Flash :: AS3 - Dynamically Adding Cue Points To Flv And Seeking To Next Cue Point

Mar 14, 2011

I have a flvplayback component onto which I am loading a video. To mimic next frame and previous frame actions I am adding cue points to the loaded for every second of its length. The next frame /previous frame functions implement seekToNextNavCuePoint and seekToPrevNavCuePoint on the video. But its not working the way I expected it to.

Here is the actual class file. You can directly compile it with an fla file containing button instances in the library for play pause stop... Also you would need some sample flv file.

[Code]...

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i have a flvplayback component onto which i am loading a video.

Quote:

To mimic next frame and previous frame actions i am adding cue points to the loaded for every second of its length. The next frame /previous frame functions implement seekToNextNavCuePoint and seekToPrevNavCuePoint on the video. But

Quote:

The actual seek to the cue points breaks i.e does not happen throught. if its previous it goes to the first cue point. if its forward seek it breaks n goes to the first frame after a few seeks.

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