WordPress site as an .swf with all the appropriate files loaded in the same directory. My client would like two things to occur in the animation: 1. The animation should stop after first time it runs and not play again. 2. Further, the animation should remain stopped throughout the duration of the visitors session so that when they view other pages they don't have to see the animation reloaded with each new page they visit. So far I'm unable to even get the animation to even stop on the first page load, despite having taken the following steps: 1. Created an "Actions" layer dedicated solely to actions.2. Placed the "Stop" Action Code in the last from of the aforementioned "Actions" layer. 3. I'm using Action Script 3.0 with a Flash Player 10 installed in my browser.
I am producing a banner ad and I need to have this 15 second animation loop two times (for a total of 30 seconds) and then stop. If this does call for AS?
When I publish my movie to flash 6 using the 2 methods below the code works fine but when I publish this to flash 7 neither method stop the code from going into a loop and eating the cpu when you view the files online.
When I publish my movie to flash 6 using the 2 methods below the code works fine but when I publish this to flash 7 neither method stop the code from going into a loop and eating the cpu when you view the files online.
I am working with Flash MX and have a banner which is looping 3 times and then stops on the last frame. I have that working fine, but I have added a "wipe out" at the end and need the movie to stop on frame 164 instead of the last frame now.
I have an interactive flash application that I'm building, but it's gotten kinda large (~200k) because of one large png file. So, I want to build a preloader for it, but I seem to have some difficulty getting it to a) stop looping back to scene 1, or b) look good if I use stop();
for some reason, the folowing scene's moving elements look crappy if I use stop(); in it's first frame in order to stop it from going back.
I don't want scene 1 to continuously reappear, but stop messes with the moving elements in scene 2.
I recently upgraded from Flash CS3 to CS5. I'm creating a banner in Flash CS5 using ActionScript 2.0. I want it to loop 3 times then stop. I'm using the same code as I did in CS3. When I view it using Flash Player, its fine but my client is saying it loops continuously when they view it. Has the code changed since CS3? Here is the code I'm currently using: ON FIRST FRAME I ENTERED:
When my animations are playing in the flashplayer and you rightclick and uncheck the play command only the animations in the main timeline stop playing. All the child animations continue to play. How do I make it so they all will stop playing when play is unchecked?
Is there a event listener that monitors if the movie has been stopped?
I installed cs5 creative suite on windows 7 64bit, I've got cs4 creative suite installed, all programs work fine, only flash cs5 has a problem, when I try to launch it, it loop after the write "I'm creating the workspace ... " (similar). It loop to infinite, I see the logo and a window with label = "flash cs5", into the window there isn't nothing, only a white page with the "cursor wait".I tried all the advise by adobe (on google cpsid_82252) but nothing work fine ... I re-installed all creative (after WinCS5Cleanupscript) but nothing ...
I have to create a demo loop that will play on a 32" TV at a convention center booth. This .swf will also be repurposed on a webpage after the convention.What's the best pixel dimension to create the flash stage? If I create it at 1024 x 768 to fit safely within a browser, any idea how it will look when viewed on a TV? Will it look distorted? How do I compensate for fact that the TV may be 1080p or it may be 720.... and still have it work on a typical web page?
I have successfully stopped a loop in one of my layers but it also affects other layers I don't want it to. I have a layer of moving clouds I would like to continue to animate during the playback.
Is there a way to have a stop(); apply only to one (or more) layer(s)?
How to stop for loop in AIR Aplication...Whether it is possible by using another event. for example start for loop is running.IF i click pause button then if it should be paused before ending the for loop....Are u understand my query..
I am having a bit of trouble getting my for loop to stop What I want to happen is when a button is rolled over it gets a movieclip from the library (not on the stage previous to rollover) move it the height of the movieclip up on the y axis as well as fade in and stop on roll out do the opposite, except if you rollover and rollout to quickly I don't want to mc to show at all.
Works like a champ, but as I traced it I noticed this occurs about 15 times a second (15fps).
This seems like a ton for overhead computing to me, and was wondering if I could just grab it initially on the enterframe and stop. I only need to know once in the frame when it changes (on the entry of a new frame).
I am using File Uploader Guys...FOr that each and every time i read some data using for loop and i write it this happens only inside the upload method.My question if i click pause button that is sepertae event na..How to stop the for loop in upload methid
I have a flash file that is looping endlessly. I only need it to play once and stop. I have tried eveything to fix it but simply cant ge tit to work, The file can be seen here:[URL] My html code via golive is set yo play once, i am pretty sure the issue is a setting in FLash
I have a video that I've embedded into a project by means of linking it from my server, where it lives (not embedding it into the actual project) and I cant for the life of me find a way to get the video to continually loop when it finishes. Any looping meathod I've found so far using AS3 only loops the basic animations in the movie, not the video.
I am trying to publish a flash file onto a website but once I post it there it keeps looping. How do I get it so that it doesn't loop? I have a feeling it's a setting in Flash that I have to find before I publish it but I don't know where it would be or if there even is one.
i want the .SWF file to be opened but not donwloaded until a button is pressed but don't know ho to do that..on frame 1 i have an object (movieclip) that consists of a logo with a blur effect.. after 1-2 seconds the blur effect goes away and you can see the logo. the logo itself is a button that send's the user to the next frame in the main scene.on frame 2 of the main scene i have a preloader that shows the percentage of the loaded page and a progress bar .. everything works great
the problem is that when you open the swf it starts downloading the hole flash site and when you press enter the site is already loaded and you can't see the progress bar of the preloader..i want only the 1 frame of the main scene to be loded, then i want i to stop loading (downloading) the SWF file until enter is pressed.when enter is pressed i want the flash site to be loaded and so you can see the preloader in action..can i put some code on the action layer on the 1 frame that stops loading the movie (the first frame is loaded and the blur effect of the logo plays).and another code on the second frame (where the preloader is visible) that starts the donwloading again?
I use Flash 8.I'm making this very simple Nav Box where on certain links open in a new window/tab. Those links work great.But most of the links are set to open in the same window that the Nav Box is on. When saving the SWF and HTML, the links work great. The problem comes when I place it on other pages/sites. The "Self" links never work. Here are samples.
[URL]
Neither page nor link in the Nav Box requires a Iframe nor anything "special" to work.Here are to version of the AS2 code I've tried (Using the Day Of Victory Ministries link as a sample)
#1 on (release) {getURL("http://www.dovm.org/DOVM_AVP.html"); } ---------------------------------------------------------------------- ------------------- #2
[code]....
Unless I'm mistaken, the way flash works, it matters not which server it is on so long as it's directory is public. This enables the flash to be placed on any page (via it's root link / Embedding code) and still have it's buttons work.
im trying to make a website in flash andd everytime it just cycles through all 4 pages in a loop. if i redo the entire site it will work if i test it but as soon as i go to file save as and save it as a new name it goes back to looping and cannot be fixed unless i redo it again. i have 4 layers and the first frame in layer "action" has stop(); as the first line. the syntax is correct and i get zero errors. [URL]
I have created an animation with a number of layers - some have movie clips and some are frame by frame animation. It's 60 frames long and loops. When I put a preloader in at the beginning and put a stop action on it the stop action stops all the frame by frame animation. How do I get just the preloader to stop (and not loop)?
I'm pulling an xml and using a for loop to create a thumb list. This list is going to be quite long but I only 25 thumbs to be loaded at a time, so that the next 25 is only loaded when a user hits a button. I know how to set up a for loop in a function, but I can't quite figure out how to break up a loop where it would stop and start. I was thinking I would call the function each time a button is pressed and the loop would pick up where it left off with the next 25.
I thought maybe I could substite other variables into the for(); but everything I've tried breaks it. I tried pulling the var i:int = 0; out of the for so the function could set the i, but I guess I'm not clear on exactly how the for loop works.
What I'm doing:
function loadarticleHeadlines():void { for (var i:int = 0; i < egarticleXml.articlelist.articleitem.length(); i++) {