Have Object Move From Point A To B And Also It Rotate At Certain Points?

Dec 13, 2009

When motion tweening is it possible to have an object move from point A to B and also have it rotate at certain points?

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I have a set of dots displayed on the canvas (key bits of code pulled out):

// Drop points based on x y coords
for (var i = 0; i < 50; i++) {
itemPoint[i] = new mcDot();[code]....

how to redraw the lines as I move a dot. Also there could be many lines connected to any single dot. Do I need to somehow register which lines are connected to which dot? How do I redrew the lines based on this?

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I am having some dificulty making a path for this enemy i'm trying to create... cause i want him to rotate + move, then stop, then shoot, then rotate back and move off screen... Its easier if you see it.. you can download the swf file in the zipped archive to demonstrate what i mean. I did it there with tweens. Anyway.. i tried and make it but i'm a little stuck on the stopping part... you can also see what i did in the fla file attatched...

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how to use these in order to make an object move from point A to point B in an arc.Think of that classic game where you have to input the angle and power and try to hit your opponent.

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ActionScript 3.0 :: Rotate Object Around Fixed Point By Dragging - Version Two?

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This is one of the threads that was deleted. I've come up with the same problem: how do you go about dragging an object around a fixed point (rotation)?

I can do a normal drag & drop, but with this i don't even know where to start

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ActionScript 3.0 :: Matrix Transform - Rotate Object Around External Point

Oct 14, 2010

I found the function:
rotateAroundExternalPoint(m:Matrix, x:Number, y:Number, angleDegrees:Number)
to rotate an object around an external point. The top of the object will always point at the center point which is exactly what I want.

It works fine but its possible to rotate it in an oval instead of in a perfect circle...I think it should be something with the angleDegrees Parameter but im not sure what to do with it. I also tried to set up an own matrix but I failed. Any right direction to orbit an object in an oval, and where the top of the object always point at the rotation center?

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ActionScript 3.0 :: Make An Object Point In The Direction Of Another Object And Move Towards?

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I'm still new to AS3, and I was wondering how to make an object point in the direction of another object and move towards it if they are a certain distance from one another. I haven't been able to find out how to do this from the Adobe devnet, so I thought I'd ask here.

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ActionScript 3.0 :: Get An Object To Be Able To Move / Rotate / Scale And Drag And Drop

Jan 31, 2010

I am learning AS3 and trying to get an object to be able to move / rotate / scale and drag and drop. I found 2 seperate tutorials one does button clicks to move and rotate code.[code]When I add the second lot of code to the first app (ie add a layer and insert the script ) change myPoint to rocket . I get the following errors:'{' expected

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C# :: Move Object From One Point To Another Based On Duration?

Jun 21, 2011

Basically if I have a sprite for example located at (10,10) I want to move it to say (50,100) and the whole process to take 2 seconds or whatever duration I specify. What is the exact math behind this? I was using a distance based solution to determine speed but was just using a random modifier to control the process. I need something more precise to execute exactly over a set duration.

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Flash :: Make A Animation That Makes An Object Move Across The Screen To A Certain Point?

Sep 1, 2011

I want to make a flash animation that makes an object move across the screen to a certain point, depending on what is typed into a text box, and i want many of these moving objects at once, so that you can type in a number and then the object moves to that point. Can this be done?I have used flash but have done verry little with the actions of flash, so please walk me through any actions that will need doing

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ActionScript 2.0 :: Movieclip To Move Along The X-axis To A Certain Point And Then Back To The Starting Point Again?

Apr 12, 2007

It's been a long time since I've done any work with actionscript, and alas I've forgotten nearly everything. I've tried to look for a tutorial that would explain basic animation with actionscript, but the one that I found on Kirupa was no longer there.

Basically I'd like to do this:On the stage I have a movieclip and I'd like the movieclip to move along the x-axis to a certain point and then back to the starting point again. The moving speed of the movieclip should also be adjustable.

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ActionScript 2.0 :: Move A Point (or Circle) Slowly And The Point Let Behind A Line?

May 3, 2006

How can I move a point (or circle) slowly and the point let behind a line.When the point turn back the line will be erase.

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ActionScript 3.0 :: Flash - Center The Rotate Points?

Mar 15, 2011

Im working on a racegame Actionscript 3. When the car is moving I want it to rotate the wheels. The problem is, is that I have 2 movie clips in 1 movieclip (front wheel and backwheel). Is there a way to code 2 center rotate points?

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ActionScript 2.0 :: Make An Arrow In The Middle Rotate Till It Points At The Button?

Mar 19, 2002

I'm trying to basically make an arrow in the middle rotate till it points at the button you rolled over. Each button gives a value for "rot" when you roll over it. 0 degrees is up. I dunno if that's important or not. It's probably always up = 0... heh. Anyway this is the a/s for the "arrow" in the middle. It's instance is arcpoint. Here it is:

[Code]...

I know some of this stuff could probably be shortened but this is how I got it working so far. The problem is the second half of the a/s. The part where it picks a direction clockwise or counter. If it goes clockwise (which I had it working fine at the start) it points at the button fine.But the problem kicks in when it tries to go clounterclockwise. It will always pass the button and point down and flicker back and forth.

Edit: Ok I'm surprised people are even looking at this at 1 am but thats beside the point of this edit. I think it has something to do with the else if statements conditions overlapping so that's what makes it wiggle back and forth. Then again I could be wrong. I'm trying to analyze the conditions but my brain hurts and it's early (or late...).

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ActionScript 3.0 :: Rotate Around Point With 3D Properties?

May 20, 2011

The 3D rotation properties (rotationX, rotationY, rotationZ) all revolve around the objects registration point. Is there any trick to change where the rotation center is?

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ActionScript 3.0 :: Designate Coordinates Of The Point Between Two Other Points?

Sep 19, 2009

I have two point p1 and p2 and I want to designate coordinates of the point that is exactly between them. So I used the Point.distance method to designate the distance between them but I don't know what to do next to achieve my goal.

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ActionScript 2.0 :: Controlling Cursor Movement - If Move The Cursor To A Point A It Automatically Moves By Itself To A Point B

May 8, 2004

if i move the cursor to a point A, it automatically moves by itself to a point B. then if i move the cursor from B to a point C, it bounces away to a point D. i stumbled upon this site while googling around. i'm not a techie, but yeah, i can handle word processors.

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ActionScript 3.0 :: Events And Listeners - Load Info From A File And Make Blue Balls Rotate Around Given Points?

Nov 30, 2010

I'm trying to make a program that grabs info from a text file then uses the info in the file to assign where certain balls will rotate (eventually I'll configure it to looking like dots rotating around an invisible sphere)Now, I can do these two things separately, load info from a file and make blue balls rotate around given points... but I've been tripping up hard on making them work together, and I think my problem is in how I handle the events and events listeners to work with the code, you'll need to start a new flash AS3 file Then on the stage create a circle with the oval tool convert the circle to a symbol named "BlueCircle" and name the linkage class as "BlueCircle" then paste this code...

Code:
var longLatLoader:URLLoader = new URLLoader();
longLatLoader.dataFormat=URLLoaderDataFormat.VARIABLES;
longLatLoader.addEventListener(Event.COMPLETE, onLoaded);[code]....

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Flex :: Math - Rotate Point From A Given Center?

Jan 30, 2012

I'm trying to rotate a point in my Canvas from a given point (center). In my MouseDown handler, I save the point where user click (oldPos), and in my MouseMove handler, I'm doing this:

private function onMouseMove(event:MouseEvent):void
{
// Where the user pointer right now

[code]......

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ActionScript 2.0 :: Rotate About A Point Using ._rotation Method?

Apr 1, 2007

Is it possible to make a movie clip rotate about the center point of it using the ._rotation method?

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ActionScript 2.0 :: Have A Mc Rotate Around A Central Point By Constricting To An Arc?

Aug 14, 2003

i dont know the math to have a mc rotate around a central point by constricting to an arc..i have a circle and i want a mc to follow around the edge depending on the mouse position relative to the center of the circle...

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ActionScript 2.0 :: FMX Rotate Symbol On Transformation Point

Nov 11, 2002

I have a triangular symbol that I want to rotate on a transformation point (the pointy tip). The effect is supposed to be like Hollywood searchlights panning around (see pic below). I've done basic rotations with actionscript before, but a transformation point wasn't involved. How is this done? Is the transformation point determined manually on the stage or with actionscript?

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Flash :: AS3 - Dynamically Adding Cue Points To Flv And Seeking To Next Cue Point

Mar 14, 2011

I have a flvplayback component onto which I am loading a video. To mimic next frame and previous frame actions I am adding cue points to the loaded for every second of its length. The next frame /previous frame functions implement seekToNextNavCuePoint and seekToPrevNavCuePoint on the video. But its not working the way I expected it to.

Here is the actual class file. You can directly compile it with an fla file containing button instances in the library for play pause stop... Also you would need some sample flv file.

[Code]...

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ActionScript 3.0 :: Cycle Through The Points To Compare Them To Reference Point

Mar 25, 2011

I have extended the Point object to add a name property:

[Code]...

The point object is not part of the DisplayList, so I am not sure how to cycle through the points to compare them to my reference point.

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ActionScript 2.0 :: Draw Curve Through 3 Points (not Control Point)

Feb 3, 2005

I'm attempting to make a curve drawing tool a bit easier to use.Rather than drawing a basic curve and then clicking on the control point to change it, I would like the user to be able to click on the curve itself to change it, much as you do in the FlashIDE.So, given start and end points, and a point on the curve, how do you determine the control point for use with the MX API?(I googled this, but found mostly info on cubic rather than quadratic curves)

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ActionScript 2.0 :: Draw Curve Through 3 Points (not The Control Point)?

Feb 3, 2005

I'm attempting to make a curve drawing tool a bit easier to use. Rather than drawing a basic curve and then clicking on the control point to change it, I would like the user to be able to click on the curve itself to change it, much as you do in the FlashIDE.

So, given start and end points, and a point on the curve, how do you determine the control point for use with the MX API?

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ActionScript 3.0 :: Test Of A Point Is Inside Of A Quadrilateral As Defined By Four Points?

Feb 26, 2011

I'm trying to test of a point is inside of a Quadrilateral, as defined by four points.I found some script on another site in another language and tried converting it, but I doesn't seem to work. It might be that I don't understand what their "sign()" method does. I thought it was Math.sin().

[URL]

Code:
import flash.events.MouseEvent;
import flash.display.Shape;
import flash.geom.Point;

[code]....

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ActionScript 2.0 :: A Line From One Point Past Another Point And Whether It Hits An Object?

Aug 19, 2009

I am using AS2 with Flash 8 Professional So, my problem is that I currently have a man in the middle of the screen, who shoots a line towards the mouse when I click. However, when I use hitTest to see if the line collides with another object, Flash recognizes the line as a large box if it is diagonal, so the hitTest isn't very accurate. The line only satys there for one frame, so I can't have the usual moving-bullet-style. I am either looking for a way to create an imaginary line with AS from the starting point to the mouse and beyond, and tell whether or not this line intersects with an object... or some other way that I haven't thought of to fix my problem. Keep in mind that the line rotates from a center point towards anywhere around it for 360 degrees.

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