Css :: Reference A Nested Component In Flex 3?

Mar 5, 2010

Using CSS, how would I reference the Button component? FWIW, I'm using Flex 3.x SDK.

<mx:HBox id="myHBox" styleName="myHBox">
<mx:Button label="Test"/>
</mx:HBox>

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[Code]...

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[code]...

This is nested inside another for loop which creates an array of the movieClip rows. Problem I see them drawn and positioned correctly on the stage but I cant reference any other than the top row in order to change the alpha for example.

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I have a video player that's control bar's x & y are over the top of the video. It is set to alpha 0, and when the user rolls over the video the control bar's alpha goes to 1 and becomes visible. I have a few even listeners and a function that makes this happen. My issue is that the buffer handle and the volume handle do not go to alpha 0, despite the fact that their parents do. The instance of "volumeHandle" is the child of "volumeSlider". "volumeSlider" does go to alpha 0, then to alpha 1 on rollover, but it's child "volumeHandle, is always visible. The same applies to the respective instances of the buffer bar.

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I have a component "child" which has a cancel button. Now this component is placed in a state called "newChildComp" I also have another component called "parent". In the parent component, i have a button that dispatches an event. Here is the event code:

[Code].....

so, basically,i am checking to see if the cancel button component in the Child component, while i am still in the parent Compoent, was clicked, if it was clicked, call the cancelButtonHandler. The problem is by the time the addNewChild handles the event, that cancel button was still null. My question is how do i solve this without using the itemCreationPolicy on the cancel button?

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(Actionscript 2 btw - and actually cs4, not that it really makes any difference?) I have a class that instantiates a movieclip from the library, e.g.:
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I would have thought that this would work:
Code:
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I also appear not to be able to add event handlers to the component - at least for the usual component events. I tried casting it to a component, such as:
Code:
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The thing is, I was able to access all of this before, when the code to do it was placed on the timeline (frame 1, the only frame) of the debugbar itself, where the components were child instances. This meant I could just reference them directly too - so input_txt rather than debugbar.input_txt , although that is probably largely irrelevant. I need to have it in a class though, as I need to pass in certain objects that need to be accessed by the mc.

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I'm trying to get my own buttons to load FLV movies into the FLVplayback component. I've got it to work in a simple test but making it work on a more complex level. The test is here I've named the FLVplayback instance 'my_video'The simple buttons have this script in the actions:

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{
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In this Class, how they denote one as Weak Reference and one as Strong reference.

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I'd like to use a button within a component to remove it. So, you click it and the component is gone. But, I haven't figured out how you reference the component from within the component. What should I put in click=""?

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[Code]...

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