Flash :: Record Camera Directly From Website To Server?
Apr 27, 2011
I am trying to come up with a solution where I can use some application embedded into the website (assuming something in flash to cover as many platforms as possible) where the user can record videos with sound from a webcam that are streamed across to my server so they can be stored.I don't want to store the captured video & sound on the users computer if that is possible to prevent any issues with space etc.that is just the server side of things and need to find some form of flash app that can capture and send the data to there server from the browser.
I have a camera attached to a video object that is displayed on stage. When a user comes to the site they see themselves, but I want to be able to save the video and take a snapshot. How would I go about getting the data out of flash to the server?
Flash Media Interactive Server 3.5 or later supports recording of streams using the H.264 codec, directly on the server. Archive high-quality live streams so you can quickly deploy the content on demand after your live event is over, and use the free F4V flattener utility to prepare your file for video editing using Adobe Premiere Pro CS5."
there is no problem to record the stream in flv format but i don't find a way to record using h.264 compression
I have a video capture device on a machine. I have written a windows application to capture the video from this device. While capturing, if i try to broadcast using flash it does not connect. If i'm already broadcasting and then try to capture then my windows application does not get the capture pin of the device. So, flash seems to be taking the capture pin. Is there anyway to broadcast using the preview pin on the device so that i can capture using my application. Or is there way where i can split the capture pin and give one to my app and one to the broadcaster
I wanted to make a website that would let users record a small video message through their broswer and save it to my website.As I have never used flash, i wanted to know what softwares would be required and what programming languages would I need? I mean, what should I go about learning to implement such a site. I would prefer open-source solutions wherever possible.
I develop failover fms application with server-side action script. But i have a problem that FMS can't continue to record stream with record mode "append".
Environment: FMS 4.5.1 r484 on CentOS 5.5/6.0
Goals:
I have 2 same data streams in failover application and republish primary to livepkgr application.
I have to store of last 10 hours intact recorded video (DVR).
Failover app logic:
1. I create NetConnection and NetStream to livepackager;
2. When primary stream is connected it attach the primary stream to livePackager NetStream
3. If primary stream is disconnected it reattach the backup stream to livePackager NetStream
Problem: I have testing environment. It stop primary stream every 5 min, and started primary stream 5 min after stopping.
It work's, fine, but after a few hours testing LIVEPACKAGER falls. It can't record a stream, NetStream.Record.Start -> NetStream.Record.NoAccess -> NetStream.Record.Stop
Search a solution: I try to relaunch recording process and have no success. try to shutdown/start livepackager, it's same, try to restart server, same no success.
I cant stream.clear() or record with mode "record" cause it clears my dvr cache, I cant clean stream directory in livepackager application.
I wonder wether on a website like chatroulette for example, the streaming video is going directly from user to user or wether it is going through a server.
In other words I wonder wether it is possible to offer a webcam service on a website, so that the streaming video goes directly from user to user, without overloading the system.
I would like to know if it's possible to capture a users webcam in flash and directly upload it to YouTube without a backend server setup. Or if there are any third party providers that support this service. I see YouTube offers a live streaming API, but it seems it's only available for selected users.
I am connecting FMS over RTMP from a firewalled network where RTMP is blocked.Connecting to my FMS server from there takes (a too long) one minute before the Flash client switches from RTMP to encapsulated RTMP into HTTP.Is there any way to by pass this delay or is it a plug-in inner behavior that cannot be short-cut ?
I use [URL] tutorials but the only comment box they offer (as far as I can see) is a code where the send button triggers the users outlook to open to send the email.
[Code]...
I am not sure which part of the code does that, but is there a way to just have the comment send directly from my website, rather than opening up their outlook? I find that most of my visitors don't use any mail software, only online email, so I find it's inconvenient to ask them to send comments this way. is there code to have a comment send directly from my website to my email?
How I can use ip/network camera with Flash Media Server.I am not able to configure it.Is there any other way of configuring such cameras ?I want to publish live stream data captured by ip camera on Flash Media Server.
I'm developing an online meeting system with audio/video sharing, using Adobe Flex 4 and Flash Media Server 4. I'm using the RTMFP protocol to make the transmission of audio/video which increases considerably the performance. The trouble now is that i must record the audio/video transmitted, but i figured out that when using the RTMFP protocol the FMS doesn't operate in the channels. So, how could i make FMS record this channels?
Is it at all possible to save h.264 video from the Flash/Actionscript Camera (i.e. webcam) without needing a streaming server (like fms/wowza/red5)?Where I'm also going with this is, I'd like to take the sampleData from Microphone, and transcode it client-side so that a user can record h.264/aac (or mp3) and store it locally or remotely for easy viewing in a mp4 container....Any tips before I re-invent the wheel or run into a roadblock?
I want to record a stream which is published with Flash Live Encoder to FMS 3.5, but split the recording in files with predefined length. For example if a stream 'webcam' is published I want to record it in chunks of 10 minutes: 'webcam1.flv', 'webcam2.flv' ... From what I can tell there's no facility to work with timers. The only solution I could think of was using stream.record() with a time limit parameter but that seems like a hack because it triggerstStream.Record.DiskQuotaExceeded on the stream when the recordin should stop and start recording another chunk. Has anyone done something similar?
Everyone knows that recording a video with the user's webcam is possible with flash in the browser - but all the solutions I found until now involve a rmtp server that accepts a stream from the flash app. Is there a way to use webcam recording without such an extra media server?
The usecase I want to implement is the following:
Show the user the output of his webcam on the screen. The user can hit a record button which will trigger the flash app to record 5 seconds of video material. The recorded video should be sent to the server as .flv file where it can be processed later.
Since the video will only be a few seconds long the amount of data is not a problem. But my actual question is: Is this somehow technically possible to do in Flash?
We want to build an application that allows the user to record a video using their webcam on our site using flash and save the URL in a database using PHP. So that we can allow the user to send the video's to other users etc. Also we want to offer the user the possibility to upload their movies (per mail and with PHP) and convert them to flash movies, can this also be done using Flash media server? (maybe in combination with AMFPHP)
I'm trying to record audio from my microphone and save it out as an .FLV or .MP3 (or any other kind of audio format) file. I've gathered from my research that I need Flash Media Server which I do have access to but that's pretty much where the trail has stopped.I'm unable to find any concrete examples of doing this and would can point me in the right direction. I can use either AS2 or AS3 and this is agency work so I've got a pretty good set of tools at my disposal, just need to get somewhere with the research.
to generate thumbnails of the streaming video to control de contents of the video streaming. Could I do that in the server side?There is any setting to do that? Could I use the getOnMetadata method to catch a bitarray and then put in into a bitmap file?
I have configured FMS on Amazon EC2 I am trying to capture data from my webcam and push it to the server.For storing the webcam i created a new folder but as it is recommended in other forums "You need to replace the signed Live application (main.far) with main.asc in[FMS-Install-Dir]/samples/applications/live/ ;(For more Info: refer to documentations & live/readme.txt) "I am not able to locate samples folder from where i can get my main.asc file
im looking for a script that can record audio from a mic and save it to a fms server i came across a video email script but would like to have just a audio one that can do the samething as the video email with out the video part.
I know the stream can only be modified at publishing side by previous posts. I was thinking of using Server shared objects, but it's not supported by lite.
From a Flash object, I would like to be able to detect the presence of a webcam that the user might grant access to, without actually asking the user whether they want to grant access. This is to streamline a large application that has extra features if a webcam exists — if there is a webcam, the application will present several dialogs that lead up to the normal cam-security prompt, but if the user doesn't have the hardware, I want to skip over them altogether. Requesting access to the cam before those dialogs won't make sense to the user.
It appears not to be possible to call Camera.getCamera() without the security prompt happening. Is there a workaround? (For instance, could I, perhaps, call getCamera in a hidden Flash object and inspect its return value, or does it block until the user acknowledges the security prompt?)