Flex :: Prevent Tree Items From Being Dragged Into Themselves?

Jan 14, 2010

I have a flex tree with dragMoveEnabled = true. I want to find out, when an item is dragged into itself or it's children. I'd like to use DragManager.showFeedback(DragManager.NONE) in the tree's onDragOver handler, but can't find out how get this to work. I'm using an ArrayCollection of nested objects as dataSource for the tree.

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I think there is a simple solution to this question, just not simple enough for me to find it.Question:How do you constrain a TitleWindow in Flex 3 from being dragged off the screen/stage? Is there a way to restrict the TitleWindow to the viewing area? Example: Let's say I have an application that take 100% of the screen. Next, I create a TitleWindow via the PopUpManager. I can then proceed to click and hold (drag) that window off the screen, then release the mouse button. That window is now lost off-screen somewhere. Is there a way to keep the window from being dragged beyond the viewing area?

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I have a tree in Flex Application and one of the items is selected.

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how would you prevent dragging for some items of your List or DataGrid?

Let's say I had a list with two items: 'Tom' and 'Jerry'. Only 'Tom' should be dragable, not 'Jerry'.

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I have an array of items that should be selected in my tree control. As you can see from my code below, I bind this array to the selectedIndices property of the tree. The selected Items are not properly selecting in tree(selecting some other items and always root is selected).Flex seems to "ignore" my items (selects some other indices).

My XMLList:-
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[Code] .....

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I have made a flash application and in this flash application I have included a jigsaw puzzle. The application is wrote on one timeline and certain frames are used as different pages within the application.

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I'm trying to make a Flex Tree Component display the children of a sprite in a hierarchical way. Moreover, dragging the items on the FlexTree would resort and reparent the items. I have special Elements set as Folders. This would allow other elements to be added there as a children by dragging an element on the tree and dropping it there. I have a failed attempt which works, but breaks when I try to add folders. Basically, it fails at reparenting the items by dragging and resorting folders and that Does anyone know of a component or something which can do this, has anyone have created any of this or could anyone give me a clue?

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ActionScript 3.0 :: Prevent Preloader Flicker (cached Items)?

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What's the easiest way to prevent what I call preloader flicker. What I mean is the preloader works fine on first load but then once the external swfs have been cached the preloader still displays for just for a split second but doesn't have time to animate and it just looks a bit ugly. I ideally just want the preloader to appear on first load or force it to animate.

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ActionScript 3.0 :: Way To Group Context Menu Items Into A Tree Like Structure?

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ActionScript 2.0 :: Tree Menu - Expand / Collapse When Items Selected

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I'm in the middle of creating a tree menu that needs to expand/collapse when items are selected. I'm drawing all my info from a DB via sendAndLoad. I'm having alot of problems getting the "math" right for the menu tho. If you look at the attached movies (play main.swf, which loads 1.swf) and click on Villas, you'll see what I mean. I need to have each of these items expand/collapse when they are clicked on. There will never be more then one layer under each main country, so it only has to do the expand/collapse when clicking a country.

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ActionScript 2.0 :: Stop Further Items Being Dragged Onto A Target When The Target Box Is Full?

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On the attached exercise, is it possible to stop further items being dragged onto a target when the target box is full?

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How to make list items as tool tips for combo box items?

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I'm creating a facebook application in flex. I'm actually working on the friends component that shows your friends who are using the application. now, each friend has a profile image.

I created the component using a s:List element.

In the Skin Class of the element i configured the requestedColumnCount to 3, which means it shows 3 friends. i added buttons to scroll left and right in the list.

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Flex :: Dragged TitleWindow Within App Boundary?

Mar 7, 2010

I am using PopupManager in FB4 to display a custom dialog.

popwin = new TitleWindow();
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It's possible to drag the popped up TitleWindow and let go of it when its gray title bar lies outside the bounds of the Flex app rectangle,and then the popup cannot be grabbed again.It's also possible to drag the TitleWindow downwards so it becomes completely invisible below the bottom edge of the Flex app rectangle.When the Flex app bounds are less than the full browser window,and the user is working quickly, this chances of this happening increase.Is there a simple setting that will keep this from happening, or must the programmer intercept the behavior during the drag operation?

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I have a list that accepts drops. When an item is dropped (DragEvent.DRAG_DROP) I need to collect the data that is dropped, however I have found nothing in the event thatdo so, event.dragInitiator.selectedItems would work but gives me an error.

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I have a intro to a picture of a tree which has buttons on it. The intro is an embedded flv video (not using the FLV component). The video starts on frame one and runs to frame 2. The tree is on frame 3.When I click a button on the tree, it runs the respective frames then returns to the tree. When the tree appears, the sound of the video is playing in the background.How can I make this stop?

Code:
stop();
MovieClip(lion_mov).stop();
//video Mouse Click[code].....

Frame 3 just includes all the mouse clicks for the tree.

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Flex :: Actionscript 3 - Delete Node Of Type Object From Flex Tree Component?

Feb 11, 2011

I have a tree with nodes , and a delete button , first user select the node and click this delete button , I want this node to be removed from the tree , Its not XML , every node in tree is of type Object

{label:'folder',children:[{label:'file1'}]}

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Flex :: Override Child Node Controls In A Flex Tree Control?

Aug 20, 2010

I am currently developing a dynamic LineChart in FLEX 4.I am implementing a Tree control next to my LineChart, which will filter the LineChart dataprovider and lineseries. The tree control has several branches and ultimately 5 children (leaf nodes) at the bottom of the last branch.I need the leaf node/children to be displayed as checkboxes inside the tree control.As I understand,this will require overrides in the TreeItemRenderer class.This is where I am a little confused on how to implement that.Currently I can distinguish between leaf and branches using this code, in my main MXML component.I added this because it may be helpful to some beginning FLEXdevelopers, such as myself, who cannot easily find this functionality documented well:

private function treeClick(e:ListEvent):void {
_selectedItem = Tree(e.currentTarget).selectedItem;
if(mainTree.dataDescriptor.isBranch(_selectedItem)) {[code].....

I am looking at the TreeItemRenderer override class from the following example here: In the example, they override the "createChildden" super function to add checkboxes to the tree control.My question is, can I override the createChildren function directly in my MXML component, and not have to use an entire class file to override this functionality? Must I re-invent the wheel to do this?Also, how can I distinguish that my treeItem is a leaf node and not a parent, in the override function? I only want to add checkboxes to the leaf nodes, how can I differentiate? The following example adds checkboxes to all branches and leaf nodes, but I want to add checkboxes only to leaf node/children. How would you approach that?

override protected function createChildren( ): void
{
super.createChildren( );[code]............

Here is my tree tag:

<mx:Tree id="mainTree" dataProvider="{treeData}" itemRenderer="TreeCheckBoxItemRenderer" labelField="@label" showRoot="false" width="100%" height="100%" itemClick="treeClick(event)" />

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Flex :: Itemrenderer - Referencing And Setting A Single Item Renderer Instance In A Flex Tree At Runtime?

Oct 17, 2010

Anyone know how to change a single instance of an item renderer for a Flex tree item at runtime? To reiterate, I'm not trying to change the entire tree's item renderer like this:tree.itemRenderer = new ClassFactory(ItemRenderer2);I'm trying to change the item renderer of a single tree item like this (the following code does not work):tree.selectedItem.itemRenderer = new ClassFactory(ItemRenderer2);To put it more simply, does anyone know how to reference an instance of an item renderer and set it to a new item renderer class? I've tried using the Tree's itemToItemRenderer() method with no success.

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Flex :: Setting Background-color For Flex Tree Component?

Oct 21, 2010

I have a Flex Tree component in my app. I set the icons for open and close.
BUT I can't find something about changing the default background-color from white to something different.

obviously there is no background-color setable in css...

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Flex :: Prevent Copying Style From One Flex TextArea To Another?

Nov 3, 2009

If you have two text areas with different styles (fontFamily, weight, color etc) and you copy text from one to the other it also copies the style from the originating text area. Is there any slick way to prevent that?

Here is a sample of code that will illustrate the problem. Type some text in the top box and some text in the bottom, then copy some characters from the top box to the bottom. I'm not using htmltext.[code]...

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ActionScript 3.0 :: FLEX Tree Component From XML?

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I'm trying to use the tree component in conjunction with a php page I have that produces xml. But I am literally struggling so much its ridiculous*. My php page is printing out this:

Code:
<?xml version='1.0' encoding='utf-8'?>
<folders>

[code].....

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Flex :: Adding A Node To Tree?

Sep 10, 2009

[Bindable]
private var company:XML =
<list>

[Code]....

The Particular code adds a new node to the operations, but i want to add a node any item i select.

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