Flex :: Actionscript Classes To 1 SWC File

Mar 13, 2010

I'm using Flash Builder 4 (the version after Flex Builder 3, so very similar to Flex Builder 3) and have a bunch of actionscript classes that I frequently need to reference. I have them in a separate folder/package to keep things clean.

I know that it's possible to create a SWC from these actionscript files. My question is how do I do it in Flash Builder 4 or Flex Builder 3. Do I need other tools? My objective is just to use the SWC in the project and keep things clean instead of dragging around all these files.

View 2 Replies


Similar Posts:


Flex :: Multiple AS Classes In One Swf File?

Oct 18, 2010

I'm trying to compile AS files using the mxmlc but the particular class depends on other classes. My command is something like this: mxmlc -includes classA classB -source-path=. com.example.com.classC.

This gave me classC.swf but when I loaded it, it was still looking for classA.swf and classB.swf. Is there anyway I can have just one swf file?

View 1 Replies

Actionscript 3 :: Flex 4 Two Classes In One File

May 4, 2011

Can I put two or more actionscript classes in one .as file like this:

[Code]...

It doesn't work in Flash Builder: "A file found in a source-path can not have more than one externally visible definition. classes:A;classes:B" If it possible, I'm going to ask next question. Can I place two or more packages with multiple classes in one .as file?

View 1 Replies

Flex :: Add Classes And Functions To Loaded File?

Dec 17, 2009

I have a flex application that loads swf files and displays them using the SWFLoader object.is there a way to provide different classes and functions for the swf application to use? [code]...

View 1 Replies

Actionscript 3 :: Classes In Project Override Classes In A Flash CS3 SWC File?

May 6, 2011

I have an actionscript project which uses visual symbols from an SWC. I have a CheckoutButton which has the following class associated with it (compiled into the SWC in Flash CS3).

[Code]...

View 1 Replies

Actionscript 3 :: - Access Objects Instantiated In Flex App's MXML File In Other Classes

Jul 29, 2011

I've got an object declared and instantiated in my Flex application's singular MXML file: public var CDN:CDNClass = new CDNClass; I would like to access this same CDN object (and its public methods and properties) in another class declared in a separate .as file as such:

[Code]...

But when I try to access the public method parsePlayList in the CDN object in a method in the class defined in the .as file, I get the following error: Access of undefined property CDN The reason I want to do this is to break up the logic of my application into multiple AS files and have minimal MXML files, probably only one.

View 2 Replies

Any Way To Import Classes In AS File?

Jul 7, 2009

I tried to import a class in a .as file and I had strange behaviors that I cannot explain. First of, I tried to get work a senocular class by importing it locally his script in the same directory of my main .as class.

package{
import flash.display.*;
import flash.net.*;
import flash.events.*;
import duplicateDisplayObject;

There was no error returned from the compiler saying not found but there was one telling my class is still undefined as when I try to make the class work. (possibly undefined method). So I did it with the old fashion I found in some demos, placing the .as file in a com/senocular/display/ folder:

package {
import flash.display.*;
import flash.net.*;
import flash.events.*;
import com.senocular.display.duplicateDisplayObject;

And then no errors. The compiler recognize the class and execute it.

View 5 Replies

Flex :: Display Content Assist In Flex Builder For All Classes?

Jul 16, 2010

I have a components and classes project library. Within the library, flex builder only seems to display content/code assist options for top level classes (e.g. arguments, Array) but not other classes such as VBox. Also, within the non top level classes, class properties are not provided by content assist.

View 2 Replies

ActionScript 1/2 :: Export Its Classes To A File?

Apr 19, 2011

I produce advertising banners with Flash CS4. I often have to comply to a max weight of 40K. Sometimes I use functionnalities that make Flash export actionscript classes to a frame in the swf which makes it exceed the 40k limit. Is there a way to make flash export those classes to a separate file instead of in a frame?

View 3 Replies

ActionScript 3.0 :: Use One XML-file For Multiple Classes?

Dec 27, 2009

Is there a way I can load an xml-file in a separate as-file and use this for multiple classes? (Or, should I load the xml-file in every class I want to use it in)

for example i set up a basic xml structure

test.xml

Code:
<xml>
<first>use this data in the first class</first>
<second>use this data in the second class</second>

[Code].....

View 1 Replies

ActionScript 3.0 :: Multiple Classes In One File

Dec 5, 2009

So, what exactly are the rules on several classes inside of one AS file?So far, the only way I have been able to do this is by putting the class outside of the package brackets with no namespace selected (which I believe means 'internal' by default, right?)[code]So, using this notation, I'm wondering if a few things are possible:

1. Putting several 'secret' classes in the same AS file?

2. Making these classes public via the "Main" class, the one that the AS file is actually made for?Both examples applied here. Are these the right ways to do this?:[code]

3. Since these classes are marked as internal, they should be available to classes which extend the Main class AND classes in the same package without any import statements, correct?

4. Does embedding classes like this affect performance in any way?

5. Will these embedded classes always be compiled even if they are never accessed or referenced, similar to Library items or other classes?

View 3 Replies

ActionScript 3.0 :: Possible To Declare Two Classes In One File?

Oct 30, 2010

Can I declare 2 classes in the one AS3 file? I tried this without success
package {
public class ClassTest {
private var a:classTest2;
public function ClassTest() {
a=new ClassTest2();
[Code] ......

View 1 Replies

ActionScript 3.0 :: Use Flex Classes From Flex Library Project?

Mar 4, 2012

If I create a Flex Library project, am I able to use Flex classes from within the library?

The reason I ask is because I'm working in a Flex Library project and trying to use the mx.rpc.soap package. I can import the the package without an issue, and even get code hinting making me think the package is available. Of course I can even see the swcs included in the project. However, when I try to instantiate the WebService class, I get an error when building. Flash Buidler IDE doesn't tell me what the error is, and I don't go into debug mode when I continue with building. I haven't tried connecting to the service yet, just importing the Class and creating a new instance.

View 3 Replies

Class :: Extract Actionscript Classes From A Swf File?

Oct 11, 2011

when I try to extract .fla and .as from .swf (from Sothink SWF Decompiler), the classes in the file .as are all numbers, like this:

aso#33082.onPress = function ()
{
or

[code]....

View 1 Replies

ActionScript 3.0 :: OOP - Making A Multipage File Using Classes

Nov 10, 2010

Basically I'm trying to make an air app which contains a variety of different pages - I was under the understanding that each page would have its own class file, with everything being instantiated for that page within the class file.

If that is the case, then how would I make the transition from class to class and also remove the previous class so it doesnt take up memory?

View 7 Replies

ActionScript 3.0 :: File Size And Loading Classes?

Feb 6, 2010

i have several custom classes which all contain Sprites.does the fact that each as file imports flash.display.Sprite increase file size?i would assume when compiling that flash is smart enough to just import each package once but i just want to make sure.an over simplified example (obviously in this example the over all effect is 0 but i am starting to have more and more custom classes so i want to know)say i have a simple class that extends sprite to include an index property.

public class NewSprite extends Sprite {
public var index:int
}

now if in my code i would like to have "Sprite"s and "NewSprite"s for my own benefit of keeping track of what needs an index but does it add to file size to import flash.graphics.Sprite twice or would i be better off just importing NewSprite.also if i add variables to a custom class but dont give them a value does it take up extra space - for instance if the above NewSprite had 99999 indices instead of 1 - i am assuming if each index has a value the NewSprite is much bigger, but if i leave each index null, does it still increase file size?

View 1 Replies

ActionScript 2.0 :: Classes File - MovieClip Buttons To Animate In And Out

Feb 25, 2009

I'm working with an ActionScript Classes file for some MovieClip buttons to animate In and Out. Everything is working the way it should but I would like the button to stay indicated once clicked on and then animate out once a new button is selected. The way I set it up in the past isn't very efficient and the next project I'm working on is going to be a lot of buttons. Trying to learn something more efficient.

Here is the AS class code:
class ButtonClass extends MovieClip {
public function ButtonClass() {
this.onRollOver = this.Over;
this.onRollOut = this.Out;
} private function Over() {
this.gotoAndPlay("Over");
} private function Out() {
this.gotoAndPlay("Out");
}}

And then for the MC button in the FLA:
b1.btnMC.btnText.text = "PORTFOLIO";
b2.btnMC.btnText.text = "CONTACT";

View 1 Replies

Actionscript 3 :: Distribute Classes And Packages As A Single File?

May 18, 2011

I have a small framework that I would like to put out there. I would love to export these classes as a single file. I know there is a SWC format, but there is not much recent information on how to export build this and I have a feeling this format might be outdated.

View 1 Replies

ActionScript 3.0 :: Using Classes To Add Code Instead Of Adding It Directly In FLA File

Mar 3, 2010

for first time decided to start using Classes to add my code instead of adding it directly in Flash and I really thought I knew how to handle this since I have created some re-usable classes before where you target an object by passing parameter etc,I thought that if I had one function (method) in my class and I wanted to call it from my .fla file all I needed to do was to create an instance of the class and then call my method.[code]But this doesn't work I get a message that says that it is missing arguments.how to use my code directly on a class and what are the differences of doing this versus putting the code directly on my .fla file and if it's even a good practice to do this?

View 10 Replies

ActionScript 3.0 :: Don't Lower Level Classes Recognize Symbols Used In The .fla File?

Dec 15, 2009

I'm trying to reorganize my code. I have a Paradox.as file, which is linked to a Paradox.fla file. When I referenced symbols placed on the timeline in my Paradox.as file, my animation code works. Then I decided to move the code lower down into the hierarchy. In my Paradox.as file, I create new instances of the Character class. The following is the folder hierarchy for the related files. * denotes a folder, and tab denotes its contents:

[Code].....

View 4 Replies

ActionScript 3.0 :: Retrieving File Names From Main Timeline Into Classes?

Jul 27, 2010

I have the following code on the main timeline. I have soundLoad_mc assigned to the SoundChgUrl class.soundLoad_mc.mp3URL = "climbing.mp3";soundLoad_mc.swfName = "journey.swf";The code below is from SoundChgUrl. The import to mp3URL works. The one to swfName does not - it throws "1119: Access of possibly undefined property swfName through a reference with static type classes:SoundChgUrl." This doesn't make sense to me.

package classes{ import flash.display.MovieClip;  import flash.net.URLRequest;  import flash.net.navigateToURL;  import flash.events.Event;  import flash.media.Sound;  import

[code].....

View 2 Replies

ActionScript 3.0 :: Classes - Access The Instance Name In The Play Button.as File

Jul 31, 2011

i created a button on the stage and made it a movie clip and called it's instance name "play_btn" then i made a document class "main.as" and a second class "play button.as" what i want to do but can't figure out how is to access the instance name in the play button.as file like this...

[Code]...

View 9 Replies

ActionScript 3.0 :: Layering With Classes - Animation Plays On Top Of Everything On The Stage In .fla File

Apr 15, 2010

I am currently coding a drag and drop style game where you drag a seed to a target and it plays an animation within the seed movieclip. I am using classes to import instances of the see onto the stage and the problem I am having is that the animation plays on top of everything on the stage in my .fla file. Is there a way to have the animation play under a layer on my main timeline? I've tried to find an answer to this problem but to no avail. I have attached my files

View 2 Replies

ActionScript 3.0 :: Extracting Multiple Classes From An Swf File Using ContentLoaderInfo.applicationDomain.getDefinition

Jan 14, 2010

I'm building a 10 channel mixer/remixer in Flash. Users can select a "song" to load from an xml driven combo box at the top of the application. In the document class, there is a function that takes the selected item from the combo box and loads in an external swf, which just serves as a library for the 10 sounds of a particular song. I then have to extract each of these sounds by their class names ("Track1", "Track2", "Track3", etc...) and send them off to their respective "MixerChannel" objects. As you can see, the following code block in the "initHandler" is pretty long and redundant. Is there any other way/shortcuts I can use to reduce the code a bit?

[Code]....

View 4 Replies

ActionScript 3.0 :: Make Sure Property Values From Xml File Are Fitting Sweetly Into Classes

Oct 29, 2009

i been trying to figure out a way to make sure my property values from my xml file are fitting sweetly into my classes.

using 'property is XClassType' pretty much tells me if its an array, boolean, number. But strings are a bit weird. Even though the property is declared public var some:String the below test doesn't trigger it being set to a String. Are Strings different than Boolean, Array, Number, etc.?

Code:
if (myTarget[i] is String) {
trace("prop is string");
myTarget[i]=String(mySource[i]);
}

View 4 Replies

ActionScript 3.0 :: Sockets, Security And Classes Policy-file-request/> Hell?

Feb 15, 2008

Last few months I experienced lot pain of due to Flash Player 9 version 3 (I thought that 9 is version no.).

Last thing is new socket policy files and all the new security "improvements". We finally forced sockets to works, to:[URL]..

[Code]...

How I can wrap socket class and avoid <policy-file-request/>?

View 14 Replies

Auto-import As3 Classes (internal/intrinsic Flash Player Classes At Least) Using Emacs?

Aug 23, 2011

Is there any way to auto-import as3 classes (internal/intrinsic Flash Player classes at least) using Emacs ?

Looked for as3-mode and actionscript-mode but nothing working was found. as3-mode can import class if it is opened in buffer (but not *.mxml files)

View 1 Replies

ActionScript 3.0 :: Unexpected Errors, Multiple Helper Classes, Extended Classes?

Jan 9, 2010

The examples I'll use don't do anything - they're classes without ANY members - no variables, methods, anything.

Let's say I extends Sprite and call it MySprite.

I save it in test.core

[code]...

Now I create another custom class called MyWindow that extends MySprite.

I save it in test.windows

[code]...

Then I create another class that extends MyWindows (the example I'll use is a document class - but that doesn't matter - I've tested using an instance too).

[code]...

Notice that I'm not even trying to instantiate the helper classes - just having them there throws the error.

If there is only a single helper class, everything runs fine.

Also note that - as far as I can tell - this only happens when extending one class from another package, then extending that class with more than one helper object.I'm pretty sure there's no namespace bumps or typographical errors, as this is a very pared-down version of the original application.

EDIT: seems the problem exists even without the crossing packages - even extending MySprite in the document class with multiple internal classes generates this error.

View 4 Replies

Actionscript 3 :: Inside The Library Use Of A Bunch Of Classes/packages - Expose One Of These Classes?

Feb 3, 2012

I am creating a library in AS3. Inside the library I make use of a bunch of classes/packages that need not be exposed to the end user of my lib. I want to only expose one of these classes.

I guess my questions are:

1) How are libraries commonly distributed in AS3?

2) Is there a .jar equivalent in AS3 that developers can include, but will only have access/knowledge of the classes I've declared as public?

View 2 Replies

Actionscript 3 :: Include External Plain File In Pure Project (packages/classes)?

Jan 13, 2011

I'm building Action Script project in Flash Builder. No flex, no third party libs. Pure actionscript - hierarchy of packages and classes. How do I include a plain external .as file, which is not a package or class, but just a set of statements?

View 1 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved