i have on the timeline a movie clip symbol with a blur on it. its tweened keyframed.in the stage i can see the effect. when i apple enter to do a quick .swf of my video, it doesnt show up.the image is crisp and not blurry...so i then tried to render out a .mov of the project (because thats going to be my final file type).when i exported a quicktime, there was still no blur filter
I don't understand why every flash program now seems to have no blur filters anymore. I use to use them all the time and now I have nothing to use for filters.I inspected the code:
import flash.filters.BlurFilter;var blur:BlurFilter = new BlurFilter(10, 0, 4);floodlight_beam.filters = [blur]
Doesn't seem to work.Thing is that the movieclip is in another movieclip so I had the code posted there. Also posted on the first scene. Nothing works.I can say flash downgraded when filters were removed.
Is there a way to get TweenMax to tween the filters of an DisplayObject where The filters are added in the Flash IDE.
I want to Tween between two states and it would be nice if I could do it without creating the two states with bitmaps and tween between them. One state with the filters and one without the filters. [code]...
how to reproduce the Photoshop Image/Adjustments/Photo filters... in Flash with AS3. Is the same result that you get when you put a filter over the lenses of a camera. I exclude using tint and hue from the start because I think could get this from code by using color matrix class or convolution filter
how to reproduce the Photoshop Image/Adjustments/Photo filters... in Flash with AS3. Is the same result that you get when you put a filter over the lenses of a camera. I exclude using tint and hue from the start because it doesn't
Basically, the effect I'm going for is, you click on a button that calls an mc to the stage and blurs everything below it. Within that mc is a button that when clicked, should remove both the mc and the blur filter.This is the code I have. (Also, just ignore my stupid function names. I pretty much just name them after the next word I hear in the song I'm listening to :)Main Timeline:
Code: hint.addEventListener(MouseEvent.CLICK,manipulation); function manipulation(event:MouseEvent){
Question 1: How do I add a filter to a movieclip from actionscript,More specificly, the "adjust color" filter, and I want to decrease brightness, saturation,hue, and contrast... by actionscript...If you dont know what I mean, use the circle tool to create a circle, convert to movie clip, click the "filter" tab, then click + and add a adjust color filter, you'll see what I mean...Question 2: I need to output text to 'text' documents, no I cannot use shared objects for this, as it is a program for a client, and it isn't safe enough for me.
Code: var archive:Array = []; archive[7] = "Hello I am the 8th archive";
I'm trying to lighten the load on the users' machine as much as possible. Which requires less resources: using Flash filters for Drop Shadow/Glow or creating vector shapes for the shadow/glow with the Modify > Shape > Soften Fill Edges command?
When I try to export my application to native installer with using Export Build Release, it isn't importing my sqlite database files which are in my application directory. Is there a way that I can import those database files ?
I'm trying to visualize the results of a quiz in ActionScript 3.0.What I would like some input on is how to best link the "filters" (top right corner in attached image) to the data source in a flexible OOP way.The result array now contains both number of correct answers and meta data about the person taking the quiz. The meta data could be both discrete (sex) or continuous (age).
How do I tell the boxes to, for example, change color when I change filter?Should each box object hold its own data or should there be some sort of controller listening to the filter object to dispatch an event and thereafter call a box.setColor method?
I haven't seen many Flash games on facebook or other applications really utilize it yet (or appear to utilize it).
Are there some good professional examples of its use?
Is pixel bender just too slow for practical use on today's web hardware? I read that Flash will fallback to interpreted mode on older Macs (PowerPC), for example, but is that a deal killer?
We have an ordinary video player built for Adobe Flash Player that streams a video file and plays it on a browser.However some of the video files aren't clear enough that we need additional video filters like sharpness filter while the others may require contrast filter or hue and tint filter due to its color balance.
The question is, is there any feature that are provided by Flash Player's core video component to apply those kind of filters on the fly at client-side?
I've been trying to export my .fla as a .mov from the Export>Export Movie option in the File menu. It will start exporting but once the progress meter gets to the end it just stops and never finishes.
I don't think it has anything to do with:
A: multiple scenes
B: actionscript directing to each scene
C: movieclips
since I was doing the exact same thing in CS3 without a problem.
What i'm doing now in CS4 that I wasn't in the CS3 version:
A: Motion tweens
B: importing .ai files to my library
C: using symbols created for flash in illustrator from imported .ai files.
There is the following bug in the gallery:Once you open up the gallery you see a container with all small thumbnails.If you start mouse over the main container you can see the following happen:
- shadow filter change
- quality of the thumbs change
There is a rotationY and rotationX on the main container. As soon as i remove that there is no bug and the shadow and quality of images is perfect.So what does flash do to children and their filters inside a container when using transform propertys before a MouseEvent happen to that maincontainer.You should use F5 a few times before you excaly can see it.
I've run into a bug where text (static or dynamic) is cut off when filters are applied. For example, I can create a static text object on the stage with a common font (Arial) and put some text into it, and it displays just fine. I'm putting a tween on it to gently fade it in from invisible (alpha=0%) to full (alpha=100%) and back to invisible. At this point, the text looks just fine. The trouble starts when I add a filter, like drop shadow for example. Once the filter is applied, the last character is cut off. For example, if the last word ends with an 'e', the 'e' character is lopped off vertically so only the left two thirds of the 'e' displays and the rightmost remaining third is not visible. I've tried quite a bit of adjusting things to fix this... adding multiple extra spaces at the end, increasing the size of the text box, several different fonts... nothing works except taking the filter back off. This is on the Mac version of Flash, by the way.
I need to export a 60 animation from flash. It has text and image animation on the timeline, no actionscript. The swf file when published is 5 mb. When I export as an .mov, it is 768 mb. Also, there is some jumping and stuttering.
i used cs4 for around a week, and it hasnt crashed once until today and today it crashed because of a actionscript error when i tried to test it....so i fixed the error and tried to test it again.it doesnt work everytime i try testing or publish now, it just crashes no crash report, just disappear from the screen.
I have made a christmas card in flash - but I need to export it as an animated gif of it - which I can do easily enough - my proble is the quality - it defaults to screen 72dpi but if I want better resolution it increases not only the DPI but the actual file dimensions - mega large.How can I get around 150-200 DPI and retain the original canvas size?
If I write a flash application that sequences different sounds in flash, does anyone know a way through actionscript or a third party program to get flash to export an audio file?
I made a short animation, but i can't export it as .mov or .avi (well, actually i can! But if i do, it cuts the clip down to 0-1 sec!) I have the project here (only 6mb): [URL]