I have a set of users who run my application in non debug mode. Off late they have been reporting lot of issues. But I am not able to debug as there is no log file.Is it possuible in flex 3 to do logging in a file without running in debug version. I understand trace only works if we run application in debug version.
Is it possible to have both the regular Flash Player and the Flash Debug Player installed simultaneously, and switch between the two? In order to accurately test my project I want to use the regular player.
The company I am working for has a flash component (using flex and cs4) that crashes intermittently in chrome, FF and IE. (so far only win32 platforms)
I submitted a bug report to Adobe but have not heard anything back from them. Their support process seems like a black hole. WE can get a dump from Flash using these steps but after submitting the bug we got no help at all.
We loaded this into MS visual studio but can;t get decent stack information because there are no symbols for the flash stuff.
Microsoft and other companies provide symbols to help with debugging and we would like to get that from adobe. Is there any way to make progress on this?
Does anyone know where to get flash symbols or how else we can make progress?
It is hard to debug the process if the container just dies.
the binary is flash10c.ocx
I just spent a painful hour on the phone with adobe folks - and the final answer from one of them (I spoke to about 8 people) was that they do not have a per incident purchase plan for developer support for flash.
Is it at all possible to connect the Flash Player debug version to the debugger in Flex Builder using source code? I'm running an app which has no right click menu, and I therefore can't right click and select connect to debugger.
I've just stumbled upon a case when Flash app freezes in production Flash Player and works smoothly in a debug version. It doesn't throw any errors or exceptions. Has anyone ever encountered anything like this? Why is it happening or how one is supposed to debug in such case?And a side question - what exactly is different in debug version from internal point of view? Any good writeup on the topic?
UPDATE:I didn't mention, but the trouble is with Flash Player 11, it probably matters, cause Flash Player 10 doesn't have any problems with the same code.
I'm working on code in FlashDevelop and compiling into Flash CS5.5. I want to use the debugger and I've downloaded the stand alone Flash Player Debug Version from the Adobe site. So how do I launch to and test using the Debug Player?
I want to log errors of my flash application after I released it.I will save the logs on files on the web server.Do you know how to get error message and stack trace when you use normal version(not debug version) of flash player?
Recently, when I tried to show the results of my work (some Flex app) to my boss, i was quite suprised that application which run perfectly well on my pc, on my boss' pc wasn't displayed properly (the only thing visible was a default grey background). After 3h of trying absolutely everything, finally the app showed up when I changed his Flash Player version from standard one to debug (both was v. 10.0.22.87). Does anyone know what can be the reason of this (any compiler flag or sth). Forcing my boss to installing debug FP was quite ok, but forcing final user of the app to do so is unacceptable.
PS: By showing I mean deploying to Tomcat on my pc and giving my boss a link to the app. We both use Win XP. Also when I installed debug FP for Netscape browsers and standard FP for IE (on my pc) the result is the same - working in Firefox, Opera, Chrome and grey background in IE. I've compiled both as a Debug and as a Release. I'm using Flash Develop 3.0.2 RTM After stripping my app to sth like this - it still works only in debug FP
I've installed the latest debug version of Flash player plugin for Mac OS X. Diagnostic page [URL] confirms that the version of Flash plugin detected is debugger one. I'am also able to debug applications using Flash-builder debugging tools. But no runtime error pop-ups are shown during browsing. Does anyone have the same problem? Does anyone know how to fix this strange behavior?
I've tried to uninstall the player using this application [URL] and reinstall Flash player again, but no luck.
UPD1: I've created additional user account and found out that error pop-ups are displayed successfully when switched to that account. So it's likely user-profile configuration issue.
I am trying to debug application which fails on me silently online. I am a 100% certain that I am running the flash debug player. To even make sure I am not losing it, i throw an Error ON PURPOSE. But flash shows not a single stracktrace in the browsers. I am kind of close of losing it. Any clues ? I am trying this on chrome, and firefox. WTH? Compiling with FDT, debug mode, even set the compiler argument debug=true. This is normally not the case.
I am having some weird trouble with getting my Flex Builder 4.5 environment set up and working. I am currently debugging with the stand alone version of the debugger, though I have the same problem using the versions for Firefox and/or Chrome. It works fine as long as I do not include any break points, if I do include break points (anywhere in the code) the debugger just goes unresponsive until I terminate the process from FB.
I'm receiving the following error when trying to access a property of my array. TypeError: Error #1009: Cannot access a property or method of a null object reference.The value I'm accessing works completely fine but the error above pops up when using the flash debug player only. My Firefox uses the flash debug player, Player Version: WIN 10,0,45,2 Debug Player: Yes. My IE which doesn't receive the error uses Player Version: WIN 10,0,45,2 Debug Player: No. The Player version info received by vising the flash version test page.
I'm using a custom event that gets dispatched from a class that makes a web service call.The web service call returns JSON data which I convert to an Object using JSON.decode from adobe corelib. After I have the Object, I use the below code to create an array from the Object.
Code:
//casts the right property to an array which has no problems var resultArray:Array = e.object.data as Array; //Accessing the value causes the debug player error output_txt.text = (resultArray.length.toString());
I've installed the latest debug version of Flash player plugin for Mac OS X. Diagnostic page [URL]that the version of Flash plugin detected is debugger one. I'am also able to debug applications using Flash-builder debugging tools. But no runtime error pop-ups are shown during browsing.I've tried to uninstall the player using this application [URL] and reinstall Flash player again, but no luck.
UPD1: I've created additional user account and found out that error pop-ups are displayed successfully when switched to that account. So it's likely user-profile configuration issue.
I just updated to CS5 - I'm working on a custom video player. It works fine embedded in a web page both locally and on the network. It works fine in the debug player. However, when I test it in the authoring player I get a NetStream.Play.StreamNotFound error and no video. I have tried setting the Local Playback Security publish settings to both local and network - doesn't find the video either way.
It used to run fine in CS4 in the authoring environment.
My loader component works when I publish to Flash Player 7 but not when I publish to Flash Player 8, why? The publish setting are for ActionScript 2.0 on both.
I am trying to create a flash player to display images in sequence using Flash player & ActionScript. The code below has lots of errors and I can't work them out. I have programmed in other languages and am perfectly aware that something like this.
*code*var imageLoader:Loader;imageLoader = new Loader(); // 1120: Access to undefined property imageLoader*/code* OR*code*var imageLoader:Loader = new Loader(); // 1046: Type was not found or was not a compile-time: Loder*/code*
I have a swc plugin embedded in my product to stream live video to a group of recipients.The plugin uses the NetStream, NetGroup and NetConnection objects, the server I use to handle the RTMFP session is Influxis.One client creates a group as a publisher, and stream a live video.His Camera is enabled and I can see the video on the screen as well. The others connect to his group and play the video.Peer assisted Networking is enabled for both the publisher and the recipients.The plugin worked well in all 10.x versions (10.1/10.2/10.3)However, when upgrading to flash player 11.x, it stopped working.
-11.x to 11.x isn't working. -10.x with 11.x isn't working. -only 10.x to 10.x is working.
The server I use to handle the RTMFP protocol is Influxis.com I sent them the same question as well.The weirdest fact is that I'm using flash builder 4.6 with 4.6 sdk, which is aimed for flash player 11.1, and it is only working with 10.x flash players.
I'm having a performance problem that seem to be related to Flash Player 11.I noticed this mainly because Chrome auto-updates the flash player. So, it's now up to 11 in Chrome. During a sliding section transition, the flash player chokes and skips about 10-20 frames. In essence the content jumps, not a smooth transitions. You can see this at the following url. Using a browser with 10, plays as intended, a separate browser with 11, chokes and jumps ahead.
firstworldproblems-[url].....I have security sensitive site, that is more elaborate that I can't share here. But, the same issue is happening above.I'm using LoaderMax to load assets. Adding it to the stage and then animating them in from the left or right of the stage, using Tweenmax. The one I can't show is a series of images, 1280x640 pixels, 10 in total.Removing items from the stage when they are not visible, so I can get the CPU usage back. On Flash Player 10, this is working as intended.On 11 it jumps. I don't think it's the removing assets from the stage that's choking the player, because the above link has the same issue.I feel like this is a Flash Player 11 performance issue.
I have a really annoying bug with the Flash player. When I go into fullscreen then an image of the normal-sized flash player flashes up momentarily in the top left-hand corner of the player.It's really ugly and I can't seem to find a quick fix to get round this. The only answers I have found are to use a NetConnection and NetStream classwhich I simply do not have time to do
In some cases, such as what my client wants - Flash 6 and Flash 7 players behave slightly differently... a very annoying thing at times.Now, what I need to be able to do is to detect what version of Flash Player the user has. This will be done while my flash application is playing and then run the appropriate part of the function I am writing.Any way to detect what version of Flash Player is running from within the Flash Player?
I have two mp4 video files on webserver, i wanted to play them in flash player(flv player) on my asp.net page, but i couldn't be able to play them, i also tried to play them in quick time player the same prob occured. but i waz giving the accurate path, there were no spaces in mp4 file names etc. Does it need to have mp4 player(or codec etc) installed on webserver?
I have also some wmv files on that server , and i am playing perfectly using silver light player, and media player object on my website.
I am trying to make the SIMPLEST POSSIBLE MP# player using the player component preinstalled in flash.It is very simple, the code is as follows:
Code: on (release) { player.contentPath ="Song.mp3" player.play() } ("player" is the mp3 component)
This works if I want a single track to be selected and played.Now, I need it to AUTOMATICALLY LOAD THE NEXT TRACK, which I will input in the code.I am thinking something like this: