ActionScript 3.0 :: Overlapped Classes In A Loaded Swf?

Jan 31, 2010

I make flash games with a standardized UI. There are dozens of different *.fla files of different games, created at different times, and all them should share the same interface. My solution was to put this interface into a Library.swf and make every game load that file first and initialize the required classes. It worked perfectly.Now, the UI and the game had to exchange events. If the "Next" button in the UI is clicked, the game has to know it. The solution was create an InterfaceEvent class. The game calls

Code:
ui.addEventListener(InterfaceEvent.BTN_NEXT_CLICKED, desiredFunction)
and the UI dispatches

[code].....

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[code]...

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[code]...

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[code]...

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[Code]...

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