I read almost everywhere that the wmode parameter had to be set to opaque (some said it could be either opaque or transparent). When setting this through the flashvars parameter (this is in Chrome btw) this did nothing. After a while of getting frustrated, I added it as a parameter itself through addParam, and hey presto now it works.Is this a simply a Chrome thing? FF it works seamlessly as it was. Even IE 7 and 8 are behaving slightly better. I wondered if this was a bug because supposedly adding a parameter to flashvars should do the trick.
I wrote an application in flash AS3, and when I trace from flash the total memory usage of the total application is only about 9MB, But at the same time Task Manager Shows the memory usage as 110MB. Around 100MB difference.Flash Trace Method System.totalMemory difference of the Trace from the Beginning of the application to end of the application.
Im building a reservation form, using actionscript and php. I use sendAndLoad to send variables to php via POST, which returns a different HTTP POST response in case of sucess or not.
Is there anyway to "read" HTTP POST responses with actionscript?
I am currently using swfupload to upload my files and it works wonderfully, but on our test sites we have a basic auth on apache, so google isn't able to spider the site before it goes live. What happens is the user logs into our site once and gets authenticated and then when they use swfupload and select their files and hits open it then asks for the username and password again and I'd really not want it to ask again. On Chrome it actually totally failsThe trickiest part is the swfupload doesn't go to one particular url either, so I can't just make an exception to that page only
I have trouble uploading files with SWFUpload when target servlet is listening on HTTPS. On HTTP it works fine.The issue is only when using FireFox or Opera. On IE it works fine - not tried other browsers.
EDIT:Error message as provided from SWFUpload when in debug mode:
It's a flash/js/php based uploading script. My main issue is that I'm decently fluent in php where I can create a simple mail() script, however, with the various JS files I'm not sure if it'd be better to create the mail function in JS.
I have a problem. On my site everybody can fill the form and make an order. Also, people must upload a photo and an archive. I'm using a flash uploader for this. Some people always get an IO Error and I can't understand why. On Windows XP and Windows 7 I have no problems. On Vista and error occures sometimes, but not always.
I've tried to use SWFUpload 2.2.0, SWFUpload 2.5.0 and Uploadify 2.1.4. There is no difference. I've Tested in Firefox, Chrome and IE. This error can happen everywhere. With any size of file. There is no IO Error in Apache's log after the error occurs. mod_security is off. There is not http authentication. No SSL. Not file size limit. The problem is not with AntiVirus.
i'm trying to make SwfUpload working. In some cases, I've a strange behaviour. So I would like to inspect the flows sended and received by the flash component. And I've tryed to use fiddler to do that, but I can't capture data comming from flash or going to flash.
SWFUpload I am using SWFUpload to upload files to a database (Windows XP) over https. Everything works as expected in IE (7 and 8), but using my Firefox 3.3.15 it fails without error message. Using the upload mechanism using http works fine!I found this thread using google. They describe that installing the CAs certificate as trusted issuer would help. Unfortunatly it did not (it was a certificate issued by a CaCert authority).
It works on the machine of my colleague who uses Firefox 3.3.15, but he cannot recall that he did anything special to make it work. I had a look at other machines using Firefox and none of them were able to upload a file to the database.I red that SWFUpload uses flash and that flash might use other certificates than Firefox itself. Does anyone know anything about it?
EDIT: This is the javascript code for the object creation:
// Create the SWFUpload Object var swfupload_object = new SWFUpload({ upload_url: "[% cgi_path %]/mdb_bulk_import.pl", file_post_name: 'upload_file',
i am working on a web application based on media gallery.In this application i am uploading media using SWFUpload either images and videos.When i try to open my application on IOS then uploader not visible there.Where it is working fine on safari installed on windows. one site who is using SWFUpload is [URL] Here SwfUploader working nice on windows but not on IOS machines.
My WEBrick log reads: WARN Could not determine content-length of response body. Set content length of the response or set response#chunked = true I did some searching and found that that error could be because:
File size permitted by the server is less than the upload size.Lack of free space on the server (Checked.
PS: I have tried thin too. No help there either. Or maybe I missed some option in the 'thin config' option.[URL]..
Is there anyway I can get the total size of all files queued from swfupload right after the user selected the files? I need to be able to display something like "0 of 184MB" when the upload is about to start.
I'm using SWFUpload on a Rails site to allow for MP3 Uploads direct to Sound Cloud. To avoid having to first upload a large file to my server and push to Sound Cloud, I'm hitting their API directly via SWFUpload, passing necessary OAuth token data.Everything works - EXCEPT - Flash can't handle the HTTP response code that Sound Cloud's API returns (201). This ALWAYS triggers an unhandled IO Error with Flash. Even though SWFUpload allows me to override that in the JS, it breaks any response data (the URI to the uploaded file).
how I could somehow intercept the 201 code so that I can make it a 200 code for flash? I'm at a loss at how I can avoid this IO Error. I've tried try/catch statements around everything and have even recompiled SWFUpload to try new things to no avail.
I'm using swfupload to upload files to nginx. It works fine for me & 99% of our users.For a couple of users, however, it fails somehow during upload. It opens a connection, but seems to close it before it's complete - nginx reports a 499 status in its access log, which is NGX_ HTTP_ CLIENT_CLOSED_REQUEST.I managed to get hold of one of those users to get some more information. They're running Flash 10.0.42, on XP with Firefox 3.5.7.Has anyone seen anything like this? Any suggestions on fixing it / how I might investigate further?
I've developed a system that uses SWFUpload to easily allow the user to upload multiple files with a progress bar showing them the upload progress. It all works fine in my development environment, but is failing for some users in the wild with the Flash movie not loading. I can see the Flash movie is there, if I right click it a window appears saying Movie not loaded... (Then on the next line) About Adobe Flash Player 10...So far I've not been able to determine what was causing the failure.Are there any other alternatives to SWFUpload that will allow for:
I have a Flash-based SWFUpload upload button in a HTML page. I am trying to style that button. SWFUpload provides a Javascript setup interface to the Flash button's settings. I don't have Flash myself, so I have to work with the pre-compiled SWF file.
I'm using SWFUpload to upload images without reloading the page (with a fancy progressbar too), this works fine when I'm on localhost (Wamp server), but it goes nuts when I try to do so on my real linux server (which is the only possible flag as far as I could see), it's running Apache2 and PHP5. As I said the front-end is fine (apart maybe from the fact it's flash).The back-end code is as follows:
The only error that I get is from $_FILES['Filedata']['error'] = 3, 'Only part of the file was uploaded'. The destination directory does have 777 permission and you can see I made the required checks. It simply will not work, I have no idea why. Also, the files I tried uploading had no spaces in the filename, so that shouldn't fit under the issue 206 with SWFUpload.As far as I can tell it can be either due to the front-end SWFUpload or back-end server configuration.
P.S. no need to mention security, this is only allowed to be used by the server admin with external access anyhow, plus there's the front-end limitation on the files he can select (images). There was no point securing it further.
I'm working on a Flash website for a while now, but just now I noticed that the link doesn't change (that's normal for a Flash application). But the thing is, the website needs to be 'shareable'. So my problem is; How can I get a param from the URL and read it in Flash? For example, when the url is [URL] The Flash application has to know that the article is 245 so it can go to the right article instead of just the homepage. How can this be done? (By the way, I'm using actionscript 2)
Edit: Here is the source code of the SWF file;
[Code]....
This script is just to test things out. (a MovieClip becomes visible if pfcase is not empty?)
I want to use a 3rd party swf map of the USA that the user can drill down to the county level for each state. I can define which state map to display in the html using the following [code]...
I have a flash file(full link to flash looks like [url]... which loads mp3-file(link to mp3 I send with php through flashvars)
I've embed dynamically(with swfobject) this swf to my page. It's ok. Then I send ajax-request to script, which reloading div with flash. Div is empty.
Experimentally I found out that I've trouble with relative paths. Flash file embed with this address ./swf/audio/player.swf and mp3-address is ./media/audio/user/1/random.mp3.
I get Param values(src) from Html to AS3 that allows us to maintain in communication our Flash applications with the server. We often need to assign to a SWF a value in entry using the HTML of the page in which the SWF itself is inserted. My Problem is While getting id From html to As3 ,The Html page is working in Intenet Explorer only.I Cannot get in From Mozila and Google Chrome.
here my As3 Coding
ActionScript Code: import flash.display.LoaderInfo; var sourceId:String = loaderInfo.parameters.src; trace(sourceId);
What kind of stupid rule of is that...unless Im doing it wrong.In AS3 doing:public function bla(string:String=null){}doesnt seem to work as I get an error 1 argument given, 0 expected.if I do public function bla (string:String, i:int = null){}i am told it wants 1 not 2 arguments.How do I get around this? every other language allows me to et a param as default to null and still pass in two arguments....
I'm trying to get a link to an XML file passed from the Object Embed code into my Flash movie. (Not using SWFobject). I have 1 swf file that should be able to connect to 3 different XML files.
Below is the HTML code (I'm trying to get theXML path): <div class="left"> <h2>300 x 353 Green Accent Color</h2> <script type="text/javascript"> [Code] ..... Right now it's not loading the XML file from the param.
Having some issues accessing my param tags from within actionscript. Essentially I have the following tag:
<param name="config" value="config" />
But I am unable to access it. There are two issues that I have, and I've been searching the internet high and low for the answers.
1) How do I even access the parameter? I have some people saying use _root.config, LoaderInfo(this.root.loaderInfo).parameters["config"], and just config. None work, and searching for this stuff is so hard because it's so generic.
2) I assume that once I do find out how to access the param that is being passed, I'm going to have issues with accessing it from another file because I read somewhere during my searching that other files do not have access to global variables. If this is the case, how do I do that? I have seen _globals thrown around a couple of times and some people say it works, some don't.
Im using a few modules repeatedly in a Flex app and varying the conditions by passing in params via the 'loaderInfo.url' var. This works fine for the first iteration of a given module but subsequent attempts will always see the same params as the first creation regardless of what is actually used.
[Code]...
When I view the param in the 'CreationComplete' handler (eg 'trace( this.loaderInfo.url );') its the same every time (for a given module) regardless of what is actually passed in via the ?param=string. What am I doing wrong?
I have flash application, which creates array and calls javascript function.[code]My question is how to pass params from actionscript to javascript as array and not as string value.