Actionscript 3 :: Flex App Not Working Without Debug Version Of Flash Player
Jul 16, 2009
Recently, when I tried to show the results of my work (some Flex app) to my boss, i was quite suprised that application which run perfectly well on my pc, on my boss' pc wasn't displayed properly (the only thing visible was a default grey background). After 3h of trying absolutely everything, finally the app showed up when I changed his Flash Player version from standard one to debug (both was v. 10.0.22.87). Does anyone know what can be the reason of this (any compiler flag or sth). Forcing my boss to installing debug FP was quite ok, but forcing final user of the app to do so is unacceptable.
PS: By showing I mean deploying to Tomcat on my pc and giving my boss a link to the app. We both use Win XP. Also when I installed debug FP for Netscape browsers and standard FP for IE (on my pc) the result is the same - working in Firefox, Opera, Chrome and grey background in IE. I've compiled both as a Debug and as a Release. I'm using Flash Develop 3.0.2 RTM After stripping my app to sth like this - it still works only in debug FP
I identify my current installed debug version? Basically, I am using Flex 3, for past 2-3 days whenever I launch any Project or debug it, I get the message box saying "Flex Builder requires a more recent version of Flash Player." It says my curent FP as 9.0.115.0 and debug version as 9.0.45.0. However, my actual FP version if FP 10.0.22.87. I don't understand why this confussion! I don't know how can I know my actual version of Debug player.
I'm working on code in FlashDevelop and compiling into Flash CS5.5. I want to use the debugger and I've downloaded the stand alone Flash Player Debug Version from the Adobe site. So how do I launch to and test using the Debug Player?
I've just stumbled upon a case when Flash app freezes in production Flash Player and works smoothly in a debug version. It doesn't throw any errors or exceptions. Has anyone ever encountered anything like this? Why is it happening or how one is supposed to debug in such case?And a side question - what exactly is different in debug version from internal point of view? Any good writeup on the topic?
UPDATE:I didn't mention, but the trouble is with Flash Player 11, it probably matters, cause Flash Player 10 doesn't have any problems with the same code.
Let me preface this by saying: This is definitely a bug either with latest Adobe Flash Player or the streaming Media Server (in this case Real Helix):In the latest version of the Flash player (10.1.82.76) Code that worked previously in version 10.1.53.64 does not work now. This is basic code to connect to an RTMP server (Real Helix) using Netstream class. NOW the video does not even display and there is no error message . THIS ONLY OCCURS in a BROWSER . Also I am using swfobject to display the flash and I tried with latest version and the old 1.4.1 version.
private function init():void video = new Video(); NetConnection.defaultObjectEncoding = ObjectEncoding.AMF0; nc = new NetConnection(); nc.client = this;
The company I am working for has a flash component (using flex and cs4) that crashes intermittently in chrome, FF and IE. (so far only win32 platforms)
I submitted a bug report to Adobe but have not heard anything back from them. Their support process seems like a black hole. WE can get a dump from Flash using these steps but after submitting the bug we got no help at all.
We loaded this into MS visual studio but can;t get decent stack information because there are no symbols for the flash stuff.
Microsoft and other companies provide symbols to help with debugging and we would like to get that from adobe. Is there any way to make progress on this?
Does anyone know where to get flash symbols or how else we can make progress?
It is hard to debug the process if the container just dies.
the binary is flash10c.ocx
I just spent a painful hour on the phone with adobe folks - and the final answer from one of them (I spoke to about 8 people) was that they do not have a per incident purchase plan for developer support for flash.
I am having some weird trouble with getting my Flex Builder 4.5 environment set up and working. I am currently debugging with the stand alone version of the debugger, though I have the same problem using the versions for Firefox and/or Chrome. It works fine as long as I do not include any break points, if I do include break points (anywhere in the code) the debugger just goes unresponsive until I terminate the process from FB.
a client asked me to incorporate a flash version check in a flash application i made for him.it should read something like: "you have flash player 10.x.x.x.x.x.x.x the current version is 10.1.x.x.x.x.x.x"the user veriosn is easy to get with Capabilities.versionbut is there an url on adobe's site to get the string of the current downloadable version from?
I've migrated to FDT from flashdevelop and kind of have a hard time getting things to work the way I'm used to. In Flashdevelop, you could easily choose if the compiled swf was a release or debug version. In FDT however, it seems like there is no way to compile a version that has debugging information without it automatically opening up the debug perspective with a ton of debug windows, a profiler and actually entering debug mode.
As an extra plus, I keep getting a message saying "This feature is only available in FDT Max", although from what I know the debugger is included in the free version. Is there a way to do what I'm trying to do or should I just get used to this new way of working?
Is it at all possible to connect the Flash Player debug version to the debugger in Flex Builder using source code? I'm running an app which has no right click menu, and I therefore can't right click and select connect to debugger.
I got an error when i tried to run the application as Flex Builder cannot locate the require version of flash player and saying you might need to install flash player 9.
I am using Flex Builder 3 with SDK 3.2 and having latest flash player of version 11.1.162
Even having latest version of flash player why i could not able to run the application?
Is there a way to compile SWC files in different targets (Debug vs. Release) similarly how you can compile a SWF file with the AS3 Conditional Compiler constants?
This link shows how SWF files can be compiled with predefined compiler constants:[URL]..
But I need to know how to achieve this with SWC files instead.
Note: I'm using FlashDevelop (Windows 7) to create the SWC (if that's any help to refine the answer).
Working with a SWf where it's worked all along, loading data from url...But, now, if you switch from Flash Player 10 to Flash Player 10.1, I get the standard security sandbox violation:[code]The crossdomain.xml is still in place and if I downgrade to FP 10 (or earlier), it works as expected.
If I copy all the files from the debug folder and paste it somewhere it stops working gives me a sandbox error. ( I am not using any absolute paths) and everything seems to be fine in debug folder.
I have a set of users who run my application in non debug mode. Off late they have been reporting lot of issues. But I am not able to debug as there is no log file.Is it possuible in flex 3 to do logging in a file without running in debug version. I understand trace only works if we run application in debug version.
In some cases, such as what my client wants - Flash 6 and Flash 7 players behave slightly differently... a very annoying thing at times.Now, what I need to be able to do is to detect what version of Flash Player the user has. This will be done while my flash application is playing and then run the appropriate part of the function I am writing.Any way to detect what version of Flash Player is running from within the Flash Player?
In some cases, such as what my client wants - Flash 6 and Flash 7 players behave slightly differently.Now, what I need to be able to do is to detect what version of Flash Player the user has. This will be done while my flash application is playing and then run the appropriate part of the function I am writing.Any way to detect what version of Flash Player is running from within the Flash Player?
Is it possible to have both the regular Flash Player and the Flash Debug Player installed simultaneously, and switch between the two? In order to accurately test my project I want to use the regular player.
I have both CS3 and CS4 web preium installed on my system. Ihave started working in CS4 and found that the debug window willnot work. I created a new Flash CS4 fla and added some breakpoints.It seems to run without stopping at the breakpoints and displayingmy trace statements. I have a ticket into support but no one hasanswered it yet. I remember this happening when I installed CS3 webpre but can't remember what I did to fix it. Is a uninstall of allthe products neccessary? Or should I just uninstall Flash.
Just purchased Droid Charge. Trying to use it with Flash 5.5 on Windows 7 to debug an application.Computer recognizes phone USB connection (so I can transfer files...)(Menu/Settings/USB settings/Mass storage enabled)I have USB debugging (Menu/Settings/Applications/Development) feature on the phone enabledI have Unknown Sources (Menu/Settings/Applications) feature on the phone enabledWhen I Publish from Flash 5.5 I get the following message: Could not find an Android device to connect to. Please ensure that you have the phone connected,the correct drivers installed, and the phone has USB device debugging enabled.
I've installed the latest debug version of Flash player plugin for Mac OS X. Diagnostic page [URL] confirms that the version of Flash plugin detected is debugger one. I'am also able to debug applications using Flash-builder debugging tools. But no runtime error pop-ups are shown during browsing. Does anyone have the same problem? Does anyone know how to fix this strange behavior?
I've tried to uninstall the player using this application [URL] and reinstall Flash player again, but no luck.
UPD1: I've created additional user account and found out that error pop-ups are displayed successfully when switched to that account. So it's likely user-profile configuration issue.
I am trying to debug application which fails on me silently online. I am a 100% certain that I am running the flash debug player. To even make sure I am not losing it, i throw an Error ON PURPOSE. But flash shows not a single stracktrace in the browsers. I am kind of close of losing it. Any clues ? I am trying this on chrome, and firefox. WTH? Compiling with FDT, debug mode, even set the compiler argument debug=true. This is normally not the case.