does any one know a good tutorial, source or what ever so i can learn how to make a panorama?I want to use it for a project on school but cant fined a tutorial anywhere. and i'm using flash mx) though if you only have a flash 8 tutorial thats fine too)
I have trouble with my animatnion. I have panorama 360 and xml with photos. I want to connect panorama where are buttons which show after click the photos from xml, but I have some troubles with code... When i try to compile my flash I have some errors in output;/
this is my code
Code: ///pamorama function mysz(e:Event):void { pano_mc.x += (-(mouseX)+260)/10;
I have a panorama which I've coded to move back and forth horizontally when I press the arrow keys. I'm trying to get some buttons to sit at designated points across the panorama.I'm having trouble getting them to stick at the right places, though, instead of roaming around. Right now, I'm focusing on Norris_btn (although Annenberg_btn doesn't work right now either), which starts out in the right position (all the way at the far left of the panorama, which is 10061 px wide). However, if I scroll all the way to the right and then try and go back to the left, Norris_btn appears in the wrong place. Here is my code:
I've been using PTViewer but it is causing some issues with looking for the ptdefault.html everytime and I'm wondering what other options are out there?
I have created a "scrolling image" made by adding extreem limets to a basic panorama file.The idea is that when the user moves the mose to the left or the right, the image then scrolls that way.Everything works as it is supposed to when previewed in flashplayer and projector. However when i try to add the swf to a HTML or genarate the HTML straight from flash the scrolling function does not work. the buttons and other items work but the scrolling does not. i have tried multiple browsers with the same result.here is a copy of the code (nav1 is the instance name of the movieclip i am scrolling):
i am trying to create a simple panorama viewer. the direction is governed by two mouse over areas one on each side of the stage (both will be invisible), at present the left side animates the background panorama right by 10 and the right side animates the panorama left by -10.
This essentially means it multiplies its speed if i mouse over the same edge twice, this is a problem i wish to fix, i also notice that if i go from one edge of the screen to the other it animates and stops, if we look at this from a maths point of view.
-10 moves left ( if mouse moves too right mouse over edge) +10 this = 0 value or in other words stops animation, then i have to mouse over again to +10 to make value 10 eg move right. this mouse over twice thing is not what i want.
To fix both issues, i think it would be best to place a mouse over area between both left and right that zeros out the value. so the middle will always stop the animation. though id not know how to zero out the value.
When ROLL_OVER the first image (typ: button) "map", the "panorama" image Tween (typ: movieClip) appears and starts to move on x --> that works. Now the PROBLEM is, that when ROLL_OUT on "panorama" the Tween to Fade Out (twOut) doesn't Fade Out and take the panorama MovieClip away. It should be a nice little Fade (EaseOut) Effect, not like removeChild(panorama). I can't track the position of the "panorama.x" whilest it is moving.
ActionScript Code: import fl.transitions.Tween; import fl.transitions.TweenEvent; import fl.transitions.easing.*; var timer:Timer = new Timer(1000); timer.addEventListener(TimerEvent.TIMER, moveit); [Code] .....
I've been looking for an actionscript's source code or file for making 180 degree looping panorama website which the screen can be moved from left to right and vice versa when moused-over on the left or right of the screen. There are 3 levels of objects; foreground, middleground, and background, set on the screen moved at differnet speed. For example, people at foreground position's supposed to move faster than those of at middleground and BG respectively. Here is the reference site [URL].
I am trying to embed a Pano2VR 360 panorama swf file into Flash but it wont work.
Whenever I import my .swf to stage, it gives me a little circle, and that's all. The movie clip appears to be empty.. When I test the movie nothing appears. I have looked at the following website for information: [URL] I but I cant make head nor tails of it.
There are panorama viewers available in flash that basically just scroll a flat image from side to side like this: [URL]. I was wondering about the possibilities of a flash viewer that would also warp an image so that you could view a 360 image and then be able to look straight up and down also since the image is mapped to the inside of sphere. Here is an example in a java viewer that warps the image: [URL]. I can create a shockwave 3d pano using director but I would like to have a flash viewer. It must be hard or impossible since I have not seen one available yet in flash.
Any direction for flash panorama effect? You see the java versions all the time. You have a landscape view or a rooms interior that you can spin round 360 degree and zoom in and out. I've looked through flashkits extensive database but no joy.
Iv been having some real trouble lately attempting to create an object panorama, emphasis on the object version, iv found plenty of tutorials on how to do regular panoramas (ie, from one spot looking outwards, i want to make one of something looking inwards orbiting it) iv used flash quite loosely before in the past and have come to the conclusion from various articles on the internet it is capable and probably the best way to make a small file size.
basically what i wanted was to have it so that when u click and drag side to side it would show around the object, im not too worried about how fast around it goes or if it accelerates the further away from the centre its dragged, just the main control im looking for. at the moment i have 180 odd pictures of my model im looking to orbit, or less or more depending on what people think is better (its a 3d render i made so i can choose how many pictures it has) or iv already got it stitched together into a video.
the ideas id already had were that it would load each picture into an empty movie clip based on the frame number, ie it would load model001.jpg on frame 1, model020.jpg on frame 20 etc etc, but that didnt work as i suspected and it seems to flicker which i probably should expect as it has to load each picture each time. my other idea was that if its possible to make a movie scrubber, and load the video of the orbiting object in, then just use a scrubber to control moving it around but i couldnt find anything (that wasnt to buy) on how to do that.
I'm searching for free partial panorama viewer. It should be placed in somewhere in the page and it should be customizable (openSource?). So far i found pan0.net but it only supports 360 and i have priority for non 360...
i want to make the character in my flash game make a jump when the player presses a key,e.g. 'space',even the player release the key instantly,the character will still finish the complete jump process.
Is it possible to make flash mx to take the time on the system and make it run a determined frame. I want to make a clock that shows the real time. How can I do it?
I followed the bit101 tutorial on gravity and now have a movie clip called "ball" (instance name) with an embedded invisible button (so you can throw it all over the place).I also have a movie clip called "block1" (instance name too! what a coincidence, isn't life lovely). I want to make them collide, and make the ball bounce away.
this is my code for photogallery.there will be 61 images loaded in this array.how can i make an AUTO button which will make a slideshow,showing all the images in array?
arrayrow = new Array() arrayrow=[ ["00.jpg","0","sajkad","hjsgadhj"],[code].....
Im have an flv playing on my stage. I want to make a mute button for the video that can instantly make the volume 0 or 100 depending on what it is.So i have tried using this code:
I'm trying to make a preloader for a little flash project that involves re-assembling a load of rectangles to make up a pattern.Idea is that instead of the usual load bar i wanted to make use of this pattern that is relevant to the project and have it rebuild it self with these rectangles flying in from the side. So far I have got the tweening sorted using the tween class and staggered the 42 (yes took a little while, probably an easier way so let me know on that also) rectangles using 'setTimeout' so it releases each 100milliseconds after the one one before it. This probably the wrong way to do it but i wanted to check how it looked and this was the one way i knew how to do it.
I want to make it so that these rectangles fly in a complete the pattern once the loading has finished, but on a fast connection I don't want it to rush the animation but for a slow connection I obviously want it to adjust the release time and maybe even the travel speed to compensate.
I had an idea of maybe working out the percentage loaded divided by 42 and then run an if statement to see if that percentage for that segment had been reached before 100millseconds had passed, if 100 had passed then release the rectangle, if not then hold the rectangle until 100 m/s had passed. Not sure if that is the best way to do but that's why I'm looking for some suggestions from more experienced developers.
I have a map of the US and each state has a rollover that changes the color of the state...what i am trying to figure out is how to click on the state and have text appear to the side of the US map and have that text stay up until the user clicks on another state.
I am trying to make a program that dermines if sides can make a right triangle. The code that I made gives me that it cannot for everything except the sequence 3,4,5.
'Paul Bursu' 'July 08 11' 'To determine if inputted angles can make a triangle'