I have a piece of software I'm working on that is using a viewstack with 3 canvases. With the change event I need to look for index 2 which is the last canvas when it changes to this canvas I need it to grab data from inputs from the previous two canvases.Within the viewstack events I've assigned the function change() to the event childIndexChange.
Here is the method:
private function change():void
{
I got a question about event dispatching and dispatching in flex.
My goal is to pass an email address captured in one component (Comp1) and be passed to another (Comp2). These two components are navigator content of a viewstack. The custom event dispatched the email correctly from Comp1 but somehow could not reach Comp2. The application (Main) looks like :
what should i do to get chart's data on the click of respective data Legend. suppose i have array [{id:123, label:sales, year:2010},{id:124, label:refunds, year:2010}]for a column chart which has year in x-axis and sales iny-axis.two legend showing labels sales and refund.What i want is to get the whole data (id:123, label:sales, year:2010) on clicking of the legend 'sales'.What should i do? I tried listening mouse click event and itemClick event.
I have as good as finished a new project I'm working on now for a while, and I have this small problem coming up at the fine tuning.The area of concern is so I believe the ViewStack I'm using, but I'm not sure so here the details.I have several check boxes (4), and only one at all times can be selected to show off associated Radio Buttons as a Group of (6). No RBtn pre selected.With the selection of a check box I also make visible a new Radio Button Group of (4). No RBtn pre selected here either.Now if I select one of the RBtn (6 - each has a different Paper size measurement showing) then I can view through a external Xml data file details as Size, basePrice and the totalPrice which is in this case the same as the basePrice!
This totalPrice is located on the first Canvas/Label in the VStack!Selecting any of the first three (3) of the second RBtn Group (4) No RBtn pre selected either! - it will show me a Paper type description, and by selecting the fourth RBtn it will show me as well a field with the extra costs for a Canvas type, and it should select the second Canvas of the VStack with the totalPrice which is basePrice plus the extrasCost Canvas Price.Now the problem is that my second VStack Canvas/Label = totalPrice (basePrice +extraCost) is not showing up immediately! (It just shows blank canceling the basePrice out), and only if I select another of the six (6) RBtn! then it is showing the second vStack with the totalPrice (basePrice +extraCost). From here on everything works perfectly!I think that I have to mention that my RBtn Group are working in a function If / Else / If /Else configuration where both the Labels on both VStack Canvases are called up at the same time. So therefore both Labels should have data available which than should be viewed when the VStack changes?
In my application I have a viewstack which I am changing via actionscript using the selectedChild attribute. The problem I run into is that I want to call a method in the component that is now the selected child in the viewstack, right after I assign it to be the child it gives me a "Cannot access a property or method of a null object reference." Is there some way that I can make this work without changing the creationPolicy to all?
Actionscript:
public function displayTaskDashboard(evt:Event):void { pm_viewstack.selectedChild = nc_taskDashboard; taskDashboard.populateTasks(Globals.currentProject.Project_ID);
I am trying to listen to an event created in a spark popup tileWindow. The aim is to get an array sent and updated in the popUp, to be received by the calling application, when the popUp is closed. As commented inline below, I have tested that it reaches the point of dispatching event in the popUp- and never gets listened in main application. What am i missing?My customEvent is as follows:
For my custom components, when they go from enabled to disabled or disabled to enabled, I want to trigger a custom event. I can't find any related events in the livedocs.
I don't know if this is too difficult or too easy. My custom component is trying to listen to the main application's state changes using StateChangeEvent.CURRENT_STATE_CHANGE, but it's reporting its own state changes.
In short: I need an event listener in a custom component so all its instances (without editing them) react at the same time, fired by a dispatched event in its parent container. In detail: I have a custom component with Tab navigator. (The tabs are intended to show different preferences for different Languages.) I have a button bar with buttons for all the languages. There are a lot of instances of the custom component.
I want to click in a button of the languages bar and get ALL the instances switched to the same tab (the custom component contains the logic to change the tab). I can do it by adding the event listener for EACH INSTANCE of the custom component, so it calls an internal function that changes the tab. But it seems to be very coupled, isn't it? I wonder if it can be done in the master CLASS of the component, so it listen for events in its parent container, whichever it is. In my mind this code shoud work, but it doesn't (obviously ill'use a custom event to pass the new language value): this.parent.addEventListener("lang_change", this.change_tab); This way I can just drop an instance of the component, and see it working for itself.
i have a question to ask about asynchronous key controls This was what i did
[Code]...
and i checked with [URL]...?newspage=6249 and it looked more or less the same, so why is it that when i move my character and when i hold down a key, it just keeps on listerning to that keypress event listener, instead of just executing the other event. So say, i tap left and after which i tap right, it will work just fine, but if i hold left and tap right, the event listerner will still be listening to the left key. So, i was wondering could anyone point me in a direction as to how should i make my code stop listening to an event as soon as another event has been dispatched?
I am doing this inside a module containing viewstacks and their childs.Calling onInit() on creationComplete of module.When I am inside one of the childs of a viewstack of this module and press Enter, it doesnt not invoke the listener function at all (bp inside this does not get hit).
private function onInit():void{ this.addEventListener(KeyboardEvent.KEY_DOWN, keyPressed); }[code]..........
I have the following situation:I have an event handler, that displays small messages in my application's statusbar.These messages get passes through by dispatching events from custom components.A simple message could be like "HTTP Error" or so.Now, the main event listener, in the main application file, listens to the event dispatched by any custom component,but seems to refuse listening to events dispatched by custom AS classes.Here is my code for the custom event:
trying to use some code I have used in the past to pass args through an event listener. This is what I am doing, using an inline function. I dont completely understand how it all works, but know that in one open FLA it works and in the other it does not. The error thrown is #1178: Attempted access of inaccessible property spotlightBox through a reference with static type..." SpotlightBox is the name of the function I'm trying to pass data to.
The main difference in the two FLA's is that, in the broken one, it's constructed inside a for loop. My work deadline is in tomorrow and I am stuck. This is being used inside a with block for each sprite:
addEventListener(MouseEvent.ROLL_OVER, function onRoll_Over(e:Event) { spotlightBox(e, new Array("5"))});
And here is the function:
function spotlightBox(e:Event, arg:Array):void{ trace(arg[0]); }
I have a parent swf and eight child swfs. The child swfs are loaded into an array at runtime on the parent swf using a Loader. I have buttons and functions on and in the parent swf to change out the child swfs. This all works just fine but here is my issue. On each of the child swfs I have buttons that need to call the functions in the main swf to change out the child swfs. The program is an interactive virtual tour and I want to be able to click on a door and have the next room's swf displayed in the parent swf. I'm trying to do this by dispatching an event from the child swf
ActionScript Code: mainPanorama.bedDoor.addEventListener(MouseEvent.CLICK, dispatchBedroom); function dispatchBedroom(e:Event):void { dispatchEvent(new Event("loadBedrooms")) }
that needs to be heard by the parent swf and the appropriate function called.
So far this specific code keeps telling me that addEventListener is not a function. I've tried quite a few variants of stage, this, and parent combinations in place of objectsArray but unfortunately something in the parent swf is not hearing the event dispatch.
I am an AS3 coder, but I've been given project that needs to be done in AS2, and am having trouble understanding the events model. Inside my controller movie clip, I have a draggable movie clip that dispatches an event when it reaches a point. I cannot for the life of me figure out how to get my controller to properly listen to the event.
The dragger dispatches the event as follows:
Code: var eventObject:Object = {target:this, type:'Snapped'}; dispatchEvent(eventObject); Controller script--the complete handler never executes
I am making a game and I am having problems getting a class to handle a custom event... I know the events are firing because I put some trace statements into my custom event class. Here is how it's set up: I wrote a Singleton class to handle all game controls:
I am displaying a combo box in something of a WYSIWYG preview. I want the user to be able to click on the combo box and see the options inside, but I don't want them to be able to change the value. I tried using preventDefault() on the change event but it doesn't work. I don't want to disable it because I do want the user to be able to "look inside" the dropdown.
So I'm trying to block the change, but can't. My next resort is to change the selected index back to what it was before the change, Is there any way to do this within the scope of a ListEvent.CHANGE event listener?
Current Workaround is to basically re-assign the controls selected item the same way I am defining the selected item when I originally build it (a default selection). So a user sees their change then it immediately changes back to the default selection.
I have built a flash movie that is located here: http:[url]......For some reason after the timeline plays through completly (after the "headshots and potfolios" slide) the listener on the "child and family portraits" button stops listening or responding. Why is that? All the other event listeners are behaving themselves except this one? Here is the actionscript:
The dispatchEvent is definitely sending - returns true when I do trace( this.dispatchEvent(new Event( "initComplete", true))); When I run test.fla, fails silently. Function startUp fails to run.
I am sending an event when an sql query returns no matches so that I can continue with the addition to the database.. It seems like actionscript is requiring that I attach the listener to something, but I don't really have any variables that seem like logical candidates at the point where I am in my code. I just want to listen for the isNewRecord event to be called so that I can then run the insert query; right now it's saying call to possibly undefined method for addEventListerner and for dispatchEvent.
public function addBG(BG:Number, datetime:String, batch:Boolean = false):void{ checkRecord('Gb', datetime, matchRecord); addEventListener("isNewRecord", recordExists); function recordExists(){ [Code] .....
I have a class in which a mc is used as a button. I want to use this button to remove from the stage its parent instance. Here is a small part of the class called LightBox
[Code].....
Is it possible to set an event listener of some sort onto this button, but have it listened for out on the maintime line? That way, when its pressed I can react to it from the main timeline and delete it? Or am I going about this the wrong way?
I'm creating a flashwebsite and I've got a problem with submenu appearing/disappering. What is extremely easy in html/jquery is taking me overburned in actiuonscript: make appear a submenu only when the mouse cursor is over its button and not over itself. Indeed I've my button/MC, that contains its submenu (which is a vertical list of MC), and when I go over it, submenu appears, when I leave, sub menu becomes invisible. BUT, when I go over the space under the button (where my invisible submenu is), submenu become visible another time. I know that cause is the listener associated to the main button is linked to all its nested MC.
I have been having a problem usign a custom event... I attached it to the the main class using "addEventListener" and fire it off with "dispatchEvent" in another class. I checked that it was attached to the main class using "hasEventListener" and it returned true, also "dispatchEvent" returns true... but it ever reaches the function that I attaced it to... is there any thing I am missing?
I've got a problem listening to the event. I've got 3 classes: Code: package com.zeeto.swfaddress { import flash.display.MovieClip; import com.asual.swfaddress.*; public class SwfAddress extends MovieClip { private var dispatcher:Dispatch = new Dispatch; [Code] ..... And... it doesn't work... is there any chance to listen to the EventDispatcher triggered by some other class?
I use an event listener to detect keyboard activity and it is working fine, but when I add a MovieClip to the stage, the event is no more triggered, I need to click on the stage to get it active.The MovieClip fills all the stage, and I tried to add the same event listener to it, but still I need to click on it to get the event listener active.
so i have an event listener a mouse click in a movie clip name "em_contact" i also have an event listener after an animation plays out on an object called contactbtn_mc, How do i tell Flash once em_contact is clicked dont listen for that event any more?
my code is below em_contact.addEventListener(MouseEvent.CLICK,gotocontactanimation); function gotocontactanimation(EvntObj:MouseEvent):void {
So I am able to dispatch the event from one class and trace out that the custom event was dispatched, but where I am having trouble is listening for that event in another class.