ActionScript 3.0 :: Can't Communicate Between Mc's External Classes

Feb 15, 2011

if one can't communicate between mc's external classes how can you create stuff?I have a timer inside each instance form a bomber_mc via a external class:this timer places bom_mc's on the stage from the location of bomber_mc (there are several). But I want to do a do a collisiondetection test with each bom and yet another kanon_mc.can you give me a hint in the right direction?

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ActionScript 3.0 :: Can't Communicate Between Classes

Oct 30, 2010

I'm new to as3 programming and I'm trying to communicate between two classes to get the player coordinates for a game from one class to another class. I tried using a getter and a setter and calling a class public function that returns the value.[code]...

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ActionScript 3.0 :: How To Communicate Between Classes

Mar 4, 2011

How you can communicate between class's. E.g. Assessing a function from 1 class in another. And accessing variables from 1 class to another.

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ActionScript 3.0 :: Classes Communicate With Each Other?

Jul 8, 2011

I am still wrapping my head around AS3 classes and how to use them..i want to know how classes can communicate with each other and send information to each other? Below I have created an example of 2 classes inside of a package. When 1 class is finished it triggers the other to start.

Code:
package
{
import flash.utils.Timer;[code]........

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ActionScript 3.0 :: How To Communicate Between Classes?

Dec 4, 2009

I am trying to make a little game. In short words; you control a instance named player, and get attacked by children of the Enemy class.How can all the children of "Enemy" know the coordinates to player instance, how can the document class and the Enemy class exchange variables?

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ActionScript 3.0 :: Basic Way To Communicate Through Different Classes?

Jul 3, 2011

I've had C# lessons in class and saw some basic class functions. Now however it's been a while since I worked with AS3. And it seems I can't figure out a basic way to communicate through different classes. I'd hoped I could do something like level.backgr1.x += 5; Where backgr1 is a MC defined in the class Level. I'll explain the thing I want to accomplish. I have a 3 classes, Main, Player and Level. Player and Level are children of Main. the mc in Level needs to move when a keyboard event occurs in Player. But only Main can acces Level because it is it parent.

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ActionScript 3.0 :: Communicate Between Two Movieclip Classes?

Oct 21, 2011

I have a question that doesn't seemt too complex, but I am unable to find the answer probably because I don't know what to search for.

I just don't understand how to communicate between two movieclip classes.[code]...

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Actionscript 3.0 :: Communicate Between 2 Document Classes?

Aug 31, 2010

I have 2 different swf files with their own separate document classes. My first SWF file is main.swf and it's document class is called Main.as (its the main container that loads in external swfs). The file being loaded into main.swf is called step1.swf and it's document class is called Step1.as. I have a next button in step1.swf that when clicked needs to tell the document class controlling my main.swf (ie Main.as) to load in the next external swf. However I don't know how to call a function in one document class to from another document class. And I don't know if that fact the swf calling the function being loaded into the other makes this situation more complicated. I've looked around but I cant seem to find the answer anywhere. Basically I need these two separate document classes to communicate between one another.

Here is the code for Main.as (the doc class for the container SWF):

Code: Select allpackage
{
import flash.display.*;
import flash.events.*;

[Code].....

how to get swfNavigation() to run from the other class

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ActionScript 3.0 :: Communicate Between Custom Classes?

Jun 26, 2008

I've started to work with Actionscript 3.0 for a couple of weeks and I've just started my very first "top-to-bottom" AS3 project which I'll be delivering (a "demo") next Monday.However, some basic complications are arising and I just don't know what to do, this probably has been answered a lot of times but I can't seem to find a single blogpost/forum/website that addresses this issue in a way that I can understand instead of "copy/pasting" code.[code]Ok, when I press a button inside the NavBar class I want it to execute a function that tells the DocumentSetup generated MovieClip(contentLoader) to load in a different SWF based on the arguments passed on the Event.My questions are:

1 - How do I access a public function on a different class? Let's say I have my navFunction() placed on the DocumentSetup Class, do I need to create "another" instance of the DocumentSetup Class just to tell it to do something?

2 - Let's say you're able to explain to me how to solve the problem above.How can I reference a MovieClip generated by the DocumentClass through another Class? I need something to tell the contentLoader MovieClip to change contents, how do I communicate with it from another Class if the MovieClip was added to the DisplayList through code on the DocumentClass?

3 - How can I create a Variable which is identified throughout the website, let's say I have an XML file with all the text content that's going to fill in the content placeholder's. How do I make this XML data accessible from all classes instead of having to re-import the XML again and again?

My external classes all work 100% themselves but I cannot get them to communicate with each other, I keep getting compiler errors...A website in which you can't navigate to a different page is basically useless

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ActionScript 3.0 :: Communicate Functions In Different Classes?

Mar 13, 2009

I have 2 classes

Code:
package com.MyClass.basics1
{
//importing classes to use[code]...

Is there any other way to reference a function ?

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ActionScript 3.0 :: Communicate Between Document Classes?

Aug 30, 2010

Let me explain the situation that has been driving me crazy the last couple of hours. I have 2 different swf files with their own separate document classes. My first SWF file is main.swf and it's document class is called Main.as (its the main container that loads in external swfs). The file being loaded into main.swf is called step1.swf and it's document class is called Step1.as. I have a next button in step1.swf that when clicked needs to tell the document class controlling my main.swf (ie Main.as) to load in the next external swf. However I don't know how to call a function in one document class to from another document class. And I don't know if that fact the swf calling the function being loaded into the other makes this situation more complicated. I've looked around but I cant seem to find the answer anywhere. Basically I need these two separate document classes to communicate between one another. Here is the code for Main.as (the doc class for the container SWF):

[Code]...

if someone can show me how to get swfNavigation() to run from the other class

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ActionScript 3.0 :: Communicate Between External SWF?

Jul 16, 2009

I'm creating a website template which has a navigation with links and 2 zones dedicated to load external contents.

Loading 2 external swf by clicking on a link is no problem but my question is :
I would like one of my external swf to contains links which could again reload external swf in the same two zones. How can I do that ? I'm working with document classes.

A little example :

ZONE A ---------- ZONE B
EXT SWF EXT ---- SWF WITH LINKS IN IT THAT RELOADS ANOTHER SWF IN
ZONE A ---------- ZONE B

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ActionScript 3.0 :: Communicate With Components Of An External Swf?

Jun 30, 2008

I've got an AS3 swf that loads an AS2 swf using the Loader class. The AS2 swf has a component in it in which i need to assign a parameter to from the AS3 swf. [code]...

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ActionScript 2.0 :: Communicate With The External Swf File?

Dec 1, 2008

how to communicate with the external swf file.

Its really very important for my project.

Clients are going to give me a big project on this basis only.

If I am able to do it really I will get the project.

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ActionScript 3.0 :: Communicate With External Loaded SWF?

Mar 5, 2010

I am building a highscore system for my site, and I was wondering how to communicate with classes that are included in an external swf that i've loaded in.

Basically, how does mindjolt do this:

[Code]....

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Actionscript 3 :: External Swf To Communicate With Its Own Timeline After Loading It Into A Containing Swf?

Feb 23, 2010

I have created a online portfolio that loads in External swfs. Everything works fine on its own but once the external swf is loaded into the containing swf I lose control of the external swfs timeline. Is this a bug or is there just something I am forgetting

[Code]..

So when I click the send button it sends the message, but does not go to the next frame. It works on its own but won't work once loaded into another swf.

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Ios :: Can An IPhone App Developed In Flash CS5 Communicate With An External Server

Sep 9, 2011

With normal Flash SWF's I use URLRequest to communicate with external servers/sites to send/retreive data from a database - pretty standard stuff. But can iPhone apps published from the CS5 environment communicate with external servers/sites?I'm still organising my development license for the iphone, so want to check before I fork out the money for the registration.

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ActionScript 2.0 :: Way To Communicate From Timeline In Flash9 To External .as File?

Jan 7, 2007

is there a way to communicate (transfer variables) from the timeline in flash9 to an external .as file? ive tried making a movieclip symbol in flash and making a external class file for it(and then linked the 2 together) but when i try to get code from the first frame in the timeline to work with variables in the actionscript class file, it doesnt work.specificly what im trying to accomplish is a menu that i can access to change variables while my movie is playing.

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ActionScript 3.0 :: Add Event Listener From External Swf File So That It Can Communicate With Main Swf?

Jan 3, 2011

i have a mp3 playlist which loads externally into my main timeline into an empty container movie clip...When user clicks play button on playlist i want some animation to happen in my main swf... So if i add an Eventlistener on my play_btn... how will Flash understand that button was clicked?

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Xml :: Creating And Using External Classes?

Jan 5, 2012

I'm new to flash, as3 and this forum so any help would be great!I've made an xml gallery, all the movieclips and everything have been created dynamically and the images are being loaded through an xml file. Except two buttons which are in the library and have the linkage names next_btn and prev_btn.

Now what I want to do is, I have 3 categories of galleries, so I want to convert my script into a class which I can use for every type of gallery. (I hope I'm being clear)When the user clicks on gallery, a the function startGallery() is called.

I need to know how to go about it I'm pretty much clueless, I've read a WHOLE LOT of tutorials about classes but I really can't understand how to do this.

[Code]...

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ActionScript 3.0 :: Importing The External Classes?

Feb 8, 2009

I'm having some problems with importing classes in AS3. I'm kinda new to flash and programming in general. I searched on these forums and couldn't find anything in regards to importing an external class. I'm trying to import the tweener class and I used the code: import caurina.transitions.Tweener; on the first frame of the symbol I'm trying to load the class in. But I get a syntax error and an error that says "statement must appear within on/onclipevent handler".

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ActionScript 3.0 :: Runtime External SWF Classes

Jun 26, 2009

I usually lurk, but on and off over the past 2-3 months...I've been trying to solve a problem and I can't seem to find a good solution for it. Here is my problem: - I have a SWF that acts as a Shell. This shell will contain the Design Template, the functions/class calls to make it run, and a call to the external SWF that contains all the core code classes.

- My main goal for this setup is to separate the front end Design part (which can be edited and modified relatively easily) from the core code. Now the core code is something the person making the Design Template should not have to mess with. They call it and they are done; they can now use the classes for most of the functionality they will need.

- The problem is, when I change the external SWF with the core code and distribute it... the Design Template needs to be recompiled to get any updates the external SWf core code has made. I want this to be done at runtime so that the user will not have to recompile their Design Template when the core code is updated. - Now, I've seen some people talk about a runtime library... but you have to go into the IDE and set things up a certain way or something something... I don't want that. Is there a way to make all this work in actionscript?

[Code]...

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Professional :: Calling External As Classes?

Apr 2, 2010

If I have an external .as file that contains a function within a public class, how do I call it?I have succesfully used examples, but don't understand the way they are addressed, and get errors when I try to create my own.So if my .as file named external.as contains a public class named exampleClass, which contains a function named doThis(), is it called in CS4 using..

exampleClass.doThis();
or external.doThis();
If it's just exampleClass.doThis(); - how does Flash know where to look for it without

[code].....

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ActionScript 3.0 :: External Swf Classes Loaded?

Mar 5, 2012

I have external swf (ext.swf) that is loaded in my FlashDevelop as3 project.When I make check (objectsList[0] is Class1) I am getting false even though the objectsList[0] element is Class1. The Class1 is in the ext.swfBut when I write command like (objectListInExternalSwf[0] is Class1) in external swf and then use that swf in my project and make check (objectsList[0] is Class1)My question is: do I have to use all the classes in my external swf so the compile

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Actionscript 3 :: Import Classes From External SWF?

Jun 23, 2010

I have a bunch of classes in an SWF file. I'd like to use them in my Flash project.[code]...

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Actionscript 3 :: External Swf Classes Loaded?

Mar 5, 2012

I have external swf (ext.swf) that is loaded in my FlashDevelop as3 project.When I make check (objectsList[0] is Class1) I am getting false even thoughthe objectsList[0] element is Class1. The Class1 is in the ext.swfBut when I write command like (objectListInExternalSwf[0] is Class1) in externalswf and then use that swf in my project and make check (objectsList[0] is Class1)I get true. My question is: do I have to use all the classes in my external swf so the compilerhave to put them in the swf so they can be used in other projects where the swf is loaded as external?

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ActionScript 3.0 :: Runtime External SWF Classes?

Jun 25, 2009

Here is my problem:

- I have a SWF that acts as a Shell. This shell will contain the Design Template, the functions/class calls to make it run, and a call to the external SWF that contains all the core code classes.

- My main goal for this setup is to separate the front end Design part (which can be edited and modified relatively easily) from the core code. Now the core code is something the person making the Design Template should not have to mess with. They call it and they are done; they can now use the classes for most of the functionality they will need.

- The problem is, when I change the external SWF with the core code and distribute it... the Design Template needs to be recompiled to get any updates the external SWf core code has made. I want this to be done at runtime so that the user will not have to recompile their Design Template when the core code is updated.

- Now, I've seen some people talk about a runtime library... but you have to go into the IDE and set things up a certain way or something something... I don't want that. Is there a way to make all this work in actionscript?

Additional Notes:

- Yes, it must be an external SWF. My requirements are adamant about not using an .as file.

- From my tests (though a bit fuzzy and may be flawed) an include statement will work in runtime. Correct me if I'm wrong.

- I've seen some PNG encryption method for games suggested somewhere. I haven't tried this (because encryption isn't the main goal...), but in theory, would this make the code from an updated core code external SWF refresh in realtime without recompiling the Design Template SWF file?

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ActionScript 3.0 :: Merging External Classes?

Feb 21, 2012

I was doing some search and it seems like it's not possible to use 2 external classes. So I was wonderinge them into one. I tried it in many different ways but it still doesn't work.I'm new to as3.This is the code I would like to merge into the next one:

Code:
public class main extends TopLevel {
var accord:accordion;

[code].....

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ActionScript 2.0 :: Running External Classes To Fla?

Feb 16, 2007

let say i have this external class

Code:
class Test extends MovieClip
{

[code]....

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ActionScript 3.0 :: External .as Files Without Classes?

Mar 14, 2009

Let's say you have a ton of code in your timeline but none of it is classes. Is it possible to put these into several external .as files? If so, how do you include them?

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