I have a movieclip which has this script attached to it (plays a soundclip on hover) - problem is that if I move the mouse out I need to stop the soundclip. Right now it just starts again while its still playing (on mouse over) == not good.
I tried to make a MOUSE_OUT event and a .stop(); but it does not seem to work.
import flash.media.Sound;
import flash.media.SoundChannel;
//Declare a BeepSnd sound object that loads a library sound.
I want a site to have background music, but when I attach the music to the file it makes it quite large ...3 meg and the site is slow to load. Is there any way of having the music separate from the flash file and still have start stop music buttons?
I'm working on an animation where I have my "dog" fighting the evil vacuum cleaner. I got most of it to work the way I want it to.
1) I have movie clips entitled pepper_mc (where my dog is supposed to be walking), swirl (where a swirly-type symbol is supposed to spin over the dead vacuum's head), and vacuum_mc (where the evil vacuum is supposed to have a swinging arm (called vacuumarm_mc) that I created using the bone tool). When I add them to the stage and test them, the animations within the movie clips don't happen.
2) I have background music that I'd like to stop playing at the end of the animation, but I'm not sure how to do that. (using the stop(); actionscript doesn't help).Where am I going wrong? I'm using Flash Pro CS5.
Here's the file --> Pepper and the Vacuum of DOOM!
When the movies performs the getURL action, I want the music to continue playing, but the getURL function seems to stop the music at frame 152 (where the getURL action is placed), when I wanted the music to continue to frame 257 (the end of the movie). I hope I've explained this clearly
I downloaded a flash template and have modified it to suit our company but there is something that I can't do. When the file loads in the browser, music immediately plays and loops until you click a button to stop the music. On our video page, we have video that we need to play that has sound in it. How do I get the background music to stop when my video plays without having to go up and stop the music manually. The videos are loaded via an external XML document and there are no buttons in the FLA file to link code to. the website is [URL]
I added a music file to the stage, the movie clip is only about 35secs long. The music is like 3mins long. Anyway my problem is that the movie clip stops and music continues playing. And the movie clip and music start playing again while the first music is still playing. And it sounds as if it continuing to do this. How do I stop the music when the movie clips end. Is there some actionscript code that will stop this.
Inside my /test folder/music_player/ have have a file called mini_player.swf. If I play it without embedding it anywhere, like this: [URL].. everything is OK. But when I add it into my index page: [URL].. the song doesn't start.
I've agreed to helping a friend out to make a few changes to her website.
One of the things I need to do is make the music turn off when you click 'musicff'. It doesn't work at the minute and for the life of me I can't seem to figure it out. Below is the coding on one of the frames [code]...
I have a static page and have set a button to play a certain .mp3 file.The problem is, I can't figure out how to stop the sound, let say, pressing the same button again (and then pressing it again will start the sound all over again... which would be very useful)? I have 1 frame and 2 layers - a background .jpg and 2nd for play button, and actionscript for the button symbol so far:
The following code plays music when the H key is being pressed and when is unpressed the music stops...the problem im having is that its re-playing the music for every milisecond the H key is being pressed so its creating an endless loop of the sound1, how may I change the code to only play once the sound1 while the H key is being pressed and stop when is unpressed[code]...
how do i stop the music from looping in the code below???// Written.. Happy Chodingstop();// Assign The URL to the mp3 to playvar req:URLRequest = new URLRequest("images/song001.mp3");// Boolean value for button functions, to switch in the conditionalsvar isPlaying:Boolean = true;// Create the sound object
Let's say I click next song, it starts loading the next song, then I click next song again before the first song finishes loading. Will the program continue streaming the first song as well as stream the second song?
This is the code that handles when a new song is to be played. I would think that the first few lines of code would close the stream if it's still loading but I'm not sure. When I click next song like say 10 times, it takes a really long time for the song to stop buffering and start playing. The main question still remains: Will it continue loading songs I skipped over?
I have created a simple soundboard, with multiple buttons that play sounds upon release. These sounds are embedded within the 'hit' frames of the buttons. Only one can be played at once, so this has been applied to each button:
on (press){stopAllSounds ();}
This all works as planned so far. However, I would like to have a background music feature that would be exempt from the "stopAllSounds" command and thus able to keep playing regardless of what buttons were pressed (or until a designated stop button was pressed).
I am working on a website that has 11 sounds in one frame. All of the sounds are external, meaning I have to call each one of them every time I want them to play, which happens when I click on specific MCs in my stage. Each MC I click all sounds stop and the new one starts playing. So far, so good.
But therein lies the problem: I want this to happen but keep background music playing. I have no idea where to start from.
I have a flash game that I have videos between some, but not all questions.I would like to have background music that would play during the questions then mute, or turn off when the video is played, then turn back on when video is completed.If possible, but not required, a mute button could be created that would mute the music and would overide it turning back on as well.In other words the person takes the quiz, when the video plays it shuts off the music and starts it back up when video ends. And if possible, if they select to mute the music before the video plays it will not restart after the video completes.I did this in actionscript 2. The questions are on frames 1-50, the videos are on frames 100-110.I have it set up when a question is answered it goes to the video then back to the next frame for questions when it completes.
I have a Start button on the title screen. I want the music to stop when you click on the start button. Also, I want for another music to start when you go to the next part of the animation and to stop when you click on another button.
I have produced an app for iOS but when it loads the music from the iPhone doesn't stop.
I have read on forums that if an app contains sounds that the iPod will fade out but it doesn't for me. I have tried loading the sounds dynamically (these sounds don't play at all if the iPod is playing) and embedding them into the movie. Nothing seems to work sadly. I have ensured that I have all the recent updates for flash and the air packager and I can't find a solution to this anywhere.
I'm fairly new at AC2 (Yes, I need to update), and I have Flash CS3.I need to find out if I can have a button that when you click it, plays a music file, and then when you click it again, the music that was playing for that button would stop.I have a text box on top of a rectangle and I selected them both and converted them to a button symbol, named it MusicFile, double clicked on the new button, inserted a new keyframe in the timeline on "down" (where it says Up, Over, Down, Hit), and then dragged the music file from the library onto the button. It works fine, until I click the button a second time, and it just keeps playing as if I pushed play twice and two copies of the sound started playing.Is it possible to make the button play the music when it's clicked the first time, then stop the music that it was just playing the second time it was clicked?
I got this animation homework. I wanted to put a couple of bgm in it. I placed the first one, and it refuses to stop when the scene ends. I place the music in a individual frameline but it doesn't stop when frames end. So, I insert a keyframe behind it, and put this codes :
In which I got the errors : definition of flash.media.SoundMixer could not be found (twice), for line 1 access of undefined property soundmixer, at line 2. I also tried stopAllsounds; , which is also undefined (even after I import flash.media)
(ps: there is hardly any codes inside this animation - it only has the codes for the replay button)
I've used a example mp3 lpayer built in flash to put on my website. I've tweaked it so that it fits my design and it seems to work ok. The problem is the music starts playing automatically where ideally i want it to play when the user hits the play button.
Below is the actionscript, can any1 tell me how to stop it playing as soon as the flah file loads?
ActionScript Code: // Flash MP3 Player XML // Developed by [url]www.flashmo.com[/url] import mx.transitions.Tween; import mx.transitions.easing.*;
I have music player when the swf starts and loops continuously or until "music off" button is activated. I would like the music to stop when a certain page is called or if that can't be done then when any button of the main menu is selected.
I'm triying to stop a sound of a button, while you hear a background music. The music is assigned in the timeline for the animation. When the animation stop at a specific frame (activity), the button are showed. At this point is all ok.
I don't understand... I am very specific to wich sound must stop. Is there a bug?
In AS 3.0 is more easy when you use the SoundChannel, but in AS 2.0 ?
On my main SWF Home File i have 2 swf files are loaded into my (main home swf) and everything is runing smooth BUT the problem is when i want to watch the video the music is still playing i have to click on the button to stop music playing.
what i want is when i click on the video to play i want automatically the music to stop playing with out me clicking the mp3 button to stop the music playing.
NOTEKeep in mind i have 2 SWF files that are loaded in to the main swf file ...Home SWF is the main file
MP3 SWF << Loads on Home SWF Video SWF << Loads on Home SWF
All i want is when the video is playing automatically stop the music and when the video is finish the music automatically continuing from where it was left.
i want to create a small music player (that play only 1 song) which contains- a Play button - button symbol a Stop button - button symbol a title (show what song is currently playing) - movie symbol music - i guess movie symbol
the only problem i couldnt solve (the rest are working fine) is that the play and stop buttons arent working. the scripts i wrote for them are:
on(press){ a.play(); }
[Code].....
respectively, while "a" is the instant name for the symbol which contains the song.
i think i figured out that the problem is that in the music symbol there is only 1 frame (which contains the song- i just went to frame #1 and dragged to the edit screen the song from the library).