ActionScript 2.0 :: How To Call Function On Class Event Handler

Aug 14, 2007

i have simple question about how to call a function on a class but i dont know how to do it,I have a class :

Code:
class MyClass{
private var lvSendState:LoadVars;

[code].....

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ActionScript 3.0 :: Call An Event Handler Function Without Using EventListener?

May 8, 2011

I want to call the same event handler function with a click and also with a custom event. the problem is the event type that needs to be passed to the function. Is there are generic event type that can be used to call the function from both places?

Code:
menuBtn.addEventListener(MouseEvent.CLICK, menuOpen );
function menuOpen(event:MouseEvent){

[Code].....

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Flash - Listener In Main Document Class For Custom Dispatch Event From Another Class Does Not Respond Or Call Function?

Apr 1, 2011

I have a document class called Main.as In the class constructor I have the following listener:

enter code here
var listeningFORModeChangeToStudent:Sprite = new Sprite;
listeningFORModeChangeToStudent.addEventListener(TellAllModeChangeToStudent.STUDENT,exp);
addChild(listeningFORModeChangeToStudent);

[code]....

In a third class I make a call to the despatcher in the previous class:

enter code here
var ThisTellAllModeChangeToStudent:TellAllModeChangeToStudent = new TellAllModeChangeToStudent;
ThisTellAllModeChangeToStudent.tellAllModeChangeToStudent();

I have trace statements in eveything and from this I know the despatcher in TellAllModeChangeToStudent is being called.The problem is that the listener in the main.as is not calling the function exp.I cant see why and I dont know how to check if the listener is actually seeing the dispatch event?

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Actionscript :: Switching Back Into Previous Function From Event Handler Function?

May 13, 2010

I need to return to my original function after capturing an event (downloading something) with another function. The original function needs to return a value, which depends on the downloaded data. So, I'd like to pause original function for the time needed for the download and the eventhandler function to complete it's work, and resume it afterwards.

The obvious way is to set a flag value (both the original function and the eventhandler are within the same class) and make the original function check it until the eventhandler function changes the flag. But that would be wasteful, and my AS is slow enough already:) [other parts of the application utilise some heavy graphics]. Is there another way? Like an event that gets captured "in the middle" of the function? Or some other form of flow control?

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ActionScript 2.0 :: Call The RemoveMovieClip Function In A Callback Handler, It Just Doesn't Work?

May 6, 2007

whenever I try to call the removeMovieClip function in a callback handler, it just doesn't work! Maybe I'm tired, or I've just missed something this is apparantly obvious. In my code exert below, is just a simple script that attaches a movie clip to stage (square_mc) and creates a duplicate instance. When the component button is clicked, I want the original movie clip to be deleted, but nothing happens!

Code:
this.attachMovie("square", "square_mc", this.getNextHighestDepth());
square_mc.duplicateMovieClip("square_mc2", this.getNextHighestDepth(),
{_x:50}) var listener:Object = new Object;[code].............

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ActionScript 3.0 :: Get Event Handler Function?

Jan 10, 2010

Is there a way to get the handler(s) function(s) of an event listener?

I'm trying to find a way to remove them without knowing what they are.

For example:

ActionScript Code:
if (mc.hasEventListener(MouseEvent.CLICK)){
// this object has a MouseEvent.CLICK listener
mc.removeEventListener(MouseEvent.CLICK, null  );
}

Instead of null, I was hoping to find some function that retrieves the handler function.

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Oct 19, 2005

Does anyone know if there is a way to get the name of the function that my code is running inside?

Code:
_btn.onPress = function () {
trace(something);
}

this would then output "onPress" or something like it...

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Dec 17, 2011

Below is my AS3 code:

[Code]...

If I run add('movie123'). How do I get the string 'movie123' in the enter_frame_handler function? UPDATE This forum post (Click Here) describes the issues I am having but doesn't provide the solution I am looking for. Luckily @kapep provided a simple solution that solved the issue.

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ActionScript 3.0 :: Retrive Sub Class Value From Event Handler?

May 17, 2011

Actually I could not retrive sub class value from event handler. Here, I have show the sketch of my class structure.

Class Main {
public var a:A;
public function Main(){

[code]......

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ActionScript 3.0 :: First External Class / Event Handler

Jul 16, 2009

I am stepping back up to AS3 after realizing that it would be easier if I learned AS2 prior to trying to understand AS3 (all documentation, online and in books, reference AS2..."in AS2 this was done this way.I am writing my first external class and trying to associate it with an object created in the Flash via the Library Linkage.I have a movieClip on the stage and have it associated with the following class that doesn't show any transition when tested.[code]

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ActionScript 2.0 :: Get Into The Event Handler 'this' Refers To XmlLoader - Not The Class

Dec 7, 2004

I've got a problem... here's an example script:

[Code]...

Ok, so here's the problem. What happens in the above, is that I call 'loadTheXML()', it loads the xml file into xmlLoader and then runs the event handler 'onLoad'. My problem is here: once I get into the event handler 'this' refers to xmlLoader, not the class. Therefore, I have no way of calling wannaCallThis(). How do I call a member function of the class from inside the eventHandler?

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ActionScript 3.0 :: Possible To Pass An Argument To The Function Triggered By An Event Handler?

Mar 31, 2009

Ok, I have 2 buttons on the stage. Each button does almost the same thing, so I want to create a single function, and each button calls that same function (we'll name that function "Navigate")... however, the function will need to end up doing something different dependant on which button was clicked.So, previously, in AS2, I would've added some code onto the buttons themselves with on(release) methods, like so:

Code:
// Define the Navigate function
function Navigate(myLabel){

[code].....

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ActionScript 3.0 :: Pass An Argument To The Function Triggered By An Event Handler?

Mar 31, 2009

Trying to migrate my way of thinking from AS2 to CS4/AS3. Ok, I have 2 buttons on the stage. Each button does almost the same thing, so I want to create a single function, and each button calls that same function (we'll name that function "Navigate")... however, the function will need to end up doing something different dependant on which button was clicked. So, previously, in AS2, I would've added some code onto the buttons themselves with on(release) methods (see CODE EXAMPLE 1) So, each button effectively calls the Navigate function, and passes a different frame label to the function. Now, I'm trying to recreate this functionality in AS3. As you all know, on(release) has been done away with (still don't know why), but we now have to use event handlers, so I'm trying to figure out a way to pass a different frame label argument to the Navigate function. Currently I can achieve that by using a switch statement to test which button was clicked, and act accordingly (see CODE EXAMPLE 2).

[Code]...

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ActionScript 3.0 :: Target One Movie Clip With Event Handler Function?

Oct 19, 2009

I created an array with movie clips now how can i target one movie clip with event handler function . so that when i clicked on one movie clip a message should be displayed

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ActionScript 3.0 :: Creating Custom Touch Event Handler Class

Jun 5, 2011

I have a problem that seems easy enough to solve but I'm trying to do it with reusable code, which involves doing something I don't understand yet. I've googled this endlessly and read dozens of articles and I'm still just as lost as when I started. I'm hoping a live human being can help me make sense of it.

I have a movie clip on stage. When this movie clip is pressed, I want it to play a certain frame of another movie clip for as long as it's being touched. (It's a map of the US, that will display each state name as it is pressed.) I COULD write 50 different functions, each to call a different frame of the displayName movie, or I could write my own custom event that would be able to receive from each touch event a string variable to then tell displayName which frame to play. So basically, I have, for example:

[Code]...

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Define An ActionScript Event Handler Function Inline In AddEvent Listener?

Jun 23, 2010

I have an action listener :myText.addEventListener(TextEvent.LINK,linkClickHandler); As according to this, i need to write an event handler function seperate to handle the text link event.Now my requirement is i need to write that function in the same line isntead of giving its name.ie, something like mytext.addEventListenet(TextEvent.LINK, function(event: TextEvent) {....code comes here....});


can i do like this in AS3.What will the syntax for this if possible.Also i want to know, wether i can pass one more extra param to the event handler other than event which is the default parameter.

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According to Cairngorm architecture, we always have a fault handler in every command class for each service.How we can create a single Class for handling Fault handler event for all the services.

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Apr 17, 2007

I'm newish to OOP AS... trying to build a image loader that wipes between loads. having trouble getting my onloadComplete event to call a method in the main body of the class. what am I missing?

[Code]...

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ActionScript 2.0 :: Write A Function To Move An Object And Then Call That Function On A Clip Event?

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is it possible to write a function to move an object and then call that function on a clip event for instance

function (bounce){
script;
script;
}

and then call it by saying

on(mouseOver){
this.bounce;
}

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ActionScript 3.0 :: Use A Function From A Doc Class To Call A Function To Work On In Another Class?

Dec 15, 2009

how do use a function from a doc class.... to call a function to work on in

[Code]...

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ActionScript 3.0 :: Mind-bending Access Control - Assign A Private Method Of Class As An Event Handler To The FlashMOGService Object

Feb 15, 2011

I have written a framework that facilitates RPC calls between AS3 and PHP 5 called FlashMOG. I recently got a forum request that has introduced a pretty bizarre question regarding access control. This will be a lot easier to discuss if you have access to the FlashMOG 0.3.1 client source which is here:

[code]...

The basic idea is that I have a FlashMOGService class which has an RPCSocket member that it may share with other FlashMOGService objects. The idea is that you can create two distinct FlashMOGService objects and have them both connect to the same host/port via socket. I use my special RPCSocket class for two reasons:

1) Let developers use one port but separate functionality into two distinct services...a form of multiplexing i guess

2) RPCSocket adds functionality to the standard Socket class that works to serialize and unserialize data and get it where it needs to go. The essence of the problem here is that created a class with a FlashMOGService object as a member and has tried to assign a private method of his class as an event handler to the FlashMOGService object:

[Code]....

My initial thought is that this should be fine because it's all done within the class. However, when I consider the monkey chain that results in this function being called, it seems almost logical that it wouldn't work. The problem is that the browser freezes when a socket message arrives that tries to call the service's client method, _service.client.firstClientMethod. This client firstClientMethod is attempted when data arrives from the server on the Socket (an RPCSocket, actually). The RPCSocket class deserializes the socket data and extracts an array with a service name, a method name, and an array of arguments. It looks into its own private class variable (an array of services using the RPCSocket) and tries to invoke whatever function was assigned thusly:

[Code]....

I'm guessing there's some kind of infinite loop going on to check access control for the various intertwined classes.

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ActionScript 3.0 :: Call The Same Function Within A Function AND When Listening For An Event?

Feb 3, 2009

How could i call the same function within a function AND when listening for an event?
would something likt this:

[Code]...

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ActionScript 3.0 :: Call Function Of Document Class From MovieClip Class

Aug 8, 2008

How can I run function of the main document class from a class of a MovieClip? I usually just used MovieClip(parent).function(), but now my MovieClip has another parent. Or what do I have to pass to the MovieClip class when creating the MovieClip to acess the main document class?

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ActionScript 3.0 :: Call Parent Class Function From Child Class?

Nov 25, 2010

Lets say I have a Main Document Class called Main. I also have a child class called childClass that call a function from the Main class and is also imported in the Main class. How should I call the function? I tried this , but when calling the function, it's getting me error.

Main class :

Code:
package {
import flash.display.Sprite;
import com.childClass;

[Code].....

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ActionScript 3.0 :: Flash Call A Function From The Document Class In Another Class?

Apr 20, 2011

I have a Document class that instantiates a class named Other. I need to call a function in the Other class from the Document class.I'm getting this error: Call to a possibly undefined method OtherFunction through a reference with static type Other.I have read online that you need to use make the functions static or use a getter function but I'm unclear how to do that. I haven't been able to make it work and I feel like i'm missing something fundemental with this problem.below are simplified versions of the classes.

Document class

Code:
package {[code]......

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Flash :: Call A Class Public Function From Another Class?

Jun 30, 2010

can i call a class public function from another class? what's the cleaniest solution to do that?

[Code].....

a button wich is istanced in Menu, run showTheThumbs method, in Thumbs.

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ActionScript 3.0 :: Call A Function With Event?

Apr 15, 2009

How do I call a function with a event inside it?[code]...

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IDE :: Use An OnEnterFrame Event To Call A Function Just Once?

Oct 5, 2009

I need to use an onEnterFrame event to call a function just once. Here's the code:

my_object.onEnterFrame = function() {
if (this._y == 100) {
my_function();
}
};

So say i drag "my_object" to a y-coordinate of 100, how do i make it so it only calls the function once. Then if i drag the object away from y=100, and then back to y=100, i want it to call the function again.

I'm using the onEnterFrame event b/c i need it to constantly look for the object to be at y=100, maybe except when its actually at 100.

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ActionScript 3.0 :: Call Event From One Class To Another?

Feb 9, 2010

I have a simple event im trying to listen for in one class and dispatch in another but it does not seem to be working. Before I start tearing this apart is this even possible. A quick test shows its being dispatched fine (checked with trace) but my listener never gets called.[code]...

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Flash :: Call A Function In A Class From Another Class?

Oct 28, 2009

My question today revolves around a CustomEvent I'm trying to send from one sub Class to another.

I've used my CustomEvent class to pass an event from a sub Class to my main class fine, but I'm not sure who to do that between sub classes.

My Custom Event Class

package src.events {
import flash.events.Event;
public class CustomEvent extends Event
{

[Code].....

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