Flash :: Executing A Script Automaticaly In Builder?

Dec 4, 2010

I did a simple animation with adobe flash catalyst with 4 states. and I want to make the transitions between states happen automatically (with a delay between each transition). O made it with a button but I don't know how to add a script that get executed automatically when the animation launches.

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[URL]

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[Code]...

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[Code]...

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[code]....

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I've setup a very simple FLA, if you wanna see what I'm talking about:[URL]..If you fire the swf and you click the red thing (button), you will go to frame 2. If you click it again, you will go to frame 1.
 
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Here's a damn useful snippet:

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/**
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* */

[Code]....

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I've setup a very simple FLA, if you wanna see what I'm talking about:ample.zipIf you fire the swf and you click the red thing (button), you will go to frame 2. If you click it again, you will go to frame 1.Both frames contain a green mc with a "this.visible=false" action, so you shouldn't see it the first time.Now click fast the red button. You will see the green mc from time to time.So, seems the flash movie is executing "clicks" every ENTER_FRAME (not immediately when you click the button). The sample mc I attach has a framerate of 1fps, so you can see easily the behaviour, but it's the same with 30fps.

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[code]......

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[code]....

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