AS :: Flash - Access MovieClip On Stage?
Nov 15, 2011
This may be a stupid questions but I can't find it.I'd like to refer to movieClip onStage by looping though it for example, I have 10 movieclips name slot1 - slot12 then in my code
var hole:MovieClip;
function checkHit():void {
hole = pirate.slot3; // My problem is here how do i change this slot3 to slot 4,5,6 ...
[code].....
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Oct 16, 2011
what I'm trying to do is accessingsnapText = scrollPane.source.textSnapshot;from an external swf. I've tried:
trace("-->: "+scrollPane.source.textSnapshot.getText(0, 1000));
trace("-->: "+myLoader.content.textSnapshot.getText(0, 1000));
trace("-->: "+mc.textSnapshot.getText(0, 1000));
[code].....
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Jan 7, 2010
I have a "box_mc" movieclip on the root of my stage and I need to select it from within my Document Class. I thought Stage.getChildByName("box_mc") would work, but it just returns null.
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Dec 15, 2011
I have created a game in flash, and due to the nature of the game, I have many movieclips placed on the stage manually in Flash CS4. They are not programmatically added as children to the stage, and so I am having difficulty getting access to them in the document class. So far the only method I have been able to use is to do stage.addChild(active_area); (for example), but there are many movie clips, all very differently named, so this method seems incorrect.I've discovered that my MovieClips are not children of the stage, but in fact MainTimeline, as when I for loop through stage.getChildAt(i);, only one child, root1, is traced out. How can I access movieclips that were placed on the stage in the timeline from the document class, without having to manually add them as children to the stage? So it looks like my problem wasn't that I couldn't access the MovieClips, it was that I wasn't modifying the MovieClips' values, so I wasn't registering any change in them.
Here is the code after I fixed it:
function manage_cursor(e:Event):void {
prevX=currX;
[code].....
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Mar 26, 2010
I am confronted with a simply yet annoying problem: I manually created a row of MovieClips inside another movieclip container_mc on the stage in the Flash CS4 Editor. The MovieClips are named in the same convention (eg. target_1_mc, target_2_mc, ...target_200_mc).
When I try to access a property of it via AS3 during runtime of the SWF like this, it works:
container_mc.target_0_mc.alpha = 0; But how do I access the MovieClip dynamically? During runtime, a script will determine of which MovieClip i need to access a property. I will get the ID number of the MovieClip I want to access. So I need to be able to to something like this:
var mc_ID:int = 2; ["container_mc.target_"+mc_ID+_mc""].alpha = 0;
Obviously, that doesn't work. When I would create all the target-MovieClips dynamically at runtime, I would simply put them in an array. But in this case I need to work with the existing MovieClips manually created in the Flash Editor.
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Aug 18, 2009
I can't access a variable on a the stage from within a movieclip thats placed on the stage.
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Nov 21, 2011
There is a movieclip ("abc_Mc") on stage. I know, to access it, i can simply use Document class, and add a variable named abc_Mc and thus can access it.
But i wanna access it via stage property. ( As it must be a child of stage)
I added a movieclip "a_Mc" on authoring time, and used the following code :
import flash.display.MovieClip;
for ( var i = 0 ; i<stage.numChildren ; i++)
{
var a = stage.getChildByName("a_Mc")
[Code]....
I am not getting the value of that movieclip
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Sep 2, 2011
public class MyClass extends MovieClip {
public function MyClass():void {
my_mc.addEventListener(MouseEvent.CLICK, action);
}
private function action(e:MouseEvent):void {
[Code]...
I can't able to access the my_mc(placed in FLA) movieclip. How do I access?
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Jan 6, 2010
I've created a custom class (not the document class, otherwise there would be no problem) and I want to be able to access a MovieClip that is sitting on the stage.
How? MovieClip(parent), MovieClip(root)... don't work. What's the proper procedure?
Also, can I pass the MovieClip from the Document Class to another custom Class?
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Oct 14, 2009
i want to access a movieclip or a textfield placed on stage within a static function defined in a class not in a document class ..
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Nov 20, 2008
I have a movieClip named MC, and it's enabled with action script, with the class name MC_Rectangle and a Stage.I override the MC_Rectangle class file in a mc_rectangle.as external file.here is the code:
package{
import flash.display.*;
import flash.events.*;[ code].....
I have new a object in the main stage var
mc_rect:MC_Rectangle = new MC_Rectangle()
in main stage:
1. how can i access the variable "sequence" in "mc_rect"
2. how can i pass parametre from main stage to mc_rect via function setSequence(data:int)?
3. how can i call the function in addSequence() in mc_rect.
in asp.net, i usually use mc_rect.sequenct,mc_rect.setSequence(data), mc_rect.addSequence() to achieve my goals......btw, can function in mc_rect return out result to main stage?
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May 16, 2009
how I access variables in a frame on the stage with code from a frame within a movieclip?(basically passing variables from a stage frame to a movieclip frame)
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Oct 10, 2010
I'm trying to get a projector file to run full screen when it starts, without needing to click anything. My main class inherits from MovieClip, so as far as I can tell I get access to stage..
[Code]...
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Apr 4, 2011
I'm using Flash CS5. I have some instances on my stage declared in the main class and I want to attach some events to them, however at the time of the main class constructor, these are declared as null.
What's the best practice for accessing stage instances? Is there an event listener I could add that will tell me when the stage instance properties have been populated?
Simple example:
public class bleepBloop extends MovieClip {
public var productName:TLFTextField;
public function bleepBloop() {
trace( productName ); // Here it is null
}
}
However, when I access productName later, it's defined.
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Sep 23, 2010
I have encountered a problem when I need to load a third-party flash in to my flash. The flash is written in an erroneous way, it access stage in the main class constructor. I know that a display object can not access to stage property until it is added to stage, and certainly can not access to stage in its main class constructor. I observe 2 cases:
- If the flash run STANDALONE, it run well: I don't know why stage is assign before its constructor
- If the flash is LOADED by my flash, it yield null reference exception as expected
In the second case, if the third-party class remain unchanged, is there a workaround that load flash?
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Mar 16, 2011
Access stage objects (like Movie Clip or text fields) from sub classes.The problem came when I define a subclass and try to access stage objects. How can I do that?Imagine I have a movie clip named redBox_mc on the stage.I want to change it`s alpha after I get my xml loaded.(or any other action in subclass)
Main class:
package src{
// ..
public class code01 extends MovieClip {
public var rt:xmlReader = new xmlReader("art.xml"); // my subclass
[code]...
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May 12, 2011
I have an object on my stage, called obj.I also have a class called "Physics" which contains a bunch of methods for physics, such as inertia, gravity, and bouncing off walls. In order to do some of these,I need access to the stage.stageWidth and stageHeight properties.My code is as follows:
public function wallBounce(obj)
{
this.stageRef = stageRef[code]...
This is supposed to check if the object's x value is greater than the stageWidth or less than 0. When I run this code it says:
TypeError: Error #1009: Cannot access a property or method of a null object reference.
I am a semi-newbie programmer who is completely self-taught and have no clue what is causing this. I spent a bit googling it, and I think it has something to do with scopes,.
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Sep 2, 2011
Say I've got a utility class in which I would like to access the stage (in order to get the frameRate).
I don't particularly want to force the user to pass in the stage to each method or set a static property on my class before using it.
Is there any way to get ahold of the stage without it being passed in? All I need is the frameRate!
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Feb 10, 2012
If I have a swf that's being loaded into other peoples' swfs (which I have no control over) is there any way I can get properties from the stage (such as height, width, fullScreenHeight, etc.) or does this have to be exposed by the loading swf?
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May 18, 2010
On the stage I have a movieclip called mc_back. I also have a movieclip on the stage called mc_content. Now, inside mc_content I have a bunch of code and some of it adds, or should add, an EventListener to mc_back as well as a a function that works when mc_back is pressed.
So basically, all code is written inside mc_content and some of it needs to interact with mc_back.
how to target mc_back from inside mc_content. Using stage.mc_back or root.mc_back doesn't work and Google should be my friend, but in this particular problem, it's acting more like my enemy.
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Apr 21, 2010
The problem I've encountered is that I am using a keyboardEventListener to make a movieclip run around. As I'm a college student, I'm creating this for an assignment but we are forced to use as3 classes.
When I run the code in the maintimeline, there is no problem. But when I try to access it from another class (with an 'Export for ActionScript' on the movieclip in question) I get an error he can't address the stage.
this.stage.addEventListener(KeyboardEvent.KEY_DOWN, dostuff);
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Nov 20, 2010
I can access the targetObj instance inside the document class, but when I try to access it in another .as class,get this error:
Access of undefined property targetObj.
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Jun 23, 2011
I am trying to add a keyboard event listener to the stage, to detect when a user clicks the left or right arrow keys. But this listener is called from inside a class file which is imported into the document class, therefore I think it doesn't know what "stage" refers to. How do I solve this?
[Code]...
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Mar 23, 2011
im trying to access Stage Instance in other class but i cant
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at MyClass()
at Main()
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Jan 16, 2011
[Code]...
So, can I access layers on this MainTimeline to get all Movie Clips on this layer ? So I can do a simple operation "A_1_2.buttonMode = true;" to all my MC's (in an array for example) without writing every line (lot of MC's on layer and lot of lines).
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Sep 26, 2011
I added a graphic to the stage and I need to access it from actionscript
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Apr 7, 2011
Base extends MovieClip document class extends Base how would Base properly access a display object which is already placed on stage in the flash ide? for example creating the var in Base's class definition = 1152: A conflict exists with inherited definition in name space public. but just referencing the var = 1120 undefined property , as the item is only a variable of the document class Is the only approach to let the classes load, then create the display object rather than have it on stage already?
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Jan 13, 2009
I have a CustomSimpleButton class and a CustomSprite class which creates a bunch of CustomSimpleButtons and displays them at runtime. How can I access other objects on the stage in Flash inside of my two custom classes? If I want an object tween to occur when one of my custom buttons is clicked how do i reference the object that I want to tween if I'm inside of my custom class.
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Dec 17, 2010
Can't access in other movieclips for example I have my sections "home", "about", "contact" and the labels in the sections When I go inside about and call the contact section to set the text for example _parent.instancename(contact).title.text = "TEST"; this I call inside the about section but doesn't work!
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Apr 19, 2010
I've been trying to learn Action Script 3 the past few weeks, making tiny interactive games to learn the basics. I stumble upon a problem every now and then but most of the times google helps me out.The main stage contains two objects(movieclips), the player and a wall.The player has got his own code so when I drag in the player object I don't have to write any code into the main stage to be able to move the player.This all worked pretty well and I now wanted to add the wall so the player actually has something to bounce into.Now here is the problem, I want to check if the player touches the wall, I've done this before but that was when I used the main stage as my coding playground instead of putting the code in movieclips. How can I check if the player hits the wall within the movement code of the player object?
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