Way To Manually Set The Thumbnail Images?
May 26, 2009
We bought this Flash template to save time:to make this siteI knew a template would limit us (especially since I only know HTML/a little CSS), but of course, we need a few tweeks. To save time (and if anyone is interested), I have uploaded the source files so you can see the structure here:The flash file is set up like this:Fla file for all the image souces & layoutIndex.html File has some sort of fancy javascriptText.html file is the editable file where non-flash-knowing dingbats like me can just edit the text and POOF! Magic!I know I have bastardized them from the original and some stuff is probably wonky.The biggest problem is that the "thumbnails" that you click on at the starpage are auto-generated, cropping the top left 100x100 square. I don't know why this is the case, and honestly, I think it looks awful.
Is there any way to manually set the thumbnail images, so they are cropped artistically rather than randomly? I asked the template tech support and they told me to "make my images 100x100". I did that for the first blue logo, and it looks like CRAP! Sure, I have the icon I would like, but when someone goes to browse the gallery, they get a 100x100 icon displaying instead of a lovely fullscreen pic.
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Feb 2, 2009
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Feb 8, 2010
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package { import flash.display.*; import flash.events.*; import flash.net.*; public class thumbHolder extends MovieClip { var xmlRequest:URLRequest; var
[code].....
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May 30, 2007
1) I bought a photo gallery that works well, but when I use it in a project I'm working on, the thumbnail images don't display, but everything else does including XML loaded text so I'm pretty sure it has to do with the actionscript and the level it's targeting.
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Aug 20, 2009
I have completed the excellent Flash Thumbnail Gallery Tutorial (and the Picture gallery Tutorial). I have been able to update the dynamic text content, and basically customize the look and feel of the .swf. That works when I upload it to my website.My problem is that neither in Preview mode (via Flash) nor once uploaded to my website can I get my XML file to call my own images up. It will call the tutorial images from Kirupa if I leave them in there.
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Jan 27, 2009
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Dec 3, 2007
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May 22, 2010
Ok the fourth page of the website is a portfolio page with 16 thumbnails (4 across 4 down) which opens a larger pic on the same page to the right.
I can't figure out what to change. The first and third thumb down seem to be linked and open the same image. Same with two and two down from that and so on. I want to separate them so each open their own image. If I edit it in PS both thumbs change...
I click several times and well thumb one and the third one down is:
onClipEvent (load) {
i = 1;
}
[Code].....
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Jun 9, 2010
I'm working on one current project, I don't have any issues to load a SWF into a main SWF but I can't figure out how to apply dynamically the scale down and up into a thumbnail images size while using the Resize event handler to fit in any browsers sizes.
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Aug 25, 2011
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image../gallery_flash/imageGallery/images/watches/i1005.jpg image
thumb../gallery_flash/imageGallery/thumbs/watches/i1005.jpg thumb
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Jan 29, 2009
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Jan 1, 2005
i am working on a website where i want certain images to load whenever a user clicks on a thumbnail. I want a preloader to appear before the image is displayed. I created this so far:
[Code]...
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Jan 1, 2005
I am working on a website where I want certain images to load whenever a user clicks on a thumbnail. I want a preloader to appear before the image is displayed. I created this so far:
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loadListener.onLoadProgress = function(placeholder_mc, loadedBytes, totalBytes) {
[Code] ....
When I preview this of course I see my image, but I want to know if the preloader works. So I hit ctrl+enter again and... nothing. The progress bar (bar_mc) blinks once and then blank... a white screen... Besides, I want this code to be executed when a user clicks a thumbnail, how can I implement this on a button, while at the same time, the first thumbnail should load automatically, so there's no exmpty page when the user first opens the website?
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Sep 19, 2009
I have implemented a thumbnail. Then when I click on the thumbnail images, i want to create a popup window in flash. But the problem here is that no action is performing when i click on the thumbnails.
function createThumbnails(xml,MC){
var totThmbs = xml.firstChild.childNodes.length;
var Hldr = MC.createEmptyMovieClip("Hldr",200);
Hldr.attachMovie("thumbnail_bg","thumbnail_bg",100);
Hldr._y = 235;
[Code] .....
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Oct 2, 2011
I'm trying to find a way to use the Twicsy API to load a fullscreen of thumbnail images in Flash. When you use the Twicsy API to look for the pics via the [URL]. You get the following results.
[Code] .....
How can I write a script to create a wall of images based on the results above?
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Feb 22, 2009
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Jun 1, 2010
How would you guys go about creating an horizontally scrolling panel of thumbnail images? I want a panel that scrolls for ever in both directions and it also needs to be controlled via two arrow buttons not a mouse over type scroller. I would also like to animate with Tweens in action script to get a nice smooth scroll.I know some as3 but I can't work out how to make the scroller repeatedly scroll in both directions.
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Code:
import flash.net.URLRequest;
import flash.display.Loader;
[code]....
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Feb 21, 2012
I can't seem to wrap my head around this image loading problem with my actionscript 3.0 project. I suspect it has something to do with how I have the crossDomain.xml set up. The problem is that I can load youtube movie thumbnail images from [URL] into flash and display them completely fine when testing/running the SWF in a stand alone (local) player. But when I upload the SWF and test it through the web I receive Sandbox Errors and Security Violations. Here is my crossDomain.xml (stored on the root of the server):
[Code]...
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Nov 28, 2007
I have made a image-viewer. I've this AS for the viewer:
Code:
import mx.transitions.Tween;
import mx.transitions.easing.*;
function loadXML(loaded) {[code].....
Now i would like to make a loop for the thumbnails so they don't have a beginning or end(Now when i scroll to the right the thumbnails stop at the last thumbnail, i want it to begin at the first thumb again).I'm also trying to make that the middle thumbnail represents the photo in target_mc.
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Jul 10, 2007
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1. When you roll over the thumbs, they go up, sometimes they flick back down though, even though you are rolled over them still. is this just because they are moving?
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[Code]...
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Oct 11, 2009
Im trying to create via xml and a for() loop a thumbnails wiewer and each thumbnail have a simple onrelease function.....but my probleme is that my 'container' movieClip and 'BT' movieClip dont show when I export the movie...also when i trace()them the output is empty. maybe is because they are inside x.onLoad(xml){} function ? At the end of the script you can remove // before the trace() function for ckecking in the output panel. here is my code:
xml file: TumbLoader.xml
<?xml version="1.0" encoding="ISO-8859-1"?><slideshow><photos thumbnail="thumbnail/1.jpg" /><photos thumbnail="thumbnail/2.jpg" /><photos thumbnail="thumbnail/3.jpg" /><photos[code]...
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Jul 5, 2007
Yes, I'm making a photo gallery like everyone else. I'm making it so people can order pics from the site. There are going to be about 500 photos per album in 5 different categories. The photos can be shrunk down to about 60kb a piece. If I use the actual pictures as thumbnails, just scaled down, the total size of all the pics will be about 30mb. I know this is a lot.
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