Flash :: Import A Document Class File And Play It Out On A Frame?
Mar 31, 2011
I have 2 flash files, one with an intro and the second that just has a document class file that plays out a snake game. How could i import that document flash file and make it play out on like frame 100 off my other flash file.
I am trying to use the CSVLib from [URL].. However; when trying to use one of the examples I get an "1180: Call to a possibly undefined method addFrameScript."This is what I did.Extracted the files, then moved all FLA, AS and CSV files in the root (where also the COM folder resides). Then added the import statement to the Applicaiton file and defined document class.
I want to have a flash document that will import certain variables from an XML file (name, age, and gender) and be able to manipulate them in flash... (i.e, be able to change someone's age or gender or even name in the flash program) But I don't have the first idea where to start. The XML I think I know what to do, but not the flash.Here's a sample of my XML file:
I'm just wondering about the difference between using an external .as file as a Document Class vs importing it via some timeline code like:
Code: import Pixoid; var pixMC:Sprite = new Pixoid(); pixMC.x = 0[code]...
one thing I have noticed is that altho the above timeline code works certain objects return the "null object" error.for example if in my Pixoid.as file I have any references to the 'stage' object ex:
Code: pxRow = stage.stageWidth / 10;
it returns
Code:"Error #1009 Cannot access a property or method of a null object reference."so, is there any advantage to using the import strategy vs the Document Class one? should I not worry about it and continue on my happy way with the Document Class?I first ran into this problem with Flex and had to do some kludges to get around it - defining UIContainer object etc - but now that I have found it to also exist in Flash.
The header says it all. I am trying to import a couple of classes without attaching a document class to the fla file. Is this possible? I have the class path set as appropriate (I think) in the publish settings since my fla is located inside a swf folder and my classes folder is located outside the swf folder. Its how my project is organized.
I`m using flash cs3 for my works , but i have one problem!when i use File=> Import=> Import to Library... or Import to Stage...the flash environment becomes terminated.I changed my flash version to CS4 and I have this problem again.
I have a .wav sound in my document. It is exported to actionscript with the name clap. I want to play the sound from a document class. Should be an easy 10 points...
I need to call the class into to my control as file. The problem I'm getting now is this error. "environmentTab.lightsButton.addEventListener(MouseEvent.CLICK, selectLights);" environmentTab is a instance name of a movie clip that is on the stage of my .
I found myself loading a new XML file every day and so decided to create a small class that will load the xml file and return it.The class is loading the file but when i try to return it to a new xml object in the document class it doesnt load it.I think that it's something to with the return being in a nested function but i tried a few ways and non seems to work.
[DOCUMENT CLASS] loadXML:LoadXML = new LoadXML(); myXML:XML = new XML(loadXML.loadXMLFile("gallery.xml"));[code].....
Is there a way to link to a class file from the timeline rather than using the Document Class? (I tried using the document class but it messed up because of the nested movie clips and stuff like that... so I need another way)
So I have created the main class for the .fla file but I want a menu screen before my game starts playing. However, because of my doc class loads on the first frame, I dont know how to control when the document class will start loading.
I have a series of .fla's which all have the basic functionality written into a document class. However, each one contains data (text) specific to that particular .fla
At the moment, I am using a rather large case statement to store and select the data to be displayed but, with about 100 .fla's it's becoming a bit big.
Ideally, I'd like this data to be stored locally in each .fla in the form of variable declarations within a framescript to be used by the main doc class. Even better would be to declare a function in a framescript so I can tweak functionality for each .fla whilst maintaining the overall structure with the doc class.
I've tried simply adding a variable declaration in a frame but no dice
Tried to access a function in the document class by simply calling it. For exampe, the code in my frame is: Code: Select allinitButtons(); And in my document class I have the function: Code: Select allprivate function initButtons():void{ trace('anything'); } But it gives me an error. Even tried to change private to public the same.
I'm creating a photo gallery using pure AS3. Currently I have a Document class that is a Sprite with a timer to switch out images, and I need to add Play/Pause/Stop controls to this class using pure AS3 (no adding buttons/symbols to library or stage).
All my content is at 1st frame of my FLA file...and I'm using Document Class When I try to shift my content to 2nd frame, so I can use 1st frame for preloader.. but its not working.
This is my document class... Basically at 1st frame I'm loading external jpg image to a MovieClip.Is it possible, I can **** my MovieClip and other content to 2nd frame of the timeline.
I'm trying to reference objects on the stage in the current frame from a document class in Actionscript 3 in Flash CS3. In this example, I'm trying to get at a dynamic text field with the instance name "question_txt", but there are also buttons and other things I'll need to get at to put event listeners on and such.
I have "Automatically Declare Stage Instances" checked in the publish settings, so the references should be there -- in fact, if I try to declare them in the class, I get errors about a conflict with the name -- but when I try to reference these objects (in any of several ways I've now tried!) I always get Null.
i want to import the content of a txt document to a flash website.
I got this code to import the text:
var myTextLoader:URLLoader = new URLLoader(); myTextLoader.dataFormat=URLLoaderDataFormat.VARIAB LES; myTextLoader.addEventListener(Event.COMPLETE, onLoaded);
[Code]....
I am wondering how i will make that text load into a dynamic textfield.
I have 3 functions in my main document class that I want to execute when the main timeline reaches a particular frame number. how do I do that? see the code and comments
I have a FLA (say Main.FLA) document class with a child MovieClip on the stage: into the child MovieClip I load other swf files: each of the files contains its own Document Class (every swf is a somewhat independent application, say quizzes and so on).For some reason I must use the Main document class to store data (scores or so) from the child swfs loaded into the Main swf. HOW do I reference the Main class? I can't find a way.[code]and dispatch an Event this way from the loaded swf document class to the Main class:[code]Now, first of all I don't know if this could even work. Secondly, I tried to make it work by adding an event listener to my Main class but id did not work.
It seems simple, but it doesn't seem to be working I have 2 as3 files as classes "mainclass.as3 (this is the document class)" and GamePlay.as3
the GamePlay class works flawlessly on it's own, but when i try to create the var to access it ... var gp:GamePlay=new GamePlay(); ... i get the following error.
I have looked at tutorial etc, but i cant get it to work i am currently getting the following error.[code]...
I can't do many simple things in AS3 that take 1 second to do in AS2,
All I want to do is attach a movieclip to the stage via a .as file that ISNT the document class.
So for examples sake lets say I have Main.swf - Main swf file with a movieclip called "PreloaderGUI". Main.as - The document class, this loads Preloader.as. Preloader.as - This preloads the movie and attaches PreloaderGUI.
So I had a working .fla, with a document class package in the same directory. Everything was fine, until moving both to a new directory, now the fla cannot find the document class. WTF?