ActionScript 2.0 :: Have A Mc Rotate Around A Central Point By Constricting To An Arc?

Aug 14, 2003

i dont know the math to have a mc rotate around a central point by constricting to an arc..i have a circle and i want a mc to follow around the edge depending on the mouse position relative to the center of the circle...

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I have a project on the go which has a compass that I would like to have move randomly around a fixed central point (giving the idea of changing direction).Would anyone be able to help me out with the coding to get this to work?

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I need to make a MovieClip rotate around it's center point to the left or right depending on mouse drag. I got some basic semblance of what i want going, but it's pretty hackish. Normally i calculate the angle and such but i only really need to use the distance the mouse travels and apply it to the movieclip and for flavor add some nice easing when you let go.

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How can i rotate a dynamic loaded picture around a point i define?

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how to make a MC point (rotate) to where the mouse was clicked on stage ?

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I found the function:
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The Rotations3DUtility is writed by myselft to make any DisplayObject rotate by its horizontal center, but the effect isn't perfect.[code]...

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I'm trying to make a MC rotate on it's axis (registration point)...I want it to rotate both clockwise and counter-clockwise at random speeds and random degrees of rotation. For example...CW fast 90 degrees...then CCW slower for 150 degrees...then CW really fast for 270 degrees...etc..etc..

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I'm using flash CS5.5 (trail version) and want to export a movei file out to device central to test acceleromoter settings.
 
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[Code].....

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I'm trying to test my Air 3.0 application for iOS in Flash Professional CS5.5.But since I use the Air 3.0 SDK I can't open my file in the Device Central and opening the file with the normal Flash Player will not track the touch events.Any ideas how to test an application for ios on a desktop?

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Actionscript 3 :: Connect Those Two Clients To The Central Flash Game?

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I am trying to connect 2 flash clients to a flash game, each client will control a object in the flash game.I am unsure of how I can connect those two clients to the central flash game, or what the best way would be to achieve the desired result.I am just trying to send commands from the flash clients to the flash game, but I am unsure of how to go about it.

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Actionscript 3 :: Central Event Dispatcher Shared Between Instances (not Static)?

Aug 22, 2011

I'm building a flash app (just AS3 with FlashDevelop) and I'm having some trouble keeping things loosely coupled around the event system. I've done a lot of reading about central event systems and static eventdispatchers but they don't quite fit the bill for me. What I'm building is similar to a video player.I have a Player class which is the parent of all the other little parts of the app.The Player class extends Sprite and I've currently designed it so that you could instantiate multiple Player's and put them on the stage.I also have a Controller class which extends EventDispatcher and I dispatch all my events through this class. It's a central event class.

The problem is that I need to pass around a reference to this class so that all the other classes can dispatch and listen through it. Passing around the reference works but it's the exact opposite of loose coupling. I know I could make a static EventDispatcher that all the classes could see but then if I had two or three Player's on the stage they would all hear each others events.How can I create a type of sandbox that will allow all the child classes of a Player instance to be aware of the central dispatcher without passing a reference or making it static?

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Flex :: Photo Gallery - Resizing Image Whilst Keeping It Central

Mar 4, 2010

I am using a mx:Resize effect to change the width of an image in Flex (leaving the height to look after itself) but I want the image to remain vertically centered on the page. Whilst I could calculate the aspect ratio of the photo, and work out the new y value to keep it centred, I would have to include a mx: Move effect too, and I am hopful that Flex has a simpler way. This is for a photo gallery where images are loaded at run-time, and swapped about.

So I really would like to avoid recalculating the aspect ratio and vertical position every time the updateComplete event fires, I tried putting my image inside a mx: VBox with verticalAlign="middle", thinking that the box would do all the centering for me, but this only seems to happen when the app first starts - i need it to gradually adjust the position during the period where the effect plays (to keep it central even when part-way through).

Here's a stripped-down example (which doesn't work):
<mx:Application xmlns:mx="[URL]" layout="absolute" width="600" height="600">
<mx:Resize id="fxResize" target="{imgPhotoA}" widthTo="350" duration="500" />
<mx:Button x="10" y="10" label="Resize" click="fxResize.play()" />
<mx:VBox id="boxPhotoA" x="100" y="20" height="500" width="350" verticalAlign="middle" borderStyle="solid" verticalScrollPolicy="off" horizontalScrollPolicy="off">
<mx:Image id="imgPhotoA" width="60" maintainAspectRatio="true" source="[URL]"/>
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ActionScript 3.0 :: Enemy Animation Sequence - Rotate + Move, Then Stop Then Shoot Then Rotate Back And Move Off Screen

Aug 10, 2009

I am having some dificulty making a path for this enemy i'm trying to create... cause i want him to rotate + move, then stop, then shoot, then rotate back and move off screen... Its easier if you see it.. you can download the swf file in the zipped archive to demonstrate what i mean. I did it there with tweens. Anyway.. i tried and make it but i'm a little stuck on the stopping part... you can also see what i did in the fla file attatched...

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ActionScript 3.0 :: Pushing Point Locations Into An Array - Point(x,y) Conversion Faillure?

Dec 9, 2011

Im pushing Point locations into an array to Shift em out later. like this:

tempmoves.push([new Point(roundx,roundy)]);
..
ob.movestoplayer = tempmoves;[code]....

What am i doing wrong?

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ActionScript 2.0 :: Movieclip To Move Along The X-axis To A Certain Point And Then Back To The Starting Point Again?

Apr 12, 2007

It's been a long time since I've done any work with actionscript, and alas I've forgotten nearly everything. I've tried to look for a tutorial that would explain basic animation with actionscript, but the one that I found on Kirupa was no longer there.

Basically I'd like to do this:On the stage I have a movieclip and I'd like the movieclip to move along the x-axis to a certain point and then back to the starting point again. The moving speed of the movieclip should also be adjustable.

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ActionScript 3.0 :: Distance From Point To Point And Referencing Other Instances Of The Same Class

Feb 8, 2009

I'm creating a game in flash for a university project, and learning actionscript and programming as I go. I'm very much still at a beginner level - at the moment al I have is some actionscript for drawing rectangles and moving them about the screen. This is what I'm having trouble with at the moment: I have a class called 'Creature', and I want instances of it to interact with each other. I want them to do something when they come within a certain distance of another instance. And I want them to be able to pick a random other instance to get the location of, in order to do something with that information.

What I think I need is: A function for telling the distance between two (x,y) points.
A way of referencing the nearest other instance of the class. And a way of randomly selecting from all of the instances of the class.

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Flash :: Perspective Projection Formula - Convert 3d Point To 2d Point?

Mar 27, 2011

How to convert 3d point to 2d point? I've found next formula in Internet(camera is situated in origin)

[Code]....

But these formulae give me strange result when z are less than zero(z<0) I need build line from A(100,100,100) to B (100,100;-100) As you can see these equations give really strange result when I try to convert B point in 2D dimension

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Actionscript 3 :: Moving A Point With Rotation Doesn't Change The Point XY?

Jul 15, 2011

i have the follow issue :

I have a point which is setted at the border on a component, with changed transform point to the center of a component in order to match the component rotation.

the important part is when i try to get the point XY after rotation - they remains the same as before rotation.

how to get XY, after rotation ( changeing point.rotation property to specific degrees of rotaion )

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ActionScript 2.0 :: A Line From One Point Past Another Point And Whether It Hits An Object?

Aug 19, 2009

I am using AS2 with Flash 8 Professional So, my problem is that I currently have a man in the middle of the screen, who shoots a line towards the mouse when I click. However, when I use hitTest to see if the line collides with another object, Flash recognizes the line as a large box if it is diagonal, so the hitTest isn't very accurate. The line only satys there for one frame, so I can't have the usual moving-bullet-style. I am either looking for a way to create an imaginary line with AS from the starting point to the mouse and beyond, and tell whether or not this line intersects with an object... or some other way that I haven't thought of to fix my problem. Keep in mind that the line rotates from a center point towards anywhere around it for 360 degrees.

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ActionScript 3.0 :: Find Egistration Point Compared To Its Top Left Point

Aug 20, 2009

if i have a movieclip or a sprite could i find (via code) where is its registration point compared to its top left point (no rotation included) ?

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ActionScript 2.0 :: Smooth Preload Bar - Appears To Jump From Point To Point

Apr 27, 2004

my preloader bar isn't growing smoothly. it appears to jump from point to point -- and i want to make it smooth. you can see the example here at: [URL] would anyone mind taking a quick look at the file i've attached,

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