ActionScript 2.0 :: Cant Stop Loop In Flash 7 Player?

Oct 28, 2003

When I publish my movie to flash 6 using the 2 methods below the code works fine but when I publish this to flash 7 neither method stop the code from going into a loop and eating the cpu when you view the files online.

Code:
onClipEvent (load) {
easeMove = function (xpos, ypos) { _x += (xpos-_x)/5;_y += (ypos-_y)/5;};[code]....

The same thing happens on mac computers when published to 6 using the flash 7 player

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Oct 28, 2003

When I publish my movie to flash 6 using the 2 methods below the code works fine but when I publish this to flash 7 neither method stop the code from going into a loop and eating the cpu when you view the files online.

Code:
onClipEvent (load) {
easeMove = function (xpos, ypos) { _x += (xpos-_x)/5;_y += (ypos-_y)/5;};
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[Code]....

The same thing happens on mac computers when published to 6 using the flash 7 player

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