Flex :: Resizing Panel Using Its Center As Anchor Point?
Jul 11, 2011
I'm trying to Resize a panel using a Resize Effect using its center as the anchor point. I've been googling for some information and the only thing I have found is to set the horizontalCenter and verticalCenter to 0, but this is not working for me. The panel keeps resizing from top/left corner.
I have a dynamic image loading into a movie clip and i dynamically created a transform box around it. However the anchor point of that transform box is coming on the left top instead of in the center, which is not letting the image transform properly. how to dynamically put the anchor point to center through AS2?
i'm a novice to ActionScript but from failed Google function searches, i think i've choosen an advanced i hope possible task: how to read then apply bezier, anchor point and handle positions to different anchor points. What i need to do is precisely align a rectangular closed bezier path with a randomly shaped closed bezier path, both with the same number of anchor points.
I would like to create a component(extending from spark Panel), which upon a buttonclick should show up next to the button(something like a bubble popping up or like the small box opening up when hovering up on profile links in facebook/twitter). I tried to create a component that implements mx.core.IToolTip and provided the methods required by the interface. And on the toolTipCreate event, set this component as the tooltip.
This works to an extent. When I bring the mouse over the button, the panel appears as the tooltip and goes away when i move the mouse away. What I need is, the panel should appear next to the button when click on it and should go away only when I click outside the panel or click the close button present inside the panel.
I'm trying to rotate a point in my Canvas from a given point (center). In my MouseDown handler, I save the point where user click (oldPos), and in my MouseMove handler, I'm doing this:
private function onMouseMove(event:MouseEvent):void { // Where the user pointer right now
I want to learn how you can change the registration point for the Canvas.I want to make a zoom of this component, but the point registration in the upper left corner! How do I move to the center?
I want to learn how you can change the registration point for the Canvas. I want to make a zoom of this component, but the point registration in the upper left corner! How do I move to the center?
Is there a better way to have a symbol's anchor point default to the size of the stage? I'm having Huge problems because if two symbols are different sizes then I can't tell two objects to be in the same location.The workaround seems terrible. I have a guide layer for stage bounds. I'd have to duplicate that, add that to the objects that I'm going to want to convert to a symbol first, then remove it after it's converted. Is there anyway to automate any of that? That just seems like a terrible task to repeat over and over. I suppose one option is to have a blank symbol that is the correct size already, duplicate that in the library, rename it, put that on the stage, then put your objects in there. Wow, I'm not sure if that's better or worse!
Flash knows where the anchor point is in 3D space in order for the symbol to rotate around it, but I can't seem to figure out how to see the coordinates of the anchor point or type in new ones. Please tell me how to do this. I am already very annoyed that Lynda, a pay service, doesn't think this is vital information. Apparently they think we would never want to do anything more visually stimulating than one simple spinning logo! But I digress...
Just to be clear, I know how to move the anchor point visually on the stage, but I want accuracy. I want to be able to give two symbols the exact same coordinates to rotate around.
I'm trying to figure out how to find a point relative to the center of an object, modified by its rotation. For example, in the attached swf, I've been messing around trying to draw trails to a bitmap, coming out of the thrusters. I didn't have a problem at first, but as the ship rotated, the lines that were being drawn wouldn't remain relative.
http:[url]....
I'm sure this is because I have no idea what I'm doing, and I've just been sort of idioting my way through it. That aside, is there an easy way to find the point I'm looking for? For instance, say I want a point at Y -14 of my ship, but I want that to remain relative to the ship as it rotates.
The following is a link to an online floor planner:[URL]..Does anyone know how to achieve the anchor point function? If you click on a "wall" it adds an anchor point.
I've been playing around with Flash's native 3D in pure AS3 (in FlashDevelop, not the Flash IDE) and am having a heck of a time finding documentation on how to set the 3D "anchor point". (Perhaps it goes by a different name?)
Can anyone tell me the API, Class, or command(s) needed to move the anchor for a given Sprite or Stage?
I basically want the food sprite to spin slowly about its center, not its x and y value which is the top left corner of the sprite. How can I make the anchor the center of the sprite?
See how the URL is changing depending on how you are going inside the website sections? This is actually great because you can use the <BACK button of the browser in a flash app.
How can this, URL thing, be done? I hope the technique does not involve creating 8 different SWFs for the 8 sections of a site because that will not be actually a trick... It's defenitely something else looking at that "#" thing.
The website I am designing is a single-page site which scrolls using jquery to anchor points on the page (instead of having separate html pages for each section) The intro section has a flash banner which alternates images of different sections of the site. I have used the following code to get these images to link to the relevant page section
The website I am designing is a single-page site which scrolls using jquery to anchor points on the page (instead of having separate html pages for each section)The intro section has a flash banner which alternates images of different sections of the site. I have used the following code to get these images to link to the relevant page section
I'm importing an external image, but by default the anchor point (coordinates 0,0) for the movieclip it loads into is the top left,this is obviously an issue if I want to rotate, as I need coordinates (0,0) to be the centre of the image, not the top left?
I have a map in a panel.When maximizing the panel,the map remain the smaller size.How to make the map growing synchronizely with the Panel? When maximizing the Panel,I added Resize Effects.How to apply Resize effects on the Map when the extent of the map changing? It seems to me that I should dispatch extentChange event when maximizing the panel.
I discovered this while doing some programmatic panel resizing:Components in a spark Panel will still be visible when their location is outside the physical Panel boundaries. This does not happen with the mx Panel.unning Flex 4.1 on Windows 7I tried putting mx and spark controls in the spark Panel, and they both appear outside of the boundaries. Note this doesn't happen with the mx Panel. What am I missing to make the spark behave like the mxSample Code:
I want to create a panel docking to a pop up panel in my flex app, like Winamp's playlist window can dock to main window. but I didn't find any useful on docking in flex
I've traced the PopUpManager, but I didn't find any available interfaces or events about popup window's moving, I think it's design shouldn't be so bad.
resizing movieclip using action script. I doing a resize on the width of the moviclip. What i got is the movieclip resize on center, but i want is on left. the code i use as below: