Flash :: Link A MovieClip To A Class Programmatically?
Dec 30, 2011
I want to ask if there is a way to link a movieClip with a class programmatically, without going to the properties menu and checking "export to actionScript" (in flash pro). I know that you can just use addChild or use other work-arounds, but is there a specific method that does this thing.For example: movieClip.link(class)
I am trying to programmatically queue MovieClips on the scene to play one after the other. I have tried onEnterFrame with Event.ENTER_FRAME that gotoAndStop() to next fram each time, but this does not show the MovieClip playing somewhy.Is there a way to programmatically link (in AS3) MovieClips to play one after the other? One I tried is at URL... and I have tried creating actionscript at last frame for each movieclip, but this goes directly into function I specify as an event at the time of creation (MovieClip.addFrameScript(MovieClip.totalFrames1, MyEventFunction) )
I know that I can get info about constants, methods, etc of a class by using flash.utils.describeType. But I want to know if I can retrieve the asdoc comments of a class member.
I suspect, documentation is removed when classes are compiled into SWF so it might be impossible to get comments during run-time.
have had some trouble coupla weeks finding answers on this - hope i manage to explain myself to get right answer :-)Have a swf file on a website with buttons which each need to link to lightboxes with same class.Now I have following in flash:
DocButt2.addEventListener(MouseEvent.CLICK, DocClick2); function DocClick2(event:MouseEvent):void{ navigateToURL(new URLRequest ("signup.php?
I've reviewed all the documentation and Google results surrounding this and I think I have everything setup correctly. My problem is that the symbol is not appearing in my app. I have a MovieClip symbol that I've embedded to my Flex Component. I need to create a new Image control for each item from my dataProvider and assign this embedded symbol as the Image's source. I thought it was simple but apparently not.
Here's a stub of the code: [Embed(source="../assets/assetLib.swf", symbol="StarMC")] private var StarClass:Class; protected function rebuildChildren():void { iterator.seek( CursorBookmark.FIRST ); while ( !iterator.afterLast ) { child = new Image(); var asset:MovieClipAsset = new StarClass() as MovieClipAsset; (child as Image).source = asset; }}
I know the child is being created because I can draw a shape and and that appears.
Is there a way to link to a class file from the timeline rather than using the Document Class? (I tried using the document class but it messed up because of the nested movie clips and stuff like that... so I need another way)
i have a question to ask, and im really new to this script. i try my best find this solution but i didnt have enough information about Flash AS2.0 Connect with RESTful Services. i have server link "[URL]" if it WSDL link i know how to connect it using Webservices Class on Flash COmponent. but to this RESTful Services what actionscript code to connect with that link. any information about this action that can share with me?
I wanna link a movie clip which has instace name test1 to a external urlI am using a menu list which has main movieclip instance name as 'Primary_Menu'. And inside this main movie clip there are 7 menus (home, about us etc..) each menus are movie clip and has instance names.Below code is written for linking them to respective frames. but i need to give external url for last menu (test1)
I'm trying to build a shuffle function that somebody gave me into my card game. I two external .as classes; one is Shuffle.as, which is my document class, and the other is card.as. I'm building the shuffling function into Shuffle.as. I think I'm getting close to making it work, but there are some problems. I keep getting this error message: "5000: The class 'Shuffle' must subclass 'flash.display.MovieClip' since it is linked to a library symbol of that type." Here is my code. Shuffle.as code
I am doing a looping background with 2 identical BG movieClip (B1 and B2). Those 2 are "new" by the same class.
var B1:MovieClip = new BG(); var B2:MovieClip = new BG();
But because this BG class picture is loader from the internet and the picture is rather big. When I addressed its loading by using progressEvent. The picture is really loaded 2 times. Is there anyway I create B2 based on B1 without using new BG() again? Since it definitely makes a new BG with Loader code inside.
I have a movieclip instance named 'placeholder' on the canvas, and I want to change the alpha of the named movieclip from it's class without effecting the alpha of all the movieclips of the same type. How would I specifically target the named movieclip instance that is on the canvas?
How can I get a button inside a movieclip link to a frame in another movieclip on the scene? I tried this code:
function gotoCenter(event:MouseEvent):void { MovieClip(root).centermc.gotoAndPlay(2); } skruetest.addEventListener(MouseEvent.CLICK, gotoCenter);
..where "skruetest" is the button, "centermc" is the movieclip where I want to go to frame 2. I don�t get errors with this code, but nothing happens when I click the button. What can I do?
package { public class priyan { public var a:String = "priyan"; public var b:String = "bhagavath"; public function method():void { trace(a); trace(b);
The above script, i got it from one of the ActionScript 3.0 book. i just work it out in flash. But it shown error 5000: The class 'priyan' must subclass 'flash.display.MovieClip' since it is linked to a library symbol of that type.
I want to create a movieclip class that subclasses another movieclip class and inherits all its properties (rather than having to rely on the include statement). In my project I'm using:An abstract parent class that extends a movieClip: "infantryDroid".[code]However everytime I try this, flash acts as though nothing was imported from the parent movieclip class.If I was to try the above code I would get the message that _root and speed (which were defined in the parent class) "are undefined".
How to change a link inside the flash element? I have SWF file with set a link inside and I want to change to mine on the website. This thing I need to control the advertisment system.Trying this, but not working:
<style> #content { position: absolute; z-index:2;
[code]....
But you need everytime to put top, left, margin-bottom parameters. Can someone modify it to make working correct without pointing top, left, margin-bottom parameters?
The stand-alone Flash player has an option to print a SWF. However, there is no shell action registered for this, and as far as I can see the only way to do it is to use a keyboard macro (or do something invasive such as inject a DLL in the player). Is there some official API for this?
i have created a flash animation for my homepage, i want to make part of that flash animation a "enter" button so when clicked would go to my page 2 on my website.
i have never done any script before and only used dreamweaver on a mac. is there an easy way to create this button to link to my next page and to stop my file to stop looping?
I have created a small application which takes it's information from an xml file and displayes it in a news ticker which is a flash Flash AS2 application. tell me the correct way to format the link tag in the xml if there is a standard when wanting to state a target for the link? The xml file currently looks like:
So what I want to do is to be able to open the link in a taget=_blank window however adding that to the end of the url does not currently work.I have added a comma and also tried using a space, space and encompassing in quotes but none are working.
I am developing PDF to e-book converter which will run on a server.I need to programmatically extract embedded fonts from PDF file to finish the project.Now I am able to extract images and text, but to display content in the Flash Player precisely I need the fonts to be extracted from PDF and compiled to SWF to be loaded by Flex application at run time.
I am wondering if it's possible, as such tool as pdf2swf.exe from SWFTools is able to do this. I have decompiled the swf file produced by the tool and there were fonts embedded.The extracted fonts will be used for displaying the same content from PDF file only, just in Flash player. So i think it will not be any rights violation? Moreover, people who will use the converter have all rights for the PDF files content.
So I see next workflow:
1. Call pdf2swf.exe to produce SWF file with fonts embedded;
2. Call some tool (Which one?) to parse previous SWF to SWFs with separate fonts.
3. Load the SWFs with fonts to Flex application at run time to correctly display content.
Some sites have forms which are Flash.How can I programmatically, fill out these forms ?Is the only solution sending POST via cURL by first monitoring the http headers being sent ?
I want to programmatically detect flash on a web page. From my search, I understand I need to parse the code and look for embed tags that have the attribute "application/x-shockwave-flash". Is that all? Or there are other ways to embed flash into a web page?
I am trying to make a graphic flash at regular intervals that I can control via AS3. I was trying to do this with tweening but I am getting bogged down because for some reason when I try to get the darn thing to loop it just won't do it. I want to be able to change the rate at which the graphic flashes on and off the screen within the constraints of the frames per second so that I can simulate a light and sound machine. Ideally I'd like to be able program the starting frequency of the flashing light (say 15hz) and the ending frequency (5hz for example) and the program would gradually shift the frequency from one to the other over the course of the graphic. For right now I would love it if I could just programmaticly set the frequency of the flashing graphic within the limitations of the frames per second.
This probably goes for all programming languages. I use Adobe Flash AS3 and for some reason that is boyond this post, I cannot use built-in dropshadow filters. I do, however, have bitmap data available, with color and alpha values. So there should be a way to draw my own dropshadow filter.... right? Any good existing algorithms I should go and check out? Not specifically looking for an AS3 implementation, any other example will probably allow me to convert the code.