Flash :: Build Simple Panorama Viewer In AS2?
Sep 7, 2011How to build a simple panorama viewer in AS2.
View 1 RepliesHow to build a simple panorama viewer in AS2.
View 1 Replieshow to build a simple panorama viewer in AS2.
View 3 Repliesi am trying to create a simple panorama viewer. the direction is governed by two mouse over areas one on each side of the stage (both will be invisible), at present the left side animates the background panorama right by 10 and the right side animates the panorama left by -10.
This essentially means it multiplies its speed if i mouse over the same edge twice, this is a problem i wish to fix, i also notice that if i go from one edge of the screen to the other it animates and stops, if we look at this from a maths point of view.
-10 moves left ( if mouse moves too right mouse over edge) +10 this = 0 value or in other words stops animation, then i have to mouse over again to +10 to make value 10 eg move right. this mouse over twice thing is not what i want.
To fix both issues, i think it would be best to place a mouse over area between both left and right that zeros out the value. so the middle will always stop the animation. though id not know how to zero out the value.
[Code]...
There are panorama viewers available in flash that basically just scroll a flat image from side to side like this: [URL]. I was wondering about the possibilities of a flash viewer that would also warp an image so that you could view a 360 image and then be able to look straight up and down also since the image is mapped to the inside of sphere. Here is an example in a java viewer that warps the image: [URL]. I can create a shockwave 3d pano using director but I would like to have a flash viewer. It must be hard or impossible since I have not seen one available yet in flash.
View 2 RepliesI'm searching for free partial panorama viewer. It should be placed in somewhere in the page and it should be customizable (openSource?). So far i found pan0.net but it only supports 360 and i have priority for non 360...
View 2 RepliesBut my need is to convert this 360 panorama into 180 degress panorama.
The image should stop spinning when it reaches its boundiries in left or right.
Im trying to build a a small viewer that will allow the user the ability to scroll through a certain number of thumbnails. I'm having trouble on how to go about this. I haven't used flash or actionscript 3 in quite a while so Im pretty rusty when it comes to perspective on how to go about this. I basically want the user to interact with a scroll bar (up and down) to move through a certain number of thumbnail pictures (125 x 125).
View 3 RepliesI just need some help on quite a basic topic. Essentially I want a very simple image viewer. There are small thumbnails on the right, when one of them is clicked, a enlarged version of that image shows up next to all the thumbnails. When another thumbnail is clicked, the new image replaces the previous. I have searched google however all I find are more complex image viewers which you download and link to a gallery...
View 3 RepliesI need to build a really simple php document and send the variables to flash,I'm following a simple tutorial where
PHP document:
PHP Code:[code]....
If in the flash I place VariableName doesn't work, if I place #VariableName doesn't work
if I place $row_rsContacts['VariableName'] doesn't work, it says, undefined, so, what am I doing wrong?
I'm having a small problem trying to build a simple little Menu Bar. I'm trying to make it so that if I click on one button (Movie Clip) it will make it look different, and then if I click on a DIFferent button (Movie Clip) it will make the old one normal, and the new one look like it is selected.
I tried doing so by creating a function that checked what page I'm currently in, and changed the look of the MCs accordingly, but when I run it, I keep getting the following error[code]...
I am trying to build a simple tool tip information for anchors on an image.I have about 50 of these anchors and I can figure out how to code each of them but I figure there is a simple way of doing this, I just dont know how.If I code them like I have done now, I will end up having endless line of code.
Here is the code
Code: Select allimport fl.transitions.Tween;
import fl.transitions.easing.*;
import fl.transitions.TweenEvent;
import fl.transitions.*;
[code]....
I have a swf you can see here [URL].. the following code loads other swf's just fine but not this one it just doesn't load no error message.
[Code]...
I've been using PTViewer but it is causing some issues with looking for the ptdefault.html everytime and I'm wondering what other options are out there?
View 2 RepliesAny free software which lets you create a flash based 360 panorama?
View 3 RepliesIn TFS 2010 build, I have a new build and I want to call an ant script that builds Flash. How do I call the ant script? Also How can I compile the Flash directly? I've seen the Power Tools and this question but it doesn't help me as we don't have TFS 2008. I can't find any documentation on how to use the power tools except the 1 sentence on the bottom of download page saying to create your build the old way and import it (which isn't very helpful). I've installed the power tools on the agent computer but I don't see any new options in the Toolbox when I'm designing the build flow.
View 2 RepliesI am trying to embed a Pano2VR 360 panorama swf file into Flash but it wont work.
Whenever I import my .swf to stage, it gives me a little circle, and that's all. The movie clip appears to be empty.. When I test the movie nothing appears. I have looked at the following website for information: [URL] I but I cant make head nor tails of it.
I just started working with ant a few days ago. Right now I have a general buildall.xml which should call each project's build.xml. Because some projects depend on each other, I need to rebuild some other projects which depend on it. This isn't a problem--I'm just setting the depends property of the target. However, ant is always building the dependencies, even when the files haven't changed.Let's say project1 has no dependencies; project2 depends on project1; project3 depends on project1, 2; project4 depends on project1, 2, and 3; and so on.I could hack a solution which looks at project K, and checks if project 1 .. project K have updated files using uptodate. If so, then run the target. This is messy and appears unnecessary.
What is the cleanest way to implement this?EDIT: So I decided to just hack in a bunch of targets, "check_projectK" where it does the uptodate checks on all of its source files, its build file, and the build files of the 1 .. K-1 projects. Due to dependencies, this is always handled correctly. However, this is still a large amount of copy and paste for a large workspace.
I have trouble with my animatnion. I have panorama 360 and xml with photos. I want to connect panorama where are buttons which show after click the photos from xml, but I have some troubles with code... When i try to compile my flash I have some errors in output;/
this is my code
Code:
///pamorama
function mysz(e:Event):void
{
pano_mc.x += (-(mouseX)+260)/10;
[code]...
I have a panorama which I've coded to move back and forth horizontally when I press the arrow keys. I'm trying to get some buttons to sit at designated points across the panorama.I'm having trouble getting them to stick at the right places, though, instead of roaming around. Right now, I'm focusing on Norris_btn (although Annenberg_btn doesn't work right now either), which starts out in the right position (all the way at the far left of the panorama, which is 10061 px wide). However, if I scroll all the way to the right and then try and go back to the left, Norris_btn appears in the wrong place. Here is my code:
Code: Select allconst PANWIDTH:Number=10061
const STAGEWIDTH:Number=650
const KEYWIDTH:Number=40
[code].....
does any one know a good tutorial, source or what ever so i can learn how to make a panorama?I want to use it for a project on school but cant fined a tutorial anywhere. and i'm using flash mx) though if you only have a flash 8 tutorial thats fine too)
View 4 RepliesUsing FDT, when I have a debug configuration with several operations in the launcher chain and the final launcher opens in Flash Player, how can I retrieve the build output from the console once the build is complete and Flash player is running?
It seems that once Flash Player has started the console clears to make way for the application's trace output, but I need to be able to look back over the events and build times for each item in my launch chain while Flash Player is running. Is there a setting I can enable to either log my build output to a file or to preserve it in the console?
Edit: I know I can still read the info when building normally, this question is specifically for building with the debugger.
I have created a "scrolling image" made by adding extreem limets to a basic panorama file.The idea is that when the user moves the mose to the left or the right, the image then scrolls that way.Everything works as it is supposed to when previewed in flashplayer and projector. However when i try to add the swf to a HTML or genarate the HTML straight from flash the scrolling function does not work. the buttons and other items work but the scrolling does not. i have tried multiple browsers with the same result.here is a copy of the code (nav1 is the instance name of the movieclip i am scrolling):
Code:
stop();
//stage.displayState = "fullScreen";[code].......
I want to open pdf files in flash without exiting the .swf.
I am making buttons in flash. And i know you can open a pdf externally with acrobat.
But I want to click a button, stay in the swf,and have a page flipper pdf built in or something. Is anything like this possible/available?
How to make a pdf viewer in flash?
View 2 RepliesWhen ROLL_OVER the first image (typ: button) "map", the "panorama" image Tween (typ: movieClip) appears and starts to move on x --> that works. Now the PROBLEM is, that when ROLL_OUT on "panorama" the Tween to Fade Out (twOut) doesn't Fade Out and take the panorama MovieClip away. It should be a nice little Fade (EaseOut) Effect, not like removeChild(panorama). I can't track the position of the "panorama.x" whilest it is moving.
ActionScript Code:
import fl.transitions.Tween;
import fl.transitions.TweenEvent;
import fl.transitions.easing.*;
var timer:Timer = new Timer(1000);
timer.addEventListener(TimerEvent.TIMER, moveit);
[Code] .....
I've been looking for an actionscript's source code or file for making 180 degree looping panorama website which the screen can be moved from left to right and vice versa when moused-over on the left or right of the screen. There are 3 levels of objects; foreground, middleground, and background, set on the screen moved at differnet speed. For example, people at foreground position's supposed to move faster than those of at middleground and BG respectively. Here is the reference site [URL].
View 2 Repliesi need create a panorama menu with as3
View 1 RepliesI want to show a box in 3d on my website, and I was thinking to do it in Flash. How I can show a 3d model?I need something very simple, it's a textured cube, no interaction required, just let the user pan and zoom.There is a 3ds viewer in flash or something like that?
View 2 RepliesIs it possible to make a flash for a viewer to upload and display a photo temporarily, possibily automatically resize it if it is too small or large, while at the same time a few fixed lines of measurements appear on top of the photo that can be stretched or shrinked so the viewer can measure part of the photo?
View 4 RepliesI am looking to see if there is a way to program to see if movie played on a person machine. I looking to design and flash movie intro. if played go to home page if not play 30 second promo. Is this possible if so where do I begin to look for information on how to do it.
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