Flash :: IDE - Media Server - Get Multiple Users To Control One Shared Object

Nov 19, 2009

i am trying to develop a multiplayer game using the flash media server. Currently i can get multiple users to control one shared object but i need to have 2 users controlling seperate shared objects on the same stage.

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I am using FMS3 and Flash CS3 (actionscript2) in a Flash based whiteboard application. Multiple users can join this whiteboard. I want to save chat text and drawing in same sequence as live time. I am using persistant remote shared object to save these data. But when i try to replay these data its not showing in same squence as live . I am generating unique slot for chat and drawing but still same error occuring.

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ActionScript 2.0 :: [FMX] - Creating Shared Object Arrays For Multiple Users?

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I am creating a computer game with a save game function which outputs the contents of an array to a shared object, so that users don't loose their place.However, I wish for this to work with multiple users, and realise that to do this I need a new seperate "folder" within the shared object being created for each new users data array.I know it must be something like....

// Define the shared object using a "sublevel" for each users data array...
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application.onAppStart = function(){ this.uniqueID=1; this.users = new Object();  this.usersSo = SharedObject.get("userlist", false); }

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The project I'm working on has grown to include multiple swf files of different types. However, the client wants the sound of all swfs controlled from the main swf. After some Google searches I came across examples of local Shared Objects and have attempted to implement what I found. However, the satellite swf in my prototype only registers the data from the LSO as "null."

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ActionScript Code:
class SO {
private var shared:SharedObject;[code]........

I'm also thinking the satellite files will mostly be using the "returnString" function, since I don't want them to write to the LSO, just to reference it.

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Media Server :: Recommended Spec Can Take How Many Concurrent Users

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With the following recommended spec from Adobe website, how many concurrent users ? Flash Media Streaming Server system requirements OS : Windows Server 2003 SP2 or Windows 2008

H/W Requirements
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-          2GB RAM ( 4GB recommended)
-          1Gb Ethernet card

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Media Server :: Publish Stream For Specific Users?

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I need to protect my FMS, so that only me (my Username, or IP if its not possible) can start a live stream. I have been reading the pdf on plugin for developers, and i read that the authorization plugin can do this, but it is C++ and i dont know nothing about that, i can understand a little bit, but i do not know how to make the dll i want. Is there another way to do this, the server requests a user and password when i want to stream.

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Media Server :: Creating Users List For Each User?

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i have made a chat app and i want to let the user add another users that he can find by searching the database of users to his own list, and grouping them ,,, this is can be done but ,,, now in my app when the user connect to the lobby he get all the online connected users in his list i mean when connecting to the online user list sharedobject the user list contains all the connected clients to the lobby and if the number of the connected users is by hundreds or thousands i think
if i create a loop for updating the own user users list statues it would not be good idea,,,
 
so what is the best way to let the user build his own users list and get the statues of each user in his list from the application online users sharedObject witch connected to the lobby app

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Media Server :: How Many Users Can Receive Live Transmissions

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I will deliver the following technical information on the server:
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Connection bandwidth: 100 Mbps Unlimited transfer limit
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Version: Interactive 4.0
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