Flash :: Control Animation Framerate In The Object Tag?
Sep 7, 2010
I have a compiled flash animation (swf) embeded into a HTML document using the object tag.
Question: There's a posibility to change the original SWF framerate using some params in the object tag?
I don't have the source code (FLA).
I want to decrease the framerate.
<object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="570" height="220" id="FlashID" title="Empresas">
<param name="movie" value="assets/flash/scroll.swf" />
<param name="quality" value="high" />
[Code]....
View 1 Replies
Similar Posts:
Dec 10, 2011
control the framerate of my app by a external event, like a timer or a network socket. I have one solution wich works, but not very elegantly:
stage.frameRate = 0;
addEventListener(Event.ENTER_FRAME, handleEnterFrame);
var timer : Timer = new Timer(1000);
[code].....
View 5 Replies
Apr 11, 2006
I have to make a flash movie that would allow the user to control the framerate of the movie. Unfortunately I'm not that good with flash and I don't know how that could be done ..I thought about something like
"on(press){
movieclip.increaseframerate(*2);
}"
View 3 Replies
Mar 20, 2011
To cut a long story short, i'm learning flash in order to get a job in 2d interface design. I had some basic knowledge of the software prior to this, but i needed to further my animation to compliment my design skills, so bear in mind that this is my first major flash project. So far, everything was going well, and i was managing to achieve my vision so to speak, but i have hit a brick wall with this problem. The interface starts with three menu options, single player, multiplayer & settings; each staggered behind and to the right of the last. However the transition i have made between them (basic motion tween with blur filters changing slightly) stutters everytime.
I have uploaded the animation here so you can see for yourself. Also, here is a screenshot of the timeline for the first transition: It does it a little bit in the scaled down version, but if you view it full screen it really slows down. Also, if anyone can be bothered to wait through the slow stuff to see the animation that works
View 7 Replies
Jun 16, 2006
I have a 3D animation done with swift3D and imported in flash. If i don;t scale it, works fine... but if i do (to fit the page - full screen), the framerate drops like a brick.
View 1 Replies
Feb 26, 2004
How do i change the framerate of a movieclip without changing the framerate of the main movie?
View 2 Replies
Feb 26, 2004
How do i change the framerate of a movieclip without changing the framerate of the main movie?
View 2 Replies
Feb 15, 2011
I had created a simple slide show in Flash and published as a .swf file. The slide show contains few images and the animation takes about 45 seconds to run at 8 frames per second. When i imported it into Flash Catalyst, the animationa runs very fast, taking only about 15 seconds to get through the whole slide show. I re-adjusted the animation in Flash to make it run slower but when i imported the new version into flash catalyst, it runs at the same speed, --still very fast.Is there any way for me to control the speed of my animation and make it runs the same speed as I set up in Flash?
View 1 Replies
Feb 24, 2010
how to import 3d object.URL...click on the link above and then left menu choose 3DVR to see the what i'm asking for..i have a few questions about.. how to importing 3d object into flash? which file format they use?..... which software they use to create 3d object for website?
View 1 Replies
Nov 18, 2010
can you use another form of content to control a Flash object embedded within an HTML page? Was thinking of a CSS menu to start with but really dont see how its possible, but that led to the idea of another Flash object within the page. (have Googled this extensively but all I seem to get these days from Google is a billion pages wanting to install some shady plugin or offer me some download of a handy .exe file that will solve all my problems.. )The reason being is the layout of the site (img attached) I would like to have a nice menu in a seperate div above the one containing the flash object.
Have toyed with the idea of having a strip within the flash object that matches the style of the page at the top of the content part (indicated by rainbow strip in img) and attaching the menu to the top of that (thus seamlessly blending in.) I really am wondering though, whether one F object can be used to control another embedded within the same page?
View 2 Replies
Oct 17, 2010
I have a HTML page that contains a flash file and some a JavaScript function that returns the object of the flash file.So far I can call the JavaScript function from C# and have it return an Object, but I want to cast it as AxShockwaveFlash and access the COM Object directly from C#.I have seen this done with Windows Media Player imbedded in the a HTML page, but it doesn't seem to work with flash.[code]When I try to cast the Object to AxShockwaveFlash it fails, but I have seen it work casting the object to WindowsMediaPlayer.I tried to find if AxShockwaveFlash supports QueryInterface calls, as per the error message but Google returned nothing of value.
View 1 Replies
Jan 11, 2012
In the following code there are buttons in the flash which i am trying to make it accessible by html buttons. so when record button is pressed the mode will be "record" and the record_functions() is called.I am able get it working on Firefox but in internet explorer the buttons wont seem to work i.e, the flash functions cannot be called from internet explorer.w to resolve this issue
function thisMovie(movieName)
{
if (window.document[movieName])
[code].....
View 2 Replies
May 3, 2007
how to set the FrameRate (fps) using action script?
View 2 Replies
Jul 7, 2007
I wanna move the object using up down left right but I duno the codes..
View 12 Replies
May 22, 2010
The problem is, the framerate is not constant, meaning it goes out of sync with the music very often.[code]...
Can I get flash to maybe skip or drop frames to make sure it keeps an overall steady framerate?
View 4 Replies
Jan 11, 2011
I have an AS3 App class e.g (pseudo code)
public class MyApp extends Application
{
protected function onRender():void
{
trace("frameRate = "+frameRate);
}
}
and this is then extended by the app MXML:
[Code]...
The app appears to be running at the right speed, but in MyApp.onRender(), frameRate is seen as NaN (in the debugger too if I step through). Why is this? How should I be obtaining the application's FPS property?
View 1 Replies
Mar 3, 2011
I'm loading some external SWF's and want to see what framerate the loaded SWF have. However, all of the data tells me the root SWF's framerate. I've checked the loaderInfo object, the movieClips.stage field (before it's been added to anything). Everything says 30FPS when it should say 20 FPS (in my case).
View 3 Replies
Jun 2, 2010
Basically, I have a DIV, which I've set to z-index: 100. I have an iframe which I set to z-index: 0. My 100 div is ontop of the frame on a normal webpage, but I have to load a flash page in the frame. Unfortunately the flash in the frame shows overtop of my 100 DIV. I can't set the z-index of the flash object because I don't control that webpage!
View 1 Replies
Nov 24, 2006
any scripts which I could use for my little stickman movie which allows the user to change the framerate of the movie dynamically by pressing buttons and etc?
View 9 Replies
Oct 8, 2010
I'm currently trying to make a little game but I experience now some loss of framerate while adding "bullets" in the gameI'll not enter in the full code source as it will take some time but basicallyI got a mainGame class, a Player class, and a bulletClassthe mainGame class contain the game loop working like this, main timer cecks:-loop function of the Player class, checking if space is pressed,if it's pressed a bullet is displayed with this line in the player class:Code://main_class is the MainGame class and the container is the main displaymain_class.container.addChild(new Bullet(x, y, otation,main_class));//then the bullet add itself in a _bulletArray of the Main Gam class-loop function of the bullet Class, for each bullet cointained in the _bulletArray,it moves the bullet from some X, and if it's out of view of the screen it destroying itself from the array and with a removeChild of the display list like this:
Code:
y += vy;
x += vx;
[code].....
View 5 Replies
Feb 3, 2009
I made a little flash presentation where a bulb increases in brightness as the mouse goes over it and decreases as the mouse goes out. I set up the object on the stage and created a motion tween equal to 30 frames in which the object starts dull and increases in brightness. To control it, I made this little script:
ActionScript Code:
stop();
addEventListener(Event.ENTER_FRAME, startScan);
mcBulbLit.addEventListener(MouseEvent.MOUSE_UP, startShow);
function startShow(event:MouseEvent):void {
gotoAndPlay(31);
} function startScan(event:Event):void {
[Code] .....
For some reason the bulb only goes back one frame and then stops at that frame.
View 0 Replies
Aug 12, 2006
I am trying to control movement of an object in one frame based on timing. I have the movement working correctly. What I need assistance on is determining when it should move.I tried using timer() mod 1000 but am having no luck.What is a way that I can implement this portion?
View 2 Replies
Nov 19, 2009
i am trying to develop a multiplayer game using the flash media server. Currently i can get multiple users to control one shared object but i need to have 2 users controlling seperate shared objects on the same stage.
[Code]...
View 1 Replies
Nov 22, 2009
I m loading 2 swf in my flash file. The first one contain simple animation, and another one contains the button for play and stop. Now I want the control the first swf animation with the another swf buttons.
View 3 Replies
Jul 7, 2009
i have some movieclips which i add to stage when a button is clicked ,when they are added i want to control some animation witch i create in a seperate class. everything works fine but i don�t see anything on the movie clip. The Movieclip itself changes height an width depending on the stage height and width.I did this:
1.Code:
import com.gui.ui.inhalt.vita;
2.Code:
private var _kom:vita;[code]............
View 1 Replies
Feb 13, 2011
I'm lost as how to control a vertical animation. I need a button to move a movieclip up, and I need a button on the movieclip to dismiss the same movie clip back down. If I can have some control over the speed of the animation that would be perfect.
View 1 Replies
Apr 5, 2011
I want to control flash animation from voice, like after animation start, to pause animation will speak "STOP" from microphone animation will stop on same time or speak "START" animation will start from same timeline.
View 2 Replies
Feb 7, 2011
Can i control the animation(i.e. play/stop) of an external swf that was created in macromedia flash professional 9 or older version using actionscipt 3.
I have earlier loaded swf files created in flash CS3 and controlled their animation in the parent swf by calling the play() and stop() methods.
But when i use the same code in case the loaded content was created in flash professional 9 or earlier version, the play() and stop() methods dont work.
View 1 Replies
Jul 12, 2005
I'm trying to create an input field where a user types a word and if correct, the movie progresses to the next frame (I just can't don't know how). More importantly, I wondered if there was a way to substitute clicking on a button with hitting a key on the keyboard? So instead of using a "submit" button to check the field's value... the user can just hit the "enter" or "return" button and the "if" and "gotoandplay" actions will occur.
View 7 Replies
Aug 23, 2011
I have an enemy movieclip.Inside that movieclip I have a motion tween so it moves around on the stage, then inside that movie clip I have an animation of his feet moving so it looks like he is walking as he moves across the stage. Also in that same animation of him walking is an image of him laying down and dying on frame 6.I just have the walking animation looping as the playhead gets to frame 5 so it won't show him dying.So what I want to know is how do I make it so when my hero shoots him with a bullet..the enemy goes to that dying image on frame 6 and stop.I can already make it so the bullet will kill an enemy if it is just movieclip>inside movieclip.But I don't know how to make the code communicate to make it work when its movieclip>inside movieclip>then inside that movieclip.
View 2 Replies