C# :: Move Object From One Point To Another Based On Duration?
Jun 21, 2011
Basically if I have a sprite for example located at (10,10) I want to move it to say (50,100) and the whole process to take 2 seconds or whatever duration I specify. What is the exact math behind this? I was using a distance based solution to determine speed but was just using a random modifier to control the process. I need something more precise to execute exactly over a set duration.
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Code:
loader.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, loadProgress);
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function loadProgress(event:ProgressEvent):void {
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[code].....
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this is a piece of my code
PHP Code:
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}
fire1.onEnterFrame = function() {
[code]...
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Code:
public function moveThis(pointX:Number, pointY:Number) {
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clip._x = pointX;
[Code]....
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[Code]...
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onClipEvent (enterFrame) {
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