Flex :: Tool To Figure Out Memory Occupies By Swf?
Oct 18, 2010Well i am not asking about the tool to compress or measure the size of swf file , i need a tool that can show me how many bytes or mbs, my swf is using ??
View 1 RepliesWell i am not asking about the tool to compress or measure the size of swf file , i need a tool that can show me how many bytes or mbs, my swf is using ??
View 1 RepliesDoes Flash Builder have any tool for detailed memory monitoring? When my program is run for a long time it gets slower, and I would like to identify the problem. When I press ctrl-alt-del to check my program memory it is increasing, but I am not able find which part of program is responsible for this increase.
View 3 RepliesTo some extent I understand it's not feasible, because the system doesn't know if your programmer is keeping hold of some object intentionally or not. But alternatively, can I see the list of objects and memory that has been allocated? This way I can see the name of those objects which are not intended to hold the memory.
View 2 RepliesIs there anyway of changing an integer of 100, into a 1, 0 and another 0?In context, I've got game with a score. Every time you pick up a coin, it adds 10 to the score, there's 20 coins (so a max score of 200 possible). I've got numbers 0-9 as seperate images. The score currently is a single three digit integer, and I need it to be represented as three single digit integers so I can assign those to an image.
View 4 RepliesI'm using Adobe Flash CS 4 and would like to know are there any profiler or memory analysis tools available for it ? (actionscript 3). I know there are available tools for Flex, but are there for Flash CS 4 instead?
View 3 RepliesI want to figure down the class structure of flex. Where can i get the assumption diagram of Flex framework?
View 1 RepliesI wrote an application in flash AS3, and when I trace from flash the total memory usage of the total application is only about 9MB, But at the same time Task Manager Shows the memory usage as 110MB. Around 100MB difference.Flash Trace Method System.totalMemory difference of the Trace from the Beginning of the application to end of the application.
View 2 RepliesSo ive been asked to build a page for a real state company and the guy told me it should be similar to these [URL] Ive been trying a couple of weeks so far, but i dont seem to find a way to do somthing similar, i mean, i want to have the welcome screen as those two:
- the gradient background
- flash occupies whole screen no matter what size it is
- gradient expands sideways infinately
- no matter what height my explorer window is, gradient is always in the same position relative to top, and if i keep expanding downwards the background keeps last colour of the gradient.
- the brand logo looks as if it had top, left and right anchors, and it also limitates the minimum width of the explorer window
i though of addind a 3000 x 3000px square with the gradient and centering it, but i know there has to be a professional way of achieving that.
I found that .fla files do not save in Flash CS4 when the Deco tool or Spray Brush tool is selected. Is this a bug? Or is there a workaround to this issue.
View 3 RepliesWorking with senocular Transform Tool - How to remove/disable tool for objects Im new to AS3, and i have to use it for my current project. I have used the AS2 Transform tool extensively, but needless to say, the AS3 version works entirely differently.
The way i understand it, the tool applies to and every Sprite , movieclip on stage
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I have a bit trouble with LoaderMax memory occupy, i have a queue, and i am keep loading images depend on user's action. if they click load more and it keep load, but i would like to clean the memory which been occupied by the previous queue (i have remove all the children been added by the loading previously). is there a way i can do it? the behavior like this.
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I have an FPS monitor running and notice that I am getting choppiness here and there, bringing my game from 40 to 27 fps and back and forth at certain stages. I have an idea of where it is happening, but do not know for sure. I looked up quite a few memory monitors but haven't found anything decent yet. Is there a memory monitor that allows you to see the memory leaked and find its location? If not, how about just he memory leaked?
View 4 RepliesThere is a Flex app with 7 main views. And there is a memory issue when navigating between views.All these views were in a ViewStack, but due to some involving 3D objects I assumed it was too much to have it all in the display list. I'm now clearing all children from the stack and adding/removing them when needed. This gave a small performance increase, but still becomes unresponsive with use. The strange thing is, with this and the original method, the CPU climbs with use but eventually levels out somewhere. Now I'm creating new instances of each screen when they are navigated to and setting the previous variable to null. Now it looks like CPU is spiking when the view is created, but leveling out to something much much lower than it was. This felt like progress, but now the available memory keeps climbing where it wasn't before....
My understanding was calling remove child or remove all children would mark the object for deletion when the garbage collector next ran. I can't see any other references to the instance. My code is along the lines of [code]I have a function for each button to add a new instance like the above.The only thing I can see and feel silly asking but need confirmation, is each view extends a class called "Screen", this class contains a singleton reference to some core components.[code]Would this trick the garbage collector into thinking it was still needed? General advice on clearing Objects from the memory pool would awesome!!! I've never needed to analyze the Flash Player in such depth.I think it's an error with sound drivers, removing all sound and shes purring like a kitten. Works on my machine fine with windows XP, but not on the touch pad the application is crashing on with windows 7 (unsure of the drivers looking into them now) Now I'm thinking its not the drivers, tried 3 different versions, all with no improvement. I did discover the sound was fading in and out with the TweenLite lib. Doesn't look like there are any memory leaks in TweenLite as it works fine on other machines. Just the use of volumeEasingFunction seems to consume increasing amounts of CPU until it freaks out. It is crappy hardware running windows 7, which doesn't help.
I have a Flex 4.6 web game which displays 2 Lists with virtual layouts with 2 custom item renderers. The renderers consist mainly of BitmapImages displaying user avatars + few Labels.
The Lists are being updated often over TCP socket with gzipped JSON data. I merge that data into 2 ArrayCollections serving as dataProviders for the Lists. This seems to work well, the Lists do not flicker and are updated correctly (I've monitored debug traces a lot to get it right).
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I'm making an isometric game and I need to know which takes less memory for scrolling, making everything invisible that you can't see? Like if(!this.base.hitTest(worldHitter))this._visible = false; Or would it be better to remove the movieclips unseen and then reattach them when i should see them?
View 2 Repliesim making a bone animating system in flash but then i want to give it a more vital animation by manipulating its z y x position how is it possible using the 3d tool?im doing everything needed but when i get to that point nothing seems to work,i dont get 3d tool options.
View 2 RepliesOpen a video file embedded in the application.open some pdf files, preferably embedded in the application, but if it will have to open externally, it's no problem.Work in fullscreen on the user computer, with a minimum resolution of 1024x768. I'm thinking about a resolution of 1024x768, centered on a black background.
I was thinking of using Flash, but I don't have much experience, so if there is another easier IDE that creates a Flash application, I would prefer that.
How can I implement an eraser in Flex so that when it erases on an mx:Image, it makes the area transparent?
View 4 RepliesI've created something that works like a ToolTip in my Flex application. When I roll over a certain item renderer, I pop up a new control, position it, and remove it on roll out. The order of operations is like this:
Roll over event handler triggered. Add the tooltip to this.systemManager.topLevelSystemManager.toolTipChildren. On creation complete of my tooltip, set x, set y coordinates of the tooltip (on creation complete so the width and height are calculated since they are dynamic). Roll out event handler triggered. Remove tooltip.
This worked fine when I set the x and y coordinates to be x+10, y+10 from the current mouse position. I wanted to add something that re-positioned the tool-tip if it was going to be drawn partially off screen. I added a step that would calculate if it would be drawn off screen, and re-position the tooltip if it was going to be cut off.
The problem with my solution seems to be that it now runs in an infinite loop of redraws, since adding the tool-tip to the screen underneath the mouse triggers the "rollOut" on the item renderer. This triggers the removal of the tooltip, and starts the process over again from 1.
is there any way to ignore tooltip so it doesn't take the mouse focus away from the item renderer that is now under it?
I want to know how i show the tool tip of each data grid row or show some specific column's data in tool tip.
View 1 RepliesI have built an image cache which is an ArrayCollection containing images. I have built functionality so that the cache can hold a max of 250 images. However, the images can be of a different size, so it's better to limit the total memory size of all images in the ArrayCollection. How I can get the total memory size of an ArrayCollection without looping through all the items in the ArrayCollection?
View 1 RepliesSystem.totalMemory gives the total memory used by the flash player and not one particular application. Is there any way I can get the flex application's memory usage in code/actionscript?
View 3 Replieshow can i implement a bucket fill tool in paint application in flex?
case FILL:
var b:BitmapData = new BitmapData(width, height);
b.draw(this);
b.lock();
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I am a flex developer, well this time , client requirement has came to search the keyword in google adword, go to the following link, if i enter some keyword here in the search box like [URL] "dog training tips", so i get lots of results, i have to develop this same application in flex, which will fetch the data from this google's tool, Does any one of about how to get this data from flex, is there any flex or actionscript API available which will return me the data, that i'll filter according to ma requirement,
View 1 RepliesI currently have 6 different flex applications (widgets) that run on a main page.They all depend on one common library project.I am currently cleaning up the codebase quite dramatically and it is hard to keep overview this way especially since I inherited the codebase.Does anyone know a tool that can automatically inform me of any dead code?
View 1 RepliesLoading images into Flex (size < 100kb) causes IE7 memory increase by a megabyte per image. What's going on here? Here is the code I have -- this for each image:
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I have an AIR/Flex app I made, I have a few people testing it and everyone is reporting that after leaving it running for a while, it is making all there machines run very slow. It runs fine at first so this must be a memory leak somewhere. I used the profiler on this and the only thing that shows as using a substantial amount of memory is MethodQueueElement which is not a class I wrote, and I have no idea what it does, I am assuming its part of the Flex framework. I am not familiar with using a profiler so I am not sure what all I shuld be looking at, that was the only class that was high on "memory" and it said it had over 100,000 instances. If this is my problem what can I do to fix it?
View 1 RepliesI was recently profiling my application that uses Degrafa States in the skins and noticed that doing so uses more memory than I expected. Between the SetProperty and State, they were using about 10% of the total used application memory.
Would it be better to use css for the state changes and a new skin for each state? or Are there some simple tips to reducing the memory footprint of degrafa?
Does creating a lot of private variables that may never be used increase file size and or memory usage of your application?
View 2 RepliesHow do you know if your compiled SWF file has a memory leak?
Are there tools, a firebug setting, etc... to see if there is a problem? I cannot find much in the debug Flash player besides file size and loading time.
I have a large Flash application that I maintain and suspect that is using way too much memory so I wanted to measure the amount of RAM being used while it executes to find key areas to optimize.