Flash :: Pass An Array From Timeline To A Class In As3?

Mar 16, 2011

I have an array in a timeline that I need to pass to a class file, but I can't seem to figure out how to do this, as the method of inter-class array transfers doesn't seem to work.

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PHP Code:
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Here's what I have in PHP[code]...

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Jan 17, 2011

I'm using Flash Professional cs5/AS3 I'll try and describe this the best I can. I'm new to ActionScript. So, in my timeline I have a var on a frame that represents "lives" and i have some code in the timeline that takes down the number of lives depending on certain events, which all works great.

so, now i wanted to make a constructor class that I could reuse for a bunch of movie clip objects and I only want these objects to be able to move if the lives variable is greater than certain number. So now, building my constructor class for these objects i just wanted put an if statement that is looking to see if the lives are greater than a certain number, which if it is then should make these objects do what i want...But, when i run the project I get "1120: Access of undefined property lives."

lives is the var I made obviously like I said, and it works fine being referenced everyone else except when I make a new .as file for these objects then try and reference it. I get the same error when I try and establish "lives" in the main project class too. I'm not sure where I should put this var or how I can make it so i can reference it from an object class. I'm not really sure how to word or describe my issue which has made it hard to search for a tutorial.

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Flash :: Differences Between Code In The Timeline And Using A Document Class?

Mar 9, 2011

I had some code directly in the timeline that accessed/modified properties of some movie clips.
I then did the proper thing and moved the code to a Document class. I put the code that was formerly in the timeline into the document class constructor.

The issue I'm having is that if I access the movie clip properties "too soon" it reports that they are null. If I put the code in a timer event callback for half a second or so, or put an addFrameScript call with a frame of around 8 or higher, the movie clip references are valid and it all works.

So for some reason by the time the code in the timeline gets called all of the movie clip instances are valid. However, when inside of a document class constructor, they are not. I've tried using the ENTER_FRAME event callback but the movieclips still aren't ready.

The code is supposed to change some movie clip properties based on some loaderinfo parameters, so I do kind of need to set those properties before anything starts animating.

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ActionScript 3.0 :: Link To A Class File From The Timeline Rather Than Using The Document Class?

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Is there a way to link to a class file from the timeline rather than using the Document Class? (I tried using the document class but it messed up because of the nested movie clips and stuff like that... so I need another way)

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Professional :: Accessing Timeline From Class Loaded Into Doc Class?

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I can't find a way to directly access a MC (or textfield, etc) on the timeline from a Class loaded into my Document Class. No problem from the Doc Class, but can't do it directly from the loaded Class. Is there a trick to essentiall extend the Doc Class AS from another external class?

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