Flash :: Use Graphics (for Ex) Methods Without Prefixing An Instance Variable?
Jun 28, 2011
I'm new to AS3 and HaXe, but was hoping to find a way to use methods from a final class (Graphics) without always prefixing an instance variable.Instead of something like this:
var gr:Graphics = flash.Lib.current.graphics;
gr.clear();
gr.beginFill(0xffffff, 1);
gr.drawRect(0,0,400,400);
I was hoping to get something that works like processing.org, but I guess a lot of the convenience there comes from the preprocessing. I looked at the HaXe reference on advanced types (http://haxe.org/ref/type_advanced), but I haven't been able to make anything work so far. This probably isn't possible since Graphics is final, but I thought it wouldn't hurt to ask. It seems it would be easy if I could extend Graphics
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May 24, 2011
in Flash CS4 I created two FLA file.
In the First File:
- I draw a shape;
- I convert it to a MovieClip;
- I link a MyClip class with a simple trace in the constructor;
- I export the whole file as MyClip.SWC;
In the Second File:
- I go to Edit > Preferences > ActionScript > ActionScript 3 settings and I add
-in the Library Path- the file MyClip.SWC;
- on the first frame of this swf I write var myClip:MyClip = new MyClip(); addChild(myClip);
I don't know what I'm doing wrong but when I compile (export swf) the class gets loaded (I see the trace in the output window) BUT I can't see the graphics associated to MyClip. It seems MyClip.SWC only contains the code of that clip.
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Apr 13, 2012
I am trying to delete a single line using graphics.clear() method but it clears all the instance of lines created by lineTo() method. I want to remove a single line upon click from bunch of its multiple instance.
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Jan 7, 2010
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Jul 7, 2009
i have a main movie. i use a loader to load a "example.swf" file. then i place that file inside a holder movieclip. in example.swf, i have an instance of a class i just wrote. this class has some particular methods. from my main movie, i want to call the methods of the instance of my class i have in example.swf. how can i do that??? i know it's a kind of casting, but none seems to work.
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Apr 30, 2009
I have recently adopted an FLV from someone else. It is structured "unconventionally" at best. For this reason (and because I am not well-versed in AS3), I haven't been able to get a pause/play button to function properly. About the file, The project is a 6-7 minute demo for a new product complete with voiceover. You have to drill in 3 movie clips deep before you can get to much of the animation. There are gotoAndPlay functions at the end of each 3rd-level movie clip that refer to a frame on the 2nd level.
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My button scriptstop();
import flash.media.SoundMixer;
var pp:Boolean = true;
function ppState(event:MouseEvent) {
if(pp) {
stop();
[Code] .....
What happens when I test the movieThe animation plays without problem as long as the button is not clicked. I haven't been able to see a pattern in the chaos that occurs when the button is clicked.
Sometimes nothing happens.
Sometimes it stops the sound only.
Sometimes it resets to the beginning of the movie.
Sometimes it starts play random parts on top of what was already playing.
This error appears in the output pane.
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at NameOfTheFile_fla::MainTimeline/chk()
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Dec 23, 2009
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Jan 15, 2009
Im new to AS3.[code]I have above code in a movieclip which i have Exported as a Class.But when i run it says "Constructor functions must be instance methods".
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Jan 2, 2010
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Jun 14, 2009
I'm using flash and the error message "Constructor functions must be instance methods." appears for the following code:
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Feb 11, 2010
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Oct 8, 2009
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Code:
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Feb 12, 2012
I have a base class I've used on 6 different MC's. Then when I use these MC's my function runs an if statement to check which one to add.
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Oct 12, 2010
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[code]....
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Nov 4, 2011
Say i have a movieclip named a_Mc ( ClassA ) I have a sub-movieclip named b_Mc ( ClassB )
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[Code]...
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Nov 18, 2009
How can I obtain the position of a instance whose name is stored in an variable? If there is a instance whose name I don't know, but the instance's name is store in an variable x. How can I obtain its position?
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Mar 8, 2011
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Jun 6, 2007
I have 25 instances of a movieclip "star", duplicated and assigned variables using the following code:
Code:
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[Code]...
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May 6, 2011
Ok, I've been at this for 2 days now, and really need some assistance. It seems like it should be so simple!
The part that doesn't work [code]...
Then that button in the root should be able to take the value that is in the variable "critter_pressed_new" and use that as the instance name, to make that particular mc go away.
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May 31, 2010
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[Code]...
The code in red is the issue in question. In this example, I'm trying to add a child called "pic_2", with the number two called from the variable "picCaller"
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function Limit(SetText){
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Dec 3, 2009
I am trying to create an animation that will cycle through letters (each of which have an instance name) by using a loop. I have a variable which it outputting the numbers i need if just used in a tract but i want to add it to the end of the instance name so that each instance scales one after the other. Any way of delaying each one by a few few seconds (or milliseconds if I remember the acrionscript unit of time correctly).
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Feb 1, 2010
Basically I am having errors when trying to use a variable to set my instance name.
Here is the code:
ActionScript Code:
var i:Number = 1;
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I've tried all the methods I can think of so I am hoping that one of you can give me a hand, if I can figure this out I can probably save a few hundred lines of code in an app I have just started on.
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Jul 19, 2006
How do I get the name of an instance and use it as a variable?
Something like:
my_name = getInstancename(this);
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