ActionScript 3.0 :: External Swf Classes Loaded?

Mar 5, 2012

I have external swf (ext.swf) that is loaded in my FlashDevelop as3 project.When I make check (objectsList[0] is Class1) I am getting false even though the objectsList[0] element is Class1. The Class1 is in the ext.swfBut when I write command like (objectListInExternalSwf[0] is Class1) in external swf and then use that swf in my project and make check (objectsList[0] is Class1)My question is: do I have to use all the classes in my external swf so the compile

View 1 Replies


Similar Posts:


Actionscript 3 :: External Swf Classes Loaded?

Mar 5, 2012

I have external swf (ext.swf) that is loaded in my FlashDevelop as3 project.When I make check (objectsList[0] is Class1) I am getting false even thoughthe objectsList[0] element is Class1. The Class1 is in the ext.swfBut when I write command like (objectListInExternalSwf[0] is Class1) in externalswf and then use that swf in my project and make check (objectsList[0] is Class1)I get true. My question is: do I have to use all the classes in my external swf so the compilerhave to put them in the swf so they can be used in other projects where the swf is loaded as external?

View 1 Replies

ActionScript 3.0 :: Clear Classes That Were Loaded From An External Swf Library?

Mar 9, 2010

Im working on a App that is using a external swf as a container for some graphical assets. An asset is a movieClip symbol with a class name attached to it. for example ASSET_1. I load the swf with the Loader class into the app. Its working fine I can also access ASSET_1 with this technic:

//--- inside onLoaded
var ASSET_1:Class = event.target.applicationDomain.getDefinition("ASSE T_1") as Class;
var asset:MovieClip = new ASSET_1() as MovieClip;
addChild(asset);

my problem start when im loading a second swf and than i try to access "ASSET_1" again, and the class doesn't update itself, the content is the same as in the firs one.

View 3 Replies

ActionScript 3.0 :: Dynamic Text Box And Gave It The Instance Name "body" However Loaded The Text From An External Source Using One Of Classes

Aug 15, 2009

I created a dynamic text box and gave it the instance name "body" however i loaded the text from an external source using one of my classes. how do i reference the dynamic text box on the stage from my class???

View 3 Replies

ActionScript 3.0 :: Access Classes Loaded By Swf?

Aug 11, 2009

I'm stuck in a project because I don't know how to communicate with other classes in another external swf? After I load the swf using the loader class how would I be able to access the classes loaded by the swf?

View 2 Replies

Professional :: Unloading Loaded SWF Classes?

Jun 6, 2011

The first part is that I am downloading a SWF from a server that has a bunch of exported images in it. I am doing a lookup of the class names for these images then using that to load the data into the application. Later on down the line it is possible to download a separate SWF that has images in the same format with overlapping names.The issue here is that when loading the second SWF with duplicate names it doesn't overwrite the data as one might expect, it uses whatever was loaded first. So I need to know if it's possible to either make it overwrite the classes with the new data or throw them away before loading the new SWF so the old ones don't get in the way. Is this possible at all

View 4 Replies

ActionScript 3.0 :: Separating Classes From Loaded Swf?

Sep 10, 2009

In my code I have SWF A and SWF B.

SWF A loads SWF B.

The problem that I have is that both of the SWF's have a class of the same name but that have different member variables.

So from time to time depending on the scenario conflicts occur.

How can I avoid this?

I remember reading before about being able to separate the classes of two different swf but I can't find the article again

View 1 Replies

ActionScript 2.0 :: Access To Classes From Loaded Swf?

Jan 9, 2010

How to organize access to classes from the loaded swf?[code]...

View 1 Replies

ActionScript 2.0 :: Accessing Classes In Loaded Swf?

Jun 22, 2009

I have 2 swfs, one is main and it loads other file "skin.swf". skin contains object of custom class SkinClass. I can access it from main swf, but when I try to cast that object, the result is null. This happens when I use absolute url, when I load skin from relative url, everything is ok.

View 3 Replies

ActionScript 3.0 :: Overlapped Classes In A Loaded Swf?

Jan 31, 2010

I make flash games with a standardized UI. There are dozens of different *.fla files of different games, created at different times, and all them should share the same interface. My solution was to put this interface into a Library.swf and make every game load that file first and initialize the required classes. It worked perfectly.Now, the UI and the game had to exchange events. If the "Next" button in the UI is clicked, the game has to know it. The solution was create an InterfaceEvent class. The game calls

Code:
ui.addEventListener(InterfaceEvent.BTN_NEXT_CLICKED, desiredFunction)
and the UI dispatches

[code].....

View 2 Replies

Flex :: Add Classes And Functions To Loaded File?

Dec 17, 2009

I have a flex application that loads swf files and displays them using the SWFLoader object.is there a way to provide different classes and functions for the swf application to use? [code]...

View 1 Replies

Flash - Imported Classes Not Loaded Properly

May 31, 2011

I am trying to create a new flash movie. I am using CS4, for publishing movie -> flash 8 - AS-> 3.0. My issue is if I publish the movie I receive the following complier errors - > ActionScript 2.0 class scripts may only define class or interface constructs.
Attribute used outside class.
The class or interface 'flash.net.URLVariables' could not be loaded.
The class or interface 'flash.net.URLRequest' could not be loaded.
The class or interface 'flash.net.URLLoader' could not be loaded.
The class or interface 'flash.events.Event' could not be loaded.
The class or interface 'flash.net.URLVariables' could not be loaded.
ActionScript 2.0 class scripts may only define class or interface constructs.
The class or interface 'URLVariables' could not be loaded.
[Code] .....

View 1 Replies

ActionScript 2.0 :: Classes In A Precomplied Swf Being Overwritten When Loaded Into A Swf

Feb 3, 2009

I've a main swf thats loading a sub swf... simple

The sub swf has imported its own .as file to run some code.

The main movie also has its own .as file it has imported to run some code

See where I'm goin... ?

Problem is the .as files are in different folders, named the same name but have different code

When you load the sub swf into the main swf it tries to run the main swf .as file!

Anyone any solutions apart from the obvoius of renaming the files? At this moment this is not an option.

See my attached zip for sample files

View 3 Replies

ActionScript 3.0 :: Loaded SWF Breaks If It Has Classes With Same Name As Main SWF?

Apr 7, 2009

We are migrating to AS3 at my job and I have run across a weird bug (???). I use the same basic class structure for most of my projects:Main.as - document class. handles preloader and sometimes XML loading, etc.Navigation.as - the class that handles all menu buttons, etc.Content.as - handles all the pages, game content, whatever.I created a game with this basic structure and published the SWF. Everything works great.Now, I built a website with this same basic structure and when I try to load the game SWF, it throws a bunch of runtime errors - it seems to be confused by the fact that the class names are the same.Each SWF works fine by itself. It only crashes when I try to load one into the other.

I should mention that both the game and website have identical package structure (because they are for the same client, duh!).Is this a flash player bug or am I doing something wrong? I went through the website and renamed all of the classes and it fixed the problem, but my concern is that we may have to load SWFs in the future that we didn't create. What if they have a similar issue? Unlikely, but possible.

View 6 Replies

ActionScript 3.0 :: Weird Error Involving Classes And Loaded SWF

Jan 28, 2010

My project is about a header.swf that calls a nav.swf (with a menu and other stuff) and also inits a slideshow through a Slideshow class.This is in header.swf:[code]I renamed the XmlParser class to "XmlParser2.as" (as well as other references to it) and then...it worked...what the hell was going on here?

obs: I tried that also: I commented all the code inside the "initSlideShow" function, keeping the XmlParser instantiation, and the nav.swf didn't show as well.

obs2 : i didn't had XmlParser.as imported cause it was in the root directory. ( i explicitely imported it and tried to compile but same thing happened)

obs3: nav.swf uses the XmlParser.as to load two menus, however I don't believe it has anything to do it since it's a file that is already compiled, at the point I try to load it into header.swf, right?

View 2 Replies

ActionScript 3.0 :: Classes Loaded With GetDefinitionByName Not Running Code

Feb 8, 2012

I recently discovered the incredible functionality of getDefinitionByName(), I'm attempting to load in pages for an interactive book.Each page has its own functions, listeners, nested animations, and timers.When loading in these pages, no stop()s are working within the nested clips, and any interactivty has been lost.It's just a mess of a bunch of animations running over and over.[code]

In addition to having the MovieClips not running code, I am running into serious garbage collection issues.I can unload the pages from display, but all sounds continue playing.Does anyone have an idea of why these loaded MovieClips are not running code, and why they will not unload properly with the destroy() method?

View 10 Replies

ActionScript 3.0 :: Reduce Bulk Of Loaded Swf Library Classes?

Oct 27, 2010

I have several library classes that I am loading from swfs external to my main swf. These swfs all use the native tween class (import not extend). This means that I have the tween class creating bulk several times over (as well as the extra bulk for having to load a swf rather than having the class internal).Is there a way that I could make the tween class accessible at runtime to the loaded swfs without having it create the same extra bulk in all of the loaded swfs?the only solution that I can think of is to create yet another swf with the tween class as a library object, that would be loaded at run time by all the other loaded swfs.

View 6 Replies

ActionScript 3.0 :: Flash - Accessing Classes From Externally Loaded Swf's?

Apr 30, 2011

I have a document class which links to several classes, one of which adds a container onto the stage and loads external .swf's into it.Q: How do I access the various classes loaded in the document class from the external swf timeline?For instance, when you click a button in the loaded swf it changes the soundtrack from the soundtrack class. I have tried dispatchevent from the external swf timeline, but I still can't seem to get it to work. Is this supposed to work, or should I be doing something different?

View 1 Replies

ActionScript 3.0 :: External XML Works Loaded Offline Not Loaded Online?

Apr 15, 2009

Code:
var slideNo:Number;
slideNo = 0;
var xmlLoader:URLLoader = new URLLoader();
xmlLoader.addEventListener(Event.COMPLETE, showXML);

[code]....

View 3 Replies

Xml :: Creating And Using External Classes?

Jan 5, 2012

I'm new to flash, as3 and this forum so any help would be great!I've made an xml gallery, all the movieclips and everything have been created dynamically and the images are being loaded through an xml file. Except two buttons which are in the library and have the linkage names next_btn and prev_btn.

Now what I want to do is, I have 3 categories of galleries, so I want to convert my script into a class which I can use for every type of gallery. (I hope I'm being clear)When the user clicks on gallery, a the function startGallery() is called.

I need to know how to go about it I'm pretty much clueless, I've read a WHOLE LOT of tutorials about classes but I really can't understand how to do this.

[Code]...

View 1 Replies

ActionScript 3.0 :: Importing The External Classes?

Feb 8, 2009

I'm having some problems with importing classes in AS3. I'm kinda new to flash and programming in general. I searched on these forums and couldn't find anything in regards to importing an external class. I'm trying to import the tweener class and I used the code: import caurina.transitions.Tweener; on the first frame of the symbol I'm trying to load the class in. But I get a syntax error and an error that says "statement must appear within on/onclipevent handler".

View 2 Replies

ActionScript 3.0 :: Runtime External SWF Classes

Jun 26, 2009

I usually lurk, but on and off over the past 2-3 months...I've been trying to solve a problem and I can't seem to find a good solution for it. Here is my problem: - I have a SWF that acts as a Shell. This shell will contain the Design Template, the functions/class calls to make it run, and a call to the external SWF that contains all the core code classes.

- My main goal for this setup is to separate the front end Design part (which can be edited and modified relatively easily) from the core code. Now the core code is something the person making the Design Template should not have to mess with. They call it and they are done; they can now use the classes for most of the functionality they will need.

- The problem is, when I change the external SWF with the core code and distribute it... the Design Template needs to be recompiled to get any updates the external SWf core code has made. I want this to be done at runtime so that the user will not have to recompile their Design Template when the core code is updated. - Now, I've seen some people talk about a runtime library... but you have to go into the IDE and set things up a certain way or something something... I don't want that. Is there a way to make all this work in actionscript?

[Code]...

View 6 Replies

Professional :: Calling External As Classes?

Apr 2, 2010

If I have an external .as file that contains a function within a public class, how do I call it?I have succesfully used examples, but don't understand the way they are addressed, and get errors when I try to create my own.So if my .as file named external.as contains a public class named exampleClass, which contains a function named doThis(), is it called in CS4 using..

exampleClass.doThis();
or external.doThis();
If it's just exampleClass.doThis(); - how does Flash know where to look for it without

[code].....

View 1 Replies

ActionScript 3.0 :: Can't Communicate Between Mc's External Classes

Feb 15, 2011

if one can't communicate between mc's external classes how can you create stuff?I have a timer inside each instance form a bomber_mc via a external class:this timer places bom_mc's on the stage from the location of bomber_mc (there are several). But I want to do a do a collisiondetection test with each bom and yet another kanon_mc.can you give me a hint in the right direction?

View 14 Replies

Actionscript 3 :: Import Classes From External SWF?

Jun 23, 2010

I have a bunch of classes in an SWF file. I'd like to use them in my Flash project.[code]...

View 1 Replies

ActionScript 3.0 :: Runtime External SWF Classes?

Jun 25, 2009

Here is my problem:

- I have a SWF that acts as a Shell. This shell will contain the Design Template, the functions/class calls to make it run, and a call to the external SWF that contains all the core code classes.

- My main goal for this setup is to separate the front end Design part (which can be edited and modified relatively easily) from the core code. Now the core code is something the person making the Design Template should not have to mess with. They call it and they are done; they can now use the classes for most of the functionality they will need.

- The problem is, when I change the external SWF with the core code and distribute it... the Design Template needs to be recompiled to get any updates the external SWf core code has made. I want this to be done at runtime so that the user will not have to recompile their Design Template when the core code is updated.

- Now, I've seen some people talk about a runtime library... but you have to go into the IDE and set things up a certain way or something something... I don't want that. Is there a way to make all this work in actionscript?

Additional Notes:

- Yes, it must be an external SWF. My requirements are adamant about not using an .as file.

- From my tests (though a bit fuzzy and may be flawed) an include statement will work in runtime. Correct me if I'm wrong.

- I've seen some PNG encryption method for games suggested somewhere. I haven't tried this (because encryption isn't the main goal...), but in theory, would this make the code from an updated core code external SWF refresh in realtime without recompiling the Design Template SWF file?

View 0 Replies

ActionScript 3.0 :: Merging External Classes?

Feb 21, 2012

I was doing some search and it seems like it's not possible to use 2 external classes. So I was wonderinge them into one. I tried it in many different ways but it still doesn't work.I'm new to as3.This is the code I would like to merge into the next one:

Code:
public class main extends TopLevel {
var accord:accordion;

[code].....

View 3 Replies

ActionScript 2.0 :: Running External Classes To Fla?

Feb 16, 2007

let say i have this external class

Code:
class Test extends MovieClip
{

[code]....

View 2 Replies

ActionScript 3.0 :: External .as Files Without Classes?

Mar 14, 2009

Let's say you have a ton of code in your timeline but none of it is classes. Is it possible to put these into several external .as files? If so, how do you include them?

View 6 Replies

ActionScript 3.0 :: Import My External Classes?

Jul 14, 2009

When I point my code to import an external classes such as:

import flash.display.*;

my understanding is that its referencing something within the flash directory to load up the display classes.

In other instances I create a "com.whatever" directory to store other classes that my code can point to.

Well I was running through the Kirupa tutorial (displaying google maps in flash) and I noticed in the code it says "import [url]..." the swf works just fine but where is it grabbing the google classes from if I didnt create the directory?

View 5 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved