ActionScript 3.0 :: Classes - Access The Instance Name In The Play Button.as File
Jul 31, 2011
i created a button on the stage and made it a movie clip and called it's instance name "play_btn" then i made a document class "main.as" and a second class "play button.as" what i want to do but can't figure out how is to access the instance name in the play button.as file like this...
[Code]...
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Jul 30, 2011
i created a button on the stage and made it a movie clip and called it's instance name "play_btn" then i made a document class "main.as" and a second class "play button.as".so what i want to do but can't figure out how is to access the instance name in the play button.as file like this...
public class login_page extends MovieClip {
public function login_page() {
play_btn.addEventListener(MouseEvent.MOUSE_DOWN, onPlayDown);[code]...
and then i want to call the function in the main.as.. but the general problem is that i want to access the instance name "play_btn" in the "playbutton.as" file...
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Apr 16, 2011
I placed a movie clip instance inside a button, and I want this movie clip to play when the button is released. I'm using this code on the frame containing the button:
function playMovie(event:MouseEvent)
{
this.theButton.theMC.gotoAndPlay(3);
[code].....
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Sep 14, 2009
In my timeline I have a button, with an instance name of view_only_button. On my actions layer, I have code that is attempting to add a listener for a MOUSE_DOWN event. The frame that has the button is the same as where the actionscript is going, but of course it is two different layers. When I try accessing the variable by the code below, I get the error:
Error #1009: Cannot access a property or method of a null object reference.
ActionScript Code:
view_only_button.addEventListener(MouseEvent.MOUSE_DOWN, viewOnlyDownHandler);
function viewOnlyDownHandler(event:MouseEvent):void{
//Code to execute inside of the event call
}
When commenting the addEventListener line out, the error goes away. I am unsure why this would issue an error
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Nov 20, 2009
how do you access a button inside a movie clip by instance name? i want to add an event listener to the button.
i tried:
Code:
myMovieClip.myButton.addEventListener(MouseEvent.MOUSE_DOWN etc......
and got no errors but at the same time it didnt respond to my event listener
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Jul 29, 2011
I've got an object declared and instantiated in my Flex application's singular MXML file: public var CDN:CDNClass = new CDNClass; I would like to access this same CDN object (and its public methods and properties) in another class declared in a separate .as file as such:
[Code]...
But when I try to access the public method parsePlayList in the CDN object in a method in the class defined in the .as file, I get the following error: Access of undefined property CDN The reason I want to do this is to break up the logic of my application into multiple AS files and have minimal MXML files, probably only one.
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Jul 31, 2011
I created a button on the stage and made it a movie clip and called it's instance name "play_btn" then i made a document class "main.as" and a second class "play button.as". How is to access the instance name in the play button.as file like this...
public class login_page extends MovieClip {
public function login_page() {
play_btn.addEventListener(MouseEvent.MOUSE_DOWN, onPlayDown);
} public function onPlayDown(evt:MouseEvent):void {
trace("Test");
}}
And then I want to call the function in the main.as.. but the general problem is that I want to access the instance name "play_btn" in the "playbutton.as" file. I tried to link it to the class but i get this error: 1120: Access of undefined property play_btn.
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May 6, 2010
I created a button (button symbol), inside this button symbol there is a vector shape which will change colours in mouse over and a dynamic text field. i want to use this button symbol in more than one locations in my stage. so i need to change the label of these instances (by changing dynamic text ). but i can't access the dynamic text in as3 using following code,
btnsample.txtbtnlabel.text = "button label"
this code is working fine for a movie clip symbol but not for a button symbol.
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Jun 15, 2009
I'm using flash CS4. I am trying to make a piano. It will be the header of a web page when the mouse rolls over a key the appropriate note plays- ideally the key would appear to be pressed as well. I have a jpg of a piano keyboard imported as a graphic. On a new layer I have made a button whos over state has a blank keyframe. I have imported that button to the stage and given the instance a name. I have attached a sound to the over keyframe (middle C).
I have dropped a second instance of the button onto the stage and given it a unique name. When I attach the next sound (D pitch) to the over state it changes the original middle C. How can I get each instance of a button to play a unique sound? I have tried using a new layer for each button but that didnt work. Do I have to make a brand new button for each note? I have reduced my design to include only 16 notes (I originally wanted 32 but I thought that may take too long to download)---
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Sep 27, 2011
What I want to do is have one movieclip that has many frames and turn that into a button and then make different instances of the button and have those instances display a certain frame of the underlying movieclip.
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Jul 14, 2011
I am trying to make a swf with one FLV playback player and 6 buttons. I've got 6 different videofiles that I want to have linked to this swf. Some of the videos are quit large.When starting the Swf, the first video has to start, after playing it, it has to stop. Then you must be able to choose which video to play by clicking one of the buttons. I don't want to have small thumbnails of the video, just plain and simple buttons.I have to have all my files, both fla, swf and xml files in the same directory (I cannot have them stored in different folders, since I have to upload this to a cms system which has limited upload properties).
I've tried to find the right script on the internet, I'm not very good at scripting myselve, actually rather poor educated there.It seems to me that I have to make an xml file with a list of all my videos, I have my default swf ready, with a FLVplayback and buttons.Now there's just the coding part....
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Feb 27, 2012
I have created two buttons for separate audio files. Essentially if you click on the button it will play and stop. This works great! I have also injected a SoundMixer.stopAll(); to ensure if you click between both buttons that it will stop the current audio file to play the next one. My problem is when I select the 2nd button for the first time everything seems to be working...it's when I attempt to click on the first button again, that it will require 2 clicks and then it stops and plays accordingly...anyone know how I could eliminate this annoying two click process?
[Code]...
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May 6, 2011
I have an actionscript project which uses visual symbols from an SWC. I have a CheckoutButton which has the following class associated with it (compiled into the SWC in Flash CS3).
[Code]...
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Apr 22, 2012
I have a main.swf file. From that file I am accessing the external.swf file which is an external file.
Now, how can I write code on my main.swf file for the button which is on my external.swf file?
Activities.MainPanel.close_btn.addEventListener(Mo useEvent.CLICK, btnClickClose);
Activities.MainPanel.close_btn (This buttons is actually on external.swf file, but I want to write code on main.swf file to execute it on external.swf) how can I control one swf button on other swf file?
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May 1, 2009
Using Macromedia Flash Professional 8.
I have a website banner made in Flash. I have added a music file to it and Play and Stop buttons. I also have a Replay button to replay the banner animation once it stops.
I have put the music on a separate frame so that it will not play automatically when the banner loads. I have made the Play button direct to the frame the music is located at so that when clicked, it will go to that frame and play the music file.
The problem I am currently having is that if I click the Play button more than once, it will play the music file again on top of the current play-through.
So if I click Play, the music will play. Then if I click it again, the music will play again, but on top of the first instance of the music, so two instances of it will now be playing and it sounds horrible.
I would like to make it so that if you click Play when the music is playing, it will not play the music again until the music has stopped.
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Jun 14, 2010
I've always wrote all my code into the .fla and now I'm trying to use classes more. I have my file loading the document class. Then the document class imports two additional classes. In my constructor of the document class I am creating a new instance of both additional classes. Here is my doc class:
[Code]...
Now inside of the other two classes I should be able to just use main_class.myFunc(); Correct? Why isn't is working? How can I interact classes? If I create a new instance to the class I want to access then I get a stack over flow error. Inside remoting class in the constructor my code; main_class = new CheckoutMain(); main_class.myFunc();
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Oct 14, 2009
I have to admit I pretty much ran away from Flash when AS2 came along and only used it for animation purposes over the last 5 years.So I'm having a major crash course in AS3 in Flash CS3 and I'm not enjoying it one bit. I'm getting maybe 10mins of finished work per hour as I try to figure out the limits and rules of AS3. Quite often it seems that AS3 simply can't do what I want it to. Anyway: Characterchecks.as is the main class and it loads a bunch of XML into four arrays. The file starts like this:[code]If I trace the value of, say, cc._Categories from the main FLA, it's empty. I'm guessing that the next line of AS in the main FLA doesn't wait for the previously called function to complete? (This may tie in to my next problem)My next step is that I want to display various things based on the data in the array. I have another class, Display.as which will hold all the functions to create the items on display. I thought it would be best for these to be a separate object. I wonder if I'm right?
So I declare an instance of Characterchecks in the main FLA and call it cc, and then run the functions to populate the arrays... Now I create an instance of Display and call it cd. How can I get functions in cd to see the values of the variables in cc? And if the main timeline can't tell that the functions aren't finished filling the arrays, how is cd supposed to know?I might be asking dumb questions, or maybe I'm doing things ***-backwards, I don't know. I'd appreciate any help, I really would. This whole thing has me at the end of my tether... being the most technically advanced person in my circle of co-workers and web design friends means I have no-one to explain why things need to be done a certain way or what the best way is.
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Sep 20, 2005
What I need is an AS code for a button which first play an animation ( a motion tween) and then load an external swf file.
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Jun 23, 2006
I'm building a photogallery base on this tutorial http:[url]....I'm trying to add a play button, so the gallery would play the pictures onRelease of the button at interval of 3s.It's not working. my code is:
playBTN.onPress = function() {
this._alpha = 50;
setInterval(this, "nextImage", 3000, 1);[code]....
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Oct 6, 2010
the method for stopping/playing sound in 2.0 don't work for 3.0. i can stop the sound by going to a different page/frame on the site.but i want the buttons.
1. play button?
2.stop button?
3.mute button?
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Jan 15, 2007
im trying to play a frame in an external .swf with a button from my main flash file.
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Aug 12, 2010
I have an SWC of all my graphical assets. I'm using FlashDevelop as my IDE, and I have set the SWC as a path.I can import classes in the SWC just fine and the the intellisense works. But when I try to create a new instance of one of the assets, it seems to work, I can trace out the variable I assign it to, but when I try to add the actor to the stage it doesnt show up.
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Feb 23, 2011
I'm trying to load a local SWF file and use the classes in that SWF (its a code only SWF, nothing in library).
Here's the code that loads the library:
Code:
var AD:ApplicationDomain = ApplicationDomain.currentDomain;
var context:LoaderContext = new LoaderContext(false, AD);
SA_gamecore_loader = new Loader();
[Code]....
ReferenceError: Error #1065: Variable MenuArt is not defined.
The GameCore.swf is in the same location as the parent swf.
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May 27, 2010
I am using CS3 with Actionscript 2.0I am trying to get a play / pause button to control a movie clip.I have placed the MC on one layer and the button on another layer.The button works great.All I need is the AS to control the timeline of the movie clip.
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Aug 11, 2009
I'm stuck in a project because I don't know how to communicate with other classes in another external swf? After I load the swf using the loader class how would I be able to access the classes loaded by the swf?
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Aug 18, 2009
What I am trying to do is pull data from an XML file so that I can store paramaters for my FLV player (i.e. flv link, dimensions, video name, etc) I can get the data from the XML file and story it in a dictionary but I am unable to access the data from my main class. I know it has to be something pretty simple but I think i have been looking at it to long to see it.
// Main.as
package includes.action{ import fl.video.FLVPlayback; import flash.display.*; import flash.events.*; import flash.net.URLLoader; import flash.utils.Dictionary; import includes.action.XMLData; public class Main extends Sprite[code]..........
basically with all my traces this is what I get back...
// Trace dataVIDOEXML COUNT: undefinedELEMENTS: nullMAIN:LINK: nullWe are in LoadXMLname - no get: mortgagename - get: mortgage
The trace for Elements and Main:Link should give me back the name of the video but as of yet its either returning NULL or undefined.
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May 6, 2010
I'm making a little application in Actionscript 3. In my initApp.as I have created another class which needs to edit the currentState, which is only accessible from the main .as (initApp.as). I found a solution such that I can reach the currentState property from my other class: Application.application.currentState.This is however not a good solution as it couples the classes too much.. is there a better way of editing the currentState from other classes?
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Feb 23, 2011
I'm trying to load a local SWF file and use the classes in that SWF (its a code only SWF, nothing in library).[code]And this is the message that's traced: ReferenceError: Error #1065: Variable MenuArt is not defined.The GameCore.swf is in the same location as the parent swf. I'm using Flash Develop if that helps.
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Dec 13, 2011
I'm coding a small flash game, and wan't to access different functions between classes. In C# I'm used to just making it static, but I'm having some problems with it.Here goes:
Main.as
package
{
import Bus;[code].............
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Jan 9, 2010
How to organize access to classes from the loaded swf?[code]...
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