Media Server :: Write Remote Shared Object Sequentially When Multiple Users Are Connected?

Mar 31, 2010

I am using FMS3 and Flash CS3 (actionscript2) in a Flash based whiteboard application. Multiple users can join this whiteboard. I want to save chat text and drawing in same sequence as live time. I am using persistant remote shared object to save these data. But when i try to replay these data its not showing in same squence as live . I am generating unique slot for chat and drawing but still same error occuring.

View 8 Replies


Similar Posts:


Flash :: IDE - Media Server - Get Multiple Users To Control One Shared Object

Nov 19, 2009

i am trying to develop a multiplayer game using the flash media server. Currently i can get multiple users to control one shared object but i need to have 2 users controlling seperate shared objects on the same stage.

[Code]...

View 1 Replies

Media Server :: Does FMS Enable Remote Shared Object Functionality?

Sep 28, 2011

I need the Remote Shared Object functionality and wonder if Flash Media Streaming Server incorporates this functionality?

View 1 Replies

Media Server :: Move Two Figures On The Stage With Remote Shared Object?

Nov 10, 2009

I need to move two figures on the stage with shared object like the "Tutorial shared Object ball" on the adobe website but with more than one figure. All the client must see the figures moving. The figure are a circle (Cerchio) and a square (Quadrato). This is the script:
 
package{  import flash.display.Sprite;  import flash.net.SharedObject;  import flash.events.NetStatusEvent;  import flash.events.SyncEvent;  import flash.net.NetConnection;  import flash.events.MouseEvent;  import

[Code].....

View 1 Replies

Media Server :: Connect And Sync To Remote Shared Object Works In Authoring But Not In Browser?

Dec 19, 2011

I'm having trouble connecting to a remote persistent shared object. When I run from the Flash authoring environment it works. But when I run it from a browser it doesn't. The code attaches an event listener to the sync event, and then calls so.connect(nc).
 
As mentioned - it works inside Flash authoring only. In both cases the connection to the server is successful. I also tried setting client.readAccess to "/" in the application.onConnect function of the server-side code - but it doesn't help. (Everything was written by me including the server-side application code. I have full control and access to the server).
 
Also, I can see the remote object exists on the server in the admin console.And as mentioned, when running inside Flash CS5 - the onsync gets triggered after connecting to the shared object.But, the same code under a browser - doesn't trigger the onsync.The SharedObject.getRemote method on the client side returns an object on both occasions.

View 1 Replies

Media Server :: Send Message To Direct Connected Users?

Jan 17, 2011

working on a text Chat application with FMS4 "RTMFP" connection and i am looking a functionality to send direct message to one to another peer

View 6 Replies

Media Server :: Share The NearID Of Connected Client To Other Users Without External Tools?

Oct 11, 2011

i'm working on simple videoconference app with fms 4.5 for developers. Version without p2p works fine, but now i'm trying to enable p2p feature. How can i share the nearID of connected client to other users without external tools?

View 2 Replies

ActionScript 2.0 :: [FMX] - Creating Shared Object Arrays For Multiple Users?

Aug 26, 2004

I am creating a computer game with a save game function which outputs the contents of an array to a shared object, so that users don't loose their place.However, I wish for this to work with multiple users, and realise that to do this I need a new seperate "folder" within the shared object being created for each new users data array.I know it must be something like....

// Define the shared object using a "sublevel" for each users data array...
_root.savegame.sublevel = sharedobject.getLocal("savegame"; "/");
// somehow dynamically change "sublevel" to the contents of the var "currentUser" as defined when the user logs in when the game loads up.

OR...

//Define the shared object but using a variable title for the actual SO...
_root.savegame = sharedobject.getLocal("savegame_currentUser", "/");
//with that "currentUser" being dynamically substituted for the contents of the var "currentUser" which is defined when the User logs in when the game loads up.

View 4 Replies

Media Server :: Multiple FMS Connected SWF On Single HTML Page

Oct 14, 2009

I have 3 seperate .swf on a single html page which are all communicating with FMS on separate connections. Do you think there will be any stability issues? or connection issues. All the .swf use the same main.asc. There are no apparant problems so far just need an expert opnion.....a side note is I've also noticed an error in the error logs that says its detected a backwards time stamp when recodring. Whats that all about? The application seems fine. Using FMS 3.0

View 2 Replies

Media Server :: Why Server Side Shared Object Doesn't Work

Mar 29, 2011

application.onPublish = function (client, p_stream){  var myInfo = SharedObject.get(p_stream.name);   myInfo.setProperty("live", true);

I set the sharedobject using code above,now I can publish video,but so is not set(from admin console, "shared object" tab).

View 3 Replies

Media Server :: Live Streaming A Video To Multiple Users

Mar 17, 2010

we're planning to set up a live streaming service, one operson live streaming a video to multiple users. so no more than one channels contemporary in uplaod, and at the beginning it won't be a open broadcast service (maybe later..) we initially don't know how many can be the users. I've red that there's no theoretically limit for the maximum number of users connected with a fms, is this also valid for live streaming, or has it some limitation due to be live? is it necessary to have our fms, or is it possible (and cheaper) use a server provider?

View 1 Replies

Media Server :: Video Chat Archive / Storage With Multiple Users

Dec 6, 2010

I have developed a audio/video/text chat application with multiple users. I would like to store/save live session in to a single video so that we can manage archived live sessions, and make these sessions available for other users just like a normal video/FLV.

I know we can store single live streaming with DVR but I need to store all the live cams into single video. Note: I'm using FMIS for above application (with rtmp).

View 2 Replies

Media Server :: Shared Object Takes Lot Of Time To Connect

Mar 6, 2012

One strange thing happened at application, connection to the fms server takes few milliseconds but shared object takes few second (more then 20) to connect.

View 2 Replies

Media Server :: Make Text Chat Application Using Shared Object?

Jan 21, 2010

I'm trying to make text chat application using shared object. I'm using api Shared.getRemote("so",m_nc,true); to make the data persistent. It makes the file with extension fso. I want to save the chat history in notepad for further reference, and also load that data as per requirement.

View 1 Replies

Media Server :: Main.asc TypeError Trying To Set A Shared Object Property In Application.onConnect?

Sep 30, 2009

Basically trying to update a "userlist" shared object everytime someone connects.Administration console live log reads:"Sending error message: ...main.asc: line 12: TypeError: this.usersSO has no properties"

I'm connected ok.  Here's the server code  Doesn't like "usersSO.setProperty()" call:
application.onAppStart = function(){ this.uniqueID=1; this.users = new Object();  this.usersSo = SharedObject.get("userlist", false); }

[code].....

View 2 Replies

ActionScript 3.0 :: Acces Remote Shared Object From Other Class

Oct 29, 2009

How to acces remote shared object from other class?

I have

package {
import flash.net.*;
import flash.display.*;
public class Main extends Sprite {

[Code].....

I would like to add some data or modify shared object. How can I acces _sharedBoardObject from another class? Or maybe I need to connect to "sharedBoard02" directly?

View 0 Replies

Media Server :: Clients Connected Are Not In Order

Jun 2, 2010

I have a shared object of users connected to my application in FMS.application.users_so = SharedObject. get("users_so", false);[code]My problem is the array is not equal in both sides. Is there another technique in order to have both in the same order ?

View 1 Replies

Flash :: Download Multiple Files From A Remote Location To A Users Hard Drive With FileReference?

Jul 30, 2010

Can I develop a Flash AS3 download swf that will let a user select a location on their hard drive to download files to and then start the download of multiple files (in the same way I can do with upload)? Or should I zip all the multiple files first and download zipped files to local disk. My users will want to download potentially hundreds of images from a server to local disk so I dont want them to have to click save for each one. Will AS3 let me pass an array of filenames and store the location that the user originally chooses? I ask because this sounds like it would have been not allowed for security reasons.

View 3 Replies

Media Server :: Recording Video/audio Files Using Flash Media Server Through Rmtp, And Allow Users To Access The Recorded Files Through Http?

May 25, 2009

As titled, what is the way to record video/audio files using Flash Meida Server through rmtp, and allow users to access the recorded files through http?What I am trying to do, is to record a user's microphone's input and save it to the server.fterwards, I would like other users to be able to access the recorded files and mainuplating the audio data, by computeSpectrum(), to do some visualization of the audio. As I know computeSpectrum() cannot work on streaming files, so I think I need to access the recorded files using http instead of rmtp. Is that true?

View 1 Replies

Media Server :: Connection Error Only While Connected Through Wireless?

Oct 12, 2009

I'm running FMIS and I'm getting a connection error in my video player while connected to a wireless network. Works like a charm when I have a hardwire connection.
 
Is it just because I'm on a terribly slow network? are there some firewall settings on the network that need to be opened for rtmp streaming?

View 1 Replies

Media Server :: Detecting If Microphone Connected To System Or Not

Mar 5, 2010

I want to write a code in Flash to detect whether user's microphone is connected to system or not. My application records from users microphone, now while recording is accidentally or intentionally user's microphone gets unplugged from system then I want to show a message to user. Is this possible to do in flash. I have tried many thing but didn't succeeded. Few thing what I tried are mic.getMicrophone method, this method only returns the sound card of the system, but didn't tell you anything about microphone is connected or not.

View 1 Replies

Android :: Get Connected To Flash Media Server Via RTMP?

Apr 1, 2011

I want to make connection to FMS (flash media server) in my android application.

if there is any way to get connected to FMS via RTMP.

View 1 Replies

Media Server :: Client To Publish Something Other Than Stream From A Connected Camera

May 5, 2010

I know the FMS is good for streaming things video to clients and for clients to publish videos from their attached camera. Is it possible for a client to publish something other than a stream from a connected camera, for example, the contents of my swf stage? Is it possible to draw something like a text overlay onto a published stream?

View 1 Replies

Media Server :: "RTMFP" Connected To The FMS Server,but May Not Play Multicast Video?

Sep 23, 2011

the question is,a client which can use "rtmfp" to connect to a FMS server,and the connecting success,Whether Can not guarantee that the client can play the Multicast video? because the client may be behind a Special firewall So he may connect to the FMS server ,but can not  use P2P to connect to the  members those are in the group?
 
If the answer is "yes",Whether i should make a check function that make these client  back to "RTMP"?

View 1 Replies

Media Server :: Create A FMS Application That Is Broadcasting Some Data Across Connected Clients Using SharedObject

Feb 8, 2011

I'm trying to create a FMS application that is broadcasting some data across connected clients using SharedObject. I want only the Application to be granted to set SharedObject properties.

[Code]...

View 4 Replies

Media Server :: Development Server Be Installed On A Remote Server?

Oct 14, 2010

The instructions for installation only cover installation on "localhost".  I'm wondering if I could use the development server for a small scale website depolyment with restricted traffic, from a commercial server, such as goDaddy?And if so, what''s the method?  Do I download the package from Adobe to my local hard drive and install over the network, or copy the package to the server and install it online?

View 1 Replies

Actionscript 3 :: Developing Chatroom In Flex / Red5 / Remote Shared Object Based UserList / Serverside?

Mar 29, 2010

We are going to develop a simple chatroom in flex using Red5.Should we store UserList in a Remote Shared Object or Server Side List?Are there any example exit on Red5 or FMS , which uses Server Side programming and Remote Shared Objects? Red5 examples are not documented at all.

View 2 Replies

Media Server :: Stream Blocks When More Simutaneous Users On Server?

Jul 9, 2009

I'm usig Adobe Flash Media Streaming Server 3.0.1, it works fine, no major problems, when the internet between Media Encoder and Server stops, some times the stream doesn't start automatically.I have a problem with users(viewers) trying to connect to server. The server is connected to fiber optic internet at 100mbps and the stream is made in 500kbps with media encoder 2.5.

 When are 40-50 simultaneous viewers works fine, but when enter more viewers, for example, 200 simultaneous, nobody cam receive the stream good, it works frame by frame or flash player display "buffering", work 3 seconds and buffer 5 sec,and so on.HOW I CAN RESOLVE THIS PROBLEM?it is possible to connect milions of users simultaneous, how can i do that.I need more servers to connect each to each other? Could you send me a diagram how to do that?I need to increase the ram memory from server?( i have P4 dual core 3.0 Ghz, 6 Gb ram 800Mhz).

View 1 Replies

Media Server :: RTMFP Connection - Change The NetConnection Url To The Remote FMS Server

Sep 27, 2010

I'm using the RTMFP protocol to publish and play video and audio, but i'm with a little problem. I installed the FMS 4 Development Server in a Windows Server machine located in our local network and it works perfectly. In order to deploy our application, we have a remote server with a fresh install of the Ubuntu 10.04 Server, and the FMS 4 installed in this server. In other server we have the Java and Flex application, which will be used in the client browser.

The problem is that when trying to change the NetConnection url to the remote FMS server, which is the Ubuntu server, the netconnection can't connect to it. When changing to the RTMP protocol it connects, but with the RTMFP don't. I can't find any information in the log files or anything else.

View 9 Replies

Media Server :: Multiple Or Single NetConnection Object Per Application?

Sep 22, 2009

If I'm streaming live video and chatting in an FMS app, should each component have its own instance of NetConnection or should they share one? Was thinking perhaps the quality of the live video stream would be hurt in a sharing situation but am not sure the architecture works like that.
 
From a development standpoint, I'd like to make one NetConnection instance in my main application file and connect with it.  Then, when successfully connected, I'd like to pass that connection into any custom components that need it. 

View 14 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved