ActionScript 2.0 :: Code Is Never Executing The OnLoadComplete Event?
Apr 15, 2010
I am trying this code to implement a loader to load my external swf, but it seems the code is never executing the onLoadComplete event.
Code:
var loader:MovieClipLoader = new MovieClipLoader();
var listener:Object = new Object();[code].....
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Apr 17, 2007
I'm newish to OOP AS... trying to build a image loader that wipes between loads. having trouble getting my onloadComplete event to call a method in the main body of the class. what am I missing?
[Code]...
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Jan 12, 2012
I'm trying to create a RTMP Streaming application but I can't seem to get the server-side code to run. I've checked the logs on RootInstaller/logs/test, but nothing inside it. I am running everything locally also.Here's what I have:
ActionScript3 file
public function btnConnectHandler(event:MouseEvent):void
{
nc = new NetConnection();
nc.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler);[code].....
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Jun 17, 2009
How can I test if my AS3 code is executing from root or from a child mc that has been imported into a larger project via the loader class? Details:I've got a tutorial that is published both as a standalone projector (exe) and as an swf imported at runtime into a larger project. If the tutorial is running by itself as a standalone projector it needs to execute a few fscommands and perform some other housekeeping chores. If the tutorial is running as a child of the larger project these chores must be skipped. I canâ't test Capabilities.playerType because the parent can also run as a standalone projector. It's simple, but here's what I had before I realized the parent might also be standalone:
[Code]...
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Oct 14, 2009
This problem is probably very simple to solve but it is not clear to me. It may simply be that I am doing something incorrectly. I have studied OOP and AS3 for quite a few hours so I am familiar with the concepts but not the flow. This is a project that I put together in order to reinforce what I have been studying.The goal here is to load an instance of a pre-created movieclip to the stage from the library then execute a positioning function in the FLA's timeframe ActionScript and execute a function from within the AS files's class ActionScript to both a resize the movieclip and output a trace.I have two files:smileface.flasmileface.as
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Aug 19, 2010
I have several skin parts defined in a custom component and I want to execute some code after all parts have been added.Currently, my only idea is to use if statement in overrided partAdded method to test if all parts have been added. Something like this:
override protected function partAdded(partName:String, instance:Object):void
{
super.partAdded(partName, instance);[code]....
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May 27, 2011
Is there a way to execute code (like a preloader) before loading the embedded assets? I'm using the [embed] tag with CS5, and I'd like to avoid using an external preloader.
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Feb 21, 2012
I have a data group that displays profile picture of people on facebook.Im also pulling their status but I do that inside the item renderer [code]Now what happens is that the statuses are mixed up.Only few people are really shown their true status and the others get other people status.Im guessing thats because Flash builder executes the code before i get a call back from Facebook server, and thats why statuses arent synchronized.Is there a solution for this problem? like stopping the item renderer from processing before he get all data?Iunderstand i can pull the data in the Main program, but im asking if theres a way to do that inside the item renderer for future uses 10x for your answer, but im still experiencing the same problem when using class. because theres is no way of knowing when ill get the call back from the Facebook server. The problem with facebook api for flash is that you get the info in a diffrent function from the one your send the call.[code0so what happens is that i need to return the info from the function profilepic, but i have no idea if it already got the data.
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Mar 30, 2009
I've created an movieclip button that onRelease: moves to the highest depth and expands to the entire page and onRelease again: contracts to a thumbnail and moves to a lower depth.'ve got the animation working. However, I'd like the movieclip to finish playing the contracting to a thumbnail animation to the end before moving to a lower depth. Here's a concatenated version of the code://Variable that I set to know when the button was clicked first to expand.
_global.releaseOut;
mc1.onRelease = function()
{
[code].....
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Jul 29, 2009
One of the swf files in my project is acting strangely.The file compiles perfectly, and is functional when running stand-alone.If I try to load it into the main swf in my project, the code stops executing just prior to the first for..
loop.To find out where the code was stopping, I placed a textfield on the stage named "stageText", and assigned different strings to it at various points in the flow of actionscript.It stops executing immediately after stageText.text = "init2";, and just before the first for..loop. (see comments in code)Why is the code stopping at the for loop?Why does it only happen when the file is loaded into another swf?
Code:
import gs.*;
import gs.easing.*;
var locationsXML:XML;
[code]....
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May 4, 2010
Is there a way to load a file and waiting for the event listener with out continuing executing other code.
I tried using a while loop with a flag that is set by the on Complete in order to exit the wait loop.
This generates a timeout error. private var loaded:Boolean = false;
function SpriteLoader(filepath:String){
trace("Attempting to Load File:" + filepath);
FileLoader = new Loader();
var FileRequest = new URLRequest(filepath);
[Code]...
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Sep 10, 2009
3 buttons are called to the stage, and each button has an eventlistener that listens for a Click event. A switch statement is used to trace the clicks, but the only message i get is from the "default message"?[code]...
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Jan 18, 2009
the event onLoadComplete is not triggered.. why ?If I move
ActionScript Code:
this.addChild(image);
outside the method, it is working instead...[code]......
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Dec 8, 2009
I am trying to write a preloader for multiple images of unknown size from an external source. Therefore I am counting the clips as they complete and using this as the progress in a dynamic text field.
The dynamic text field loader_mc.loadText.text = Percent;
Loads only once when the 1st clip has loaded even though the trace within the same if bracket traces out the different percentages as each clip loads
Here's the onLoadComplete function...
mclListener_c.onLoadComplete = function(target:MovieClip) {
onEnterFrame = target._visible=false;
//trace("var container = "+container);
//trace("movie clip "+target+" has loaded");
loader_mc._visible = true;
[Code] .....
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May 8, 2008
i have and xml that passes these image details to be loaded into flash. image path, x,y,heigt,width, rotation i use moviecliploader and attachemovies with a for loop to load the images. but find difficult set images there respected property after onLoadComplete even if the movieclip loader as i can pass the approriate values in to movies.how to pass the properties into onLoadComplete even of the image
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Mar 9, 2010
I'm loading a bunch of images into my AS2 flash movie, and I've encountered some strangeness.
Roughly, my code looks like this:
function doTheLoading()
{
m_imageClips = [];
[Code].....
why does my array content seem to change when in the onLoadComplete call? If the array is out of scope, then why can I still see the length of the array and determine the type of the contents?
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Jun 23, 2009
my page contains a Loader to load the different parts of the site as swf but i also have a little intro, witch ist a .flv file. i knwo i can�t load a .flv file in the loader class so i can put it into a swf an load it this way. the thing ist, after the intro is completed my page should get the info to change
1. a var which will change the proberties of the loader
2. the color of the Header/Footer
3. initialize a little x tweening with the body
is there a way to get the onLoadComplete info out of the swf witch contains the flv file or do i have to change the loader to a flvplayback component and afterwards back to a loader
and if i have to do so - how do i implement the flvplayback component into my .as file -i tried it and i always get the message, that he cant find the class.
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Apr 27, 2004
I working on some dynamic loading and I want execute a function after the image is loaded....
[Code]....
Am i correct in assuming that i would have to add a listener to make this work?
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Dec 4, 2006
I am dynamically creating a 2 movie clips in a class. in one movie clip i am loading the image using MovieClipLoader. everything is working fine. but the onLoadComplete method is not working properly. i am using onLoadComplete method to find the width of the image but in onLoadComplete event the exact width is not calculating
[Code]...
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Jan 10, 2007
I'm loading an MC and then attempting to activate a function onLoadComplete in order to hide the MC. The function is actually reused several times through out the "app" I'm building. I know the onLoadComplete works because I tested it, but the function isn't being activated
Code:
var msgMC:MovieClipLoader = new MovieClipLoader();
var msgMCL:Object = new Object();
msgMC.loadClip("message.swf"+"?uniqueID="+getTimer(), msg);
msgMC.addListener(msgMCL);
[code]....
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Nov 30, 2011
I've done this clumsy code to activate the needle of a dial when the mouse is held down on a button using two functions - one with mouse down and the other on mouse up...
test.addEventListener(MouseEvent.MOUSE_DOWN, fullSwing);
function fullSwing(event:MouseEvent):void
{[code]..............
Is there a better way of coding this so the needle rotates 80 degrees clockwise with the mouse down but on release returns to its original position?
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May 24, 2010
I have made this short example to demonstrate some problems I'm having.
<?xml version="1.0" encoding="utf-8"?>
<mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute">
<mx:Canvas
id="buttonCanvas"
[Code]...
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May 15, 2011
event listeners not firing in this code can anybody guide me what is problem with this code.[code]
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Sep 18, 2009
code for, if(event.target == ButtonClass)
my1_btn = new ButtonClass()
nav_mc.addChild(my1_btn)
my2_btn = new ButtonClass()
nav_mc.addChild(my2_btn)
i have other other objects in nav_mc so when i click on nav_mc i want to test if the event.target is made from Button Class
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Apr 16, 2010
I want to change the event.i want to make movie clip when it touch the water make event waving .
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Mar 20, 2012
i have a movie clip named "contact" inside this movie clip made the same object into a 2nd imbedded movie clip named "em_contact" inside this I did a frame by frame animation and added a new movie clip symbol of a piece of paper named contactbtn_mc on this frame, I added an event listener for a click that acesses on the root level a symbol named contact_mc i told it to go to and play frame 2 that plays out an animation of this object moving into the screen.
my problem here is i asked earlyer on how to stop the em_contact to stop listening for the mouse click once it is clicked. I made the code it come up with no errors but it does not stop the event listener the event listener is still there bellow is my code.
import fl.transitions.Tween;
import fl.transitions.easing.*;
import fl.transitions.TweenEvent;
import flash.events.MouseEvent;
[code]....
what i want to happen here is for the event listener once it is click to stop listening for that event becuase i have a mouse event inside the "em_contact" movie clip on an object named "contactbtn_mc". and that one has a click event on it as well but when i click on the contactbtn_mc the animation above plays out as well.
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Dec 8, 2009
There are 3 properties (example 1):
[Bindable] public var name:String;
[Bindable] public var email:Number;
[Bindable] public var address:Boolean;
I needed to have 3 helper methods that will be bindable too (example 2):
[Bindable] public var name:String;
[Bindable] public var email:Number;
[Bindable] public var address:Boolean;[code]......
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Dec 8, 2009
I try to separate code from .fla file.[code]...
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Jan 27, 2012
I'm trying to write a code and put an e.targaet in a event listener,here's the code,
interBut.addEventListener(MouseEvent.MOUSE_OVER, menuButOver);
function menuButOver(e:MouseEvent){
Object(root).e.target.name.gotoAndPlay(2);
}
what am I doing wrong,
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Jun 2, 2011
What is the difference between :
giving a function reference in the result attribute of the HTTPService class like this :
protected function httpserviceCheckUpdate_resultHandler(event:ResultEvent):void
{
var version:Number = event.result.text.version as Number;[code]....
If both of them are same then how can I provide the event parameter using the second approach (as written in the result attribute of the httpservice class)? Which one of them is the better way of doing things in FLEX.
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