[CS3] Flash Loop On DVD Player?
Dec 18, 2008
I have to make a flash movie prop for a TV programme. They are filming in a restaurant which has a large flat panel TV on the wall and they want me to make a flash movie loop to play on the TV in the background whilst they're filming. This would be easy except that they can't attach a PC to it but want me to give them a regular (PAL) DVD to play on the player attached to it.
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Sep 18, 2010
I have an mp3 player based on the School of Flash code. When I click "next song" I need it to go to the next song, unless it's the last song in the playlist in which case it needs to go back to song number 1 in the playlist.
The following code doesn't seem to do the trick
var songlist:XMLList;
var currentIndex:Number = 0;
and..
function nextSong(e:Event):void
[Code]....
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Oct 28, 2003
When I publish my movie to flash 6 using the 2 methods below the code works fine but when I publish this to flash 7 neither method stop the code from going into a loop and eating the cpu when you view the files online.
Code:
onClipEvent (load) {
easeMove = function (xpos, ypos) { _x += (xpos-_x)/5;_y += (ypos-_y)/5;};[code]....
The same thing happens on mac computers when published to 6 using the flash 7 player
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Oct 28, 2003
When I publish my movie to flash 6 using the 2 methods below the code works fine but when I publish this to flash 7 neither method stop the code from going into a loop and eating the cpu when you view the files online.
Code:
onClipEvent (load) {
easeMove = function (xpos, ypos) { _x += (xpos-_x)/5;_y += (ypos-_y)/5;};
_root.news.cases.onEnterFrame = function() {
[Code]....
The same thing happens on mac computers when published to 6 using the flash 7 player
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Nov 26, 2002
On very slow machines (>p200Mhz) I sometimes get an error that says "A script in the movie is causing macromedia flash player 6 to run slowly. If it continues to run, your computer may become unresponsive. Do you want to abort the script?" Yes, No.
I have a loop function that populates a listbox, sometimes the file it loops from is over 2000 lines, and takes a long time for the listbox to populate. In this time I get the error. If I hit No on the error everything works just fine. I am almost for sure there is no problem with my script, flash just thinks the loop is set to infinity or something and pops open the error box.
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Feb 7, 2009
I am using Windows 10 media Player SDK and embedded windows media player into my application ( a typical video player with additional functions).In order to play flash files in Windows Media Player, I have the following patch / plugins installed on the same computer
1. Adobe flash player 10
2. Media Player 10
3. ffdshow-rev2265_20081028_clsid.exe
4. osflvsplitter.1.0.0.4_nt.exe
The application typically downloads a xml file (play list) from the designated server and then downloads the list of media available in that list.On successful downloading of the media files, which includes MOV, WMA, DIVX and SWF files, the player is expected to play the playlist continuously and each file once (one after the other).So, my player plays first file - abc.mov, then second file xyz.wma and then the third file klm.swf... and here it stops! It won't go further. The SWF file loops continuously.I have stop() in the last frame of the SWF file though.I am not able to move the player ahead playing other files.
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May 15, 2009
I don't even care if there's a pause between loops... just something basic and easy... anyone have any code like that? I've found a bunch of stuff, but can't get it to work... my file is called Sequence 01.flv and my player instance is called vid .
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Aug 14, 2010
I am using a mini MP3 player to play an MP3 file. It is working fine, but I need to play the MP3 file in a loop. I have added a variable loop and set it to true but it still doesn't loop.
<script type="text/javascript">
var so = new SWFObject("player.swf", "mp3player", "0", "0", "8", "#ffffff");
so.addVariable("file", "1-05_Concert_ alla_rustica.mp3");
so.addVariable("loop","true");
so.write("flashcontent");
</script>
How can I get this to work?
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Dec 9, 2010
I've been trying to make a sound-loop player for quite some time now (i'm new to as3).i've made six letters converted them into buttons and i want them to play a different wav sound loop each one whenever i click on them and to stop the sound when i click again.This works fine for the first button but not for the rest of them because i dont know where to insert the similar code for the rest of the buttons.
Here's the code that works perfect for the first button:
import flash.media.Sound;
var sound:Sound = new The_Rloop5();
var soundControl: SoundChannel = new SoundChannel();
[code].....
Now the only thing that i managed to do is to play the same sound on both of the two buttons.
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Mar 26, 2011
I thought I had this one right until I listened a little closer. Below is the code that I am using to make a loop button for my music player. At first, using everything but the last line, seemed to work perfectly, until I realized that the music wasn't starting over from the very beginning. Basically I'm using a pause command, followed by a resume command to keep the pressing of the loop button from playing the song over itself, if it'scurrently playing. So in that respect, it works great. But when the song ends and estarts, it starts only from the point of the song when I pressed the loop button. So I'm trying to figure out how to make the 2nd time that the song plays and each additional time after that, play from the very beginning of the song. While still being sure that the song does not play over itself, the first time it's played.
Code:
loopbutton_up.onPress = function(){
mySongPosition = _root.mySong.position/1000;
[code]....
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Aug 1, 2010
I'm developing a game, here is a screenshot:I have a function in my main loop called moveShip that moves the player's ship if some buttons are pressed. The trouble is, some commands began to break it recently, such as removeChild(debriefingScreen), and I have no idea why. Also, firing (spawning bullet movie clips) restores the moveShip functionality 0_
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Jul 5, 2010
My loader component works when I publish to Flash Player 7 but not when I publish to Flash Player 8, why? The publish setting are for ActionScript 2.0 on both.
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Jul 25, 2011
I am trying to create a flash player to display images in sequence using Flash player & ActionScript. The code below has lots of errors and I can't work them out. I have programmed in other languages and am perfectly aware that something like this.
*code*var imageLoader:Loader;imageLoader = new Loader(); // 1120: Access to undefined property imageLoader*/code*
OR*code*var imageLoader:Loader = new Loader(); // 1046: Type was not found or was not a compile-time: Loder*/code*
[Code]...
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Feb 11, 2012
I have a swc plugin embedded in my product to stream live video to a group of recipients.The plugin uses the NetStream, NetGroup and NetConnection objects, the server I use to handle the RTMFP session is Influxis.One client creates a group as a publisher, and stream a live video.His Camera is enabled and I can see the video on the screen as well. The others connect to his group and play the video.Peer assisted Networking is enabled for both the publisher and the recipients.The plugin worked well in all 10.x versions (10.1/10.2/10.3)However, when upgrading to flash player 11.x, it stopped working.
-11.x to 11.x isn't working.
-10.x with 11.x isn't working.
-only 10.x to 10.x is working.
The server I use to handle the RTMFP protocol is Influxis.com I sent them the same question as well.The weirdest fact is that I'm using flash builder 4.6 with 4.6 sdk, which is aimed for flash player 11.1, and it is only working with 10.x flash players.
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Dec 9, 2011
I'm having a performance problem that seem to be related to Flash Player 11.I noticed this mainly because Chrome auto-updates the flash player. So, it's now up to 11 in Chrome. During a sliding section transition, the flash player chokes and skips about 10-20 frames. In essence the content jumps, not a smooth transitions. You can see this at the following url. Using a browser with 10, plays as intended, a separate browser with 11, chokes and jumps ahead.
firstworldproblems-[url].....I have security sensitive site, that is more elaborate that I can't share here. But, the same issue is happening above.I'm using LoaderMax to load assets. Adding it to the stage and then animating them in from the left or right of the stage, using Tweenmax. The one I can't show is a series of images, 1280x640 pixels, 10 in total.Removing items from the stage when they are not visible, so I can get the CPU usage back. On Flash Player 10, this is working as intended.On 11 it jumps. I don't think it's the removing assets from the stage that's choking the player, because the above link has the same issue.I feel like this is a Flash Player 11 performance issue.
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Jul 1, 2007
I'm pretty new to Action script and I have a problem here that I can't seem to figure out.
I have this Action Script Code which is attached to a simple movieclip, and it all works IF the general settings are set for Flash Player 6.
It does not work for Flash Player 7 or above, which is probably because this is Actions Script 1 Code...
I attached the .fla file and also here's the code:
[Code]...
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Dec 6, 2004
In some cases, such as what my client wants - Flash 6 and Flash 7 players behave slightly differently... a very annoying thing at times.Now, what I need to be able to do is to detect what version of Flash Player the user has. This will be done while my flash application is playing and then run the appropriate part of the function I am writing.Any way to detect what version of Flash Player is running from within the Flash Player?
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Aug 3, 2010
I have two mp4 video files on webserver, i wanted to play them in flash player(flv player) on my asp.net page, but i couldn't be able to play them, i also tried to play them in quick time player the same prob occured. but i waz giving the accurate path, there were no spaces in mp4 file names etc. Does it need to have mp4 player(or codec etc) installed on webserver?
I have also some wmv files on that server , and i am playing perfectly using silver light player, and media player object on my website.
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Jun 3, 2010
I am trying to make the SIMPLEST POSSIBLE MP# player using the player component preinstalled in flash.It is very simple, the code is as follows:
Code:
on (release) {
player.contentPath ="Song.mp3"
player.play()
}
("player" is the mp3 component)
This works if I want a single track to be selected and played.Now, I need it to AUTOMATICALLY LOAD THE NEXT TRACK, which I will input in the code.I am thinking something like this:
Code:
player.onSoundComplete = function() {
player.contentPath ="Song.mp3"
player.play()
};
But this is not working.
PS: I know an XML file would be the best here, but I don't want to use it. I just want to enter the next track's code inside the swf.
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Apr 29, 2010
I have a slight problem when publishing to Flash Player 7 but works perfectly in Flash Player 6, below is the code:[code]In short this creates a list where the values are kept in SharedObject.I need to use a WebService so I require Flash Player 7, as I said this works as expected in Flash Player 6, so maybe someone may know a pitfall or two when migrating code form 6 to 7?
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May 8, 2011
I am trying to put together a simple game and have been doing really well until I decided I am going to have to create a new class to handle enemies.What I have so far is a player walking around on random terrains and I am up to the point where I have placed x amount of enemies on stage at appropriate times. I have written their class which will hopefully eventually handle their behavior and it outputs simple trace("BOO!").
Where I face the problem is that I obviously would like to make these enemies follow the player to attack. But when I try to access the .x or .y attributes of the player, it throws an error: 'call to a possibly undefined property with static type Class'?I have tried accessing the .x using the following ways (where badger is my player instance and Main is my class definition within the properties of the FLA):
Main.badger.x
Main(root).badger.x
Stage.badger.x
I have also tried to access other vars and still nope..My class code is this:
Code:
package
{
import flash.display.MovieClip
import flash.display.Stage
[code]....
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Nov 4, 2011
Flash Player 11 project doesn't run in standalone player, is it posible to do this?
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Mar 28, 2010
I can only find how to download the actual PLAYER for 10.1, but which library is used in conjunction with it?Will the latest release of the Flex SDK have the libraries for the multi-touch events etc?Or is the SDK for 10.1 only available to people who work for Adobe? will porting to iPhone supported formats only be available in Flash Professional, or will SDK users also have that option?
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Dec 17, 2010
Is it possible for Flash debug player to show Flash website online a bit different than what the normal Flash player shows?
By different i mean...the content of the liquid Flash website instead of playing right in the middle it shows a bit off center.,
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Dec 6, 2004
In some cases, such as what my client wants - Flash 6 and Flash 7 players behave slightly differently.Now, what I need to be able to do is to detect what version of Flash Player the user has. This will be done while my flash application is playing and then run the appropriate part of the function I am writing.Any way to detect what version of Flash Player is running from within the Flash Player?
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Mar 16, 2009
I would like to know how the following ActionScript, that only works in Flash Player 6, can be updated to work in a Flash Player 10 file.[URL]As it says, "On Publish Settings set Flash Player version on Flash Player 6, or this movie will not work."It works fine published as FP6 but not as FP10 as I need it to be. This AS is added to a movie symbol that contains a button for a rotating menu effect.
onClipEvent (load) {
hx = 300/2;
hy = 400/2;
r = 100;
[code]....
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Apr 27, 2010
I'm building a portfolio site. I have buttons to go to previous/next frames and I have all the buttons on the timeline. Each instance is properly labeled and referenced in the actionscript. I get no errors when I publish in 9, but when published in 10 I get:
TypeError: Error #1009: Cannot access a property or method of a null object reference.
I'm not sure why this is happening because there isn't a null reference in my mind. The button which I reference in the code is on that exact same frame. I think the error is that it's looking for the button from the previous frame, which puzzles me because I've moved on to the next frame and I don't know why it'd be trying to reference that. Anyone know of DisplayObject differences from 9 to 10 that would be causing me these troubles?
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Dec 22, 2009
on publishing some FLA files on FLASH-8, a warning pops up saying the target Flash Player "Flash Player 8"is not installed. The standard Flash Player will be used instead" Flash Player 8 has been installed together with FLASH-8 and it shows up in Currently installed programmes in Control Panel. It is marked as a rarely used programme though I run SWF every day. Another strange thing is that it used to be marked with that FLASH red icon, now it is marked with the folder icon.
Control Panel also shows Adobe Flash Player 10 ActiveX and Adobe Flash Player 10 Plugin which I do not recall to installed - probably they came as an upgrade - I wonder if they somehow screen off Flash Player 8?
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Dec 10, 2007
I had been using this script which was written by Muhammad Yahya to fade music in and out of my site. Works great with flash player 6 but now I want to use flash player 8 and it does not want to work.It actually works fine until I add the fade in and out function at the end.Here is the complete code:
music = new Sound();
music.attachSound("LOOP");
music.start(0,999999);[code]....
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Apr 16, 2010
I would like to create a loop so the icons in the menu continually loop indefinitly.[code]
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