Php :: Fast-forwarding A Video File?
Apr 14, 2011Is there an already made flash based player that supports fast-forwarding & rewinding of a video file? Does it handle everything or some server-side cooperation is required?
View 1 RepliesIs there an already made flash based player that supports fast-forwarding & rewinding of a video file? Does it handle everything or some server-side cooperation is required?
View 1 RepliesIs it possible to use Actionscript to speed up (or slow down) a video playing? Say, having it play at twice the normal speed? If possible, can you also make it that the sound does not get all squeaky? Some Videoplayers can do that, I was wondering if it is possible to do in Flash.
View 2 RepliesI know that there is a possibility to open a video file either using a flash player or html5 in a browser, but is there a possibility to open it at the certain place (lets say 60 seconds from the beginning) or automatically fast forward it after opening?
View 1 RepliesI encoded an AVI w/ Media Encoder and dropped the FLV into a Flash playback component.In my compiled SWF, the video plays in hyperspeed (like it has a really fast framerate), but the audio plays normally.It seems like an encoding issue, but could it be something in Flash?I'm guessing there's some setting mismatch -- different bitrate, framerate, dimensions?[code]...
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You don't have to understand anything the problem is into the intro. It is quite simple but I don't really know how to fix it. The problem is the movie in the first page start before it totally loaded so depending of your connection and your cpu in doesn't start at the begin.
I want to fix that.
Here's my structure.
I have a swf which load the "template" which load another swf which load the movie
index.swf (preloader)--->base.swf--->preloader2.swf---->movie.swf
I think that the only thing you need is the code of the preloader
Code:
//code for the preloader and loader element
var l:Loader = new Loader();
l.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, loop);
[Code]....
we just set up FMS and basically what's happening is im using the standard run-of-the mill FLVplayback component and I try to run a video (an MP4) file which is streamed through FMS. The video plays, but intermittently chops.
Next test:
Akamai SMIL file with sthe same player plays totally smoothe, no problems.
Next test:
Put new video on FMS server (video chops intermittently) - we then go right next to the server, with literally a 300K second download speed. Still chops.
Next test:
Try different media, same thing.
So essentially the FMS server CANNOT stream any videos properly. Its not a bandwidth issue, and it makes no sense.
I try different video players, tried changing the bufferTime properties, same thing. The FMS server is running at 0% cpu and is a fast machien.
FMS settings I can do to get optimal performance?
I'm working on a website based on flash. The first time you visit the site there will be asked to fill in your name (for example: George) and then you continue to the next 'page' in the flash. The next time you visit the site, i want that the site automaticly forwards to the last page, and there is a text 'hi, *name*' (hi, George)
View 1 RepliesOn the home page of my website I have a Flash banner near the top, with a slideshow of my work. The problem is that the Flash file is 300k and takes a while to load on slower Internet connections, and I was wondering if anyone had any tips for me to optimise it. [URL].
View 1 RepliesI need to separate the visual part of a component from the functional part of a component, so that I'm able to replace the visual one with a new one for another platform.
Declaring an instance variable _delegate with the delegate's interface isn't a problem. But how Do I forward non-implemented method calls of the visual part to those of the delegate.
What's the equivalent of PHP's _call()?
I am trying to write a function that calculates the estimated time remaining for the movie to load. I have a function written that gets that information and I run it again with a setTimeout for 1 second then take the difference... blah blah blah. My issue gets me before i can get that calculating goodness off the ground. The first time i run the function without the setTimeout it works correctly. When i use the setTimeout, it returns the boolean value "1" signifying that it ran and didn't fail. Somewhere in there it loses the value returned by the called function. Any thoughts? I'm sure this may not be the most efficient method for doing what I want, but it bugs me nonetheless why this isn't working.Here's my code:
Code:
function getDeltaBytesLoaded(target_mc) {
var sample1:Number = new Number();[code]......
I have been searching far and wide for a solution on how to offer slow motion and fast motion options for users that upload video to my webstie. There is an implementation on Google Video that has exactly what I am looking for: the option to speed up or slow down the video and continue to play the audio. The screenshot is below. I know that Flowplayer has an option to slow down or speed up video when implemented with Wowza server. However, when using that approach, there is no sound.
I have also seen the option from Enounce called MySpeed that allows video to be slowed or quickened, but this requires a browser plugin which is too much of a barrier for our users. How does Google do it? How can you add an option to a flash player to slow down or speed up video?Here is a screen shot. You can see the option to change the speed of the video to 1.5x. It also has options to go to 0.5x, 1.25x, 1.5x, 1.75x, 2.0x, 2.5x, and 3.0x.
Problem is that my rewind and fast forward buttons do not work properly in the sense that they start to mess up when you fast forward or rewind past the current scene. It seems to just skip through the whole movie and totally mess up the animation.the code for the controls is on a single layer and reads as the following:
stop();
play_btn.onRelease = function (){
play();
[code].....
is it possible fast forward, rewind video in flash media server through flash action script ?
View 5 RepliesI suppose the title says it all. I can load an external video file (FLV) and I can have it play. I also have the custom buttons made to control the clip. The only thing I have left to do is to have the main timeline move onto frame 2 once the external video reaches its end. I am using actionscript 3 and flash cs 5.5.
View 7 RepliesLooking into HTML5 video tag, and researching which browsers support which video file types, and my initial thought is things just got harder than just using flash. I am wondering if there is some skeleton code (combined with development approach for videos) that someone has figured out to do the following: If flash is available, use it If not, try html5 video ogg format If that doesn't work, try html5 video h.264 format If that doesn't work, try html5 video webM format Based on what I am seeing, am I correct in thinking that now, in order to accommodate all users on all browsers, a video needs to be published in 4 formats? If so, this HTML5 video thing is an epic fail!
View 2 RepliesI had an flv recording from a webcam.It mostly recorded fine, but there's one point where I paused the broadcast for an intermission.A few minutes later the broadcast started again but the video doesn't play beyond that point, only audio plays.A few minutes later in the recording the broadcast switched to another camera and the video starts playing again just fine from there.I can't seek past the frozen point either to skip a couple of seconds ahead.The freeze is at about 9:00.If I seek to 9:01 it jumps ahead 8 minutes to where the camera switches.What's strange in this is that the video is *definitely* in the file.Using Moyea's FLV Editor Pro I converted the FLV to an MPEG and the whole video is there, so it's not that the camera stopped transmitting, it's just that the playback isn't working.
View 2 RepliesThis will create an flv video file on flash media server:
var nc:NetConnection = new NetConnection();
nc.connect(null);
var ns:NetStream = new NetStream(nc);
ns.publish("yourCamera", "record");
ns.attachVideo(Camera.get());
How can I generate an image for the current video frame every 2 seconds?
I am using a flipbook Flash/Actionscript 3.0 framework for a digital magazine[url]...
You can have videos embedded in the pages of the flipbook, but they can not be display fullscreen like Youtube videos, for example.
The flipbook can also import swf files to display as pages of the flipbook, so another way of embedding videos into a page of the flipbook would be to have the video player in the swf page you are embedding. This gives you more control over the style and the positioning of the video.
My question is: Is there a way with AS3.0 to togle the embedded video from normal predefined size to fullscreen and back?
i want to know how i can put a flash file inside a flash wbsite. i have found a tutorial [URL] that says something like that but in this tutorial if i understand correctly it creates a new flash project and add another swf inside. i have my website created and i just want to add video gallery, image gallery etc that are already swf. how i can do that?
View 1 RepliesWhen i save the file as an .swf file to view it in my browser the video gets really big (sized the flash document 250x240 px) . How can i easily control my flash video sizes?
another thing: When im doing a video and work with things that are outside of my white document (in the gray area) for instance things that are to be faded into the document and so on. These things also show up in outside of my video when i view it in my browser.
i want to know how i can put a flash file inside a flash wbsite. i have found a tutorial (search on google for 4906532_within-another-flash-swf-file.htm since i cant add links) that says something like that but in this tutorial if i understand correctly it creates a new flash project and add another swf inside. i have my website created and i just want to add video gallery, image gallery etc that are already swf.
View 2 Repliesi am new to actionscript i need to download .mp3 and vedio file form my remote server how to do this give me any example source code for this.when i download .pdf its downloading properly. but not audio.
View 1 RepliesI have a slash template that I will be inserting video into, the template is set up for a .flv file ? what would I change in Dreamweaver or Coda to edit this file so that it can play video with a .swf file instead of a .flv file? here is the template
<dat video="dat/Images/Folio/video.jpg" title="sample" des="video samples" flvPath="dat/Videos/test.flv"/>
I want to change this to test.swf instead of test.flv
Im trying to upload it to you tube and needs to be in a video file..
View 1 RepliesGot a 31fps .swf that when I play it in Flash from Test Movie plays at the proper speed. However, when I test it in a browser, the .swf plays about twice as fast. The movie does load a H.264 .m4v video at frame one so I'm wondering if that has something to do with it. Does anyone know of a way I can force the .swf to play at 31 fps?
View 13 RepliesI have an scrolling number of photos moving from left to right controlled by:
[Code]...
I seem to be having a problem with removeMovieClip.In my little ol' game I've been working on, I have a big problem. The removeMovieClip command only works half of the time. When using the Desert Eagle, a slow-firing weapon, both bullet shells and bullets are duplicated and used properly, and remove themselves when their time has come as programmed. But when using an automatic weapon... it seems to be duplicated shells and bullets so fast that they don't remove themselves properly!
How it works: Let's take the bullet shells, for example. The bullet shells are created and run a bunch of scripts to fall realistically. Once they hit the ground they run an animation which makes a little sound, makes 'em bounce off the floor a bit then stay still for 5 seconds. After those 5 seconds, they're removed. It's that simple, yet it doesn't work.
I hate having to show everybody my stuff every time there's a bug but I trust you guys with my problems (this project is mostly for experience anyways). Try using the Pistol (1) and you'll see it working fine. Then try using the M4A1 (2) or the Steyr AUG (3) and press down on the mouse button for automatic mode. Those bullet shells won't dissapear. Warning: DO NOT aim at the box. I'm also having a problem removing those bullets, so it bugs when you aim at the box.
I have preloader.swf in html (as3) that loads 1.swf (as2) which is my main page, the problem appears when it is in half way of preloading - 1.swf is getting started, it runs several frames, stops and it waits until preloader loads to 100%. I want 1.swf to be started when preloader reaches 100% not earlier.
Code:
preloader.scaleX = 0;
var loader = new Loader();
loader.load(new URLRequest("1.swf"));
[Code].....
Searched around for this one a bit. Kinda sucks that there are a lot of synonyms for HSV.
HSB, HLS, HSL, HSB, HBS, etc.
Basically Hue, Saturation and ( Brightness / Value / Luminosity ).
What I am trying to accomplish is an extremely fast way to convert 24-bit RGB values to 24-bit HSV values. I've tried a few different ways with somewhat unexpected results.
Using a lookup table for every 24-bit color eats tons of memory and is actually slower than calculating the values on-the-fly (doesn't make sense to me).
Here's a partial example of what I currently use:
Code:
package org.peaceoutside.utils
{
public class ColorMath
{
[Code]....
I am retired and I am trying to study Flash, and I am practicing with the tutorial about Morphing text, every thing is ok, but it is too fast I can't read what it says.
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