Flash :: Arrays - Properly Pass Array To Class?
Oct 11, 2011I try pass my Arry to Class. I try to pass it and it look like this: Frame 32 earlier are some animations.
[Code]...
I try pass my Arry to Class. I try to pass it and it look like this: Frame 32 earlier are some animations.
[Code]...
I was wondering if it was possible to create an array of classes in Flash. Is it possible to do like in C++ where you can do the following?
CDog dog[100];
for ( int i = 0; i < 100; i++ ) {
dog[i] = new Dog();
[code].....
I have an array in a timeline that I need to pass to a class file, but I can't seem to figure out how to do this, as the method of inter-class array transfers doesn't seem to work.
View 1 RepliesI am running into some trouble adding an array into another array to create a multi-dimensional array.The code appears as below:
var slideDataArray:Array = new Array();
var slideShowDataArray:Array = new Array();
slideDataArray[0] = xmlData.SlideShowParameters.SlideShowImagesDirectory;[code]........
I am looking for a means of placing the slideDataArray into a 'slot' or value of slideShowDataArray so that I can in the end pass the slideShowDataArray as a parameter to another function.As of now, the last slideDataArray appears 11 times (the loop runs 11 times) in slideShowDataArray and the way the code is written the slideDataArray is unique every iteration of the loop.
I am having a problem passing an array variable from Flash (AS2) to PHP. In action script I have several arrays defined like this[code]...
View 3 RepliesI have a function:
PHP Code:
function getInfo (){
cardDetails= new Array('v','a','r','i','o','u','s');
var parent_mc:CatProcess = CatProcess(this.parent);
parent_mc.addForm(parent_mc.finalCardScreen,cardDetails);
parent_mc.removeChild(this);
}
this accesses a function of the parent movie clip - addForm which is:
[Code]...
This then adds an instance of the class finalCardScreen before removing itself. I want to be able to pass cardDetails array through to the new screen. I don't know what to put in my addForm object to do this though because I don't want to do anything with it just now, just pass it through to the class that is being attached.
I have a custom class that animates a set of movie clips. Something like coverFlow or Carosell. What I want to do is pass a array of all the movie clips to be used by the class. I am not sure an array is the best solution but it makes sense to me. The class will not always know how many movieclips are being passed so with an array I can get the lenght and deal with it. here is the instaciation code of my class mBack and mFront are movie clips on the stage.[code]I get this error Type Coercion failed: cannot convert flash.display::MovieClip@113d2061 to Array.it kinda of makes sense why I got the error but if this is not correct how do I pass a list of mc's to my class.
View 5 RepliesI'm passing a Javascript Array() to Flash via FlashVars but Flash complains. Can you guys point me what am I doing wrong here?
javascript code
// array with the user defined cities
var usercities = new Array(
[code]......
What i'm trying to do is creating an array of objects, little squares that are positioned in a grid with coordinates and when i click on the coordinates i need to select only the elements which fit with the value. So, what i'm trying to do now is to pass a value to each element of the array but it doesn't work:
[Code]...
I have a class that acts as a container for relevant data. Let's say it's a Person class.Person has a private myAge:int attribute that gets set when the program runs. In addition, the Person is added to an array and saved. Then all of the people from the array are called and ages are traced. Here is the main code of interest:
// In the Document class.
registerClassAlias("Person", Person);
registerClassAlias("AddressBook", AddressBook);
[code].....
I have used a method to shuffle a part of a Array, but i noticed that it does not work very well.When i run this method I sometimes get empty array values.So if you would try the example below and test it out some times you would get a right result but sometimes a wrong result.For example when i run this i get in my trace output:
a,b,c,d,g,,e,f (here after the g it goes wrong)
a,b,c,f,g,d,e (here it goes right)
a,b,c,d,,g,f,e (here it goes wrong)[code]...
I do not understand how to pass an array to PHP! I have a number of multidimensional arrays that I would like to pass over.
Example:
array1 -
character[0][0] = "dog";
character[0][1] = "cat";
character[1][0] = "dog";
character[1][1] = "frog";
I'm trying to pass an array of X arrays as parameters to a function such as :
var someArray = [0, 1, 2];
var someOtherArray = [A,B,C];
array = [someArray, someOtherArray,...];
myMC.someFunction(array);
The problem is that the function doesn't see where the 1st array stops, it's like passing a big array such as
myMC.someFunction(someArray,SomeOtherArray, ...) becomes
myMC.someFunction(0,1,2,A,B,C) instead of myMC.someFunction([0,1,2],[A,B,C]);
I even tried to make a string such as str += "[array[0]]"+","+"[array[1]] ..but it still passes everything as one big array....how to pass X arrays to a function??
I have an array of movie clips (representing band members) which have various properties, among them them a property which tells where the band member went to after they left their current band. For those who formed a new group, I want to create an array. Within that array, I want to group all the ones that left for the same group into secondary arrays. So, if you had five band members and 2 of them left for group X and 3 left for group Y. What's the best way to do this? This is, roughly, my code:
[Code]...
Alternatively I suppose if I could do without a multidimensional array and just loop through all the members and say - for those members whose group is the same, perform this function, with the name of that same group passed as the parameter for the function. I guess the trouble I'm having is identifying who's the same.
How would I go about sorting an array of nested arrays, based on the contents of one of the nested arrays elements?
var nestedArray1:Array = new Array(0,0,1);
var nestedArray2:Array = new Array(0,0,9);
var nestedArray3:Array = new Array(0,0,7);
[code].....
Long story short: I want to search a multidimensional array in AS3 for (in this example) the location of 6 strings - all of which are stored in another unrelared array. Long story long: Once I get the locations (in the multidimensional array) of each string, i then know where it's located, and can access other atributes of that object - so if i found the string "box3" is located in element [5] of my multidimensional array, i can now target: multiArray[5][3] to return the 4th item stored (keeping in mind we're starting from 0, so 3 is the 4th position).
I can get this to work once, but I'm trying to set up a for loop based on the length of my basic string storage array - this array holds (in this example) 6 instance name strings - each time my for loop loops, i need to run a search in my multdimensional array for the next consecutive instance name. Then, once I've located all of them (and store the results in a new temporary array) I can dig around in each location for the info I need.
[Code]...
For example, when users are connecting to this application they are given a userid var, then it's inserted into the array. So, i'm using chosenUser = usersOnlineArray[Math.round((Math.random()*usersOnlineArray.length))]; to pick another random user. But i need to make sure it doesn't pick the userID they personally were assigned so they don't end up getting themselves. how would i use that code but tell it to "remember, make sure you dont pick userid" maybe I could do something like
[Code]...
Sorry if this is a little n00b-ish. I'm working in AS3. I've got an array of 8 buttons. I'm currently hiding the button that is clicked using e.currentTarget. How can I tell flash to make all the buttons that aren't the currentTarget to become visible (i.e. if a button has been hidden by previously being clicked, how do I tell it to become visible again when another button is clicked?)
[Code]....
I have 2 movieclips(mc1, mc2) nested inside a movieclip(container) who is nested inside another movieclip(main).
(mc1 & mc2 -> container -> main)
How can I define an array for those 2 movieclips(mc1 mc2) so that it can be used in the main timeline?
E.g: if the 2 movieclips were on stage then var theArray:Array = [mc1, mc2]
what's a simple way to combine arrays with as3? by combine, i mean that contents of one array are pushed into another array.I already tried a for loop and push.
View 6 RepliesI am trying to test the collisions between a bullet and an array of enemies in Actionscript 2. However it is not sensing a collision.This is the code in the bullet.
onClipEvent(load)
{
facing = _root.player.facing;
speed = 1;
[code]....
Here's what I have in PHP[code]...
I haven't attempted to run this yet, but I get the feeling it won't work. For each iteration of the for loop, I would like it to take the data from a different part of event.target.data. For the first iteration, it should be event.target.data.vote0. Second,event.target.data.vote1, and so on.
i have two arrays of DesplayObjects and i want to add all the objects in the second array to the end of the first array, i knew that i just can just do a loop and puch em into the array, but i wondered if there was a simple function for doing this?
View 3 RepliesI have a Array of objects which is something like this :
SomeObject (Array)
[0] (object)
id = 1
[code].....
I created and filled a multidimentional array, and passed it to a function, like this:
var array = new Array();
for (i=0; i<someLength; i++) {
array[i] = new Array();
[Code]....
I get an undefined value, like the array I just passed is just a value. What would be the correct way of achieving this?
I would like to take advantage of all the goodness of the newer Vector class for FP10, but it seems it is marked as final. I am doing some intensive mathematical processing in Actionscript, and repeatedly process arrays of Numbers. I have previously been using my own subclass of Array(I call it NumericArray), with added functions such as sum(), mean(), add(), multiply(), etc. This works very well and allows for some clean OO code. However, I am finding through profiling that about 95% of my processing time occurs in the functions of these objects. I need more performance out of these arrays.
I want to use a Vector, as it provides some performance enhancements. I want to specifically use a Vector.<Number>. Unfortunately, I cannot subclass Vector as it is marked final. What is the best and cleanest way to imitate what I was previously doing with a subclass of Array, to a Vector.<Number>?
I have thought about passing around Vector.<Number> variables instead of my custom class and just using utility functions to manipulate, but this is not good OO design and will be a pain to use, not to mention ugly.
This is my first time posting to a forum as I have been unable to find the solution to this problem. I am receiving an array from a php script in this manner[code]...
View 1 RepliesI want a way to pass a string statement from one base class to an other. The two classes are CLICK and READ.What's an easy way to do this? I haven't worked in classes that often to know some of the simple tricks.
[Code]...
How do I pass flash array to javascript function without using json?
View 3 RepliesIs it possible to pass an ArrayCollection object from flex ExternalInterface.call() as a parameter to javascript function?
[Code]...