Flex :: Rotate An Image Continuously
Jul 10, 2011
I want to rotate an image continuously on page load. Code works fine for 1 rotation on page load but to achieve the same effect continuously I have included the .play() statement in an infinite while loop as shown below. But it causes the page to hang and nothing shows up.
[Code]...
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Oct 24, 2011
i want to rotate 3D an Image called img1 in Flex. I want to rotate it around y axis 180 degree. I can do this by using 3D effect already built in Flex but i want to do a bit more different. I want during rotating, there's another image called img2 appear on back of img1 (in default case, the image appear on the back is img1) and when rotating finish, the image will be img2.
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Oct 5, 2010
I'm trying to animate (rotate) an image in flex4 but it seems that flex is adding easing to my animation by default. How can I over ride this so my rotate doesn't have any easing. Here the line of code I'm using
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Jan 24, 2010
How can I rotate an Image eg. 180 degrees clockwise using the Matrix. I can use the following code to rotate the image 90 degrees, but it is incremental, meaing
var matrix:Matrix = new Matrix();
matrix.rotate(Math.PI/2);
matrix.tx = imgControl.content.height;
var bitmapData:BitmapData = new BitmapData(imgControl.content.height, imgControl.content.width);
bitmapData.draw(imgControl.content, matrix);
imgControl.source = new Bitmap( bitmapData);
[Code]...
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Sep 6, 2011
I want to put rotating logo in my website. I mean it should be continuously rotating.
But i do not know how exactly do this. I dont even know much about actionscript.
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Sep 30, 2009
I want my 360 degree image to continuously scroll in any direction. Has anyone done this? How would I make it happen?
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Jul 14, 2004
I'm using the following code to continuously scroll an image. I want to keep the mouseover but I need a way to make it scroll at an idle speed when the mouse isn't over the image.
onClipEvent (load) {
mouseOn = false;
xcenter=600;
speed=1/10;
}on(rollOver){
[Code] .....
I also noticed the image jumps to the left when the mouse is over it.
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Apr 19, 2011
I have rotated an image around 0,0 using the code below. I need the new coordinates of the corners of the rotated image.
bitmap.rotation=_angle;
UPDATE: if i rotate an image 10 deg then that moves an image 10 deg clockwise from 0,0
the bottom left corner was 0,20 and so i need to change the point (0,20) 10 deg clockwise using trig?
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Jul 2, 2010
I'm a Web designer from London and although I have good Photoshop skills, I can't put together my designs for animation
Description:
I would like to know how I can make an image invisible until I hover the mouse over it. Once the image becomes visible how can I make an image behind it (on a different layer) rotate until I move the mouse away.
1. How do I make image invisible until I hover mouse over it?
2. Once image is displayed how do I make an image rotate 90 degrees behind it?
3. Once I move the mouse off, how do I make the button become invisible again, and the rotated image to be restored to it's original rotation.
I am using Flash / Photoshop (CS5)
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Apr 21, 2011
In actionscript 3.I have an image which rotates an amount _angle.Then I want to move that image in the _angle direction. The angles below are the same but it moves in some odd direction.I have already tried -_angle and also 360-_angle. If I rotate an image 45 deg clockwise then i want it it move in the 45 clockwise direction img1.rotation=_angle; _y-=(speedfire*Math.sin(_angle*(Math.PI/180)));_x+=(speedfire*Math.cos(_angle*(Math.PI/180))); BTW the image is moving from top to down the screen down like a missile.
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Dec 30, 2008
How or where I could find the code to rotate an image or a movie clip just using code. I use MCtween to move them on the X and Y but I don't know how or even if you can rotate with that add on. I don't need it to be a smooth animation I just need it to turn on its side when a btn is clicked.
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Jun 28, 2010
I have an image that I want to rotate in 3D space when you move the mouse. This seems easy enough, and I have it mostly working. The problem is, it seems like Flash's 3D camera isn't oriented towards the image. The image is inside a MovieClip so that the center of the image is at 0,0 in the MovieClip, and the MovieClip is located at stageWidth/2,stageHeight/2 -- so it's in the centre of the stage. But if you move the image backwards in z-space, the image doesn't look like it's scaling down, which is what you'd expect -- since it's moving away from the camera -- but instead, it moves up and to the left as it moves backwards.
This is my code:
package {
import flash.display.*;
import flash.events.*;
[Code]....
Does anyone know why the camera isn't oriented towards stageWidth/2,stageHeight/2? How do I make the image move directly away from the camera in z-space? Or am I just stupid for not giving up and trying to learn PaperVision?
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Jun 2, 2009
I'm doing a mini app in AS2 where the user can upload an image into Flash and be able to crop, scale, and rotate and image, and after they're done, save the edited image to the server.I know I have to load an image into the BitmapData, after that I'm lost.
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Aug 24, 2009
I'm doing a mini app in AS2 where the user can upload an image into Flash and be able to crop, scale, and rotate and image, and after they're done, save the edited image to the server.I know I have to load an image into the BitmapData, after that I'm lost.
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Aug 25, 2010
Okay so I have two import pieces of code involved in this. This first tiny bit is what creates an object called OBJECT_arrow. It is located in the main function of my main class[code]...
It isn't really all that important. Now this next bit is the OBJECT_arrow class. What it does is loads an external png image and draws it. [code]...
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Mar 22, 2007
Jeez how hard can this be? I am giving up for now, but perhaps one of you can tell me why I can't simply load an image into flash and rotate it using AS...[note: image is 700x700 pixels in size]Oh it loads all right, but it will not rotate around its center. I know it loads the image in at the top left corner, but I thought the following code would fixt that:
Code:
this.createEmptyMovieClip("george", 0);
george._x = 0;
[code].....
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Apr 13, 2011
I am having problems with adding images to a cube. I like to have a specific image on the bottom and when turned show the image
Code:
bmp = new BitmapFileMaterial("../lib/logo.jpg");
bmp.smooth = true;
matListBmp = new MaterialsList({
[Code]....
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May 3, 2011
I am trying to use rotationY,X,Z on an externally loaded image. The image is displayed properly when no 3D rotation is applied, but does not appear afterwards. I have tried various things: loading the image into a bitmap, loading that bitmap into a Sprite/MC. What am I missing?Just to be sure, regular rotation works fine, e.g
PHP Code:
pic.rotation = 2;
....axis rotation does not
[code].....
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Jan 5, 2012
I am trying to rotate a image using rotationY but it always rotates based off of the left side of the image is there a way to change the rotation point to be the center of the image? Is seems like you should be able to use the transformAround() method but I am having problems finding a example of the transformAround that has to do with images. Does anyone have any examples of how do this or am a going about this the wrong way? What i am trying to do is build a slide show that rotates around and you tap on the images to enlarge.
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Apr 15, 2007
I am updating source code I came across to AS 2.0 and I am having problems with the tweens. Here is what I am trying to accomplish in AS2.0:[URL] Here is the part of my updated code I am having problems with:
[Code]...
This is my problem: (1) I want the top image to tween to the right and up in X and Y direction and also slightly rotate. THEN I want it to tween back underneath the other stack of pictures in center of swf. However what is happening is that the depth of the topimage is being set under all the pics right away and the tween takes place under all the pics and not ontop. Is there a way for me to wait until the tweens are done and then execute my swapDepths line? Here are problem lines in detail:
[Code]...
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Dec 11, 2009
I have necessity to create an animation similar to this [URL].., give the possibility to the user, to rotate a 3d image.Is possible with Flash?
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Jul 6, 2011
I'm trying to apply a GlowFilter (border) to a image and then rotate+skew it. Unfortunately, doing this makes the filter look bad (jagged edges) even though the image itself is smooth. I've tried a few things, including using different filters (like the DropShadowFilter). Here's a rough example of what I'm doing...
[Code]...
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Mar 30, 2011
The idea is I have 3x3 containers(Sprites) - each one holds 2 tiles of 2 two images (shown one and unvisible - laying behind) . So there are 9containers and 18 tiles. When I click on the image I get rotation of the containers, and when every container is about 90 degrees, its childs swap each oher. So in result I get second image shown. But unfortunely then, shown image is rotated by 180 degrees, that means its left side is on the right. Pre rotating containers ( of tiles gives total mess, as middle tiles seem to be right, but left side of the image and right doesnt match to rest.So I need to rotate tiles, which are bitmapData - parts of Bitmap. But I can not rotate them - there is no property .rotationY for bitmapData, and I can not use matrix's rotate() method as it traits only angle rotation and not axis rotation.If I rotate by Y axis the bitmap before slicing it to tiles nothing happens, so I guess draw method relies on default Bitmap.
So Q : How can I rotate on Y axis a bitmap to have mirror reflection of the image and then apply it reflected to the as a .bitmapData property and slice it to small pieces.
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Nov 24, 2010
making my image gallery, but it only works as each image in the array is clicked. Now I am trying to make the gallery move automatically to the next image in the array every 5 seconds while still giving the user the ability to click on an image to view the one that they want.Here is my code so far (like i said it works great, but only as a click-able gallery):
import flash.display.Loader;
import flash.net.URLRequest;
import flash.events.Event;
import flash.display.Sprite;
[code].....
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Jan 25, 2012
I am changing image through flex every time i change it saved into server directory with same name(which i am referring to show). So when i refresh my page my browser didn't send new request to server since it's already in request.so didn't getting new image.Tip:- when i clear browser history it will come with new image
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May 18, 2010
I wrote the following code for drawing a rotate rectangle
var s:UIComponent = new UIComponent();
s.graphics.lineStyle(1, 0x0000FF);
s.graphics.drawRect(50, 50, 200, 200);
s.rotation = 30;
template.addChild(s);
Where template is a canvas. Its rotate nicely but the problem is the position is not in right place. i.e. it is not in (50,50) after rotate.
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Jan 4, 2012
I want to rotate a line around a point in flex 4.0, i tried rotationX and all but whole line rotates and center of point is lost. How to rotate only one end point of line keeping the other constant?
Can someone point to example or explain how to do it? I'm a newbie in flex,
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Aug 10, 2009
I am having some dificulty making a path for this enemy i'm trying to create... cause i want him to rotate + move, then stop, then shoot, then rotate back and move off screen... Its easier if you see it.. you can download the swf file in the zipped archive to demonstrate what i mean. I did it there with tweens. Anyway.. i tried and make it but i'm a little stuck on the stopping part... you can also see what i did in the fla file attatched...
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Nov 23, 2009
I am trying to rotate a centered container from it's center. The problem with this code is when I use the rotatePicture method, it doesn't rotate from the center, instead it rotates from the box's top-left corner. Here's the code...
[Code]....
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Oct 19, 2011
I want to rotate the data label to 90 degrees in column chart. I used the code written below but its not working.
<fx:Style>
@font-face{
src: url("/assets/MyriadWebPro.ttf");
[Code]....
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