ActionScript 2.0 :: FMX Rotate Symbol On Transformation Point
Nov 11, 2002
I have a triangular symbol that I want to rotate on a transformation point (the pointy tip). The effect is supposed to be like Hollywood searchlights panning around (see pic below). I've done basic rotations with actionscript before, but a transformation point wasn't involved. How is this done? Is the transformation point determined manually on the stage or with actionscript?
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Feb 8, 2008
When I right-click a symbol the options "set transformation point" and "reset transformation point" come up. They don't seem to do anything for me. I thought it would center them or something. This is not the case. I have the white transformation point in one corner in one keyframe and a different corner in another keyframe I click "reset transformation point" on both frames and they don't move.
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Mar 15, 2010
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ActionScript Code:
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}
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ActionScript Code:
public function ZoomUIComponent(isKeyboardControlled:Boolean = false, disabledAlpha:Number = .25,
max:Number = 2, min:Number = .5, precision:uint = 2,
seconds:Number = 1, step:Number = .1):void{
this.disabledAlpha = disabledAlpha;
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_isKeyboardControlled = isKeyboardControlled;
[Code] .....
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Dec 13, 2009
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I'm trying to rotate a point in my Canvas from a given point (center). In my MouseDown handler, I save the point where user click (oldPos), and in my MouseMove handler, I'm doing this:
private function onMouseMove(event:MouseEvent):void
{
// Where the user pointer right now
[code]......
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Apr 1, 2007
Is it possible to make a movie clip rotate about the center point of it using the ._rotation method?
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Aug 14, 2003
i dont know the math to have a mc rotate around a central point by constricting to an arc..i have a circle and i want a mc to follow around the edge depending on the mouse position relative to the center of the circle...
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Jul 25, 2010
I have a problem, if I use this code to rotate a Symbol (Movie Clip) on Double-Click it rotates only on the first Double-Click, is there a solution that it will rotate on every Double-Click?
[Code]...
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Jul 30, 2010
I have the following code which works quite nicely but in Clockwise direction. I would like the movie to rotate in a opposite direction which is Anti-Clock direction. How to resolve the problem?The following is the code:
// Adding mouse event to our movieclip!myMovieClip.addEventListener(Event.ENTER_FRAME, rotateMoveClip);
// the rotateMoveClip functionfunction rotateMoveClip(e:Event){ // e.target is the
[code].....
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Jun 6, 2011
I am trying to rotate a symbol on the x axis mulitple times for an animation I am doing. The problem is everytime I try to do a complete rotation, the symbol rotates fine until I hit 180 degrees, but once I go past that mark, the symbol just starts rotating backwards. Is there a certain way I have to do this in order to get a complete rotation in one direction?
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Oct 16, 2009
What I really want to know is how to rotate the symbol based on direction of mouse movement
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i'm trying to create an actionscript where i can rotate a symbol in a continuous full 360 degree at one position. i know it has to do with degree/pi, but i can't come up with the correct formula for it. if i can try to remember, is it 2(pi) for a full rotate? how to put it in the actionscript?
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I need to make a MovieClip rotate around it's center point to the left or right depending on mouse drag. I got some basic semblance of what i want going, but it's pretty hackish. Normally i calculate the angle and such but i only really need to use the distance the mouse travels and apply it to the movieclip and for flavor add some nice easing when you let go.
public function Main()
{
var wereld:MainScreen = new MainScreen();
addChild( wereld );
[Code]....
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Jun 19, 2009
This is one of the threads that was deleted. I've come up with the same problem: how do you go about dragging an object around a fixed point (rotation)?
I can do a normal drag & drop, but with this i don't even know where to start
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Jan 8, 2010
How can i rotate a dynamic loaded picture around a point i define?
Now my pictures are rotating around the upper left corner, but thats wrong, i need it to rotate around the center.
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Apr 25, 2006
how to make a MC point (rotate) to where the mouse was clicked on stage ?
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Oct 14, 2010
I found the function:
rotateAroundExternalPoint(m:Matrix, x:Number, y:Number, angleDegrees:Number)
to rotate an object around an external point. The top of the object will always point at the center point which is exactly what I want.
It works fine but its possible to rotate it in an oval instead of in a perfect circle...I think it should be something with the angleDegrees Parameter but im not sure what to do with it. I also tried to set up an own matrix but I failed. Any right direction to orbit an object in an oval, and where the top of the object always point at the rotation center?
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Jul 13, 2003
I'm trying to make a MC rotate on it's axis (registration point)...I want it to rotate both clockwise and counter-clockwise at random speeds and random degrees of rotation. For example...CW fast 90 degrees...then CCW slower for 150 degrees...then CW really fast for 270 degrees...etc..etc..
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Aug 19, 2011
Is there a better way to have a symbol's anchor point default to the size of the stage? I'm having Huge problems because if two symbols are different sizes then I can't tell two objects to be in the same location.The workaround seems terrible. I have a guide layer for stage bounds. I'd have to duplicate that, add that to the objects that I'm going to want to convert to a symbol first, then remove it after it's converted. Is there anyway to automate any of that? That just seems like a terrible task to repeat over and over. I suppose one option is to have a blank symbol that is the correct size already, duplicate that in the library, rename it, put that on the stage, then put your objects in there. Wow, I'm not sure if that's better or worse!
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