C# :: Accessing Flash COM Object Using WebBrowser Control
Oct 17, 2010
I have a HTML page that contains a flash file and some a JavaScript function that returns the object of the flash file.So far I can call the JavaScript function from C# and have it return an Object, but I want to cast it as AxShockwaveFlash and access the COM Object directly from C#.I have seen this done with Windows Media Player imbedded in the a HTML page, but it doesn't seem to work with flash.[code]When I try to cast the Object to AxShockwaveFlash it fails, but I have seen it work casting the object to WindowsMediaPlayer.I tried to find if AxShockwaveFlash supports QueryInterface calls, as per the error message but Google returned nothing of value.
I have two applications. In one application the web browser control shows a flash movie that is embedded and in the other it does not, only shows place holder. I have identical code in both constructors to load a web control dynamically and then navigate to the requested web page.
I run both application in debug mode from within VS2010.
How can i stop the webbrowser from loading/displaying images, flash, script etc?I found this article that deals with it, but i dont know how to implement that "STDMETHODIMP CAtlBrCon::Invoke" function
Here is the issue. I'm making a web browser for my 3 year old so that I can specify which sites he can go to and make it easy for him to get to those sites. One of the sites that I have specified is the Disney Junior site. However, when I load up that site in the WebBrowser control the flash is kinda wonky. This is the only flash site that does this. The top and side nav are like twice the size they should be. This has happened on multiple machines, so it's not just my dev box. Also, the site looks just fine in IE9. I've been pulling my hair out trying to figure out what is happening, but I'm running dry on ideas.
At first I though it had something to do with zoom in IE, so I created a new control inherited from the WebBrowser control and added a zoom property, but that didn't fix it. Then I thought maybe the User Agent string might be an issue so I tried modifying it to no avail ... plus it turns out that the WebBrowser control identifies itself as IE9 anyway ... so that's not it. I've thought about using GeckoFX or Webkit.NET, but those projects are both way out of date, so I would rather use something more modern like the built in IE control (ironic, I know)
I am trying to make myself a simple metacafe uploader, and I am using the webbrowser to do that. Everything was working great with loggin in, navigating to upload page etc... I used the HtmlElement and setAttribute/Invoke to click and set the text fields:
Now I have a problem. To upload a video to metacafe, you first need to click on a flash button caleld Upload. There, a window appears to select a file, and after you press OK, the upload begins and you can enter the form information. My question is this: How can I enter the video file without seeing a popup window? Knowing that it's flash . Here is how the flash object looks: [URL] Above I copied only the part from the upload page that it's important to me. As you can see, a simple flash file appears. Now I want to simulate the click/enter of file without showing the file window.
I have the setting in flash cs4 set to align ver center and horizontal center but when i publish my movie it appears on the left side , how can i center my flash movie ?
I'm trying to build a screenshot package in C# which creates a screenshot from an URL. But apparently flash isn't supported in the webbrowser class. Is there any solution to this or is there any open source solution on how to render flash in a screenshot from url solution?
I'm new to webdevelopment and I am looking for some tutorials or resources about how to run C++ code in a browser. I soon going to do a degree project which implements a sound service in a browser (like flash I guess) using a provided DLL + my own program, so I'm looking for some starters on where to look. I don't have alot of webdevelopment experience but I do have a programming background C/C++. Cheers
In my site I want to make my flash site extends or shrink according to the webbrowser size. This way my flash would always be on "fullwebbrowser size".Of course I would like a minimum size too.
Sending simulated click via WebBrowser in C# to flash object embedded in HTML
Unfortunately, Mr. K wasn't very specific, and all he left behind for people reading his question was that he "got the handle and then iterated through the handles." I'm not extremely sure what he meant by that. I iterated through all visible handles using EnumWindows to no avail, as that did not return a window that was a flash window.
EDIT: I've just settled on inserting an SWF Object into my form and posting messages to the handle of that.
I'd started a discussion about a problem with a SWF file not loading an XML data file when rendered in a .NET WebBrowser control (see here)Further investigation has revealed that if the XML data file is loaded using Action Script 2 (via XML.load()), it works. But if the SWF file in question uses Action Script 3 (via URLLoader.load(), I think), the data file is NOT loaded, UNLESS the XML file is in the same folder as the HTML file.
If either SWF file is loaded using Internet Explorer 9, then everything works OK.Are there any know issues (which would be apparently well-hidden from Internet search engines, because we've been beating on those) regarding the performance of SWF + Action Script 3 + .NET WebBrowser?
I'm using FlashDevelop as IDE and I'm trying to connect to AMF3 service (amfphp) and get user details.I can connect to AMF service with this code in AMFinit() function...
private function AMFinit():void{ AMFService.objectEncoding = ObjectEncoding.AMF3; AMFService.connect(AMFServiceURL); AMFService.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler);
[code]....
But to use outside the AMF_MyUserInfo() function I want to copy that "res" object to another object. I tried with specifing an object in Class and set res to this object in AMF_MyuserInfo() function with "this.myobject = res" but it didn't work.
I also tried "this.myobject.username = res.username" but it didn't work also. how can I use this res object globally or in AMFinit() function?
So I am writing a program which uses Dictionary to store objects. For example
var dictionary:Dictionary=new Dictionary(); var myObject = new myObject(var1, var2, var3); dicionary["key"]=myObject;
where var1, var2, and var3 are simply means of assigning values to variables in myObject.can I access values or functions that are found in myObject? In myObject class I have some getters and setters. Can I use a getter to get the value of var1 for example.
I am using the 1.2 version of Uza's Global singleton (http://www.uza.lt/codex/as3-global-object/). The container swf stores some data and a link to a function in the "global" object.
Then another swf is loaded inside the container, it gets it's global instance with Global.getInstance();, and i suppose i can access the data and function stored in global by the container swf.
This works perfectly on localhost served by a webserver, but when i put the files on my external production server the loaded swf's global appears to not have anything stored by the container.
I want to dynamically load the graphic of the button into an mc inside each frame of the button (up and over). Inside each frame I have a movie clip (canvas and canvas_over). The green box is the button object (header_btn):
This is my code: var hLoader:Loader = new Loader(); hLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, hLoaded); hLoader.load(new URLRequest("[URL]")); function hLoaded(event:Event):void { [Code] ..... It would be nice though if as3 allowed for buttons to contain objects.
I'm wondering if it's possible to access a shared object's data (once it's been changed) without reloading the swf. Specifically, I have two swfs: one changes the data in the so and lets the second swf "know" via a localconnection. I have a function in the second swf that fires via the local connection.[code]This function looks for the new value however it doesn't show the updated value in my textfield unless I refresh the browser. Thoughts?
I have an object named "Defer" that I need to access. That object only exists in frame 2 of a movie clip named: B2_mc. The other 4 frames of the movie clip B2_mc do not contain the "Defer" object. When I try to access "Defer" with the following code:
Defer.addEventListener(MouseEvent.CLICK, B2Redd); function B2Redd(event:MouseEvent):void{ B2_mc.gotoAndStop(4); }
The .swf doesn't run and the error message says I'm attempting to access an undefined property. I've never tried to access an object that wasn't on the stage, so I know my syntax is wrong for trying to access "Defer" since it's not on the stage. What's the correct syntax for drilling down to an object that may be buried deep somewhere?
how to import 3d object.URL...click on the link above and then left menu choose 3DVR to see the what i'm asking for..i have a few questions about.. how to importing 3d object into flash? which file format they use?..... which software they use to create 3d object for website?
can you use another form of content to control a Flash object embedded within an HTML page? Was thinking of a CSS menu to start with but really dont see how its possible, but that led to the idea of another Flash object within the page. (have Googled this extensively but all I seem to get these days from Google is a billion pages wanting to install some shady plugin or offer me some download of a handy .exe file that will solve all my problems.. )The reason being is the layout of the site (img attached) I would like to have a nice menu in a seperate div above the one containing the flash object.
Have toyed with the idea of having a strip within the flash object that matches the style of the page at the top of the content part (indicated by rainbow strip in img) and attaching the menu to the top of that (thus seamlessly blending in.) I really am wondering though, whether one F object can be used to control another embedded within the same page?
What I should do is parse an xml and from its node name create object property and then create an object array based on those property. Am I able to make myself clear.
i have uploaded in flex, swf file which is created in flash actionscript. This swf file is having the textArea controls.content of textarea changes as i perform some clicks, keyboard input.Now i want to access the content of textarea in my flex application's variable.I have seen some example where a movieclip object is created to get the content and load the method of flash project.
I have 2 classes, Display holds the currently selected Component:
public class Display { public static var selectedComponent:Component; }
Component has an ID string and the selectedComponent variable is set on click:
public class Component extends MovieClip { public var id:String; addEventListener(MouseEvent.CLICK, function() {
[Code]...
Removing the selectedComponent variable type so it reads public static var selectedComponent; removes the conversion error and seems to change the ID variable but it appears to only be a copy of the object.
In the following code there are buttons in the flash which i am trying to make it accessible by html buttons. so when record button is pressed the mode will be "record" and the record_functions() is called.I am able get it working on Firefox but in internet explorer the buttons wont seem to work i.e, the flash functions cannot be called from internet explorer.w to resolve this issue
function thisMovie(movieName) { if (window.document[movieName])
Basically, I have a DIV, which I've set to z-index: 100. I have an iframe which I set to z-index: 0. My 100 div is ontop of the frame on a normal webpage, but I have to load a flash page in the frame. Unfortunately the flash in the frame shows overtop of my 100 DIV. I can't set the z-index of the flash object because I don't control that webpage!
I made a little flash presentation where a bulb increases in brightness as the mouse goes over it and decreases as the mouse goes out. I set up the object on the stage and created a motion tween equal to 30 frames in which the object starts dull and increases in brightness. To control it, I made this little script:
ActionScript Code: stop(); addEventListener(Event.ENTER_FRAME, startScan); mcBulbLit.addEventListener(MouseEvent.MOUSE_UP, startShow); function startShow(event:MouseEvent):void { gotoAndPlay(31); } function startScan(event:Event):void { [Code] ..... For some reason the bulb only goes back one frame and then stops at that frame.
I am trying to control movement of an object in one frame based on timing. I have the movement working correctly. What I need assistance on is determining when it should move.I tried using timer() mod 1000 but am having no luck.What is a way that I can implement this portion?
i am trying to develop a multiplayer game using the flash media server. Currently i can get multiple users to control one shared object but i need to have 2 users controlling seperate shared objects on the same stage.