ActionScript 3.0 :: Loop For A FLV In The Default Player?

May 15, 2009

I don't even care if there's a pause between loops... just something basic and easy... anyone have any code like that? I've found a bunch of stuff, but can't get it to work... my file is called Sequence 01.flv and my player instance is called vid .

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//Declaracion de variablesvar duracion:Number=10000000000000;
var flv:String='../../../'+unescape(_root.flvFile);
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[Code].....

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I have to make a flash movie prop for a TV programme. They are filming in a restaurant which has a large flat panel TV on the wall and they want me to make a flash movie loop to play on the TV in the background whilst they're filming. This would be easy except that they can't attach a PC to it but want me to give them a regular (PAL) DVD to play on the player attached to it.

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I am using Windows 10 media Player SDK and embedded windows media player into my application ( a typical video player with additional functions).In order to play flash files in Windows Media Player, I have the following patch / plugins installed on the same computer

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I have an mp3 player based on the School of Flash code. When I click "next song" I need it to go to the next song, unless it's the last song in the playlist in which case it needs to go back to song number 1 in the playlist.

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I am using a mini MP3 player to play an MP3 file. It is working fine, but I need to play the MP3 file in a loop. I have added a variable loop and set it to true but it still doesn't loop.

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ActionScript 3.0 :: Make A Sound-loop Player?

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I've been trying to make a sound-loop player for quite some time now (i'm new to as3).i've made six letters converted them into buttons and i want them to play a different wav sound loop each one whenever i click on them and to stop the sound when i click again.This works fine for the first button but not for the rest of them because i dont know where to insert the similar code for the rest of the buttons.

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[code].....

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ActionScript 2.0 :: Cant Stop Loop In Flash 7 Player?

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Code:
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The same thing happens on mac computers when published to 6 using the flash 7 player

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ActionScript 2.0 :: Can't Stop Loop In Flash 7 Player

Oct 28, 2003

When I publish my movie to flash 6 using the 2 methods below the code works fine but when I publish this to flash 7 neither method stop the code from going into a loop and eating the cpu when you view the files online.

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[Code]....

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I thought I had this one right until I listened a little closer. Below is the code that I am using to make a loop button for my music player. At first, using everything but the last line, seemed to work perfectly, until I realized that the music wasn't starting over from the very beginning. Basically I'm using a pause command, followed by a resume command to keep the pressing of the loop button from playing the song over itself, if it'scurrently playing. So in that respect, it works great. But when the song ends and estarts, it starts only from the point of the song when I pressed the loop button. So I'm trying to figure out how to make the 2nd time that the song plays and each additional time after that, play from the very beginning of the song. While still being sure that the song does not play over itself, the first time it's played.

Code:
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[code]....

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ActionScript 3.0 :: Function In Main Loop Called MoveShip That Moves The Player's Ship If Some Buttons Are Pressed?

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I'm developing a game, here is a screenshot:I have a function in my main loop called moveShip that moves the player's ship if some buttons are pressed. The trouble is, some commands began to break it recently, such as removeChild(debriefingScreen), and I have no idea why. Also, firing (spawning bullet movie clips) restores the moveShip functionality 0_

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ActionScript 3.0 :: Create A Loop So Icons In Menu Continually Loop Indefinitely

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I would like to create a loop so the icons in the menu continually loop indefinitly.[code]

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I am attempting to use a loop to create text field with the loop's current value. The code looks like this:

ActionScript Code:
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So essentially what it should do is create 10 text fields at 40, 40 with the text: "Hello World".

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ActionScript 2.0 :: Infinate Loop For M.clip.the Looping Part Does Not Want To Loop?

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i'm trying to do an infinate loop for my m.clip.the looping part does not want to loop...it loops back to my firrst frame even though there are two same picture in the movie clip.....here's a sample of what i use for the infinate loop script..

[Code]...

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ActionScript 3.0 :: Loop With Varying Values Depending On Where Are In The Loop?

Jul 20, 2009

I have need of loops / nested loops that pick different figures depending on where you are in the loop. The whole function needs to run through 'ml' times. 'ml' is a dynamic figure. Loop 1 = While the loop is within the first 12 iterations, 'exconemp' must equal 100. For iterations 13 - 24, 'exconemp' must equal 102.5, for 25 - 36 it will be 105.06, for 37 - 48 it will be 107.69. This needs to change every 12th iteration until it has reached 'ml'. The calculation takes the value of the previous 'exconemp' and then multiplies that by 0.025.

Loop 2 = While the loop is within the first 120 iterations, 'abc' must equal 0.015 and any further iterations must use 0.01. This must also work in a way to figure out whether 'ml' is higher or lower than 120 and work accordingly. My main issue is this - how do I get the loops to run through as this: While the iteration is < 12, do this, THEN take the final figure (12th iteration) and start on 13 - 24, do this THEN etc etc. How do I produce a THEN statement? I can get the code to pick up the final values, but not change along the way.

[Code]...

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ActionScript 3.0 :: Accessing Loop Variables Outwith Loop

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Say, I had a loop in a function...

[Code]....

How would I refer to a in another function

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Asp.net :: Play MP4 Video On Window Webserver In Quick Time And Flash Player(flv Player)?

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I have two mp4 video files on webserver, i wanted to play them in flash player(flv player) on my asp.net page, but i couldn't be able to play them, i also tried to play them in quick time player the same prob occured. but i waz giving the accurate path, there were no spaces in mp4 file names etc. Does it need to have mp4 player(or codec etc) installed on webserver?

I have also some wmv files on that server , and i am playing perfectly using silver light player, and media player object on my website.

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ActionScript 2.0 :: Making The Simple Player Using The Player Component Preinstalled In Flash?

Jun 3, 2010

I am trying to make the SIMPLEST POSSIBLE MP# player using the player component preinstalled in flash.It is very simple, the code is as follows:

Code:
on (release) {
player.contentPath ="Song.mp3"
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This works if I want a single track to be selected and played.Now, I need it to AUTOMATICALLY LOAD THE NEXT TRACK, which I will input in the code.I am thinking something like this:

Code:
player.onSoundComplete = function() {
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But this is not working.

PS: I know an XML file would be the best here, but I don't want to use it. I just want to enter the next track's code inside the swf.

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ActionScript 3.0 :: Send The Number Of Points A Player Is Awarding To Another Player To A MySQL?

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I have a game that needs to send the number of points a player is awarding to another player to a MySQL database on the same server. This game is part of my psych MSc dissertation, and I've gotten a lot of help on this bit from my department techie who knows php and MySQL well. However, he has absolutely no experience with Flash or Actionscript. He's gotten the php bit working so that it does send data to the right table in the database when it's supposed to using dummy variables, but when we try to test it with the actual .swf thats supposed to be doing the sending, nothing happens. We're pretty sure this means theres something wrong with the actionscript, but we don't know where.

[Code]...

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Actionscript 3 :: Declaring Variable In Loop Or Before Loop?

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Should I declare the _mcContainer var before the loop or no? (performance increase?)

for(var i:uint = _startIndex; i <= _endIndex; ++i){
var _mcContainer:MovieClip = _mcParent["i_" + _position];
}

[Code]....

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Actionscript 3 :: Defining For Loop Iterator Before The For Loop?

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Recently I'd been criticized for structuring my for loops like so:

var i:MovieClip;
for each(i in array)
{

[Code]....

This reads better for me personally, yet I'm being attacked for it. Is there any difference?

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Actionscript 3 :: Compare Two Different Arrays Using For Loop Within A For Loop

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basically I need a loop within a loop to compare two different arrays in my actionscript3 lottery game. I have attempted the loop but I cannot seem to get it to work ...

[Code]....

So basically within this code check_win is a button. Once the button is clicked it runs the loop. It is meant to take an instance of matches which contains 6 properties and loop until index is greater than matches. According to my output this is happening but the second loop doesn't appear to do anything.

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