ActionScript 2.0 :: MovieClipLoader Event - Getting OnloadComplete Event To Call A Method In The Main Body Of The Class
Apr 17, 2007
I'm newish to OOP AS... trying to build a image loader that wipes between loads. having trouble getting my onloadComplete event to call a method in the main body of the class. what am I missing?
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Apr 1, 2011
I have a document class called Main.as In the class constructor I have the following listener:
enter code here
var listeningFORModeChangeToStudent:Sprite = new Sprite;
listeningFORModeChangeToStudent.addEventListener(TellAllModeChangeToStudent.STUDENT,exp);
addChild(listeningFORModeChangeToStudent);
[code]....
In a third class I make a call to the despatcher in the previous class:
enter code here
var ThisTellAllModeChangeToStudent:TellAllModeChangeToStudent = new TellAllModeChangeToStudent;
ThisTellAllModeChangeToStudent.tellAllModeChangeToStudent();
I have trace statements in eveything and from this I know the despatcher in TellAllModeChangeToStudent is being called.The problem is that the listener in the main.as is not calling the function exp.I cant see why and I dont know how to check if the listener is actually seeing the dispatch event?
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Sep 26, 2011
I have integrated C# and Flash with "Sockwave Flash Object".I am trying to call a Flash method using a C# on-click event.
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Apr 15, 2010
I am trying this code to implement a loader to load my external swf, but it seems the code is never executing the onLoadComplete event.
Code:
var loader:MovieClipLoader = new MovieClipLoader();
var listener:Object = new Object();[code].....
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Oct 28, 2009
I just posted a message asking how to call a method from the constructor which has the parameters e: Event. I mistakenly ticked that post as answered when in reality it isnt. I was told I could add = null in the parameter of the function to make it work, like this:
[Code]...
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Feb 1, 2012
I am in the process of making a button (a very stubborn button) with a mouse event in the actions for a frame. Here is the full error: Error: Call to possibly undefined method addEventListener through a reference of static type Class. And here is the code for the listener:
[Code]...
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Dec 4, 2006
I am dynamically creating a 2 movie clips in a class. in one movie clip i am loading the image using MovieClipLoader. everything is working fine. but the onLoadComplete method is not working properly. i am using onLoadComplete method to find the width of the image but in onLoadComplete event the exact width is not calculating
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May 13, 2010
how can i access event.target outside event listener method.say for example
my_mc.addEventListener(MouseEvent.CLICK, onC);
function onC(e:MouseEvent):void
{
var m:MovieClip = e.target as MovieClip;
}
trace(m.totalframes);/// not working
now what if i want to get totalframe property of m instance, in short for every movieClip clicked.
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Feb 9, 2010
I have a simple event im trying to listen for in one class and dispatch in another but it does not seem to be working. Before I start tearing this apart is this even possible. A quick test shows its being dispatched fine (checked with trace) but my listener never gets called.[code]...
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Dec 4, 2010
How can I declare a class method beyond class body? I'm used to C++ "Class::Method" syntax, but here it doesn't seem to work.
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Nov 16, 2009
I written a class, loading XML. How can I call the XML class when Event COMPLETE, because now it trace me NULL.
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Feb 16, 2009
I just recently been using a lot of prototype javascript stuff, and was wondering there was anything like the "bind" method, for use in AS3. It's proved quite useful to be able to look both at the event.target as well as the class object the handler function might be associated with.
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Aug 14, 2007
i have simple question about how to call a function on a class but i dont know how to do it,I have a class :
Code:
class MyClass{
private var lvSendState:LoadVars;
[code].....
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Apr 13, 2010
I wanted to remove an event listener from main class stage, but i get the error 1120: Access of undefined property stage. How do I actually access the stage?
custom class:
import main;
main.disableVcam();
main class:
public static function disableVcam():void {
trace("disable");
stage.removeEventListener(MouseEvent.MOUSE_MOVE, movevC);
}
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Jan 8, 2011
I have been developing a game using Flex, and used the Timer class to keep the main loop going. However, when I tried using the enterFrame event to do the main loop, there were a few problems. First of all, physics simulation seemed way too fast. Is the enterFrame event called more than once per frame? I set the application's global frame rate to 24, so shouldn't the application set off the event every 1/24 of a second? And the second problem is that when the game runs like this, some MXML components that are added are not shown.
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Dec 16, 2010
In all the ActionScript examples I come across, people write custom events with the types defined inside the custom event's class definition. But, in my experience, it makes more sense for the object dispatching an event to own its own definition of that event (which, in ActionScript 3, is a String).
[EDIT: After writing this question, I've found there to be cases for both positions -- in some situations, event types should be stored on the event object, and, in others, they should be stored on the object dispatching the event.]
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Dec 20, 2011
I would like to extends the Event class to add some events I am using in game. But I don't want the new Event Class to have the old public static types. For instance I don't want to have:
NewEventClass.ENTER_FRAME
How do you go about extending the Event class without getting the old types mixed in?
Is there any way to outsmart AS3 to leave out the uneeded types?
Or should I avoid creating a new Event type altogether and just add the new strings?
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Sep 3, 2009
Can event listeners only be added to the class which dispatched the event? I ask because I want to have the logic for the listener on the main class, and the action is dispatched on click from a thumb which is instantiated in a scroller class. Kinda like this:
ActionScript Code:
pseudo code:
class main {
main() {
[code]....
This doesn't work. Why can't the main class listen for an event on the thumb class?
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Feb 15, 2011
I have written a framework that facilitates RPC calls between AS3 and PHP 5 called FlashMOG. I recently got a forum request that has introduced a pretty bizarre question regarding access control. This will be a lot easier to discuss if you have access to the FlashMOG 0.3.1 client source which is here:
[code]...
The basic idea is that I have a FlashMOGService class which has an RPCSocket member that it may share with other FlashMOGService objects. The idea is that you can create two distinct FlashMOGService objects and have them both connect to the same host/port via socket. I use my special RPCSocket class for two reasons:
1) Let developers use one port but separate functionality into two distinct services...a form of multiplexing i guess
2) RPCSocket adds functionality to the standard Socket class that works to serialize and unserialize data and get it where it needs to go. The essence of the problem here is that created a class with a FlashMOGService object as a member and has tried to assign a private method of his class as an event handler to the FlashMOGService object:
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My initial thought is that this should be fine because it's all done within the class. However, when I consider the monkey chain that results in this function being called, it seems almost logical that it wouldn't work. The problem is that the browser freezes when a socket message arrives that tries to call the service's client method, _service.client.firstClientMethod. This client firstClientMethod is attempted when data arrives from the server on the Socket (an RPCSocket, actually). The RPCSocket class deserializes the socket data and extracts an array with a service name, a method name, and an array of arguments. It looks into its own private class variable (an array of services using the RPCSocket) and tries to invoke whatever function was assigned thusly:
[Code]....
I'm guessing there's some kind of infinite loop going on to check access control for the various intertwined classes.
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Jan 7, 2010
how to add an event listener to an event from a custom class. Here are the relevent lines of code (I think) from the class:
[Code]....
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Aug 14, 2009
Forgive me for this stupid noob question but I want to call a function (loadList) that originally gets triggered after a mouseevent from another function (addToXML) that does not have an event.
The loadList function takes info from a XML var, sticks it into an array which then gets loaded into a tile list and that is working fine.
The addToXML function when called adds elements to the XML var after which I want to call the first function with the event parameter so it refreshes the items in the tile list.
I know it can do this by creating a new array and loading that into the tile list in the addToXML function, but it be much simpler to just recall the function.
I have tried things like
Code:
addToXML.addEventListener(Event.COMPLETE, loadList);
but all the event constants I have tried give me error messges like "1061: Call to a possibly undefined method addEventListener through a reference with static type Function."
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Dec 28, 2009
Is there a point of creating custom event class if i dont need to pass custom property with that event?
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Apr 12, 2011
I have editable grids which are 2-way binded to my model. What I want is to validate my data when user edits any cell before it get updated in model. I have applied my validation at ItemEditEnd handler, but, I want to apply validation in between itemEditBegin and itemEditEnd events.
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Aug 16, 2010
I have two classes. The Main class calls a function, which is defined in a Second class.I'm getting the following error:Error 1120: Access of undefined property myFunctionBasically, I am creating buttons in the Main class that will add a corresponding Child to an Object in the Second class (if you click one button, child x1 will be added, if you click another button, child x2 will be added, and so forth).Here's the relevant code for the Main.as file:
package
{
import flash.display.MovieClip;
[code].....
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Aug 22, 2011
I hava a custom component and it contains a child icon. If I add a mouse-click event listener to both component(click-listener1) and icon(click-listener2), the event dispatched sequence is click-listener2, then click-listener1. I can understand it. But if I add a custom event to component (listener1), and mouse-click event to icon(listener2), when icon is clicked, the component will dispatch the custom event. In my test, the event dispatched sequence is listener1, then listener2. It doesn't match with event-bubbles rule.
In my opinion The custom event is dispatched in listener2, which triggers listener1. Why event flow sequence is not listener2, listener1?
In component.
icon.addEventListener(MouseEvent.CLICK, iconClickHandler);
private function iconClickHandler(event:MouseEvent):void
{
[Code].....
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Nov 4, 2010
I have a class, my document class, called SilkRoadTweeter. as I also have a class called User.as In my User class I need to call a method called nonce() I have tried this, trace(SilkRoadTweeter(root).nonce()); But I get the error, TypeError: Error #1009: Cannot access a property or method of a null object reference.
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Jul 7, 2011
I am trying to learn JavaScript and I am wondering whether JavaScript has a event listener just like ActionScript's ENTER_FRAME. Basically, I want this event listener to listen "all the time" not just wait for any particular instance (mouse click, keyboard event) of event.
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Jun 9, 2011
They are located in the same package and are both importing each other. I am trying to call a function from Class2 within Class1, but I don't know the syntax. I tried: Class2.godoThisThingNow(); But it gave me an error 1061, call to an undefined method. What's the proper syntax for this, and is it even possible in AS3?
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Oct 12, 2009
From my LoadXML class I am trying to call a method, named onBackgrLoad, which sits inside the Main class. I made the method onBackgrLoad public. Inside the LoadXML class in the method ParseData I added an event listener. This is supposed to call onBackgrLoad but it doesnt work
[Code]...
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Mar 18, 2010
how can i use getUserID method in my main.as?
NetConnectionClient.as
package com {
import flash.events.EventDispatcher;
import flash.events.Event;
public class NetConnectionClient extends EventDispatcher {
[Code]...
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