ActionScript 3.0 :: Access Classes Loaded By Swf?

Aug 11, 2009

I'm stuck in a project because I don't know how to communicate with other classes in another external swf? After I load the swf using the loader class how would I be able to access the classes loaded by the swf?

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ActionScript 2.0 :: Access To Classes From Loaded Swf?

Jan 9, 2010

How to organize access to classes from the loaded swf?[code]...

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ActionScript 3.0 :: How To Access Swc Classes

Aug 12, 2010

I have an SWC of all my graphical assets. I'm using FlashDevelop as my IDE, and I have set the SWC as a path.I can import classes in the SWC just fine and the the intellisense works. But when I try to create a new instance of one of the assets, it seems to work, I can trace out the variable I assign it to, but when I try to add the actor to the stage it doesnt show up.

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ActionScript 3.0 :: Can't Access Classes In Another SWF

Feb 23, 2011

I'm trying to load a local SWF file and use the classes in that SWF (its a code only SWF, nothing in library).

Here's the code that loads the library:

Code:
var AD:ApplicationDomain = ApplicationDomain.currentDomain;
var context:LoaderContext = new LoaderContext(false, AD);
SA_gamecore_loader = new Loader();

[Code]....

ReferenceError: Error #1065: Variable MenuArt is not defined.

The GameCore.swf is in the same location as the parent swf.

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ActionScript 3.0 :: Access Variables Across Classes?

Aug 18, 2009

What I am trying to do is pull data from an XML file so that I can store paramaters for my FLV player (i.e. flv link, dimensions, video name, etc) I can get the data from the XML file and story it in a dictionary but I am unable to access the data from my main class. I know it has to be something pretty simple but I think i have been looking at it to long to see it.
 
// Main.as
package includes.action{    import fl.video.FLVPlayback;    import flash.display.*;    import flash.events.*;    import flash.net.URLLoader;    import flash.utils.Dictionary;    import includes.action.XMLData;        public class Main extends Sprite[code]..........
 
basically with all my traces this is what I get back...
 
// Trace dataVIDOEXML COUNT: undefinedELEMENTS: nullMAIN:LINK: nullWe are in LoadXMLname - no get: mortgagename - get: mortgage
 
 The trace for Elements and Main:Link should give me back the name of the video but as of yet its either returning NULL or undefined.

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Flex :: Access 'currentState' From Other Classes?

May 6, 2010

I'm making a little application in Actionscript 3. In my initApp.as I have created another class which needs to edit the currentState, which is only accessible from the main .as (initApp.as). I found a solution such that I can reach the currentState property from my other class: Application.application.currentState.This is however not a good solution as it couples the classes too much.. is there a better way of editing the currentState from other classes?

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Actionscript 3 :: Flash Can't Access Classes In Another SWF

Feb 23, 2011

I'm trying to load a local SWF file and use the classes in that SWF (its a code only SWF, nothing in library).[code]And this is the message that's traced: ReferenceError: Error #1065: Variable MenuArt is not defined.The GameCore.swf is in the same location as the parent swf. I'm using Flash Develop if that helps.

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Flash :: Access Different Functions Between Classes?

Dec 13, 2011

I'm coding a small flash game, and wan't to access different functions between classes. In C# I'm used to just making it static, but I'm having some problems with it.Here goes:

Main.as
package
{
import Bus;[code].............

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ActionScript 3.0 :: Access A Library Of Classes Swf?

Jan 9, 2012

I'm having some doubts about how to access some features of embedded files and loaded.

For example, I created a .fla and added a symbol to your library - a MovieClip with name and class circle. Then convert the .fla to .swf, thus becoming test.swf.[code]...

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ActionScript 3.0 :: Access Classes From Embedded SWF?

May 20, 2011

Have any of you guys attempted to embed a library SWF and access the classes as it was an externally loaded SWF? If so, how is it done? In an effort to make my game into a single SWF, I have no other option than to embed my external library SWF's, the simplest of which is just an SWF full of images in the library. My normal method is this

[Code]...

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Flash - Access Stage Elements From Sub Classes?

Mar 16, 2011

Access stage objects (like Movie Clip or text fields) from sub classes.The problem came when I define a subclass and try to access stage objects. How can I do that?Imagine I have a movie clip named redBox_mc on the stage.I want to change it`s alpha after I get my xml loaded.(or any other action in subclass)

Main class:

package src{
// ..
public class code01 extends MovieClip {
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[code]...

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ActionScript 3.0 :: Access Variables From External Classes?

May 9, 2010

I'm working on a game. Yep. I have the main class where I control all the stuff that's packed in external classes. My current issue is that I listen for a mouse event to happen, and when the left button is pressed, I add a child to the stage.[code]...

However, I want to set all the stats of the bullet in an external class called "Rock". In the main class I just attach a movieclip to the stage, and the behavior of this MC is supposed to be controlled by the Rock class. The problem is I dont know how to access the bullet variable from the Rock class.

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ActionScript 3.0 :: DocumentClass And Access Clips From Other Classes

Apr 13, 2010

I'm new to AS3 and am starting to use OOP in flash. However I run into some problems with accessing movieclips from other classes. I am creating a DocumentClass (like Lee Brimelow showed in one of his tuts) and from that class I want to completely generate the movie using other classes and such. However I run into a problem when I need to access movieclip properties from other classes. Here's an example of what I have:

Code:
Select allpackage{
import flash.display.DisplayObject;
import flash.display.Stage;
import flash.display.MovieClip;
import com.dreamline._root.*;
public class DocumentClass extends MovieClip
[Code] .....

How to add clips from my DocumentClass and access them in the flHandler class without having to forward this.dpStage as a parameter.

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ActionScript 3.0 :: Why Can't Classes Access Objects On Stage

Jul 22, 2009

Im trying to get used to packages and classes in AS3. Im used to put all code on the first frame of the timeline, but now i have 442 lines of code on the first frame. Yeah 442. And this is for a game engine so i thought i should put it inside some classes to make it easier to read an reusable. But i have noticed that if i create a class called Code and make a instance of that class like this:[AS]var codeObject:Code = new Code();[/AS]i get a bunch of errors because the class cant Acess the stage and the display list.i found a workaround by linking the class to a movieClip and and do this:[AS]MovieClip(parent);[/AS?

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ActionScript 3.0 :: Access Class Variables From Another Classes

Jan 10, 2012

The system i am trying to make is structured like this: How can i acess the vars of the class var from the other classes?

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ActionScript 3.0 :: Access Vars Between Document Class And Other Classes?

Apr 19, 2009

For the example, there's a single FLA with a document class "main.as." In the public class main.as package, there is a public variable: "var example:String='example';." Inside of the FLA, there is one movie clip in the library and it is assigned a custom base class "sub.as." The movie clip is then placed on the first frame of the stage so its constructor is run at runtime and reads the value of example.

What is the proper way to get the value of "example" in the root document class? Using "root.example" in the sub.as class to target the document class returns an error and when I trace "root", I get "null." Main.example naturally throws an error because that's looking at the actual class and not the movie / stage its attached to.The round-about way I've done it before is to dynamically add the object in the library and pass in the root path when I create a new instance of it (example: submc:sub = new sub(this); ).Is there anyway to get back to the document class with a built-in method like root, etc?

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Professional :: Access Variables And Classes Declared In Child?

Apr 16, 2010

I have a menu movieclip that has several buttons, each with listeners writtin in the movieclip's actions layer in Frame1. The script goes something like this:

[Code]...

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ActionScript 3.0 :: Protected Set Functions - Cannot Access From Child Classes

Feb 20, 2009

I have this function in the parent class:
ActionScript Code:
private m_colors:Array;
protected function set colors(clrs:Array):void {
m_colors = clrs;
}

Then, in my child class I want to call this as:
super.colors = [15, 255];
But it throws an error, it says:
Ambiguous reference to colors. If I do the same with a common function, not a setter one, then just calling it with its name in my child class works fine.

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ActionScript 3.0 :: Access Elements On The Stage From External Classes?

Nov 19, 2009

[code]Also pass the Stage reference still it not showing any error and text box is also blank,text is embed ed and the code is.[code]If I put import flash. display. List; it shows an error 1172: Definition flash.display:List could not be found.

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ActionScript 3.0 :: Can't Access Properties Of Extended Abstract Classes

Dec 10, 2009

Im building a project using an MVC pattern. I have (pseudo) abstract classes Model and View, each extended with particular models and views. But I cannot access properties on the extended classes of Model...Model simply distributes XML data, heres its constructor:

Code:
public function Model(data:XML)
{
_data = data; /*_data is a protected var of type XML in Model*/
}

MainModel extends Model, and has a property called _background of type Background which also extends Model:

Code:

private var _background:Background = new Background(some XML source);
public function MainModel(data:XML)
{

[code]....

The problem arises when I try to pass MainModel's background property as a parameter of _bgView (highlighted in red above). The compiler says there is no background property on Model, which is true, but I need it to look at its extended class MainModel, not Model. I've typed MainView's constructor parameter with MainModel, but it is still seeing it as Model.

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ActionScript 3.0 :: Can't Access Properties Of Extended Abstract Classes?

Dec 10, 2009

Im building a project using an MVC pattern. I have (pseudo) abstract classes Model and View, each extended with particular models and views. But I cannot access properties on the extended classes of Model...Model simply distributes XML data, heres its constructor:

Code:
public function Model(data:XML)
{

[code]......

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ActionScript 3.0 :: How To Access Static Function From Runtime Classes

Jun 1, 2011

I load many classes in at runtime from external SWF's, accessing those classes is pretty simple, like so -
var currentDomain:ApplicationDomain = ApplicationDomain.currentDomain;
var modelClass:Class = currentDomain.getDefinition(className) as Class;
var model:Model3D = new modelClass();
However I've never tried to access static functions from a runtime class, and now I need to. How is it done? It seems like something that should be simple, but I haven't worked it out yet.

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Professional :: Unloading Loaded SWF Classes?

Jun 6, 2011

The first part is that I am downloading a SWF from a server that has a bunch of exported images in it. I am doing a lookup of the class names for these images then using that to load the data into the application. Later on down the line it is possible to download a separate SWF that has images in the same format with overlapping names.The issue here is that when loading the second SWF with duplicate names it doesn't overwrite the data as one might expect, it uses whatever was loaded first. So I need to know if it's possible to either make it overwrite the classes with the new data or throw them away before loading the new SWF so the old ones don't get in the way. Is this possible at all

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ActionScript 3.0 :: External Swf Classes Loaded?

Mar 5, 2012

I have external swf (ext.swf) that is loaded in my FlashDevelop as3 project.When I make check (objectsList[0] is Class1) I am getting false even though the objectsList[0] element is Class1. The Class1 is in the ext.swfBut when I write command like (objectListInExternalSwf[0] is Class1) in external swf and then use that swf in my project and make check (objectsList[0] is Class1)My question is: do I have to use all the classes in my external swf so the compile

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Actionscript 3 :: External Swf Classes Loaded?

Mar 5, 2012

I have external swf (ext.swf) that is loaded in my FlashDevelop as3 project.When I make check (objectsList[0] is Class1) I am getting false even thoughthe objectsList[0] element is Class1. The Class1 is in the ext.swfBut when I write command like (objectListInExternalSwf[0] is Class1) in externalswf and then use that swf in my project and make check (objectsList[0] is Class1)I get true. My question is: do I have to use all the classes in my external swf so the compilerhave to put them in the swf so they can be used in other projects where the swf is loaded as external?

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ActionScript 3.0 :: Separating Classes From Loaded Swf?

Sep 10, 2009

In my code I have SWF A and SWF B.

SWF A loads SWF B.

The problem that I have is that both of the SWF's have a class of the same name but that have different member variables.

So from time to time depending on the scenario conflicts occur.

How can I avoid this?

I remember reading before about being able to separate the classes of two different swf but I can't find the article again

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ActionScript 2.0 :: Accessing Classes In Loaded Swf?

Jun 22, 2009

I have 2 swfs, one is main and it loads other file "skin.swf". skin contains object of custom class SkinClass. I can access it from main swf, but when I try to cast that object, the result is null. This happens when I use absolute url, when I load skin from relative url, everything is ok.

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ActionScript 3.0 :: Overlapped Classes In A Loaded Swf?

Jan 31, 2010

I make flash games with a standardized UI. There are dozens of different *.fla files of different games, created at different times, and all them should share the same interface. My solution was to put this interface into a Library.swf and make every game load that file first and initialize the required classes. It worked perfectly.Now, the UI and the game had to exchange events. If the "Next" button in the UI is clicked, the game has to know it. The solution was create an InterfaceEvent class. The game calls

Code:
ui.addEventListener(InterfaceEvent.BTN_NEXT_CLICKED, desiredFunction)
and the UI dispatches

[code].....

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Actionscript 3 :: Access Entry Point Class Object From Other Classes Of The App?

Jul 26, 2011

Just wonder if I can reference entry point object from any place in the app? Is it maybe assigned to some global object, like stage is for example? Currently I use static methods and variables, but this breaks encapsulation.

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ActionScript 3.0 :: Classes - Access The Instance Name In The Play Button.as File

Jul 31, 2011

i created a button on the stage and made it a movie clip and called it's instance name "play_btn" then i made a document class "main.as" and a second class "play button.as" what i want to do but can't figure out how is to access the instance name in the play button.as file like this...

[Code]...

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