I was wondering how do you inject metadata into an f4v file with quepoints? I've been reading somewhere that it's either during encoding or a custom actionscript that embeds when the file runs.
I tried to convert the PNG file into bytes wit the code below
var enc:Base64Encoder = new Base64Encoder(); enc.encodeBytes(bytes); var base64data:String = enc.drain(); trace("base64data : "+base64data); trace("end of base64data ");
I am using Flash Media Server 3 hosted by Influxis.I use to upload flash videos (flv) to view from our company website, which uses Flowplayer.I got a new video which is F4V, but this video is little wierd, It plays well but the duration shows as 3:00:00 (3 hours) which is actually 11minutes 30 seconds.
For a research project I am looking for a way to collect the file system metadata of a certain file. The user selects a file on his system and the app retrieves the metadata of the file, only the metadata and not the actual contents. A friend of mine made a test app using SWFupload [URL] and it works, however not all attributes from the metadata can be retrieved. I would also want to collect 'lastaccesstime' and 'owner' from the metadata. Try the test app [URL]
The following code has been used to make this test app:
function fileDialogComplete() { //this.startUpload(); var f = this.getFile(); var a = "File Info "; a += "Created: " + f.creationdate + "
LI am making a custom video player with FLVPlay back controlls. I am using custom progress bar. I am using "MetadataEvent.METADATA_RECEIVED" to get the duration of the uploaded flv file. It works in most of the cases but not in all. Therefore I am asking for anyalternative procedure that can provide the total flv file duration. I don't know even is it possible or not. I am familiarwith AS2 but new to AS3, so
Is it possible, via Adobe Air, to save multiple types of data in a single file? For example, an application would allow the user to load in external images, position them on stage and label them. This data would be then be stored in a ByteArray (I guess) using BitmapData for the images and probably XML for the metadata.
I would then like to write this to a single file, with a bespoke file extension that could be associated with said Air app.
So I'm writing a Component for our artists to use and I need to be able to point at an XML document. I could have them simply write out the path in a string, but I'd like to allow them to navigate to the source file with a file browser if possible. I've looked through much of the documentation for metadata tags and haven't found anything "reliable"... for instance... [URL]. Lists possible "types" for [Inspectable] metadata, but it doesn't list nearly all of them... I'm currently using a type="Video Content Path" to let them browse to a video file... but I would think that Adobe would also have a type that allowed to browse to any file type, not just a video.
I have a controller that receives an event with some data. As a part of the processing this s new data it needs to modify a collection in another controller. Is it a bad idea to inject a controller into another controller to modify this collection?
Is it possible to inject data, for example a collection of assets (video, images...), in an swf at compile time?
We have a flex application that needs to be able to export an swf at runtime that contains all the necessary data, because it needs to run as a standalone application (on- and offline).
The idea so far was to create a server side script that calls the flex compiler and feed it the data it needs. This approach seems to work fine using the [Embed] tag for single files, but it gets kind of messy when trying to inject collections of data that vary in length for each exported swf.
We could generate an mxml file with one embedded variable for each asset and include it at compile time, but that approach seems for from ideal.
We've looked into some actionscript bytecode libraries, but those do not seem to be fit for this.
I was wondering wether it is possible to inject a frame script into a MovieClip and to get a reference to the mc the script was injected into from the function used as the frame script.There is a MovieClip named mc. It has a frame label 'end' somewhere and we want to add a stop() to that frame without adding code to the MovieClip itself (keep in mind that this is just an example). So here is the code (we could place it on the main time line of a test movie that has the mc on the stage):
var end:int=0; for (var i:int=0;i<mc.currentLabels.length;i++) { if (mc.currentLabels[i].name=='end') end=mc.currentLabels[i].frame;
[code]....
When the playhead reaches the frame labeled "end" in mc the function doStop() will execute. This function keeps its original scope however. So to stop the mc we need to specify mc.stop(). 'this' points to the object where the function doStop resides so this.stop() won't work. If we wanted to use the same function for multiple mcs we'd have to get a reference to the currently targeted mc somehow.
Is it a bad idea to inject data into an itemrenderer. The reason I ask this is because the state of each item is dependent on different changing data sources. So the original data is used to just display a new item, but there could be two to three other data collections that would be needed to determine the item's behavior. Is there a better way to do this? Should I be creating a custom DataGroup with the other data sources as properties on this custom container and then reference the data sources from the itemrenderer to the parent?
In my parsley container, I'm instantiating an object 'A' that contains a Dictionary (flash.utils.Dictionary).
I would like to create this Dictionary using parsley and inject it to 'A'.
This dictionary pairs structure is: key=id of object 'B', value='B'
where object 'B' is also an object which is defined and created using parsley(so basically the pairs structure is and object id as a key and the object itself as the value).
Now, I have no problem creating 'A' and 'B', but can't seem to find the right way to create this dictionary using parsley, nor injecting it to 'A'.
With regular HTML it's possible to change the look of the page and to make new cookies using javascript simply by typing it into the address bar and hitting enter.But what about flash videos.Is there a way to preform some action on the video on the page using javascript in the address bar?
I'm designing a game where the levels are too big to be in one swf. so each level loads up a new movie- but if my wildest dreams came true i would be able to, for example, load level 2 and have it remember how well you did on level 1.is there any way to do this? to inject a variable from the first movie to the second one after it takes over?
i am working in a flex application, i have an mx text control or I can use whatever control I need to do display the text value, but what I am trying to accomplish is to be able to format that text value with html 'before' it gets bound to the text control.<mx:Text text="{data.combinedCriteria}" width="99%">In the .as file that manipulates the combinedCriteria property of data,
I don't know why, I don't know how, but for some reason setting the FLVPlayback.bufferTime property to anything past its default value of 0.1 will (more often than not) make it so the .flv metadata does not ever make it to the video player. Granted, this may also have to do with my slow connection, but I know I am not the only one who has had this problem hose of you who have made players with custom seek-bars know the lack of metadata is can be a problem because the FLVPlayback.totalTime property is set directly from the"duration" property of the FLVPlayback.metadata objecty suspicion as to why this is not a more widespread issue is due to the "one video per player" nature of players on websites. I don't believe that players often reuse the net connection of the same FLVPlayback control to load one video after another (however, I could be wrong, this is all assumption on my part anyways).1) The FLVPlayback's net connection is reused (that is, you call the load() or play() method several times during the lifetime of the videoplayer.
2) You notice that occasionally meta information is never received when you increase the buffer time to a value above the default.3) Your seek-bar does respond or you get a run-time error when you try to seek (most likely because totalTime property NaN and the playheadPercentage property relies on this value)The simple solution (or so I am led to believe ): set the buffer time back to the default value before every call to the new connection. In other words, make sure that the the FLVPlayback.bufferTime property is set to 0.1 before calling the load() or play() method for a new video. This will ensure that the metadata is properly received by the component for playhead calculations.
Code: //assume we have an existing FLVPlayback component myFLVplayback:FLVPlayback = this.flvPlayer as FLVPlayback;
I've been trying very diligently to recieve id3 metadata from a streaming mp3. I have it streaming and it works great, but I need to grab the duration in the metadata.here's the jist of my code,
id3_ns = new NetStream(connection); id3_ns.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler);[code]....
The only other thing I can think of trying is see if my mp3 is screwed-up, but I don't think it is because I can see the metadata in the properties of the file.
In Flash CS3 when you did Modify/Document it allowed you to type in a document Title and Description which were metadata searchable by internet search engines. According to the book "Brilliant Flash CS4" this is still possible in CS4, but I think they have removed the option, and the book is wrong. add metadata for searching to FLA documents or is this now gone?
I am trying to get metadate from my NetStream object and do things depending on what is going on. here is what I have, but I get an error I don't know what it means.
var customClient:Object = new Object(); customClient.onMetaData = metaDataHandler; function metaDataHandler(infoObject:Object):void {
[code]....
The error I get is:Error #2044: Unhandled AsyncErrorEvent:.text=Error #2095: flash.net.NetStream was unable to invoke callback onMetaData. error=TypeError: Error #1010: A term is undefined and has no properties. at AMG_ASP_ICS_072709_fla::MainTimeline/frame1()
I´m playing around with SWF files exported from indesign CS4. I wonder if there is a way to read any metadata from those files. Or is there any? I have not found any AS3 method to trace metadata like time/date or even some unique ID...something that I could use later to specify that file.
For the longest time, I've been tearing my hair out trying to figure out why my CS4 FLAs were getting larger every time I did a Save and Compact. I finally tracked it down to the @#$% metadata. Every time you save an FLA, it appends a useles chunk of metadata to it, that looks something like this:
This can be viewed in Flash by going to File -> File Info... -> Raw Data.
On frequently-updated files, this junk can easily add dozens or hundreds of K to the size of an FLA. So my question is this: Is it possible to edit an FLA's metadata?
What software is available for extracting metadata from an FLV? I'm testing an flv streaming module for apache (mod_flvx) and need to extract keyframe info from an flv for debugging purposes. I was only able to find FLV MetaData Viewer, but its dated, from 2006, and doesn't install properly on Win7. [URL] Edit: I'm open to any method of extraction, either app or library.
I've set a custom client for a FLVPlayback's netStream, to attach my own functions (onXMPData, onMetaData) to parse the various info myself. However, i'd still like to pass the meta data back to the VideoPlayer. How do I do this? I tried dispatching a METADATA_RECEIVED event with the metadata object (tried dispatching from the client, the netstream, the video player, the flvplayback..), but it does not work.
I think this is in the wrong forum... sorry! Should be AS3) I am trying to dynamically create listeners using metadata from a list of instance names in an array. Here is my code:
An image, like a jpeg, has a bunch of metadata stored in it.The "IPTC Core" metadata usually includes the photographers name,address, title, description, etc.Is there any way to access this information using AS3 so that, say, captions for images in a flash gallery could be generated automatically?