I'm trying to create a RTMP Streaming application but I can't seem to get the server-side code to run. I've checked the logs on RootInstaller/logs/test, but nothing inside it. I am running everything locally also.Here's what I have:
ActionScript3 file
public function btnConnectHandler(event:MouseEvent):void
{
nc = new NetConnection();
nc.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler);[code].....
I want to learn multi-player programming with AS3.The backend code aspect I am hazy on. I need to write the server side code in something else other than AS3 with a regular web server? what are my options?vb.net socket programming consol app running on IIS?
I am developing an application using Flash Media Server 4. I am calling some server side methods and response is an error while executing. How can I debug my server side script to watch exactly what is the error? I am unable to access its log also...I have administrator username and password too but everytime it fails to login on administrator due to invalid username or password.
I want to download files from the server side to client side without prompting a window to the user to download when any updates happen at server side.Right now I am using urlstream class but first file is downloading completely rest of the files contents downloading partially.
editCode sample taken from other post. Warning: it's a huuuge chunk o'code.
Just to confirm what I think I understand from reading about use of google APIs in RIAs (FLEX 4 and ActionScript) there is no way to connect to blogger API for example, directly from RIA because of google's crossdomain.xml file, right?
So if I want to use their APIs to get some data like content of my mailbox or list of posts on my blog I have to have some code running server side and RIA would just use that code as httpservice to collect data from google?
I want to create an application that has these features
- At client side: Display a list of images, when user click on one image, data will be stored in MySQL database.
- At server side: Manage images used in client side, I can delete, add new images.
Is this possible for me to achieve this using Flex? And if it is able, will my output be 2 separate SWF files? And where can I find the materials to read on writing such applications?
This problem is probably very simple to solve but it is not clear to me. It may simply be that I am doing something incorrectly. I have studied OOP and AS3 for quite a few hours so I am familiar with the concepts but not the flow. This is a project that I put together in order to reinforce what I have been studying.The goal here is to load an instance of a pre-created movieclip to the stage from the library then execute a positioning function in the FLA's timeframe ActionScript and execute a function from within the AS files's class ActionScript to both a resize the movieclip and output a trace.I have two files:smileface.flasmileface.as
Below is the code. When the swf is connected to FMS(the connection is successful) I use this application.user_so.send("enterContestGroup"); to call the client side mothed. You can see that in the client side I have defined the "enterContestGroup" mothed. However the fact is it doesn't call that mothed. Can anybody tell me what the error is
I have made an application in flash AS3 and I have implemented PayPal gateway, I want to update my credits text field automatically when PayPal executes my notify_url.php page. I want that my application get any notification when PayPal executes notify_url.php.Is there any method of getting response from PayPal?
can you write and modify XML files using server-side Actionscript? I've been going through Adobe's Server-side Actionscript reference, reading up on the File class that lets you modify files on the server, and the server-side XML class that lets you read and 'understand' XML data, but can you put them together and essentially edit XML files on the server?
I can't use a proxy server. Can't use google app engine etc. I can't use server side code. No php or python. I need to be able to do logins to twitter and post status updates to twitter through an Actionscript 3 web application. The biggest thing is obviously getting around twitter's crossdomain. Is there a clean ajax version of this or something?
User interacts with Adobe flex webpage to configure reports based on some data stored server side. They configure their view and have THAT view emailed to them daily. I've got the report builder, the part I'm trying to figure out is how to render the report server side and send it out as email (native flex functionality? convert to html? take screenshot? assume something is running client side?...)
I am writing a thesis and have been able to place all my frameworks under two categories (client-side frameworks and server-side frameworks), but I can't seem to finf where to place Adobe Flex...In which category should I place this or should I place it in some separate catgeory?
I am making an app where people upload a bunch of images and it thumbnails them and saves them to the server. Is it better to create thumbnails from the uploaded images, or to upload them to the server then re-download the thumbnails?
How can I test if my AS3 code is executing from root or from a child mc that has been imported into a larger project via the loader class? Details:I've got a tutorial that is published both as a standalone projector (exe) and as an swf imported at runtime into a larger project. If the tutorial is running by itself as a standalone projector it needs to execute a few fscommands and perform some other housekeeping chores. If the tutorial is running as a child of the larger project these chores must be skipped. I canâ't test Capabilities.playerType because the parent can also run as a standalone projector. It's simple, but here's what I had before I realized the parent might also be standalone:
I have several skin parts defined in a custom component and I want to execute some code after all parts have been added.Currently, my only idea is to use if statement in overrided partAdded method to test if all parts have been added. Something like this:
override protected function partAdded(partName:String, instance:Object):void { super.partAdded(partName, instance);[code]....
Is there a way to execute code (like a preloader) before loading the embedded assets? I'm using the [embed] tag with CS5, and I'd like to avoid using an external preloader.
I have a data group that displays profile picture of people on facebook.Im also pulling their status but I do that inside the item renderer [code]Now what happens is that the statuses are mixed up.Only few people are really shown their true status and the others get other people status.Im guessing thats because Flash builder executes the code before i get a call back from Facebook server, and thats why statuses arent synchronized.Is there a solution for this problem? like stopping the item renderer from processing before he get all data?Iunderstand i can pull the data in the Main program, but im asking if theres a way to do that inside the item renderer for future uses 10x for your answer, but im still experiencing the same problem when using class. because theres is no way of knowing when ill get the call back from the Facebook server. The problem with facebook api for flash is that you get the info in a diffrent function from the one your send the call.[code0so what happens is that i need to return the info from the function profilepic, but i have no idea if it already got the data.
I've created an movieclip button that onRelease: moves to the highest depth and expands to the entire page and onRelease again: contracts to a thumbnail and moves to a lower depth.'ve got the animation working. However, I'd like the movieclip to finish playing the contracting to a thumbnail animation to the end before moving to a lower depth. Here's a concatenated version of the code://Variable that I set to know when the button was clicked first to expand.
One of the swf files in my project is acting strangely.The file compiles perfectly, and is functional when running stand-alone.If I try to load it into the main swf in my project, the code stops executing just prior to the first for..
loop.To find out where the code was stopping, I placed a textfield on the stage named "stageText", and assigned different strings to it at various points in the flow of actionscript.It stops executing immediately after stageText.text = "init2";, and just before the first for..loop. (see comments in code)Why is the code stopping at the for loop?Why does it only happen when the file is loaded into another swf?
Code: import gs.*; import gs.easing.*; var locationsXML:XML;
I am new to actionscript. I have created a script that will play server side sound object and client side mp3 files alternately. Now, I would like to play the client side mp3 first then only play server side sound object alternately. However, I have no idea how can I do so. The following is the code that need to be swapped:
Is there a way to load a file and waiting for the event listener with out continuing executing other code.
I tried using a while loop with a flag that is set by the on Complete in order to exit the wait loop.
This generates a timeout error. private var loaded:Boolean = false;
function SpriteLoader(filepath:String){ trace("Attempting to Load File:" + filepath); FileLoader = new Loader(); var FileRequest = new URLRequest(filepath);
The $995.00 version is listed as not supporting server side playlists. Is it possible to implement internet TV station like functionality using that version? I would like to have a list of files to play out and have it so those connected are all viewing the same thing.
I have a set of ~5 ActionScript 3 classes that are currently used within a flex 4 application. Although their output is used to display graphs etc in my flex app, the classes themselves have no visual components - they are only used to do complex math computations (I originally implemented them in AS3 in order to avoid constant server calls when computations were needed by the flex app).
However, I now want to make the same mathematical computation engine available on my linux server so the computations can be done within PHP. Is there any way at all to access the logic in these classes on the server? I would really like to avoid re-implementing the complex logic in PHP.
We're thinking about purchasing the Flash Media Streaming Server Edition and we have some doubts after looking this edition comparision: [URL]..
1.- It says the streaming edition doesn't have server side play list. Does it mean this version doesn't come with a native application for making playlist on the server side? Could I write an AS application (As I've done with developer edition) to implement server side playlists??
2.- How about the clustering? Could we install an instance of FMS in several servers to make them work as a cluster?
What technology are better (robust, stable, speed) for rich web app with flash movies, chat, etc. Somebody said that Red5 will drop down if more that 50 users try to suck video stream from it. Is there people who use Java on server side and Flash for client side?