Link For Visualsit Works Fine But When Upload It And Try To View Nothings There?
Jan 4, 2010
this is my first website and i have a members page were each member should appear!but it does not!heres the link for visualsit works fine but when i upload it n try to view nothings there
getting this here Flash website to work. It is an .swf that has four different buttons in it. Each different button uploads a different video thumbnail with a play-button over it. When you click on that thumbnail with the play-button over it, it goes to the thumbnailed video which automatically plays. Here is the link:
[URL]
There are no bells and whistles with the html, it's just tagged and uploaded with the Fullscreen-true so that you can make the video go full-screen.
But see, when I upload the thing, the buttons no longer navigate to the different videos unless the play-button over the thumbnail is already pressed and its video is already playing. I need them to work anyways.
Finally got this project all wrapped up and working perfect, and was feeling pretty proud of myself, and then I went and posted the exact same .swf on the web and it doesn't work anymore. Specifically, there are a bunch of icons which I hand placed into the FloorMC - which then attachMovie a copy of themselves into a LegendMC and UtilityRefMC, but they dont seem to be attaching anything when I run it through a browser.
I created a custom google voice callback swf so someone could put in their phone number, and google voice will call them and connect them to me (essentially calling me). Everything works fine when i run it from my computer, but when I put it online it doesn't work.
The way it works is you put in your own phone number and name, then click call, and it rings the phone of the phone number you put in. This doesn't happen when accessing it from online though.
I've provided a link to the fla for your view, and I'll also post the embed code I have on my site.
Building a website and the navigation menu is flash (.swf file). The mnuLoader.swf file retrieves information from settings.xml file. Everything worked perfectly when I tested in localhost/website/page.html. When I upload to hosting server www.website/index.html the mnuLoader.swf displays but does not load (its like it can't find the settings or picture files and displays the same as when you are waiting for something to load etc).
I have tried changing the xml file path from relative to absolute and no change. All three files index.html - mnuLoader.swf - settings.xml are in the same directory and the mnu_imgs folder contains the img icons for the menu. I don't understand why it would work on localhost but not on the actual server? Also directly underneath on the website I have another flash banner (just looping text pretty much) that works fine both on localhost and actual server so am pretty sure is not an access issue etc.
This swf works fine when its not in a google gadget.It will read and write xml as the user interacts wtih it. Why once its embeded inside a gadget will it only read xml? It will not send xml to my file on my server and write a new xml file.
Actionscript Code: var reg3 = new XML(myendxml); //Chat.text += "in the function"; var variables:URLVariables = new URLVariables(); variables.xmlData = reg3;
As you can see on [url]...the last part of the Flash movie seems to be broken. Oddly enough, when I take the embedded SWF and view it separately[url]...
I'm not a flash expert, I don't know what can go wrong with embedding etc. but the actual FLA file seems to be ok, the map layer that is coming through randomly at the end shouldn't even be there! The frames at this point of the timeline on this layer are actually empty.
I have simple navigation code setup to step through frames (I'm using Flash instead PowerPoint--too many pictures that are PSDs and illustrations that are AIs to do the conversions over to something PowerPoint understands).[code]When I test it using the debug (Ctrl+Shift+Enter) it works fine.When I publish it, the up and down arrows work but the Home and End keys do not work.They do nothing, no error messages, nothing.Using Flash CS4 Pro 10.0.2 ActionScript 3. Windows 7 64-bit.
I created a textfield on stage, set it as dynamic, put a UIScrollBar next to it , with component inspector I set scrollTargetName to the instance name of the textfield then I wrote these actions:
var externalReq:URLRequest = new URLRequest("loremIpsum.txt");var externalLoad:URLLoader = new URLLoader();externalLoad.load(externalReq);externalLoad.addEventListener(Event.COMPLETE, textReady);function textReady(event:Event):void { theText.text = event.target.data;}
Ot works on pc just fine. When I upload the swf and the text file to my godaddy linux hosting account the scroller doesn't work.example on server: [URL]the text you see displayed is only about a quarter of the file, I should be able to scroll through it.
I have a SWF file, and it accesses an XML file. It works just fine when debugged or published into a standalone SWF. HOWEVER, when I add a preloader to it, I get the following error, every single time:
TypeError: Error #1009: Cannot access a property or method of a null object reference.
It works just fine when running on it's own, but when it runs through a preloader, it will not work.
I've got my swf which plays fine when opened in a browser - it's a container called 'country' that's coded to load the different clips (clip1.swf, clip2.swf, etc.) - but when placing it into an HTML page it won't load the clips and I'm thinking it's because of some actionscript error.
[URL]
Scripts are all loaded on the server in the /Scripts/ folder Below is the ActionScript from the country.swf container that loads the clips. what I'm doing wrong to get it to load on the HTML page?
function _playClip(fileName) { var clipName = fileName.substring(fileName.lastIndexOf("/") + 1, fileName.indexOf(".")) + "_mc"; if (_root[clipName] == undefined)
I'm using Flash MX, AS 2, Projector 6, working on a PC. I saved two versions of my project -- one .exe for Windows and one .hqx for Mac. The .exe works fine when burned onto a CD. When opening the .hqx from a CD on a Mac, I got a message that the file is on a locked volume. I discovered that the reason for this is that an .hqx is essentially a zipped file which has to be extracted, and when a file is extracted, the unzipped files are written onto the same location as the original. When the original files are on a CD, Stuffit (Mac's zip extractor program) can't write onto that location. [So if anyone at Adobe looks at these forum posts, let me say that I think its absolutely ridiculous that the Mac version of Flash's projector files have to be extracted in order to be viewed!]
To get around this problem, I saved the .hqx on my PC, put it on a portable hard drive and brought it over to a Mac (because Stuffit for PC converts it into an .exe for PC), and unzipped it. When I'd test it on the portable hard drive or on a USB drive, the extracted file would work. When I'd bring it back over to the PC and burn a CD with both versions on it, and then test that CD on the Mac, it wouldn't work.
There was always a flash movie on the homepage and it worked fine. A couple days ago I replaced the movie with a new one and added a .swf to the portfolio page as well. On the portfolio page, the movie is layered behind a series of transparent .pngs that link to their corresponding lightbox designations. The movie just plays, there isn't any interaction this way, atleast not in flash.
The problem: Everything works perfectly fine locally on all browsers and not at all on the server across all browsers. I have seen this problem before and read alot of posts about it.I know I have the proper scripts files. I've re-saved flash movies, changed their location within the site, published them with the appropriate settings, nothing seems to do the trick. Whats worse is that the lightbox doesn't even work online and it runs fine locally. Infact you cant even click on the .pngs and they aren't positioned the same with the css as they are viewed locally. I've overwritten the css with the up-to-date stylesheet many times as well
I've put together a little flash activity for my educational website, and although it works perfectly on my PC (I also zipped it up and passed it onto my laptop, where it also works perfectly), when I try to open it after uploading it to the website, all it shows is the background.
[URL]
To download the ZIP file I passed onto my laptop: [URL]
I have a few words written in static text mode which I have made a graphic symbol. On the timeline I have used both motion tween and classic tween to create a aplha change from 0% to 100%.I made sure I have enoough space on my timeline (10 frames).The aplha tween works fine in preview mode however when I export the swf the aplha tween is no longer working? I have tried breaking the text,restarting flash,restarting my computer and similar suggestions from other blogs such as:
I was able to solve this by checking the box "Use runtime bitmap caching" under Blend in the properties panel for the MovieClip in question.I am currently using Flash CS5 on a imac.
I was wondering what is everyone's experience are on why a network request would work in FlashCS5 and in a browser locally but when i post it online it fails.The survivorId is sent from the string query. Both tests were done calling a network database.I've tried the following:Outputing the survivorId in a text field and seeing if the parameter variables were being sent correctly.Set the "Networking Only" option in the publish settings.Also is there a way to output trace actions from browsers for more in depth debugging?*EDIT: I have recreated the bug locally in a browser. Without trace actions i don't know if i can figure it out.*EDIT2: That bug only showed up because its from localhost (Apolligies, this is just wierd)Heres My Code, There is the "Stage" then it goes "localSurvivor"(movieClip) then in side that localSurvivor movieclip the "lPlayer" class is addChild() to localSurvivor MovieClipStage-> localSurivor-> lPlayer(survivorId);On the stage is this code:
//Set localP Id var survId:Number = root.loaderInfo.parameters.sId; //Object(root).informationTxt.text = survId;
I followed Tom Green's tutorials and at this point I can publish a live stream which I can view and interact with just fine on my local LAN.The FMS is NAT'ed to the outside world and I have ports 80 & 1935 open to the server.When I use a browser from the outside world and put in the servers public address I can see & interact with the FMS start page just fine. I can use the "interactive" tab and supply my live stream name and view the stream just fineHowever when I try to launch the Flashplayer that I built all I see is the controls with moving stipes, No video feed above. I can browse to the flashplayer HTML file on my local LAN and it works fine. Interestingly enough I cannot open the flashplayer HTML file directly on the server either (but I can open the start page application and interact with it).
A simple flash video doesn't appear in IE. I've looked at answers to the same problem by NineBerry, however, I've tried those suggestions without luck.[code]I didn't include the file mulholland_intro_slideshow.fla as I doesn't seem necessary.I'm also aware that when encoding with Flash the object can only be made to played locally or via the network. I encoded locally for testing but it also plays across the network. Is that even relevant? I don't know.
I have a swf that loads in other swf files and interacts with the loaded swfs, everything works great when I hit ctrl-enter to test movie from from flash, but if I go out and doubleclick the generated swf on the harddrive at first it appears to work correctly, but some of my class methods do not function properly, or throw errors claiming there are null object references. If I compile to an exe file instead of swf it works fine as well.I am nearly 100% positive this is not a code related issue, as I said the only time I run into the problem is when I doubleclick the generated swf to run it.
I have a scroll bar that scrolls horizontally through images that are loaded dynamically from an xml file. Then I have Next and Previous buttons that advance the scroller to the next and previous image. It works fine when all of the image are of equal width. BUT I want to be able to load images that have different widths. Right now, the basic idea is to find the next _x position that the scroller would jump to when you hit the next button by taking the total scrollable area, divide it by the total number of images, and multiplying it by current image number. Something like this:
I am having some issue with the Flash actionscript 2 php contact form Actually the form is uploaded on an asp server The code worked just fine before on a php server but when uploaded to an asp server it is not working Need to find something that tells the php code that server is asp and port is so and so..Below is the code and php...
I spent probably 12 hours today trying to make this mp3 player work with my limited AS2 knowledge and finally got something that looks and works the way I want it to! Hooray! Except when I uploaded it, it didn't work anymore. Where the XML data is supposed to be, it just says "undefined." I've searched everywhere for an answer and am not finding anything that fixes it. I've tried moving the files around so they're in the same folder, renaming them, making the path absolute, using gskinner's XML2 classI don't know what else to do[URL]As I was writing this, the site on my desktop where I've been working decided it would load the xml after all...but my laptop is still not cooperating, so there's still something wrong. Maybe it's not loading the xml until the songs are all downloaded?
I have my XML Data Displayer referring to an XML feed on the web, it works fine when I run it locally, however it doesn't work when I run it off my site.There's no missing files- since I'm referencing to an XML feed on the web.How can I solve this problem and display XML data from the web, on the web?
I have a custom cursor, all works fine until I load in my XML gallery. My cursor conflicts with the xml gallery, I know it's a script problem somewhere in the gallery script, but I dont know how to fix it. If I take the script out of the cursor action, the gallery works fine, but no custom cursor, and vice versa. Here is the code for the xml gallery and below is the code for the cursor, sorry for so much script:
my site is comprised of several images loaded dynamically and added to the display list. i declare a bunch of loaders on the first frame, and add a preloader progress listener to the largest image to have one preloader for all the assets. I then added a COMPLETE listener to the same image, and add that image, along with all the others in the onComplete function. i have two issue. the preloader doesnt work in Safari. but works fine in Firefox? and i'm totally stumped on what it could be? another compatibility issue that seems to be arising is that one of the galleries of my site which corresponds to the "drawn" link. also does not seem to be working in Safari, but works in Firefox. its a fairly simple xml based image gallery, which loads thumbs on to the stage, and then loads a larger version of each, when the corresponding thumbnail is clicked. the other galleries of the site work fine in safari, and are basically the same code wise.heres my code for the loading and preloader in the first frame
I have decided to attempt making my sisters website. I have used an XML gallery in the website and all works well when viewing the website just in flash, .fla or the .swf file. My problem is, when i come to put it into dreamweaver ready to upload and I preview it in Firefox, or any other broswer, all the pages work but no the XML gallery? Im gettin very stressed out now as all my file routesetc are correct?I have googled the problem and all I have found out is that it could be something to do with security?Does anybody know how to resolve this problem
I have one .swf that loads a second one on level 2.level 2 then in turn loads variables from a text file .The problem is that it works locally, but refuses to work on the server. The urls are all local. This is such a simple procedure, I can't figure out what is wrong..... are there limitations doing this via server vs. locally? I never get any "file open" errors locally. I've spent 2 hours on this.... I'm just using a simple LoadVars similar to this example:
Code: loadText = new LoadVars(); loadText.load("text3.txt");
My full screen flash site works oerfectly on Mac's (I have a mac). But on PC IE and Firefox the full screen flash site is cut off 1/4 of the way down the page (see screen shots in zip or test if you are on PC). live site [URL] The site uses a swf object (files included in the zip). I got this from a template on flashDen. my problem is that I only have my mac and can't test on PC IE / firefox. Not that I would know where to start. I think that the problem might be the swf object from [URL] but not sure? I need to sure my site to apply for jobs. But recruiters use PC and it is very embarrassing that they can only see 1/4 of the screen.
I've createa simple flash banner (FL10, CS4) that is used stored in multiple locations on a server, which is sent a relative path to an XML file via FlashVars. relative path images are then loaded from this xml file.the base class for the banner is.Thins all works fine locally and in IE but in Firefox it fails about half the time to trigger the loaderinfo Event.COMPLETE call.(essence of the Base class below:)
public class Banner extends MovieClip { public function Banner() [code]....