Flash :: Load A Movie At End Of Another Movie Clip In AS3?
Mar 2, 2010How to load a movie[.swf] at the end of another movie[.swf] in AS3?
View 2 RepliesHow to load a movie[.swf] at the end of another movie[.swf] in AS3?
View 2 Repliesif it is possible to load a movie clip into a blank movie clip?On my main timeline I have a button (mode_btn) and I want to be able to click it and load another movie clip (mode_options_mc) into a blank movie clip I have (mode_empty_mc). Is this even possible?
View 11 Repliesi wanna change color of mc. I have buttom Test and Parametri. In Test is movie testing.swf in Parametri you can change color of movie clips. in file starttesting is make like this:
in layer1 is mcPlayer. In this mcPlayer are three layers, action, container and buttoms. in action layer is this code:
Code:
mcButtonParametri.onRelease = function():Void{
addWindow("mcPar");
}
[Code]....
How can I change color of mcOksid(testing.fla), but color will be change when i push a upload buttom? WHen i push reset buttom, the color will come back to default.
Second problem, in testing.fla in layer OKSID, i have mcOksid and mcOksid2. Know if i change color of mcOksid to blue, mcOksid2 has to be blue too.
What I'd like to do is have a checkbox, that when it is checked it loads a movie into an empty movie clip, and when it is unchecked, it loads a different movie into the empty movie clip.Also if possible I'd like to find a way to output to a variable whether the same checkbox is checked or not. And send the info from the variable in an email.
View 11 RepliesI have an existing movie clip on the stage and i want to load a .swf into it. How?
View 9 Repliestrouble getting a movie to load in an empty movie clip. I am hoping I'm missing something simple.I have a button with the instance name SPS_btn on a layer I've called buttons.Below the button layer i've got a layer called movie clips that contains an emptymovie clip called mainStage_mc.I want to load a .swf into into mainStage_mc. both the buttons and their actions occur on the first frame.I have used this code but it not working.
on (release) {loadMovie (new002.swf, mainStage_mc);
I just get a blue area but the movie does not load. I can run the movie fun locally by clicking on new002.swf file.i also tried the behaviors panel, which produces this code but it also doesn't work:
on (release) {loadMovie ("new002.swf",mainStage_mc);
//load Movie Behavior
if(this.mainStage_mc == Number(this.mainStage_mc)){[code]........
for some reason it will load if i use loadMovieNum () but the registration point is in the top right corner and i don't want that.What's the best way to debug this?When i use test movie the output window dosen't show an error but something's wrong.how can I test if is a path problem? A problem with the loaded movie or a problem with something else? the movie new002.swf is 393KB. I tired making a smaller 2kbmovie using the code above and it wouldn't load either.
I have a site with a container clip which all other content loads into. When one movie loads, it has a button that I'd like to be able to click to go to another page in the site (ie. unload it's parent movie and load another swf into the same container clip.
How can I address the parent container clip and tell it to unload this movie and load another swf into it?
I have a page with 8 photos that are movie clips. I'm attempting code that allows the user to click on each photo/movie clip and this loads a movie clip inside which is a larger version of the photo.
how to do this and then allow the user to click the photo to close?
I realize this is a strange way to organize photos but they laid out over a detailed photo album background.
Just upgraded to CS4/AS3, and I can't figure out how to load one .swf after another, llowing each to be run once, and only once. I don't think I should have to alter the target movies, as I should be ale to tell when the laoded movie is at it's last frame.So I have an string[] that holds the filenames of the target swfs to load. In effect:
movieURL = "path/to/movie.swf";
mcHolder.loadMovie(movieURL, "mcHolder") // anchor Movie in Library
while (mcHolder._currentFrame < mcHolder._totalFrames) {
[code]....
I am pretty new to ActionScript 3 and Flash. I don't want my movie clip to play unless the person's mouse curser is on the movie clip for more than a second. If the person just runs their curser over the movie clips really quickly, then it should do nothing. It must be more than a second. How do I code that?
[Code]...
I'm getting confused with the following basic problem.I've created a movie. Within this movie I have a movie clip called pro_menu.Within "pro_menu" I have an empty movie clip called "target_mc" and a button. I want to load in an external swf called "test.swf" into "target_mc" with the press on my button. I've coded it as follows:
on (press) {
loadMovie("test.swf", "_root.pro_menu.target_mc");
}
[code].....
I have 3 movie clips. I want to load these mc (a simbol, Not xx.swf file) to 3 specific places in my frame by default by clicking a button at the same frame. How to load these mcs to these places?
View 2 RepliesI'm getting confused with the following basic problem. I've created a movie. Within this movie I have a movie clip called pro_menu. Within "pro_menu" I have an empty movie clip called "target_mc" and a button. I want to load in an external swf called "test.swf" into "target_mc" with the press on my button. I've coded it as follows:
[Code]....
im developing a match game for our website..i want to have about 6 external swfs for the cards that will be flipped over, and one main movie shell with 12 target clips that the 6 external files will load into. (each card needs to appear twice in the movie so that people can flip them over and match them)what would be the best way to randomly load in the cards into each of the 12 positions and make sure that each card gets loaded twice and no more.
View 1 RepliesI know that to add a blue circle movie clip from the library the code would be:
var newCircle:BlueCircle = new BlueCircle(); this.addChild(newCircle); In my application I have several different movie clips (circles, squares, rectangles etc). Is there any way to make the "BlueCircle" part a variable? For example...
var theShape= BlueCircle;
var newShape:theShape = new theShape();
this.addChild(newShape);
haha. Even as I write that I know it's really wrong.
Scene1->MovieClip1->Image1(as a button)Scene1->MovieClip2->MovieClip3->MovieClip4->frame1Now I want to call frame1 from Img1 have a parent Scene1 common.How can I do this.I have tried
on(release){
_parent.MovieClip2.MovieClip3.MovieClip4.gotoAndPl ay("frame1");
}
[code].....
I have a flash movie clip and need to load an external image inside the clip that reference to an external URL.. like URL i did something with XML but the image persist on every clip because it loads from actionscript using the x and y cords.
View 2 RepliesI see plenty of AS3 examples of loading 1 image file into a 1 frame movieclip, but how can you take a folder full of images, load them and treat each image as an individual frame of a single movieclip?
View 3 RepliesI have a button when I click on it it is suppose to load an external swf into a empty movie clip. But everytime I clicked it, it juz loops the whole flash animation of this very whole flash the button is currently in which it should actually load the external swf to the empty MC. I can't attack my file here since it is too big.
View 1 RepliesI'm trying to get a movie clip to automatically load up another external clip, after playing an embedded flv.
This is what I've tried so far:
var holdFrame = setInterval( holdFrame, 5000);
gotoAndPlay(
_root.mc_holder.loadMovie("swf/library.swf"));
clearInterval (holdFrame);
Although it throws no errors, the setInterval is ignored and it just loads direct into the next mc clip.
I want to load a random movie clip from the library to an empty clip on the stage called (bg_graphics). the clips in the library are called (green, blue, yellow).
View 5 RepliesWhen page is loaded I can scroll it with mouse, But when I load first external movie clip the mouse scrolling function disappears. Is there anything I can do? I have search in flash mx 2004, and tryed to use // Mouse.onMouseWheel but nothing
View 14 RepliesI have made a number of Flash banners and I save them and everything is good but when I open them, some of the movie clips have reverted to a previous state. So I need to resize and redo thsoe movieclips. I make one banner and then save as new file and resize it. It is really annoying.. I am on P.C. and have all the current updates installed.
View 5 Replieshow to stop a single movie clip in flash and other movie clips still looping. I tried stop(); and myclipname.stop(); both are not working. I attached a simple file,
View 0 RepliesI have some (Eg. 10) Movie Clips on bottom of the Stage (aligned horizontally) with different sizes (different width & height). I want them to align vertically on middle of the stage with same gap (irrespective of their sizes) in between 2 Movie Clips. Is it possible using AS3 code?
View 3 RepliesDoes anyone know if it is possible to set the quality of a particular movie clip rather than the entire flash movie?
For example, say i wanted to start a drag of a movie clip. So when it started, the quality of that particular movie clip would be set to 'low' then when the drag is stopped it is set back to 'best'
Im able to link to a movieclip inside a movieclipUnfortunately one of the movieclips now are a scrollbar and scroll. Now the actionscript isnt working?cal.onPress = function() {gotoAndPlay(2);message1.contentMain.message.total = unit1;
View 17 RepliesI'm currently making an animation which will eventually exceed the 16,000 frame limit (don't ask haha), so, short of making two movies and having to just start up the next one, what is the code for loading a movie? I presume they need to be in the same directory? So basically all I want is on the last frame of the movie the code executes and the second movie file opens up and starts. I guess I'd want the current movie to close, too.
View 1 RepliesI'm creating a small drag & drop activity, and I want to be able to check and see if the dragged movie clip is completely within the bounds of another movie clip (or at least in the bounds of a certain x/y zone on the main stage. I can't use dropTest because it returns true if any tiny bit of the movie clip overlaps with the dropTest movie clip.
I also thought of something that just checks the x/y coordinates of the dragged movie clip, but I'd need this to reflect a range of values rather than one coordinate. For instance, I'd want to return true if the movie clip's x is between 50-60 AND the y is between 50-60. I'm attaching a small graphic to illustrate in case my explanation isn't clear enough [URL]
I have created a flash website, each button is a movie clip with an invisible button over it containing the following script
on (rollOver) {
_root.mouse_over_profile_btn = true;
}
on (rollOut) {
[Code]....
each page is also a movie clip and on release of a button its played. the problem is that when i press another button to play another movie clip 'page' the old content is still there.
Is there a way of reversing the page transition i have used to bring out the movie clip and then bring in the next movie clip.