Event.DISPLAYING Why this event wont work when i try to compile the flashe (CTRL+ENTER)Flash gives me error1119: Access of possibly undefined property DISPLAYING through a reference with static type Class.
I am testing files for a project and am wondering if it's possible to print out to the screen what time it was COMPILED, so I can then create a build number. I can't use get date or anything like that, becauise it will update at runtime. I need it to, once set, stay in place, so I then know exactly which version I am looking at. I could look at the dates of the files, but really need to get it on screen.
I was having a go at a tutorial which worked fine but then I started seeing how it would work in an external file. Object Oriented Flash. On line 27 it picks up the following error... 1046: Type was not found or was not a compile-time constant: Event. //function enterFrames(e:Event) I've tried this for myself but what are the function parameters I need to mimic the same motion of the bouncing ball?
I'm using Flash Develop to build an as3 application using the Flex compiler. In the constructor of a particular class I have written the following code
Code: //constructor public function Test(par1:int, arr:/*int*/Array = [1, 2]){ <----- compiler shows error here
There is probably no way for this but does anyone know a method of excluding certain functions from a build by use of a meta tag and or compiler option?I want to expose some functions for testing but not have them bloat the application on production. I could create separate testing classes and test for a complier directive or option and only load them if necessary but I like the idea of having the test function on the actual object (in the class).
I have android 3.2 tablet application that displaying flash inside webView. now I want to catch event when pressing some inner item inside (it does't direct to another url..) is it possible??
Im new to AS3 and just want to get my button (labled button1 in the properties instance box) to move me onto the next frame in the timeline(frame labled start) and play from there, when you hover over it Button is on first frame on a different layer to actions & labled frames.this is the code Ive copied and adapted from a tutorial its in the first keyframe on the action layer....
stop(); button1.AddEventListener(MouseEvent.MOUSE_OVER, mouse_overbutton1); function mouse_overbutton1 (event:EVENT) :void
It basically downloads an mp3 file when you click a "download" button. I have assigned an on complete listener and function but keep getting this error message: Line 53: 1046: Type was not found or was not a compile-time constant: Event. Which the source of is: function completeHandler(evt:Event):void {
I am a release engineer in a development who is writing flex/air application I have no previous experience with flash in the past, and I am asked to generate flex doc using asdoc this is the error I am dealing with
[exec] C:uildRim2GclientRimProjectCommonuild.tempasdoccomamdocsframeworkcomponentsSimpleFluidListContainerBase.as(150): col: 38 Error: Type was not found or was not a compile-time constant: Event. [exec] protected function onResize(event:Event):void [exec] ^
I am getting an Error 1046: Type was not found or was not a compile-time constant: Component Event.The ComponentEvent class has been imported,and also the event handling code is there.The code is below, the point where the error occurs as indicated by the compiler has been highlighted.[code]
I am getting an Error 1046: Type was not found or was not a compile-time constant: Component Event.The ComponentEvent class has been imported,and also the event handling code is there. The code is below, the point where the error occurs as indicated by the compiler has been highlighted.
I have downloaded a program called "Piecemaker". Its a flash based image/album slider. Package came with a .fla file and some .as files. I want to make couple of small changes (change the hard coded text) in the code and then rebuild the .swf file. Can you please tell me how I can do that? I am not a flash/flex developer. I am a Java developer and looking for some guidance on the software I should download and how to compile/build.
im developing an application on windows using flash, compiling in AIR 2.0. This compiler lets me create a .air app or .exe app. Is any way to compile also .app apps? Like the ones who runs on a mac?
I want to know how can i compile my .fla + .as files to a swf without usingthe Flash CS4 Wizard. This requirement is because i wantto generate automatic builds. I have read about compiling with Adobe FlashCS4CommonConfigurationActionScript 3.0asc_authoring.jar
If you have a very large project Flash CS5 fails to compile it. The same error used to occur in CS4 until the 10.0.2 patch was released. Is this going to be fixed in Flash CS5? Currently Flash CS5 is completely useless to us because of this problem.
My aim is to compile bulk FLA's (say 50). can we compile .FLA's without using Flash IDE using command Line?If so how it can be done.provide with an example.I have used JSFL concept for publishing bulk FLA's. But it will work using Flash IDE. This is not what i need.
I have a main FLA that loads and runs my entire flash/AS3 project. It always seems to take the same amount of time (~3 minutes) no matter what code has changed. Does Flash have the concept of makefiles? Is it always rebuilding all of my code?
I've got the environment variables in Win7 set-up so that I can compile .as files through prompt.But it shows some warning about not having FactoryClass, so I can't compile using shared libraries. How can I compile the file with classes and libraries imported?I'm trying to compile with mxmlc file.as
I am using ubunto Linux Operating System. I do not have any flash/flex/adob air . I have fla and swf file with document class and related as files. Now I need to compile fla , So, that my changable as file's code could give effect. Is there any idea to comple flas without flash/flex/adobe air software ?
I have a problem and I don't know where to start debugging it.I have some buttons with rollovers and I'm using strings to try and automate localization.All the buttons have two frame with the same text in each frame, but with a different color applied. I use the same ID for each frame as the translations will be the same.When I compile the movie I get this error
butIntroHow, Line 151086: Syntax error: expecting semicolon before rightparen.
from the button. I haven't any action script attached to the button, so I presume at compile time some code is added to deal with localization.